Simulacra Rumor: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>An Adventurer
(New page: From the Simulacra Infiltrators Quest, introduced during the Keep Your Enemies Closer event. <br>Purchased at several bars. <div style="background-color:#EEE8AA; border:2px solid ...)
 
imported>An Adventurer
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
From the [[Simulacra Infiltrators]] Quest, introduced during the [[Keep Your Enemies Closer]] event.
{{Intro
<br>Purchased at several bars.
| Patch Introduced = [[Keep Your Enemies Closer]]
 
|  Related Quests = [[Simulacra Infiltrators]]
<div style="background-color:#EEE8AA; border:2px solid #cc9900;width:80%;padding:30px;margin-bottom:20px;margin-left:5%;margin-right:10%;">
|          Updated =
 
}}
[[Image:Simulacra Rumor Icon.png]] <big>Simulacra Rumor</big><br>
{{Item
''A rumor about new Virindi servants.''
|              Name = Simulacra Rumor
----
|        Icon Image = Simulacra Rumor Icon.png
 
|              Value = 20
|            Burden = 5
|        Additional = Use this item to read it.<br /><br />3 of 3 pages full.
|        Description = A rumor about new Virindi servants.
| Special Properties =
}}
{{Textbox
| Author = [[Ardry the Dubious]]
|
I have to hand it to the Virindi. They're learning. I've stumbled upon a new set of Virindi installations, where they seem to be crafting servant creatures that look much more convincingly human. Beware these insidious creatures. We've decided to name them "Simulacra." Some are pretty fair melee fighters, while the worst ones combine weapon skill with overpowering magical assaults.
I have to hand it to the Virindi. They're learning. I've stumbled upon a new set of Virindi installations, where they seem to be crafting servant creatures that look much more convincingly human. Beware these insidious creatures. We've decided to name them "Simulacra." Some are pretty fair melee fighters, while the worst ones combine weapon skill with overpowering magical assaults.


Line 17: Line 25:


The shield, helm, and orb are all nice items, but my Uncle Aliester, who's done plenty of research on this sort of thing, tells me that the gem can be used to improve the enchantments on each of the items even further. He warns me, however, that the gem has a particular "attuning" behavior - that the person who imbues an item with the gem's power will be the only person who can ever use that item.
The shield, helm, and orb are all nice items, but my Uncle Aliester, who's done plenty of research on this sort of thing, tells me that the gem can be used to improve the enchantments on each of the items even further. He warns me, however, that the gem has a particular "attuning" behavior - that the person who imbues an item with the gem's power will be the only person who can ever use that item.
}}


----
== Notes ==
 
* Sold by:
-- [[Ardry the Dubious]]
** [[Afsan ibn Kusain the Barkeep]] in [[Tufa]].
</div>
** [[Barkeep Mausin ibn Hi]] in [[Khayyaban]].
** [[Barkeeper Ghazi al-Barbasin]] in [[Zaikhal]].
** [[Iquba al-Julmud the Barkeeper]] in [[Qalaba'r]].
** [[Maryata bint Daris the Barkeep]] in [[Uziz]].


[[Category:Text]]
[[Category:Text Items]]
[[Category:Rumors]]

Latest revision as of 17:40, 18 October 2017

Introduced:  Keep Your Enemies Closer Related Quests:  Simulacra Infiltrators
Simulacra Rumor
  • Value: 20
  • Burden: 5
  • Use this item to read it.

    3 of 3 pages full.
  • A rumor about new Virindi servants.

I have to hand it to the Virindi. They're learning. I've stumbled upon a new set of Virindi installations, where they seem to be crafting servant creatures that look much more convincingly human. Beware these insidious creatures. We've decided to name them "Simulacra." Some are pretty fair melee fighters, while the worst ones combine weapon skill with overpowering magical assaults.


I've taken some pains to explore the installations from where these creatures seem to originate. There's one north of Al-Jalima and east of Zaikhal, one south of Khayyaban, and one in the mountainous terrain south of Samsur. Some adventuruous friends and I journeyed into each of these installations. They are all overrun with allies and servants of the Virindi. We found a particularly powerful Simulacrum in charge of each installation, and each one bore a noteworthy item. We found a shield on one creature, a helm on a second, and a spellcasting orb and some kind of bizarre gem on the third.


The shield, helm, and orb are all nice items, but my Uncle Aliester, who's done plenty of research on this sort of thing, tells me that the gem can be used to improve the enchantments on each of the items even further. He warns me, however, that the gem has a particular "attuning" behavior - that the person who imbues an item with the gem's power will be the only person who can ever use that item.

Notes