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== An Introduction to Housing ==
"This is to be a place where you can bring your characters, their friends, and allegiance at the end of long hard day to share stories, hang your trophies and keep safe all the spoils of battle. Below are the most important details for prospective, and new, homeowners to know.<br>
''Please note that you must have played the game for at least 15 days before you can purchase a dwelling.''


'''The House'''
'''Housing''' is used by players to store their items in chests, display items and trophies on hooks and, in the case of Villas and Mansions, give a place for [[Allegiances]] to congregate at as well. Housing was introduced as part of the [[Dark Majesty (expansion)|Dark Majesty]] expansion.


Houses come in three sizes: Cottages, Villas, and Mansions. Each housing type shares certain qualities with one another.
You must have played the game for at least 15 days before you can purchase a house.


'''All houses:'''
==Settlements==
''Main article: [[Housing Settlements]]''<br>


* Have a number of hooks to display items and trophies.
Akin to neighborhoods, housing settlements are where most housing is located. With the exception of [[Mansions]], which are never found as part of a settlement, there are also a number of unique non-settlement cottages and villas.
* Have at least one, and as many as five storage chests, that can hold 26 loose items and one full backpack of items.
* Can be recalled to by the house owner via use of a special command. (See [[Housing Commands]])
* Require upkeep on a monthly basis (with the exception of Residential Quarters, which require upkeep every 3 months).
* Have level restrictions, and/or allegiance rank restrictions.
* Require at least one writ and one unique trophy item to make the initial purchase.  


'''Residential Quarters:'''
Housing settlements can be quickly reached via settlement [[Settlement Portals|portal hubs]] found near each of Dereth's major [[Towns]].


==Summary of Housing Types==
===Apartments===
''Main article: [[Apartments]]''
* Also known as Residential Quarters.
* Are found in various housing dungeons.
* Are found in various housing dungeons.
* Contain 3 hooks: 2 wall hooks and 1 floor hook.
* Contain 3 hooks: 2 wall hooks and 1 floor hook.
* Contain a storage chest for keeping your items safe.
* Contain a storage chest for keeping your items safe.
* Require the purchaser be level 20+ to purchase.
* Require the purchaser be level 20+ to purchase.
* Require 100,000 pyreals and 1 Writ of Refuge for purchase.  
* Require 100,000 pyreals and 1 [[Writ of Refuge]] for purchase.  
* Upkeep is 10,000 pyreals per 3 months.
* Upkeep is 10,000 pyreals per 3 months.
* Do '''not''' work with [[Allegiance Commands|Allegiance Recall Commands]] when owned by a [[Monarch]].


'''Cottages:'''
===Cottages===
 
''Main article: [[Cottages]]''
* Come in 3 unique styles.
* Come in 3 unique styles.
* Contain 50 hooks for your items (25 can be used simultaneously).
* Contain 50 hooks for your items (25 can be used simultaneously).
* Contain a storage chest for keeping your items safe.
* Contain a storage chest for keeping your items safe.
* Require the purchaser be level 20+ to purchase.
* Require the purchaser be level 20+ to purchase.
* Require 300,000 pyreals, 1 Writ of Refuge and 1 trophy item for initial purchase.  
* Require 300,000 pyreals, 1 [[Writ of Refuge]] and 1 trophy item for initial purchase.  
* Upkeep is 30,000 pyreals per month.
* Upkeep is 30,000 pyreals per month.
* Do '''not''' work with [[Allegiance Commands|Allegiance Recall Commands]] when owned by a [[Monarch]].


'''Villas:'''
===Villas===
 
''Main article: [[Villas]]''
* Come in 2 unique styles.
* Come in 2 unique styles.
* Contain 70 hooks for your items (50 can be used simultaneously).
* Contain 70 hooks for your items (50 can be used simultaneously).
* Contain 2 storage chests for keeping your items safe.
* Contain 2 storage chests for keeping your items safe.
* Require the purchaser to be level 35+ to purchase.
* Require the purchaser to be level 35+ to purchase.
* Require 2,000,000 pyreals, 5 Writs of Refuge and 1 trophy item for initial purchase.
* Require 2,000,000 pyreals, 5 [[Writ of Refuge | Writs of Refuge]] and 1 trophy item for initial purchase.
* Upkeep is 2 Writs of Refuge and 100,000 pyreals per month.
* Upkeep is 2 [[Writ of Refuge | Writs of Refuge]] and 100,000 pyreals per month.
 
