New Player Guide: Difference between revisions
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{{ | {{Getting Started Links}} | ||
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After you have established your account and downloaded and installed the client, you'll need to pick a server. This part is easiest if you already know someone that plays. If you don't though, visit the [http://forums.ac.turbine.com/forumdisplay.php?f=29 New Players Forum] on Turbine's website, or if you're daring enough, you can browse the various official [http://forums.ac.turbine.com/forumdisplay.php?f=43 Server Forums]. There are generally players, just like you, looking for information on the servers. There aren't restrictions on playing more than one server, so if you don't like the server you picked, you can always try another one. | After you have established your account and downloaded and installed the client, you'll need to pick a server. This part is easiest if you already know someone that plays. If you don't though, visit the [http://forums.ac.turbine.com/forumdisplay.php?f=29 New Players Forum] on Turbine's website, or if you're daring enough, you can browse the various official [http://forums.ac.turbine.com/forumdisplay.php?f=43 Server Forums]. There are generally players, just like you, looking for information on the servers. There aren't restrictions on playing more than one server, so if you don't like the server you picked, you can always try another one. | ||
==What's Unique About Asheron's Call== | |||
=== Graphics=== | |||
Okay, we'll get this out of the way first as it is often the first thing people notice when loading the game. | Okay, we'll get this out of the way first as it is often the first thing people notice when loading the game. | ||
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However, even though the resolution may not be as great as other games, there are distinct advantages. | However, even though the resolution may not be as great as other games, there are distinct advantages. | ||
===No Instances=== | |||
Buildings on the landscape act like real buildings. They have working doors, there is no 'zoning' in and out of a building. Windows are truly windows and you can watch what is going on outside through them. | Buildings on the landscape act like real buildings. They have working doors, there is no 'zoning' in and out of a building. Windows are truly windows and you can watch what is going on outside through them. | ||
The world has no zones or instances (the [[Colosseum]] being the only | The world has no zones or instances (the [[Colosseum]] and [[Gauntlet]] being the only exceptions). You can run from one end of Dereth to the other, the mountains you see in the distance you can travel to, no matter how far away they are. | ||
With over 500 square miles to explore, AC's world gives players huge scope and freedom. | With over 500 square miles to explore, AC's world gives players huge scope and freedom. | ||
===Monster Hordes=== | |||
In addition, these graphics allow for a much higher concentration of monsters, allowing you to be a true hero and fight entire swarms and emerge victorious. | In addition, these graphics allow for a much higher concentration of monsters, allowing you to be a true hero and fight entire swarms and emerge victorious. | ||
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The gameplay of AC is unlike any other MMORPG, and that is where AC shines. | The gameplay of AC is unlike any other MMORPG, and that is where AC shines. | ||
===Skill-based Character Growth=== | |||
AC does not have character classes as many other MMORPGs do. There is no 'healer' class, no 'tank' class, no 'attack' class. | AC does not have character classes as many other MMORPGs do. There is no 'healer' class, no 'tank' class, no 'attack' class. | ||
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This also allows for a greater ability to 'solo'. Very little of the content in AC cannot be soloed by a powerful enough character. | This also allows for a greater ability to 'solo'. Very little of the content in AC cannot be soloed by a powerful enough character. | ||
===Monthly Content Updates=== | |||
{{Related|Patches}} | |||
Almost every month, Turbine releases new content. Content is divided into 'Story Arcs' that are delivered in parts month by month. Each update brings new quests, new items, new places to explore. | Almost every month, Turbine releases new content. Content is divided into 'Story Arcs' that are delivered in parts month by month. Each update brings new quests, new items, new places to explore. | ||
And Turbine has been doing this for over | And Turbine has been doing this for over '''twelve''' years. There is a considerable amount of things to see and do, so you won't run out soon. | ||
===Third Party Utilities=== | |||
AC is unique among MMORPGs in that it allows the use of 3rd party utilities to enhance or design AC gameplay to match your form of enjoyment. | AC is unique among MMORPGs in that it allows the use of 3rd party utilities to enhance or design AC gameplay to match your form of enjoyment. | ||
