Quiddity Weapons Quest: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Arkalor
No edit summary
imported>Arkalor's Bot
m (tooltip links, replaced: {{Icon Link Small| → {{Itemlink| (4))
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Related|Quiddity Weapons}}
{{Quest Summary
{{Quest Summary
  |   Patch Introduced = [[Persuasion]]
  |               Level = 40 |   Recommended Level =  
|     Related Quests =
  |          Quest Type = Small Fellowship
|            Updated = [[A Perfect Paradox]]<br>[[Gaining Ground]]
  |         Starts With =  
|
  |          Starts At = 23.3S, 46.0W
  |          Live Image = Greatblade of the Quiddity Live.jpg
  |               Route = [[Mansion]] to [[Portal to Izji Qo's Temple]] or give [[Sake]] to the [[Drunken Madman]] near [[Baishi]]
|  Live Image Caption = Greatblade of the Quiddity
  |       Repeat Timer = 20 Hours
  |         Quest Type = Solo/Group
  |   Time to Complete =  
  |          Kill Task = False
  |     Start Location = Mansion ([[Portal to Izji Qo's Temple|Izji Qo's Portal Device]])
  |               Timer = 27 Days
  | Level Restrictions = 40+
|  Level Suggestions = 100+ (solo)
  |          Contracts =  
  |          Contracts =  
|        Item Rewards = [[Quiddity Ingot]],<br>[[Quiddity Weapons]]
|    Luminance Reward =
|      Max XP Reward = None
|              Titles =
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = False
|  Link Title Rewards = False
|        Link Images = True
|  Link Lore & Dialog = True
|          Link Notes = True
}}
}}
== Quest Overview ==
== Overview ==
* This quest is very difficult, do not let the 40+ restriction fool you. Unless you're 100+ you will more than likely need a group.
* The quest involves gathering the parts to a key and then using it to unlock a singularity trove containing a [[Quiddity Ingot]]. The ingot can then be used to obtain one of the [[Quiddity Weapons]].
* The quest involves gathering the parts to a key and then using it to unlock a singularity trove containing a [[Quiddity Ingot]].
* The Ingot can be used to receive one of the [[Quiddity Weapons]].


== Walk Through ==  
== Walkthrough & Notes ==
 
=== Part 1: Creating the Martinate Trove Key ===
=== Creating the Martinate Trove Key ===
==== Ring of a Singularity Key ====
 
=== Ring of a Singularity Key ===
# First make your way to the The [[Malignant Tabernacle]] located at 23.3S, 46.0W.
# First make your way to the The [[Malignant Tabernacle]] located at 23.3S, 46.0W.
#* Route: Use the [[Portal to Izji Qo's Temple|Izji Qo's Portal Device]] at your mansion, or give the [[Drunken Madman]] [[Sake]] to be portaled to [[Walled Portals]] and take the portal to [[Outside Accursed Halls]].
#* Note:  There is an [[Exploration Marker]] just outside the dungeon.
#* Note:  There is an [[Exploration Marker]] just outside the dungeon.
# This dungeon is fairly linear (keep going down) and contains Elementals and Dual Elementals. Make your way to a large open room - the Elementals in this room drop the [[Ring of a Singularity Key]].
# This dungeon is fairly linear (keep going down) and contains Elementals and Dual Elementals. Make your way to a large open room - the Elementals in this room drop the {{Itemlink|Ring of a Singularity Key}}.


