Mana: Difference between revisions

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imported>Arkalor
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=== Description ===
#REDIRECT[[Attributes#Mana]]
Starting health is determined by base [[Endurance]] at creation. Health can be raised directly as well as indirectly by raising [[Endurance]]. Health regains slowly over time, faster if crouching, even faster if laying down. [[Augmentations]] can double and triple the rate of regeneration when laying down. Health can be restored with [[Life Magic]], with [[Healing Kits]] and [[Healing (Skill)]], and with various [[:Category:Potion|Potions]] and some [[:Category:Food|Foods]]. Maximum unbuffed health is ?? and the current theoretical maximum is ??.
 
 
=== Formula ===
[[Self]] / 1
 
 
=== [[Spell Stacking]] ===
 
{|border=1 cellpadding=3 cellspacing=0
|+'''Spells stack vertically and override horizontally.'''
| +50 || [[Duke Raoul's Pride]]
| +45 || [[Willpower Other Incantation]]
| +40 || [[Mind Blossom]]
| +35 || [[Willpower Self VI]]
| +30 || [[Willpower Self V]]
|-
| +20 || [[Epic Willpower]]
| +15 || [[Major Willpower]]
| +10 || [[Moderate Willpower]]
| +5 || [[Minor Willpower]]
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|-
| +3 || [[Dark Purpose]]
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| +20 || [[Heart of the Oak]]
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|-
| +30 || [[Wizard's Ultimate Intellect]]
| +20 || [[Wizard's Greater Intellect]]
| +15 || [[Wizard's Intellect]]
| +5 || [[Wizard's Lesser Intellect]]
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|-
| +100 || [[Empyrean Mana Absorbtion]]
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|}
 
'''Unknown Stacking effects:'''
* [[Destiny's Wind]] +100 Mana ([[Potion of Destiny's Wind]])
 
[[Category:Attribute]]
[[Category:Game Concept]]

Latest revision as of 05:57, 19 September 2015

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