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However, this power comes with a downside. Some people use bots to level while they are away from the computer. This is commonly called a UCM for Unattended Combat Macro. UCMs are against the AC rules, and can lead to the character account being banned. However, it is difficult to tell the difference between an attended combat macro (which is legal) and an unattended one. In AC you WILL find macros fighting. | However, this power comes with a downside. Some people use bots to level while they are away from the computer. This is commonly called a UCM for Unattended Combat Macro. UCMs are against the AC rules, and can lead to the character account being banned. However, it is difficult to tell the difference between an attended combat macro (which is legal) and an unattended one. In AC you WILL find macros fighting. | ||
===No Mounts=== | |||
Nope, no horses, flying dragons, speedsters, land rovers, jet airplanes or other methods of transportation. | Nope, no horses, flying dragons, speedsters, land rovers, jet airplanes or other methods of transportation. | ||
Instead, you play a super character, faster than a speeding bullet and able to leap tall buildings at a single bound. The run skill allows for faster travel than mounts in other games. You don't have to buy anything special to use it, just add points to your quickness and run skills. With portals to far areas dotting the landscape, and the ability to run as fast as a Volkswagen going up a mountain pass, you will find you don't need a mount. | Instead, you play a super character, faster than a speeding bullet and able to leap tall buildings at a single bound. The run skill allows for faster travel than mounts in other games. You don't have to buy anything special to use it, just add points to your quickness and run skills. With portals to far areas dotting the landscape, and the ability to run as fast as a Volkswagen going up a mountain pass, you will find you don't need a mount. | ||
== Game Features == | ==Game Features== | ||
A complete list of in-depth articles on a wide variety of game mechanics can be found [[Game Mechanics|here]]. | |||
You can also jump straight to Connor the Craftmaster's ''Asheron's Call: A Complete Video Documentary'' by clicking [[New Player Guide#Asheron's Call: A Complete Video Documentary|here]]. | |||
===Story=== | |||
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|[[File:0x0600655B.png|150px|link=Lore]] | |||
|"Asheron's Call develops a heroic fantasy setting familiar enough to draw you in yet mysterious enough to draw you onward. A varied host of monsters populate the benighted, medieval terrain; mysterious artifacts of great power embellish vast treasure hoards; and sorcerers, fighters, and rogues plot both heroic alliances and base villainy. However, Asheron's Call retains a strong flavor all its own, with an original backstory and creatures, and unparalleled flexibility in character creation and development. After selecting your attire and facial features from millions of possible combinations, customize your skill set to make your character truly unique. As you defeat foes, you can allocate experience to not only specific skills but also the base attributes like strength and intelligence. And the allegiance system grants you power and prestige as you recruit followers to your service. Enter the vast and magical world of Dereth, where a new and heroic identity awaits you!" | |||
|} | |||
===Character Races=== | |||
''See also: [[Character Races]]'' | |||
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|[[File:Character Creation Gear Knight.jpg|150px|link=Character Races]] | |[[File:Character Creation Gear Knight.jpg|150px|link=Character Races]] | ||
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There are 13 character races to choose from in Asheron's Call, ranging from the traditional Isparian races, to many new recently added races such as the Isparian crushing, giant weapon wielding Lugians and even the previous masters of Dereth and beyond -- the Empyreans. | There are 13 character races to choose from in Asheron's Call, ranging from the traditional Isparian races, to many new recently added races such as the Isparian crushing, giant weapon wielding Lugians and even the previous masters of Dereth and beyond -- the Empyreans. | ||
|} | |} | ||
=== Social Systems | ===Social Systems=== | ||
''Main article: [[Grouping]]'' | |||
==== <center>Fellowships</center> ==== | ====<center>Fellowships</center>==== | ||
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==== <center>Allegiances</center> ==== | ====<center>Allegiances</center>==== | ||
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=== Combat === | ====<center>Player Factions: Societies of Dereth</center>==== | ||
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|[[File:Societies.jpg|150px|link=Societies]] | |||
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Introduced in [[Ancient Powers]], the Societies of Dereth are factions that characters greater than level 180 are able to join. Societies provide players with high level content, including access to tier 7 loot and a new island. Characters are able to advance in rank within their society by completing tasks. Societies also provide a faction vs. faction PvP system in the form of the land control castles. | |||
