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{{Intro
{{Player Character Links}}
| Patch Introduced = [[Gears of Change]]
|  Related Quests = [[Aetheria Quest]], [[Luminance Flagging Quest]], [[Augmentation Gems]]
|          Updated = [[From Darkness, Light]], [[Shedding Skin]]
}}
{{Related|Aetheria|Trinket Imbuing|Void Magic (Skill)|Luminance|Rares}}
{{RightToC}}
== Overview ==
Rating is a modifier to incoming and outgoing damage, healing, mana consumption, mana charging, and aetheria surging. 


Listed below are all known types of rating, and the ways to increase/decrease them.
Introduced in the [[Gears of Change]] event, '''Rating''' is a modifier that can be added to a number of different categories for each character.  A character's rating in each category can be enhanced in a variety of ways.  See the individual rating pages for details.


== Damage Rating ==
In the [[Balance of Power]] event, [[Loot/Tier 8|tier 8 loot]] was introduced which can have bonuses to ratings on individual equippable items.
Damage rating increases all damage done to a target, including critical hits.<Br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">
Formula: (100 + <total damage rating>)/100 = 1.xx modifier to damage
</pre><section end=Scroll /><br>


:{|class="wikitable sortable"
{| class="wikitable"
!Name
! Name
!Rating
! Description
!Max Rating
!Duration
!Obtained From
|-
|-
 
|[[Damage Rating]] || Damage rating increases all damage done to a target, including critical hits.
|[[Augmented Damage]]
| +1 Damage Rating
| +3 Damage Rating
| Item
| [[Gearcrafting]]
|-
 
|[[Aura of Destruction]]
| +1 Damage Rating
| +5 Damage Rating
| Innate
| [[Luminance]]
|-
 
|[[Aura of Valor]]
| +1 Damage Rating
| +5 Damage Rating
| Innate
| [[Luminance]]
|-
 
|[[Frenzy of the Slayer]]
| +3 Damage Rating
| N/A
| Innate
| [[Augmentation Gems]]
|-
 
|[[Rare Damage Boost]]
| +1 Damage Rating
| +10 Damage Rating
| Item
| [[Rares]]
|-
 
|[[Sigil of Destruction]]*
| +1 Damage Rating
| +9 Damage Rating
| Item
| [[Aetheria]]
|-
 
|[[Surge of Destruction]]
| +20 Damage Rating
| N/A
| 10 Seconds
| [[Aetheria]]
|-
 
|[[Surging Strength]]
| +20 Damage Rating
| N/A
| 15 Seconds
| [[Luminance]]
|-
 
|<b>Total Possible</b>
|  
| +75 Damage Rating
|
|
|-
 
|}
* Note: Total possible includes consumable items, and surges.
* *Sigil of Destruction may go to +10 with 3 level 5 Destruction aetheria, but it remains untested.
 
== Damage Reduction Rating ==
Debuff applied to decrease the effective damage rating of the target.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total damage rating debuff>) = .xxx modifier to outgoing damage.</pre><section end=Scroll /><br>
 
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Cast By
|-
 
|[[Weakening Curse]]
| -1 Damage Rating
| -15 Damage Rating
| 15 Seconds
| [[Void Magic]]
|-
 
|}
 
== Critical Damage Rating ==
Critical Damage Rating increases Critical Hit damage done to a target.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: (100 + <total critical damage rating>)/100 = 1.xx modifier to critical damage</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Glory]]
| +1 Critical Damage Rating
| +5 Critical Damage Rating
| Innate
| [[Luminance]]
|-
 
|[[Aura of Retribution]]
| +1 Critical Damage Rating
| +5 Critical Damage Rating
| Innate
| [[Luminance]]
|-
 
|[[Hand of the Remorseless]]
| +3 Critical Damage Rating
| N/A
| Innate
| [[Augmentation Gems]]
|-
 
|[[Sigil of Fury]]*
| +1 Critical Damage Rating
| +9 Critical Damage Rating
| Item
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| +22 Critical Damage Rating
|
|
|-
|-
 
| [[Critical Damage Rating]] || Critical Damage Rating increases Critical Hit damage done to a target.
|}
* *Sigil of Fury may go to +10 with 3 level 5 Fury aetheria, but it remains untested.
 
== Damage Resistance Rating ==
Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.<Br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total damage resistance rating>) = .xxx modifier to incoming damage.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
|-
 
| [[Damage Resistance Rating]] || Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
|[[Augmented Damage Reduction]]
| +1 Damage Resistance Rating
| +3 Damage Resistance Rating
| Item
| [[Gearcrafting]]
|-
|-
 
| [[Critical Damage Resistance Rating]] || Critical Damage Resistance Rating decreases Critical Hit damage received.
|[[Aura of Invulnerability]]
| +1 Damage Resistance Rating
| +5 Damage Resistance Rating
| Innate
| [[Luminance]]
|-
|-
 
| [[Damage Over Time Resistance Rating]] || Decreases the effectiveness of Damage Over Time spells cast upon the user.
|[[Aura of Protection]]
| +1 Damage Resistance Rating
| +5 Damage Resistance Rating
| Innate
| [[Luminance]]
|-
|-
 
| [[Health Drain Resistance Rating]] || Decreases the effect of drain spells cast upon the target.
|[[Iron Skin of the Invincible]]
|-
| +3 Damage Resistance Rating
| [[Healing Boost Rating]] ||Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
| N/A
| Innate
| [[Augmentation Gems]]
|-
|-
 
| [[Aetheria Surge Rating]] || Increases the chance that Aetheria will surge.
|[[Rare Damage Reduction]]
| +1 Damage Resistance Rating
| +10 Damage Resistance Rating
| Item
| [[Rares]]
|-
|-
 
| [[Mana Charge Rating]] || Increases the amount of mana released from mana stones into magical items.
|[[Sigil of Defense]]*
| +1 Damage Resistance Rating
| +9 Damage Resistance Rating
| Item
| [[Aetheria]]
|-
|-
 
| [[Mana Reduction Rating]] || Decreases the amount of mana consumed in equipped magical items.
|[[Surge of Protection]]
| +20 Damage Resistance Rating
| N/A
| 10 Seconds
| [[Aetheria]]
|-
|-
 
| [[Damage Reduction Rating]] || Debuff applied to decrease the effective damage rating of the target.
|[[Towering Defense]]
| +20 Damage Resistance Rating
| N/A
| 15 Seconds
| [[Luminance]]
|-
|-
 
| [[Healing Reduction Rating]] || Debuff applied to decrease the effective healing rating of the target.
|<b>Total Possible</b>
|
| +75 Damage Resistance Rating
|  
|  
|-
|-
| [[Damage Resistance Reduction Rating]] || Debuff applied to decrease the effective damage resistance rating of the target.
|-
| [[Vitality Rating]] || Increases Health only. 1 Vitality Rating = +1 Health.
|}


|}
==See also==
* Note: Total possible includes consumable items, and surges.
* [[Aetheria]]
* *Sigil of Protection may go to +10 with 3 level 5 Defense aetheria, but it remains untested.
* [[Augmentations]]
 
* [[Combat]]
== Critical Damage Resistance Rating ==
* [[Rares]]
Critical Damage Resistance Rating decreases Critical Hit damage received.<br>
* [[Trinket Imbuing]]
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total critical damage resistance rating>) = .xxx modifier to critical hit damage received.</pre><section end=Scroll /><br>
* [[Void Magic (Skill)]]
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Hardening]]
| +1 Critical Damage Resistance Rating
| +5 Critical Damage Resistance Rating
| Innate
| [[Luminance]]
|-
 
|[[Aura of Temperance]]
| +1 Critical Damage Resistance Rating
| +5 Critical Damage Resistance Rating
| Innate
| [[Luminance]]
|-
 
|<b>Total Possible</b>
|
| +10 Critical Damage Resistance Rating
|
|
|-
|}
 
== Healing Boost Rating ==
Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: (100 + <total healing rating>)/100 = 1.xx modifier to healing.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Purity]]
| +1 Healing Boost Rating
| +5 Healing Boost Rating
| Innate
| [[Luminance]]
|-
 
|[[Sigil of Growth]]*
| +1 Healing Boost Rating
| +9 Healing Boost Rating
| Item
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| +14 Healing Boost Rating
|
|
|-
|}
* *Sigil of Growth may go to +10 with 3 level 5 Growth aetheria, but it remains untested.
 
== Healing Reduction Rating ==
Debuff applied to decrease the effective healing rating of the target.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total healing reduction rating>) = .xxx modifier to healing.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Cast By
|-
 
|[[Festering Curse]]
| 10 Healing Reduction Rating
| 45 Healing Reduction Rating
| 30 Seconds
| [[Void Magic]]
|-
 
|[[Curse of the Burning Sands]]
| 25 Healing Reduction Rating
| N/A
| 5 Minutes
| [[Burning Sands Golem]]
|-
 
|[[Surge of Festering]]
| 20 Healing Reduction Rating
| N/A
| 20 Seconds
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| 65 Healing Reduction Rating
|
|
|-
|}
* Note: Total possible includes aetheria surge.
 