=== Teeth of a Singularity Key ===
==== Teeth of a Singularity Key ====
# For the second part of the key you need to go to [[Venemous Nidus]] at 13.1S, 91.8W.
# For the second part of the key you need to go to [[Venemous Nidus]] at 13.1S, 91.8W.
#* Route: Take the [[Northwest Direlands Portal]] from [[Aerlinthe Island]]..
#* Route: Take the [[Northwest Direlands Portal]] from [[Aerlinthe Island]]..
# From the drop, head east and then take your first right. Head straight south and down a ramp. Hug the right wall and continue down a series of ramps until you reach a pit.  Jump down and make your way south into a large room. This room contain Simulacra - once you have cleared the room find the way out on the west wall.
# From the drop, head east and then take your first right. Head straight south and down a ramp. Hug the right wall and continue down a series of ramps until you reach a pit.  Jump down and make your way south into a large room. This room contain Simulacra - once you have cleared the room find the way out on the west wall.
# In this next area Hollow Olthoi await - kill them to find [[Teeth of a Singularity Key]].
# In this next area Hollow Olthoi await - kill them to find {{Itemlink|Teeth of a Singularity Key}}.
# Once you have the Teeth you can combine it with the Ring to make a [[Martinate Trove Key]].  
# Once you have the Teeth you can combine it with the Ring to make a {{Itemlink|Martinate Trove Key}}.  


=== Martinate Singularity Trove ===
=== Part 2: Unlocking a Martinate Singularity Trove ===
# Make your way to the [[Convergent Median]] dungeon found south of the Direlands at at 87.1S, 40.3W.
# Make your way to the [[Convergent Median]] dungeon found south of the Direlands at at 87.1S, 40.3W.
#* Route: A shorcut can be made by taking a [[South Direlands Portal]].
#* Route: A shorcut can be made by taking a [[South Direlands Portal]].
Line 56: Line 32:
# Once you arrive in the dungeon, head west to a dead end. Turn to face north and go down a ramp and then go east and down another ramp.   
# Once you arrive in the dungeon, head west to a dead end. Turn to face north and go down a ramp and then go east and down another ramp.   
# You should end in a large room with a large ring in the middle. Take the north or south exit and head down the ramp. Make your way east killing both Duals and Virindi.  
# You should end in a large room with a large ring in the middle. Take the north or south exit and head down the ramp. Make your way east killing both Duals and Virindi.  
# Both corridors lead to a large open room, filled with more Duals, Virindi, and some Hollow Olthoi.  Dispatch these and then make your way toward the door in the middle of the east side wall. Make your way through it and you will reach the final room.  There is section in the middle of the room containing [[Martinate Singularity Trove]]. Use your key and grab the Ingot.
# Both corridors lead to a large open room, filled with more Duals, Virindi, and some Hollow Olthoi.  Dispatch these and then make your way toward the door in the middle of the east side wall. Make your way through it and you will reach the final room.  There is section in the middle of the room containing [[Martinate Singularity Trove]]. Use your key and grab the {{Itemlink|Quiddity Ingot}}.


=== Receiving your Quiddity Weapon ===
=== Part 3: Obtaining the Quiddity Weapon ===
# The inscription on the Ingot gives you the coordinates 32.0N, 43.2W. Go here to receive your weapon by giving the Ingot to the appropriate [[Virindi Crafters|Virindi Crafter]].
# The inscription on the Ingot gives you the coordinates 32.0N, 43.2W. Go here to receive your weapon by giving the Ingot to the appropriate [[Virindi Crafters|Virindi Crafter]].
#* Route: Head to [[Qalaba'r]] and take the [[Axefall Glen]] settlement portal at 74.9S, 17.6E.
#* Route: Head to [[Qalaba'r]] and take the [[Axefall Glen]] settlement portal at 74.9S, 17.6E.


=== Enhancing your Quiddity Weapon ===
=== Part 4: Enhancing the Quiddity Weapon ===
# Purchase a [[Weapon Upgrade Kit Containment Gem]] from [[Colosseum Coin Collector]], [[Hisham al-Evv]], or [[Hurnmel the Smith]].
# Purchase a [[Weapon Upgrade Kit Containment Gem]] from [[Colosseum Coin Collector]], [[Hisham al-Evv]], [[Hurnmel the Smith]], [[Lintareal]] or [[Panhsj]]
# Use the gem to obtain a [[Weapon Upgrade Kit]] (givable/tradeable) and add to the weapon to create the enhanced version.
# Use the gem to obtain a [[Weapon Upgrade Kit]] (givable/tradeable) and add to the weapon to create the enhanced version.