|} | |||
===Combat=== | |||
''Main article: [[Combat]]'' | |||
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==== <center>Two Handed Weapons</center> ==== | ====<center>Two Handed Weapons</center>==== | ||
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=== | ===Magic=== | ||
''Main article: [[Magic]]'' | |||
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==== <center>Void Magic</center> ==== | ====<center>Void Magic</center>==== | ||
"Asheron's Call continues to evolve in all aspects, and the magic system is no different! With the November 2010 event, [[From Darkness, Light]], a new school of magic was introduced known as Void Magic! This is a mastery of a darker form of magic, which focuses on Damage over time." | "Asheron's Call continues to evolve in all aspects, and the magic system is no different! With the November 2010 event, [[From Darkness, Light]], a new school of magic was introduced known as Void Magic! This is a mastery of a darker form of magic, which focuses on Damage over time." | ||
=== Crafting === | ===Crafting=== | ||
''Main article: [[Crafting]]'' | |||
[[File:Crafting Exemplar.jpg|150px|link=Crafting]] | [[File:Crafting Exemplar.jpg|150px|link=Crafting]] | ||
==== <center>Dyeing</center> ==== | ====<center>Dyeing</center>==== | ||
Color coordinating your outfit just became a lot easier! Using the cooking and alchemy skills along with special dye plants found only in the wilds of Dereth, you can create dyes of various colors to dye your armor and clothing. But beware -- don't expect it to be easy! If your skills are not up to the task, you could permanently damage your armor! | Color coordinating your outfit just became a lot easier! Using the cooking and alchemy skills along with special dye plants found only in the wilds of Dereth, you can create dyes of various colors to dye your armor and clothing. But beware -- don't expect it to be easy! If your skills are not up to the task, you could permanently damage your armor! | ||
==== <center>Salvaging and Tinkering</center> ==== | ====<center>Salvaging and Tinkering</center>==== | ||
The salvaging skill allows you to salvage any items you don't want into useful materials; for example, salvaging a steel dericost sword into a bag of steel. These salvaged materials are collected until you have a certain quantity and are then used to enhance the abilities of another item using the four tinkering skills: armor tinkering, item tinkering, magic item tinkering and weapon tinkering. | The salvaging skill allows you to salvage any items you don't want into useful materials; for example, salvaging a steel dericost sword into a bag of steel. These salvaged materials are collected until you have a certain quantity and are then used to enhance the abilities of another item using the four tinkering skills: armor tinkering, item tinkering, magic item tinkering and weapon tinkering. | ||
=== Death and | ===Death and Resurrection=== | ||
''Main article: [[Death Penalty]]'' | |||
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|[[File:Death.jpg|150px|link=Death]] | |[[File:Death.jpg|150px|link=Death Penalty]] | ||
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Asheron's Call wouldn't stay exciting very long if death had no consequences. When you are slain, you'll resurrect at the last lifestone to which you attuned your character, having lost one or more valuable items, half your pyreals, if any, and a percentage of your "vitae," or life force. All your skills are decreased by the percentage of your vitae loss and so are the maximum values of your secondary attributes -- Health, Stamina, and Mana. | Asheron's Call wouldn't stay exciting very long if death had no consequences. When you are slain, you'll resurrect at the last lifestone to which you attuned your character, having lost one or more valuable items, half your pyreals, if any, and a percentage of your "vitae," or life force. All your skills are decreased by the percentage of your vitae loss and so are the maximum values of your secondary attributes -- Health, Stamina, and Mana. | ||
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=== | ===Player Characters=== | ||
''See also: [[Player Character]]'' | |||
==== <center>Aetheria</center> ==== | ====<center>Aetheria</center>==== | ||
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==== <center>Augmentations | ====<center>Augmentations</center>==== | ||
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|[[File:Advancement.jpg|150px|link=Augmentations]] | |[[File:Advancement.jpg|150px|link=Augmentations]] | ||
| | | | ||
'''Augmentation Gems''' | |||
<br><br> | |||
Once you reach the higher levels of power on your character, you will need ways to spend experience. This is where Augmentation Gems come in. These gems provide unique ways to enhance your characters from things such as lessening damage received, increasing your number of pack slots, reducing the sting of death and much more. | Once you reach the higher levels of power on your character, you will need ways to spend experience. This is where Augmentation Gems come in. These gems provide unique ways to enhance your characters from things such as lessening damage received, increasing your number of pack slots, reducing the sting of death and much more. | ||
