Graphics: Difference between revisions
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{{Related|User Interface|Graphical Errors|Frequently Asked Questions}} | {{Related|User Interface|Graphical Errors|Frequently Asked Questions}} | ||
== Articles == | |||
* [[Microsoft Games Archive/Technical/Toby Ragaini Interview|Toby Ragaini discusses AC's Weather Effects]] | |||
* [[Microsoft Games Archive/Technical|Toby Ragaini discusses AC's Weather Effects]] | |||
== Graphics Engine Updates == | |||
{|class="wikitable" | {|class="wikitable" | ||
! Event | ! Event | ||
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|} | |} | ||
== Model & Texture Updates == | |||
''Click each event link to see some before & after images'' | ''Click each event link to see some before & after images'' | ||
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|} | |} | ||
== Animation Updates == | |||
{|class="wikitable" | {|class="wikitable" | ||
! Event | ! Event | ||
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|} | |} | ||
== Misc Changes == | |||
?? | |||
* [[ | * [[Shadow]] creatures now transparent. | ||
{| | |||
|[[File:Panumbris Shadow (Old) Live.jpg|thumb|100px|Before]] | |||
|[[File:Panumbris Shadow Live.jpg|thumb|100px|After]] | |||
|} | |||
[[Should the Stars Fall]] | |||
* The animation speed for equipping and un-equipping bows and crossbows has been increased. | |||
[[The Gathering Storm]] | |||
* Nighttime visibility has been increased. | |||
[[Dead of Winter]] | |||
* Snow texture brightness reduced. | |||
[[Category:Game Mechanic]] | [[Category:Game Mechanic]] |
Latest revision as of 11:47, 13 February 2013
Related topics: User Interface, Graphical Errors, Frequently Asked Questions
Articles
Graphics Engine Updates
Event | Updates |
---|---|
Darkness Ascendant | Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes. |
Throne of Destiny Expansion |
|
Reprisals | Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting) |
Toward Ancient Shores | Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the Battlefield of Ayn Tayan). |
Shifting Gears | Landscape distance fog reintroduced. |
The Risen Princess | Weather effects reintroduced. |
Model & Texture Updates
Click each event link to see some before & after images
Event | Models/Textures Updated |
---|---|
Darkness Ascendant | Drudges, Golems |
Hollow Victory | Tuskers |
Chains of Command | Character Underwear |
The Widening Gyre | Olthoi |
A Reign of Stone | Lugians |
The Gathering Storm | Mosswarts, Cows |
Flesh and Blood | Empyrean Stone Head |
Festivus | Banderlings, Human hands updated with thumbs |
Mirror, Mirror | Armored Skeletons, Armored Undead |
The Madness of Men | Gelidite Acolyte, Gelidite Initiate, Gelidite Lord |
Across the Vast Divide | Small Creepy Statues |
A New Threat | Fern Plants, Mites |
Pillars Made of Sand | Mosswart Idols |
From the Darkness Born | Phyntos Wasps |
Throne of Destiny Expansion | Lifestone, Gromnies, Monougas, Reedsharks, Skeletons |
Friend and Foe | Tumeroks |
Shifting Gears | Landscape: Grass, Ice, Desert etc |
Winter's Knight | Pine Trees |
Quiet Before the Storm | Aluvian Doors |
Shifting Shadows | Hairstyles |
Animation Updates
Event | New Animation |
---|---|
Thorns of the Hopeslayer | Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away. |
Twilight's Gleaming | New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out. |
The Widening Gyre | When you pick up something from a different height the animation is different -- arm swipe only, no bending. |
The First Strike | New animation for the house recall function that more closely mirrors the duration of the recall. |
Atonement | The animations and sounds from double- and triple-striking just weren't cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action! |
Visions in the Darkness | New animations for @lifestone, @marketplace, and @pklite commands. |
A New Threat | New backflip animation for Mites. |
Quiet Before the Storm | The Logout/Lifestone animation has been changed to have a smoother looking animation. |
Misc Changes
??
- Shadow creatures now transparent.
- The animation speed for equipping and un-equipping bows and crossbows has been increased.
- Nighttime visibility has been increased.
- Snow texture brightness reduced.