== Maps ==
== Dungeons & Maps ==
{{Dungeon Table
{{Dungeon Table
  | Table Rows =  
  | Table Rows =  
Line 86: Line 62:
}}
}}


== Items ==  
== Rewards ==
{{Item Table Three|Caption=Quest Items
=== Items ===
| Ring of a Singularity Key
* {{Icon Link|Quiddity Weapons}}
| Teeth of a Singularity Key
| Martinate Trove Key
| Martinate Singularity Trove
| Weapon Upgrade Kit
}}
 
{{Item Table Three|Caption=Rewards
| Quiddity Ingot
| Quiddity Weapons
}}


== Images ==
== Images ==
Line 108: Line 74:


== Lore & Dialog ==
== Lore & Dialog ==
<font color=green>The two halves of the key slide together leaving the sound of chimes lingering in the air and a shimmering singularity key in your hand.</font>
=== Virindi crafter ===
----
:Crafter of Axes tells you, "You are made of flesh, and are therefore the one whom I seek.  Grant me the ore delivered by the Quiddity, and I will make what you desire.
<font color=darkgoldenrod>Crafter of Axes tells you, "You are made of flesh, and are therefore the one whom I seek.  Grant me the ore delivered by the Quiddity, and I will make what you desire."<Br>
:Crafter of Axes tells you, "Odd... you are not as the master described.  Your epidermis is fair and supple.
Crafter of Axes tells you, "Odd... you are not as the master described.  Your epidermis is fair and supple."<br></font>
----
<font color=green>You give Crafter of Axes Quiddity Ingot.<br></font>
<font color=darkgoldenrod>Crafter of Axes tells you, "Here is the item you seek.  Use it on our enemies."</font><br>
<font color=green>Crafter of Axes gives you Axe of the Quiddity.</font><br>
----
'''Various creature sayings'''<br>
<font color=darkgoldenrod>
Martinate Simulacrum tells you, "Come, fellow human! Allow me to impart the master's wisdom upon you!"</font>


<font color=green>A laughter somewhere between human and virindi echoes from within the olthoi's chitinous shell.<br>
=== Handing in Quiddity Ingot to a Virindi crafter ===
:You give Crafter of Axes Quiddity Ingot
:Crafter of Axes tells you, "Here is the item you seek. Use it on our enemies.
:Crafter of Axes gives you Axe of the Quiddity


Altered Olthoi is fatally punctured!<br>
== Update History ==
Silence floods into your mind, but is quickly replaced by a maddening laughter.
{{Update History|
[[Persuasion]]
* Quest introduced.


You flatten Altered Olthoi's body with the force of your assault!<br>
[[A Perfect Paradox]]
Pain explodes in your mind as the Olthoi falls to the ground, its carapace glistening in the dim light.
* Atlatl weapon added.


Altered Olthoi's death is preceded by a sharp, stabbing pain!<br>
[[Gaining Ground]]
A flash of light pulls you from your body. Lush trees grace a peaceful valley and you find yourself holding your child in your arms, with your wife by your side. The vision fades into a blood red haze as quickly as it had begun.
* Two handed weapon added.


Altered Olthoi is torn to ribbons by your assault!<br>
[[The Quest for Freedom]]
As the olthoi crumbles onto the floor, a voice speaks softly in your mind, 'You may have destroyed one, but there are many to replace it.'</font>
* Repeat timer changed from 27 days to 20 hours.
}}


== Notes ==
== Trivia ==
* Became possible to aquire atlatl weapons during the [[A Perfect Paradox]] event.
The [[Quiddity Ingot]] originally spawned on raids made up of [[Dark Marionette]]s, [[Tusker]]s and [[Virindi Master]]s during the [[Lost in the New Horizon]] event. These raids were admin triggered. See [[2001/07 - Virindi Death Squads]] for details.
* The [[Quiddity Ingot]] originally spawned on raids made up of [[Dark Marionette]]s, [[Tusker]]s and [[Virindi Master]]s during the [[Lost in the New Horizon]] event. These raids were admin triggered.
* The Two Handed [[Greatblade of the Quiddity]] was added during the [[Gaining Ground]] event.
* The ability to add a [[Weapon Upgrade Kit]] was added during the [[Gaining Ground]] event.