<br><br> | <br><br> | ||
By completing a quest to acquire a gem and paying an experience point cost, you can add one of these permanent abilities to your character. These gems are one of the most powerful forms of character advancement for heroes in Dereth. | By completing a quest to acquire a gem and paying an experience point cost, you can add one of these permanent abilities to your character. These gems are one of the most powerful forms of character advancement for heroes in Dereth. | ||
<br><br> | <br><br> | ||
'''Luminance''' | '''Luminance Augmentations''' | ||
<br><br> | <br><br> | ||
Experience one of the newest end-game mechanics, Luminance. Players over level 200 can now increase their abilities even more with this new feature. Improve everything from your Critical Hit success, to your ability to craft. As with everything in Asheron's Call, the choice is yours!" | Experience one of the newest end-game mechanics, Luminance. Players over level 200 can now increase their abilities even more with this new feature. Improve everything from your Critical Hit success, to your ability to craft. As with everything in Asheron's Call, the choice is yours!" | ||
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==== <center>Cloaks</center> ==== | ====<center>Cloaks</center>==== | ||
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==== <center> | ====<center>Tailoring</center>==== | ||
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|[[File: | |[[File:Tailoring.jpg|150px|link=Tailoring]] | ||
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"Tailors create tailoring kits to enable citizens to customize the look of their armor if the character has an initial armor piece to work from. | |||
<br><br> | <br><br> | ||
The | Each tailor sells tailoring kits. These kits enable your character to take the appearance off an item that looks good and add that appearance to another item equipped in the same place(s) with more favorable adventuring qualities. The initial piece is always the piece that looks good. Using the tailoring kit upon that piece destroys it, but the look of the item is retained within the kit. The tailoring kit is then applied to your tried and true adventuring armor piece to change its appearance. | ||
<br><br> | <br><br> | ||
If you use the kit properly, the end result is that your trusty armor that once had an old, tired looking appearance will now have the new attractive look of the piece you liked! You can put together a unique style and leverage the varied colors and styles of Dereth without fear of having your skull crushed because a piece you like does not have the armor protection you might require as you adventure throughout the lands." | |||
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==== <center> | ====<center>Weapon Masteries</center>==== | ||
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|[[File: | |[[File:Sword Mastery (Object) Live.jpg|150px|link=Weapon Mastery]] | ||
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"Weapon Masteries allow a character to pick one melee and one ranged weapon to excel at. Choose from: Axe, Sword, Mace, Dagger, Staff, Spear, Unarmed, and Two Handed weapons for melee and choose between: Bow, Crossbow, Thrown Weapons, and Magic when fighting from afar." | |||
|} | |} | ||
=== Housing === | ===Housing=== | ||
''Main article: [[Housing]]'' | |||
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=== The World of Dereth === | ===The World of Dereth=== | ||
''See also: [[World]]'' | |||
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|[[File:Exploration.jpg|150px|link= | |[[File:Exploration.jpg|150px|link=Travelling]] | ||
| | | | ||
"The sun sets in a fine shroud of mist, reddening the stucco of a cheery hilltop inn as wind sighs through the groves; in the mountains, a giant banderling shadows a warrior party amid a lulling patter of snow; and somewhere below the flagstones of the deepest Empyrean excavation, the clicking, chittering Olthoi share mad and bloody dreams. Fond human fantasies meet strange nightmares in the magical realm of Dereth. Escape into 500 square miles of hills, mountains, deserts, forests, towns, dungeons, and hidden islands, where no invisible boundaries interrupt your journey over the vast open spaces. Storms sweep the countryside, the sun sinks into the west, the moons rise and fall, and dawn creeps over the horizon." | "The sun sets in a fine shroud of mist, reddening the stucco of a cheery hilltop inn as wind sighs through the groves; in the mountains, a giant banderling shadows a warrior party amid a lulling patter of snow; and somewhere below the flagstones of the deepest Empyrean excavation, the clicking, chittering Olthoi share mad and bloody dreams. Fond human fantasies meet strange nightmares in the magical realm of Dereth. Escape into 500 square miles of hills, mountains, deserts, forests, towns, dungeons, and hidden islands, where no invisible boundaries interrupt your journey over the vast open spaces. Storms sweep the countryside, the sun sinks into the west, the moons rise and fall, and dawn creeps over the horizon." | ||
|} | |} | ||
==== <center>Creatures</center> ==== | ====<center>Creatures</center>==== | ||
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|[[File:Creatures.jpg|150px|link=Creatures]] | |[[File:Creatures.jpg|150px|link=Creatures]] | ||
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Never has a more feared collection of monsters been found than of those plaguing the lands of Dereth. A hero would be wise to train in the safer areas before | Never has a more feared collection of monsters been found than of those plaguing the lands of Dereth. A hero would be wise to train in the safer areas before daring to explore and engage such creatures of the wild. | ||
|} | |} | ||
==== <center>Dungeons</center> ==== | ====<center>Dungeons</center>==== | ||
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==== <center>Quests</center> ==== | =====<center>The Colosseum</center>===== | ||
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|[[File:Colosseum Live.jpg|150px|link=Colosseum]] | |||
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The Colosseum is a dungeon of sorts with repeatable content. The premise is very simple. Players enter the Colosseum and fight their way through increasingly difficult stages. | |||
<br><br> | |||
The Colosseum consists of 18 arenas, each of which contains a variety of monsters. The goal is to defeat the creatures in all 18 rooms and use the final exit before the 1 hour timer is up. Many prestigious rewards await those that overcome all 18 arenas. | |||
<br><br> | |||
Players of any level will be able to participate, but The Colosseum is geared towards [[Fellowships]]. In order to go through, you must be part of a fellowship. When players enter, they will be in a staging area which will be used by everyone. This is a great place to get your fellowships together, or to find a group to tag along with. Once in a fellowship, one person will need to purchase a ticket at a reasonable cost from a nearby NPC. That person will then give the ticket to the starter NPC who will lock the fellowship and let them know they can enter The Colosseum. | |||
<br><br> | |||
There is no timer on repeating, so players will be able to enter The Colosseum as often as they would like, as long as their initial 60 minute timer is up. | |||
|} | |||
====<center>Quests</center>==== | |||
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=== Item Sets === | ===Treasure=== | ||
''Main article: [[Loot]]'' | |||
====<center>Item Sets</center>==== | |||
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=== The Mana Forges === | ====<center>The Mana Forges</center>==== | ||
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=== Player Versus Player === | ===Player Versus Player=== | ||
''Main article: [[Player Versus Player]]'' | |||
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==== <center>Player Killers</center> ==== | ====<center>Player Killers</center>==== | ||
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==== <center>Olthoi Play</center> ==== | ====<center>Olthoi Play</center>==== | ||
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=== | ===Questing=== | ||
====<center>Contracts</center>==== | |||
==== <center>Contracts</center> ==== | |||
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==== <center>Quest Journal</center> ==== | ====<center>Quest Journal</center>==== | ||
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=== | ===Hobbies=== | ||
''Main article: [[Hobbies]]'' | |||
==== <center>Barbers</center> ==== | ====<center>Barbers and Hairstyles</center>==== | ||
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==== <center>Gambling</center> ==== | ====<center>Gambling</center>==== | ||
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=== | ===Trading=== | ||
''Main article: [[Trading]]'' | |||
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== | ==Asheron's Call: A Complete Video Documentary== | ||
*[[ | * [[#top|Back to top]] | ||
Connor the Craftmaster's ''Asheron's Call: A Complete Video Documentary'' | Connor the Craftmaster's ''Asheron's Call: A Complete Video Documentary'' | ||
=== Part 1 Why Asheron's Call? === | ===Part 1 Why Asheron's Call?=== | ||
* Movement | * Movement | ||
* No Classes! | * No Classes! | ||
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<youtube>7WQCpzY8Yis</youtube> | <youtube>7WQCpzY8Yis</youtube> | ||
=== Part 2 Combat === | ===Part 2 Combat=== | ||
* Melee | * Melee | ||
* Ranged | * Ranged | ||
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<youtube>97oea9eR_TM</youtube> | <youtube>97oea9eR_TM</youtube> | ||
=== Part 3 Salvaging === | ===Part 3 Salvaging=== | ||
* Tinkering (all 4 skills) | * Tinkering (all 4 skills) | ||
* Endurance Explained | * Endurance Explained | ||
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<youtube>VHx2Lk8b0b8</youtube> | <youtube>VHx2Lk8b0b8</youtube> | ||
[[Category:Video]] | [[Category:Video]] | ||
[[Category: | [[Category:Player Guide]] | ||
[[Category:Getting Started]] |
Latest revision as of 21:22, 12 June 2016
Main game topics: | Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events |
Sub-topics: | Asheron's Call | Player Guides: New Players, Returning Players | Character Creation | User Interface | Glossary | FAQ |
Welcome to all you new players!
