Missile Weapon Template: Difference between revisions

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imported>Tlosk
imported>Arkalor
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* For thrown weapons, set the '''Weapon Type''' to '''Thrown Weapon'''.
* For thrown weapons, set the '''Weapon Type''' to '''Thrown Weapon'''.
* If an item is a [[Rare]], add '''Rare Number = ??''' to the {{tl|Intro}} template.
* If an item is a [[Rare]], add '''Rare Number = ??''' to the {{tl|Intro}} template.
* If the weapon is attuned to a player (only that player can wield), set '''Player Attuned''' to '''True'''.
* If a weapon has an unusual requirement, enter the full text of the req under '''Special Req'''.
* If a weapon has an unusual requirement, enter the full text of the req under '''Special Req'''.
* Add categories for any special properties, the page will automatically be categorized as a [[:Category:Weapon|Weapon]] and the weapon type.
* Add categories for any special properties, the page will automatically be categorized.
* When possible add a screen shot of the stats ID panel on the talk page for future reference.
* When possible add a screen shot of the stats ID panel on the talk page for future reference.


== Wiki Code ==
== Wiki Code ==
=== Weapon With Spells ===
=== Weapon With Spells ===
<section begin=Missile Weapon /><pre style="width:auto; overflow:auto">
<pre>
{{Intro
{{Intro
  | Patch Introduced =  
  | Patch Introduced =  
Line 21: Line 20:
{{Missile Weapon
{{Missile Weapon
  |            Weapon Type =  
  |            Weapon Type =  
|          Weapon Skill = Missile Weapons
  |                  Name =  
  |                  Name =  
  |            Icon Image =  Icon.png
  |            Icon Image =  Icon.png
Line 28: Line 28:
  |                  Value =  
  |                  Value =  
  |                Burden =  
  |                Burden =  
  |           Description =  
  |         Description 2 =  
  |    Special Properties =  
  |    Special Properties =  
  |  
  |  
Line 36: Line 36:
  |                Element =  
  |                Element =  
  |        Damage Modifier =  
  |        Damage Modifier =  
| Buffed Damage Modifier =
  |                  Speed =  
  |                  Speed =  
  |          Buffed Speed =  
  |          Buffed Speed =  
  |                  Range =  
  |                  Range =  
|          Buffed Range =
  |            Ammunition =  
  |            Ammunition =  
  |      Bonus to Defense =  
  |      Bonus to Defense =  
Line 45: Line 47:
  |        Bonus to Magic =  
  |        Bonus to Magic =  
  |  
  |  
|        Player Attuned =
  |              Level Req =  
  |              Level Req =  
|          Fletching Req =
  |        Base Weapon Req =  
  |        Base Weapon Req =  
  |      Buffed Weapon Req =  
  |      Buffed Weapon Req =  
Line 57: Line 59:
  |              Mana Cost =  
  |              Mana Cost =  
  |        Cannot Be Sold = False
  |        Cannot Be Sold = False
|            Description =
}}
}}
== Notes ==
== Notes ==
Line 62: Line 65:


[[Category:<Special Property>]]
[[Category:<Special Property>]]
</pre><section end=Missile Weapon />
</pre>


=== Weapon Without Spells ===
=== Weapon Without Spells ===
<section begin=Missile Weapon No Spells /><pre style="width:auto; overflow:auto">
<pre>
{{Intro
{{Intro
  | Patch Introduced =  
  | Patch Introduced =  
Line 73: Line 76:
{{Missile Weapon
{{Missile Weapon
  |            Weapon Type =  
  |            Weapon Type =  
|          Weapon Skill = Missile Weapons
  |                  Name =  
  |                  Name =  
  |            Icon Image =  Icon.png
  |            Icon Image =  Icon.png
Line 80: Line 84:
  |                  Value =  
  |                  Value =  
  |                Burden =  
  |                Burden =  
  |           Description =  
  |         Description 2 =  
  |    Special Properties =  
  |    Special Properties =  
  |  
  |  
Line 94: Line 98:
  |        Bonus to Magic =  
  |        Bonus to Magic =  
  |  
  |  
|        Player Attuned =
  |              Level Req =  
  |              Level Req =  
|          Fletching Req =
  |        Base Weapon Req =  
  |        Base Weapon Req =  
  |      Buffed Weapon Req =  
  |      Buffed Weapon Req =  
  |        Cannot Be Sold = False
  |        Cannot Be Sold = False
|            Description =
}}
}}
== Notes ==
== Notes ==
Line 104: Line 109:


[[Category:<Special Property>]]
[[Category:<Special Property>]]
</pre><section end=Missile Weapon No Spells />
</pre>


== Example ==
== Example ==
See [[Burning Bow]] for the results of the example code below:
See [[Burning Bow]] for the results of the example code below:


<pre style="width:auto; overflow:auto">
<pre>
{{Intro
{{Intro
  | Patch Introduced = [[Intelligent Designs]]
  | Patch Introduced = [[Intelligent Designs]]
Line 147: Line 152:
* Made by using a [[Burning Bow Summoning Gem]] purchased with a [[Hero Token]] from [[Pevilo ibn Djimin]] in  [[Arwic]].
* Made by using a [[Burning Bow Summoning Gem]] purchased with a [[Hero Token]] from [[Pevilo ibn Djimin]] in  [[Arwic]].
* Timer counts down in real time, whether logged in or not.
* Timer counts down in real time, whether logged in or not.
[[Category:Unenchantable]]
[[Category:Dropped on Death]]
[[Category:Biting Strike]]
[[Category:Crushing Blow]]
[[Category:Cast on Strike]]
</pre>
</pre>


[[Category:Page Template]]
[[Category:Page Templates]]

Latest revision as of 06:04, 14 April 2014

Related topics: Page Templates, Weapons, Magic Caster Template, Melee Weapon Template, {{Missile Weapon}}, {{Intro}}

This template is used for individual weapon pages. Leave blank or delete any items that do not apply.