* '''Can''' be recalled to with [[Allegiance Commands|Allegiance Recall Commands]] when owned by a [[Monarch]].
'''Mansions:'''


===Mansions===
''Main article: [[Mansions]]''
* Have one immense and awe-inspiring style.
* Have one immense and awe-inspiring style.
* Contain 100 hooks (All 100 can be used simultaneously).
* Contain 100 hooks (All 100 can be used simultaneously).
* Contain 5 storage chests for keeping your items safe.
* Contain 5 storage chests for keeping your items safe.
* Require the purchaser to be at least level 50 and a Rank 6 monarch!!
* Require the purchaser to be at least level 50 and a Rank 6 monarch!! Mansion can be lost if the monarch's Rank lowers to 5 or below during the next patch. If lost, the mansion will need to be purchase again with the items below.
* Require 10,000,000 pyreals, 20 Writs of Refuge and various other trophy items to purchase.  
* Require 10,000,000 pyreals, 20 [[Writ of Refuge | Writs of Refuge]] and various other trophy items to purchase.  
* Upkeep is 10 Writs of Refuge and 1,000,000 pyreals per month.
* Upkeep is 10 [[Writ of Refuge | Writs of Refuge]] and 1,000,000 pyreals per month.
* '''Can''' be recalled to with [[Allegiance Commands|Allegiance Recall Commands]] when owned by a [[Monarch]].


'''Writs of Refuge'''
==Purchasing a House==
Each house in Asheron's Call has a purchase price that is made up of [[Pyreal]]s, [[Trophies]] and one or more Writs of Refuge. In addition, each house also requires upkeep on a monthly basis (with the exception of Residential Quarters, which require upkeep every 3 months). '''One thing to make note of:''' If you own a cottage, villa or mansion, and you abandon it, you may not purchase another facility for 30 days.


A new form of currency was introduced to Asheron's Call for the purpose of purchasing and maintaining houses. The Writ of Refuge is an item granted by members of the Zaikhal Arcanum for performing certain tasks or retrieving and returning certain trophy items to them. These tasks are geared roughly toward the level of the purchaser of the home at each level.
'''Note:''' A list of the required trophies can be found on each individual house page.''
 
===Writs of Refuge===
A new form of currency was introduced to Asheron's Call for the purpose of purchasing and maintaining houses. The [[Writ of Refuge]] is an item granted by members of the Zaikhal Arcanum for performing certain tasks or retrieving and returning certain trophy items to them. These tasks are geared roughly toward the level of the purchaser of the home at each level.


Arcanum Agents can be found in most cities and towns. Stop in and talk to one and he or she will tell you what items can be traded for writs. It is also possible to obtain writs through certain quests.
Arcanum Agents can be found in most cities and towns. Stop in and talk to one and he or she will tell you what items can be traded for writs. It is also possible to obtain writs through certain quests.


'''Covenant Crystals'''
===The Covenant Crystal===
Covenant Crystals appear wherever there is a home. It is used to purchase and pay maintenance on the home. They link the character to the home and display the name of the homeowner once the dwelling has been purchased.
 
The covenant crystal accepts either pyreals or exact trade notes. For example, if purchasing a Villa you can use 2,000,000 pyreals or 8 [[Trade Note (250,000)|MMD Notes]].
 
After purchase of a dwelling, the first period's rent/maintenance is due, which is also paid at the covenant crystal. The next due date can be found on the [[Map Panel#House|Housing tab]] of the Map panel.
 
==Decorations==
''Main article: [[Housing Items]]''<br>
 
Many items in Asheron's Call are specifically used for decorating your home. These items can be placed or "hooked" on [[House Hook]]s. Housing Items are sold by [[Furniture Seller]]s and many quest rewards are also housing items.
 
===Spellcasting Devices===
Many decorations are items known as spellcasting devices that can be hooked and then used to receive buffs or [[Cantrips]]. These items can only be obtained through certain quests.
 
===Using House Hooks as Storage===
Many types of loot items are also hookable enabling players to use the hooks as extra storage in addition to chests.
 