If you've never played an Online RPG before (known as a MMORPG for Massive Multiplayer Online Role Playing Game) you are in for a new experience. Unlike other computer games, MMORPGs are played with others from around the world. It combines game play with great online socializing. This guide is designed to help you get started in the world of Dereth.
Even if you have played MMORPGs before, we suggest reading through this guide as well. Although MMORPGs have many similarities, in many ways Asheron's Call is different than the rest. You'll have to throw away your expectations and approach this from a new mindset.
If you have the itching to get in and play, you'll need a few things. The first would be an account. You can purchase a new account at The Turbine Store. After you have your account, you'll need to download the Client from the official Asheron's Call site.
After you have established your account and downloaded and installed the client, you'll need to pick a server. This part is easiest if you already know someone that plays. If you don't though, visit the New Players Forum on Turbine's website, or if you're daring enough, you can browse the various official Server Forums. There are generally players, just like you, looking for information on the servers. There aren't restrictions on playing more than one server, so if you don't like the server you picked, you can always try another one.
What's Unique About Asheron's Call
Graphics
Okay, we'll get this out of the way first as it is often the first thing people notice when loading the game.
Asheron's Call graphics are based on an older engine that does not handle the high details many new games have. This engine was upgraded with the Throne of Destiny expansion, but still does not have the awe-inspiring glory of newer game titles.
However, even though the resolution may not be as great as other games, there are distinct advantages.
No Instances
Buildings on the landscape act like real buildings. They have working doors, there is no 'zoning' in and out of a building. Windows are truly windows and you can watch what is going on outside through them.
The world has no zones or instances (the Colosseum and Gauntlet being the only exceptions). You can run from one end of Dereth to the other, the mountains you see in the distance you can travel to, no matter how far away they are.
With over 500 square miles to explore, AC's world gives players huge scope and freedom.
Monster Hordes
In addition, these graphics allow for a much higher concentration of monsters, allowing you to be a true hero and fight entire swarms and emerge victorious.
These touches add a form of realism you don't get in other games. As you play you can find yourself immersed in Dereth as completely as you can any other MMORPG.
The gameplay of AC is unlike any other MMORPG, and that is where AC shines.
Skill-based Character Growth
AC does not have character classes as many other MMORPGs do. There is no 'healer' class, no 'tank' class, no 'attack' class.
With AC you have complete control of the design of your character, allowing you to mix and match skills from any of the traditional class based systems into a character that is truly your own design. The bad news is with this freedom, you can create some extraordinarily bad designs. However, even these designs can succeed, and some players take pride in taking a so-called unplayable design to very high levels.
When grouping for quests, player mixes of skills allow for much greater freedom in creating your groups. A group does not have to consist of a healer, a tank, a leader and damage specialist. Instead, parts of these roles can be taken by anyone in the group.
This also allows for a greater ability to 'solo'. Very little of the content in AC cannot be soloed by a powerful enough character.
Monthly Content Updates
Related topics: Patches
Almost every month, Turbine releases new content. Content is divided into 'Story Arcs' that are delivered in parts month by month. Each update brings new quests, new items, new places to explore.
And Turbine has been doing this for over twelve years. There is a considerable amount of things to see and do, so you won't run out soon.
Third Party Utilities
AC is unique among MMORPGs in that it allows the use of 3rd party utilities to enhance or design AC gameplay to match your form of enjoyment.
3rd party utilities are available to help you in looting, crafting, managing your stuffs, buffing, finding your way around the world, keeping track of your quest timers and many other useful additions.
Also 3rd party utilities can be used to set up a 'bot' which is an unattended character that can provide services to the community. Bot's provide trading in the AC Marketplace, Bot's provide buffs, portals to far away locations, and services of every kind.
However, this power comes with a downside. Some people use bots to level while they are away from the computer. This is commonly called a UCM for Unattended Combat Macro. UCMs are against the AC rules, and can lead to the character account being banned. However, it is difficult to tell the difference between an attended combat macro (which is legal) and an unattended one. In AC you WILL find macros fighting.
No Mounts
Nope, no horses, flying dragons, speedsters, land rovers, jet airplanes or other methods of transportation.
Instead, you play a super character, faster than a speeding bullet and able to leap tall buildings at a single bound. The run skill allows for faster travel than mounts in other games. You don't have to buy anything special to use it, just add points to your quickness and run skills. With portals to far areas dotting the landscape, and the ability to run as fast as a Volkswagen going up a mountain pass, you will find you don't need a mount.
Game Features
A complete list of in-depth articles on a wide variety of game mechanics can be found here.
You can also jump straight to Connor the Craftmaster's Asheron's Call: A Complete Video Documentary by clicking here.
Story
Character Races
See also: Character Races
Social Systems
Main article: Grouping
Fellowships
Allegiances
Player Factions: Societies of Dereth
Introduced in Ancient Powers, the Societies of Dereth are factions that characters greater than level 180 are able to join. Societies provide players with high level content, including access to tier 7 loot and a new island. Characters are able to advance in rank within their society by completing tasks. Societies also provide a faction vs. faction PvP system in the form of the land control castles. |
Combat
Main article: Combat
Two Handed Weapons
Magic
Main article: Magic
Void Magic
"Asheron's Call continues to evolve in all aspects, and the magic system is no different! With the November 2010 event, From Darkness, Light, a new school of magic was introduced known as Void Magic! This is a mastery of a darker form of magic, which focuses on Damage over time."
Crafting
Main article: Crafting
Dyeing
Color coordinating your outfit just became a lot easier! Using the cooking and alchemy skills along with special dye plants found only in the wilds of Dereth, you can create dyes of various colors to dye your armor and clothing. But beware -- don't expect it to be easy! If your skills are not up to the task, you could permanently damage your armor!
Salvaging and Tinkering
The salvaging skill allows you to salvage any items you don't want into useful materials; for example, salvaging a steel dericost sword into a bag of steel. These salvaged materials are collected until you have a certain quantity and are then used to enhance the abilities of another item using the four tinkering skills: armor tinkering, item tinkering, magic item tinkering and weapon tinkering.
Death and Resurrection
Main article: Death Penalty
Player Characters
See also: Player Character
Aetheria
Augmentations
Cloaks
Tailoring
Weapon Masteries
Housing
Main article: Housing
This is to be a place where you can bring your characters, their friends, and allegiance at the end of long hard day to share stories, hang your trophies and keep safe all the spoils of battle. There are over 6,200 dwellings to be found in Dereth, ranging from small Apartments and Cottages to luxury Villas and even immense and awe-inspiring Mansions." |
The World of Dereth
See also: World
Creatures
Dungeons
The Colosseum
The Colosseum is a dungeon of sorts with repeatable content. The premise is very simple. Players enter the Colosseum and fight their way through increasingly difficult stages.
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Quests
Treasure
Main article: Loot
Item Sets
The Mana Forges
Player Versus Player
Main article: Player Versus Player
Player Killers
Player Killers or PKs are players that have converted to one of Bael'Zharon's Chosen by using an Altar of Bael'Zharon or Eye of Darkness.
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Olthoi Play
Questing
Contracts
Quest Journal
File:Quest Journal.jpg |
The in-game journal for players is used to take notes and track timers as players complete quests. The quest journal is not an item in the normal sense; it does not have burden and will not take up pack space. The quest journal is basically a series of pages that hold information on quests and other notes. |
Hobbies
Main article: Hobbies
Barbers and Hairstyles
Gambling
Trading
Main article: Trading
"The Arcanum, under the direction of the Queen, has created a special Marketplace that is accessible to all of the people of Dereth. Now with just a simple act of will, those in search of goods or services can be transported to the Marketplace. In conjunction with the Secure Trade feature, the marketplace makes it easier for everyone to find the materials they need to prepare themselves for whatever challenges lie ahead." |
Asheron's Call: A Complete Video Documentary
Connor the Craftmaster's Asheron's Call: A Complete Video Documentary
Part 1 Why Asheron's Call?
- Movement
- No Classes!
- Swarms of Monsters
- Player made programs
- 10 Years of Content
- Details of Asheron's Call Story
- Character Creation
<youtube>7WQCpzY8Yis</youtube>
Part 2 Combat
- Melee
- Ranged
- Mage
- The magic system
- Item/Creature/Life/War magic
- Tradeskills and the Treasure System
- Alchemy
- Cooking
- Fletching
<youtube>97oea9eR_TM</youtube>
Part 3 Salvaging
- Tinkering (all 4 skills)
- Endurance Explained
- Armor mechanics
- Segmented armor
- Non-Segmented armor
- Personal Favorites
- In-game writing
- Misc Stuff
<youtube>VHx2Lk8b0b8</youtube>