  • Items in the Intro (patch, quests, and updated), Special Properties, and Spells should be enclosed in link brackets ( [[ ]] ).
  • For thrown weapons, set the Weapon Type to Thrown Weapon.
  • If an item is a Rare, add Rare Number = ?? to the {{Intro}} template.
  • If a weapon has an unusual requirement, enter the full text of the req under Special Req.
  • Add categories for any special properties, the page will automatically be categorized.
  • When possible add a screen shot of the stats ID panel on the talk page for future reference.

Wiki Code

Weapon With Spells

{{Intro
 | Patch Introduced = 
 |   Related Quests = 
 |          Updated = 
}}
{{Missile Weapon
 |            Weapon Type = 
 |           Weapon Skill = Missile Weapons
 |                   Name = 
 |             Icon Image =  Icon.png
 |             Live Image =  Live.jpg
 |     Live Image Caption = 
 | 
 |                  Value = 
 |                 Burden = 
 |          Description 2 = 
 |     Special Properties = 
 | 
 |           Damage Bonus = 
 |    Buffed Damage Bonus = 
 | Elemental Damage Bonus = 
 |                Element = 
 |        Damage Modifier = 
 | Buffed Damage Modifier = 
 |                  Speed = 
 |           Buffed Speed = 
 |                  Range = 
 |           Buffed Range = 
 |             Ammunition = 
 |       Bonus to Defense = 
 |         Buffed Defense = 
 |       Bonus to Missile = 
 |         Bonus to Magic = 
 | 
 |              Level Req = 
 |          Fletching Req = 
 |        Base Weapon Req = 
 |      Buffed Weapon Req = 
 |            Special Req = 
 | 
 |                 Spells = 
 |        Activation Reqs = 
 |             Spellcraft = 
 |                   Mana = 
 |              Mana Cost = 
 |         Cannot Be Sold = False
 |            Description = 
}}
== Notes ==
* ??

[[Category:<Special Property>]]

Weapon Without Spells

{{Intro
 | Patch Introduced = 
 |   Related Quests = 
 |          Updated = 
}}
{{Missile Weapon
 |            Weapon Type = 
 |           Weapon Skill = Missile Weapons
 |                   Name = 
 |             Icon Image =  Icon.png
 |             Live Image =  Live.jpg
 |     Live Image Caption = 
 | 
 |                  Value = 
 |                 Burden = 
 |          Description 2 = 
 |     Special Properties = 
 | 
 |           Damage Bonus = 
 | Elemental Damage Bonus = 
 |                Element = 
 |        Damage Modifier = 
 |                  Speed = 
 |                  Range = 
 |             Ammunition = 
 |       Bonus to Defense = 
 |       Bonus to Missile = 
 |         Bonus to Magic = 
 | 
 |              Level Req = 
 |          Fletching Req = 
 |        Base Weapon Req = 
 |      Buffed Weapon Req = 
 |         Cannot Be Sold = False
 |            Description = 
}}
== Notes ==
* ??

[[Category:<Special Property>]]

Example

See Burning Bow for the results of the example code below:

{{Intro
 | Patch Introduced = [[Intelligent Designs]]
 |   Related Quests = [[Hero Token]]s
 |          Updated = 
}}
{{Missile Weapon
 |            Weapon Type = Bow
 |                   Name = Burning Bow
 |                  Value = 0
 |                 Burden = 325
 |             Icon Image = Burning Bow Icon.png
 |             Live Image = Burning Bow Live.jpg
 |     Live Image Caption = Burning Bow
 | 
 |            Description = This item expires in 3 hours.<br>This bow's origin is unknown, but it shimmers with fiery alien energy, almost as if it is too powerful and too unstable to exist for long in this world. It even seems to impart its tempestuous nature onto its ammunition.
 |     Special Properties = [[Unenchantable]], [[Dropped on Death]], [[Biting Strike]], [[Bonded]], [[Crushing Blow]], [[Cast on Strike]]
 |           Damage Bonus = 0
 |    Buffed Damage Bonus = 22
 | Elemental Damage Bonus = 12
 |                Element = Fire
 |        Damage Modifier = 180
 |                  Speed = Average (40)
 |           Buffed Speed = 0
 |                  Range = 80
 |             Ammunition = arrows
 |       Bonus to Defense = 40
 |         Buffed Defense = 57
 | 
 |                 Spells = [[Cassius' Ring of Fire]], [[Infected Caress]], [[Major Bow Aptitude]], [[Moderate Coordination]], [[Moderate Quickness]], [[Cragstone's Will]], [[Atlan's Alacrity]]
 |             Spellcraft = 500
 |                   Mana = 10000
 |              Mana Cost = 30
 |         Cannot Be Sold = False
}}
== Notes ==
* Made by using a [[Burning Bow Summoning Gem]] purchased with a [[Hero Token]] from [[Pevilo ibn Djimin]] in  [[Arwic]].
* Timer counts down in real time, whether logged in or not.