== Health Drain Resistance Rating ==
Decreases the effect of drain spells cast upon the target.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total health drain resistance rating>) = .xxx modifier to incoming health drains.</pre><section end=Scroll />
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Cast By
|-
 
|[[Sigil of Perseverance]]
| 4 Health Drain Resistance Rating
| 36 Health Drain Resistance Rating
| Innate
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| 36 Health Drain Resistance Rating
|
|
|-
|}
*Sigil of Perseverence may go to +40 with 3 level 5 Vigor aetheria, but it remains untested.
 
== Mana Reduction Rating ==
Decreases the amount of mana consumed in equipped magical items.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: Mana Usage = 100/(100 + Mana Reduction Rating)</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Mana Flow]]
| +5 Mana Reduction Rating
| +25 Mana Reduction Rating
| Innate
| [[Luminance]]
|-
 
|}
 
== Mana Charge Rating ==
Increases the amount of mana released from mana stones into magical items.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Mana Charge Rating>)/100 = 1.xx modifier to Mana Charges.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Mana Infusion]]
| +5 Mana Charge Rating
| +25 Mana Charge Rating
| Innate
| [[Luminance]]
|-
 
|}
 
== Aetheria Surge Rating ==
Increases the chance that Aetheria will surge.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Aetheria Surge Rating>)/100 = 1.xx modifier to Aetheria Surges.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Aetheric Vision]]
| +1 Aetheria Surge Rating
| +5 Aetheria Surge Rating
| Innate
| [[Luminance]]
|-
 
|}


== Notes ==
== Notes ==
* See [[Turbine_Developers#Rob_.22Severlin.22_Ciccolini|Severlin]]'s post on the official forums for more information [http://forums.ac.turbine.com/showpost.php?p=504466&postcount=14], [http://forums.ac.turbine.com/showpost.php?p=537944&postcount=3], [http://forums.ac.turbine.com/showpost.php?p=538139&postcount=21], [http://forums.ac.turbine.com/showpost.php?p=539260&postcount=6], [http://forums.ac.turbine.com/showpost.php?p=590803&postcount=25] .
* See [[Turbine_Developers#Rob_.22Severlin.22_Ciccolini|Severlin]]'s post on the official forums for more information [http://forums.ac.turbine.com/showpost.php?p=504466&postcount=14], [http://forums.ac.turbine.com/showpost.php?p=537944&postcount=3], [http://forums.ac.turbine.com/showpost.php?p=538139&postcount=21], [http://forums.ac.turbine.com/showpost.php?p=539260&postcount=6], [http://forums.ac.turbine.com/showpost.php?p=590803&postcount=25] .
* At this time, all increases to any rating stack with each other.
* At this time, all increases to any rating stack with each other.
[[Category:Combat]]
[[Category:Game Mechanic]]
[[Category:Player Character]]
[[Category:Rating]]

Latest revision as of 13:28, 13 December 2020

Main game topics: Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events
Sub-topics: Attributes | Skills | XP | Stat Redistribution | Rating | Augmentations |
Weapon Mastery | Equipment | Barbers and Hairstyles | Tailoring | Titles


Introduced in the Gears of Change event, Rating is a modifier that can be added to a number of different categories for each character. A character's rating in each category can be enhanced in a variety of ways. See the individual rating pages for details.

In the Balance of Power event, tier 8 loot was introduced which can have bonuses to ratings on individual equippable items.

Name Description
Damage Rating Damage rating increases all damage done to a target, including critical hits.
Critical Damage Rating Critical Damage Rating increases Critical Hit damage done to a target.
Damage Resistance Rating Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
Critical Damage Resistance Rating Critical Damage Resistance Rating decreases Critical Hit damage received.
Damage Over Time Resistance Rating Decreases the effectiveness of Damage Over Time spells cast upon the user.
Health Drain Resistance Rating Decreases the effect of drain spells cast upon the target.
Healing Boost Rating Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
Aetheria Surge Rating Increases the chance that Aetheria will surge.
Mana Charge Rating Increases the amount of mana released from mana stones into magical items.
Mana Reduction Rating Decreases the amount of mana consumed in equipped magical items.
Damage Reduction Rating Debuff applied to decrease the effective damage rating of the target.
Healing Reduction Rating Debuff applied to decrease the effective healing rating of the target.
Damage Resistance Reduction Rating Debuff applied to decrease the effective damage resistance rating of the target.
Vitality Rating Increases Health only. 1 Vitality Rating = +1 Health.

See also

Notes

  • See Severlin's post on the official forums for more information [1], [2], [3], [4], [5] .
  • At this time, all increases to any rating stack with each other.