Missile Defense: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Tlosk
No edit summary
imported>Immortalbob
No edit summary
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
__TOC__
{{Related|Skills|Magic Defense|Melee Defense}}
{{Intro
| Patch Introduced = [[Release]]
|  Related Quests =
|          Updated = [[Persuasion]]
}}
{|{{Format|Panel}}
!bgcolor=#0B2FA5 colspan=2| {{Icon|Missile Defense}} <big>Missile Defense</big>
|-
|width=150px| Description
| Helps you avoid damage in missile (long-ranged) combat.
|-
| Formula
| ([[Quickness]] + [[Coordination]]) / 5
|-
| Base Status
| Untrained
|-
| Cost to Train
| 6
|-
| Cost to Specialize
| 4
|-
| Buffs
| [[Impregnability (Spell)]], [[Coordination (Spell)]], [[Quickness (Spell)]]
|-
| Debuffs
| [[Defenselessness (Spell)]], [[Clumsiness (Spell)]], [[Slowness (Spell)]]
|-
|}
== Notes ==
* During the [[Persuasion]] event, the cost to train Missile Defense was reduced from 8 credits down to 6.


=== Description ===
{{Skills}}
Helps you avoid damage in missile (long-ranged) combat.
[[Category:Defense Skills]]
 
 
=== Skill Costs ===
'''Train:''' 6<br>
'''Specialize:''' 4
 
 
=== Formula ===
([[Quickness]] + [[Coordination]]) / 5
 
 
=== Spell Stacking ===
* [[Spell Stacking]] and override information for spells that affect Missile Defense can be found at:
** [[Coordination (Spell)]]
** [[Clumsiness (Spell)]]
** [[Quickness (Spell)]]
** [[Slowness (Spell)]]
** [[Impregnability (Spell)]]
** [[Defenselessness (Spell)]]
 
 
[[Category:Skill]]
[[Category:Defense Skill]]

Latest revision as of 08:25, 29 October 2018

Related topics: Skills, Magic Defense, Melee Defense

Introduced:  Release Updated:  Persuasion
Missile Defense
Description Helps you avoid damage in missile (long-ranged) combat.
Formula (Quickness + Coordination) / 5
Base Status Untrained
Cost to Train 6
Cost to Specialize 4
Buffs Impregnability (Spell), Coordination (Spell), Quickness (Spell)
Debuffs Defenselessness (Spell), Clumsiness (Spell), Slowness (Spell)

Notes

  • During the Persuasion event, the cost to train Missile Defense was reduced from 8 credits down to 6.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat