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{{Intro
{{Player Character Links}}
| Patch Introduced = [[Gears of Change]]
|  Related Quests = [[Aetheria Quest]], [[Luminance Flagging Quest]], [[Augmentation Gems]]
|          Updated = [[From Darkness, Light]], [[Shedding Skin]]
}}
{{Related|Aetheria|Trinket Imbuing|Void Magic (Skill)|Luminance|Rares}}
{{NOTOC}}
{{Links Header|'''[[Rating]]'''<Br>[[Damage Rating|Damage]] - [[Critical Damage Rating|Critical Damage]] <br>[[Damage Resistance Rating|Damage Resistance]] - [[Critical Damage Resistance Rating|Critical Damage Resistance]] - [[Damage Over Time Resistance Rating|DoT Resistance]] - [[Health Drain Resistance Rating|Health Drain Resistance]]<br>[[Healing Boost Rating|Healing Boost]] - [[Aetheria Surge Rating|Aetheria Surge]] - [[Mana Charge Rating|Mana Charge]] - [[Mana Reduction Rating|Mana Reduction]] <br> [[Damage Reduction Rating|Damage Reduction]] - [[Healing Reduction Rating]]}}
== Overview ==
Rating is a modifier to incoming and outgoing damage, healing, mana consumption, mana charging, and aetheria surging. 


Listed above are all known types of rating, and the ways to increase/decrease them.
Introduced in the [[Gears of Change]] event, '''Rating''' is a modifier that can be added to a number of different categories for each character.  A character's rating in each category can be enhanced in a variety of ways.  See the individual rating pages for details.
 
In the [[Balance of Power]] event, [[Loot/Tier 8|tier 8 loot]] was introduced which can have bonuses to ratings on individual equippable items.
 
{| class="wikitable"
! Name
! Description
|-
|[[Damage Rating]] || Damage rating increases all damage done to a target, including critical hits.
|-
| [[Critical Damage Rating]] || Critical Damage Rating increases Critical Hit damage done to a target.
|-
| [[Damage Resistance Rating]] || Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
|-
| [[Critical Damage Resistance Rating]] || Critical Damage Resistance Rating decreases Critical Hit damage received.
|-
| [[Damage Over Time Resistance Rating]] || Decreases the effectiveness of Damage Over Time spells cast upon the user.
|-
| [[Health Drain Resistance Rating]] || Decreases the effect of drain spells cast upon the target.
|-
| [[Healing Boost Rating]] ||Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
|-
| [[Aetheria Surge Rating]] || Increases the chance that Aetheria will surge.
|-
| [[Mana Charge Rating]] || Increases the amount of mana released from mana stones into magical items.
|-
| [[Mana Reduction Rating]] || Decreases the amount of mana consumed in equipped magical items.
|-
| [[Damage Reduction Rating]] || Debuff applied to decrease the effective damage rating of the target.
|-
| [[Healing Reduction Rating]] || Debuff applied to decrease the effective healing rating of the target.
|-
| [[Damage Resistance Reduction Rating]] || Debuff applied to decrease the effective damage resistance rating of the target.
|-
| [[Vitality Rating]] || Increases Health only. 1 Vitality Rating = +1 Health.
|}
 
==See also==
* [[Aetheria]]
* [[Augmentations]]
* [[Combat]]
* [[Rares]]
* [[Trinket Imbuing]]
* [[Void Magic (Skill)]]


== Notes ==
== Notes ==
* See [[Turbine_Developers#Rob_.22Severlin.22_Ciccolini|Severlin]]'s post on the official forums for more information [http://forums.ac.turbine.com/showpost.php?p=504466&postcount=14], [http://forums.ac.turbine.com/showpost.php?p=537944&postcount=3], [http://forums.ac.turbine.com/showpost.php?p=538139&postcount=21], [http://forums.ac.turbine.com/showpost.php?p=539260&postcount=6], [http://forums.ac.turbine.com/showpost.php?p=590803&postcount=25] .
* See [[Turbine_Developers#Rob_.22Severlin.22_Ciccolini|Severlin]]'s post on the official forums for more information [http://forums.ac.turbine.com/showpost.php?p=504466&postcount=14], [http://forums.ac.turbine.com/showpost.php?p=537944&postcount=3], [http://forums.ac.turbine.com/showpost.php?p=538139&postcount=21], [http://forums.ac.turbine.com/showpost.php?p=539260&postcount=6], [http://forums.ac.turbine.com/showpost.php?p=590803&postcount=25] .
* At this time, all increases to any rating stack with each other.
* At this time, all increases to any rating stack with each other.
[[Category:Combat]]
[[Category:Game Mechanic]]
[[Category:Player Character]]
[[Category:Rating]]

Latest revision as of 13:28, 13 December 2020

Main game topics: Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events
Sub-topics: Attributes | Skills | XP | Stat Redistribution | Rating | Augmentations |
Weapon Mastery | Equipment | Barbers and Hairstyles | Tailoring | Titles


Introduced in the Gears of Change event, Rating is a modifier that can be added to a number of different categories for each character. A character's rating in each category can be enhanced in a variety of ways. See the individual rating pages for details.

In the Balance of Power event, tier 8 loot was introduced which can have bonuses to ratings on individual equippable items.

Name Description
Damage Rating Damage rating increases all damage done to a target, including critical hits.
Critical Damage Rating Critical Damage Rating increases Critical Hit damage done to a target.
Damage Resistance Rating Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
Critical Damage Resistance Rating Critical Damage Resistance Rating decreases Critical Hit damage received.
Damage Over Time Resistance Rating Decreases the effectiveness of Damage Over Time spells cast upon the user.
Health Drain Resistance Rating Decreases the effect of drain spells cast upon the target.
Healing Boost Rating Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
Aetheria Surge Rating Increases the chance that Aetheria will surge.
Mana Charge Rating Increases the amount of mana released from mana stones into magical items.
Mana Reduction Rating Decreases the amount of mana consumed in equipped magical items.
Damage Reduction Rating Debuff applied to decrease the effective damage rating of the target.
Healing Reduction Rating Debuff applied to decrease the effective healing rating of the target.
Damage Resistance Reduction Rating Debuff applied to decrease the effective damage resistance rating of the target.
Vitality Rating Increases Health only. 1 Vitality Rating = +1 Health.

See also

Notes

  • See Severlin's post on the official forums for more information [1], [2], [3], [4], [5] .
  • At this time, all increases to any rating stack with each other.