==Lore==
* [[Writ of Refuge Text]]
* [[Microsoft Zone Archive/Asheron's Lore/Homestead|Homestead]]
 
The following message was broadcast on October 29 2001 signalling that houses were now purchasable.
<blockquote>
<font color=green>You hear the clarion call of horns loud in the distance. The music rises and ebbs and then a susurration of voice magically tickles your ear. "Harken, Isparian. The Agents of the Arcanum stand ready. Ancient evil stalks the land in guises long thought dead. We require your assistance to combat these monstrosities. Whether the evil be a missionary, a knight, or an inquistitor, the end should be the same. Swift and sure. They strike in the forests and in the deserts. They strike in the Dires north and south and in the Obsidian Plains. Find them and destroy them."</font></blockquote>
 
==Images==
<gallery widths=200px heights=200px perrow=3>
File:Yukikaze Live.jpg|Yukikaze cottages
File:Mirthless Dale Live.jpg|Mirthless Dale cottages
</gallery>
 
== Videos ==
{|
|[[File:Asheron's Call Overview Special Housing]]
|}
 
==Trivia==
* [[Mosswart Place Cottages]] is the location of the [[Dereth Museum]] on the [[Frostfell]] server.
* [[Jackcat Canyon]] is named after [[Maggie the Jackcat]].
 
==See Also==
* [[Housing Commands]]
* [[Housing FAQ]]
* [[Microsoft Zone Archive/Asheron's Call Handbook/Housing]]
 
==Update History==
{{Update History|
 
[[Keep Your Enemies Closer]]
* First wave of player housing added to the landscape ready for the expansion.
 
[[Dark Majesty]]
* Housing now purchasable.


Covenant Crystals appear wherever there is a home. It is used to purchase and pay maintenance on the home. They link the character to the home and to everything that is contained within."
[[The Gathering Storm]]
* Settlement portals added to various major cities around Dereth for quickly reaching Housing Settlements.
* Quest added to gain a token that can be exchanged for a [[Writ of Refuge]] (once-per-character) or access to a furniture shop.


== Video ==
[[Betrayal]]
<youtube>PX1EpnmjFzc" width="700</youtube>
* Apartments introduced to meet the high demand for housing.


== Lore ==
[[Waking From the Abyss]]
'''[[Writ of Refuge Text]]''' - ''Written by Nuhmudira of Zaikhal''<br>
* All characters on the account owning a house now have access to the house UI panel and the maintenance status. In addition, all characters on the account will now receive the pink warning message if maintenance has not been paid.
'''[[Homestead]]''' - ''Housing lore article released during the [[Keep Your Enemies Closer]] event.''
----
'''Broadcast message signalling that houses were now purchasable (October 29 2001).'''<br>
<font color=green>You hear the clarion call of horns loud in the distance. The music rises and ebbs and then a susurration of voice magically tickles your ear. "Harken, Isparian. The Agents of the Arcanum stand ready. Ancient evil stalks the land in guises long thought dead. We require your assistance to combat these monstrosities. Whether the evil be a missionary, a knight, or an inquistitor, the end should be the same. Swift and sure. They strike in the forests and in the deserts. They strike in the Dires north and south and in the Obsidian Plains. Find them and destroy them."</font>


== Notes ==
[[A New Threat]]
* In [[Keep Your Enemies Closer]], player housing was first introduced, though it was not fully accessible or able to be purchased at the time.
* 30 day timer on the purchase of housing (not apartments) added to prevent the constant buying and selling of properties.
* In [[Dark Majesty]], settlements became fully functioning and required writs of refuge and various items to purchase them.
* In [[The Gathering Storm]], a quest was introduced to gain a token which could be exchanged for a [[Writ of Refuge]] (once-per-character) or access to a furniture shop. Settlement portals were also added to various major cities around Dereth.
* In [[Betrayal]], apartments were introduced to meet the high demand for housing at that time.
* In [[A New Threat]], a 30 day timer on the purchase of housing (not apartments) was added to prevent the constant buying and selling of properties.
* In [[Down Twisting Paths]], all characters on the account of a character who owns a house can now use all house management commands (except @abandon and allegiance permissions) and place items on [[House Hook]]s.