Latest revision as of 13:46, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Quiddity Weapons Quest
Level: 40
Type: Small Fellowship
Starts At: 23.3S, 46.0W
Route: Mansion to Portal to Izji Qo's Temple or give Sake to the Drunken Madman near Baishi
Repeat: 20 Hours

Overview

  • The quest involves gathering the parts to a key and then using it to unlock a singularity trove containing a Quiddity Ingot. The ingot can then be used to obtain one of the Quiddity Weapons.

Walkthrough & Notes

Part 1: Creating the Martinate Trove Key

Ring of a Singularity Key

  1. First make your way to the The Malignant Tabernacle located at 23.3S, 46.0W.
  2. This dungeon is fairly linear (keep going down) and contains Elementals and Dual Elementals. Make your way to a large open room - the Elementals in this room drop the Ring of a Singularity Key.

Teeth of a Singularity Key

  1. For the second part of the key you need to go to Venemous Nidus at 13.1S, 91.8W.
  2. From the drop, head east and then take your first right. Head straight south and down a ramp. Hug the right wall and continue down a series of ramps until you reach a pit. Jump down and make your way south into a large room. This room contain Simulacra - once you have cleared the room find the way out on the west wall.
  3. In this next area Hollow Olthoi await - kill them to find Teeth of a Singularity Key.
  4. Once you have the Teeth you can combine it with the Ring to make a Martinate Trove Key.

Part 2: Unlocking a Martinate Singularity Trove

  1. Make your way to the Convergent Median dungeon found south of the Direlands at at 87.1S, 40.3W.
  2. This dungeon is the most dangerous of the three containing Dual Elementals, Hollow Olthoi, Martinate Simulacra, and Virindi.
  3. Once you arrive in the dungeon, head west to a dead end. Turn to face north and go down a ramp and then go east and down another ramp.
  4. You should end in a large room with a large ring in the middle. Take the north or south exit and head down the ramp. Make your way east killing both Duals and Virindi.
  5. Both corridors lead to a large open room, filled with more Duals, Virindi, and some Hollow Olthoi. Dispatch these and then make your way toward the door in the middle of the east side wall. Make your way through it and you will reach the final room. There is section in the middle of the room containing Martinate Singularity Trove. Use your key and grab the Quiddity Ingot.

Part 3: Obtaining the Quiddity Weapon

  1. The inscription on the Ingot gives you the coordinates 32.0N, 43.2W. Go here to receive your weapon by giving the Ingot to the appropriate Virindi Crafter.

Part 4: Enhancing the Quiddity Weapon

  1. Purchase a Weapon Upgrade Kit Containment Gem from Colosseum Coin Collector, Hisham al-Evv, Hurnmel the Smith, Lintareal or Panhsj
  2. Use the gem to obtain a Weapon Upgrade Kit (givable/tradeable) and add to the weapon to create the enhanced version.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Malignant Tabernacle 23.3S, 46.0W -- 536C
Venemous Nidus 13.1S, 91.8W -- 536E
Convergent Median 87.1S, 40.3W -- 536B

Rewards

Items

Images

Lore & Dialog

Virindi crafter

Crafter of Axes tells you, "You are made of flesh, and are therefore the one whom I seek. Grant me the ore delivered by the Quiddity, and I will make what you desire.
Crafter of Axes tells you, "Odd... you are not as the master described. Your epidermis is fair and supple.

Handing in Quiddity Ingot to a Virindi crafter

You give Crafter of Axes Quiddity Ingot
Crafter of Axes tells you, "Here is the item you seek. Use it on our enemies.
Crafter of Axes gives you Axe of the Quiddity

Update History

Persuasion

  • Quest introduced.

A Perfect Paradox

  • Atlatl weapon added.

Gaining Ground

  • Two handed weapon added.

The Quest for Freedom

  • Repeat timer changed from 27 days to 20 hours.

Trivia

The Quiddity Ingot originally spawned on raids made up of Dark Marionettes, Tuskers and Virindi Masters during the Lost in the New Horizon event. These raids were admin triggered. See 2001/07 - Virindi Death Squads for details.