[[Category:Video]]
[[Down Twisting Paths]]
* All characters on the account of a character who owns a house can now use all house management commands (except @abandon and allegiance permissions) and place items on [[House Hook]]s.
}}
[[Category:Housing]]
[[Category:Housing]]
[[Category:Game Concept]]
[[Category:Gameplay]]

Latest revision as of 13:18, 8 May 2016


Housing is used by players to store their items in chests, display items and trophies on hooks and, in the case of Villas and Mansions, give a place for Allegiances to congregate at as well. Housing was introduced as part of the Dark Majesty expansion.

You must have played the game for at least 15 days before you can purchase a house.

Settlements

Main article: Housing Settlements

Akin to neighborhoods, housing settlements are where most housing is located. With the exception of Mansions, which are never found as part of a settlement, there are also a number of unique non-settlement cottages and villas.

Housing settlements can be quickly reached via settlement portal hubs found near each of Dereth's major Towns.

Summary of Housing Types

Apartments

Main article: Apartments

  • Also known as Residential Quarters.
  • Are found in various housing dungeons.
  • Contain 3 hooks: 2 wall hooks and 1 floor hook.
  • Contain a storage chest for keeping your items safe.
  • Require the purchaser be level 20+ to purchase.
  • Require 100,000 pyreals and 1 Writ of Refuge for purchase.
  • Upkeep is 10,000 pyreals per 3 months.
  • Do not work with Allegiance Recall Commands when owned by a Monarch.

Cottages

Main article: Cottages

  • Come in 3 unique styles.
  • Contain 50 hooks for your items (25 can be used simultaneously).
  • Contain a storage chest for keeping your items safe.
  • Require the purchaser be level 20+ to purchase.
  • Require 300,000 pyreals, 1 Writ of Refuge and 1 trophy item for initial purchase.
  • Upkeep is 30,000 pyreals per month.
  • Do not work with Allegiance Recall Commands when owned by a Monarch.

Villas

Main article: Villas

  • Come in 2 unique styles.
  • Contain 70 hooks for your items (50 can be used simultaneously).
  • Contain 2 storage chests for keeping your items safe.
  • Require the purchaser to be level 35+ to purchase.
  • Require 2,000,000 pyreals, 5 Writs of Refuge and 1 trophy item for initial purchase.
  • Upkeep is 2 Writs of Refuge and 100,000 pyreals per month.
  • Can be recalled to with Allegiance Recall Commands when owned by a Monarch.

Mansions

Main article: Mansions

  • Have one immense and awe-inspiring style.
  • Contain 100 hooks (All 100 can be used simultaneously).
  • Contain 5 storage chests for keeping your items safe.
  • Require the purchaser to be at least level 50 and a Rank 6 monarch!! Mansion can be lost if the monarch's Rank lowers to 5 or below during the next patch. If lost, the mansion will need to be purchase again with the items below.
  • Require 10,000,000 pyreals, 20 Writs of Refuge and various other trophy items to purchase.
  • Upkeep is 10 Writs of Refuge and 1,000,000 pyreals per month.
  • Can be recalled to with Allegiance Recall Commands when owned by a Monarch.

Purchasing a House

Each house in Asheron's Call has a purchase price that is made up of Pyreals, Trophies and one or more Writs of Refuge. In addition, each house also requires upkeep on a monthly basis (with the exception of Residential Quarters, which require upkeep every 3 months). One thing to make note of: If you own a cottage, villa or mansion, and you abandon it, you may not purchase another facility for 30 days.

Note: A list of the required trophies can be found on each individual house page.

Writs of Refuge

A new form of currency was introduced to Asheron's Call for the purpose of purchasing and maintaining houses. The Writ of Refuge is an item granted by members of the Zaikhal Arcanum for performing certain tasks or retrieving and returning certain trophy items to them. These tasks are geared roughly toward the level of the purchaser of the home at each level.

Arcanum Agents can be found in most cities and towns. Stop in and talk to one and he or she will tell you what items can be traded for writs. It is also possible to obtain writs through certain quests.

The Covenant Crystal

Covenant Crystals appear wherever there is a home. It is used to purchase and pay maintenance on the home. They link the character to the home and display the name of the homeowner once the dwelling has been purchased.

The covenant crystal accepts either pyreals or exact trade notes. For example, if purchasing a Villa you can use 2,000,000 pyreals or 8 MMD Notes.

After purchase of a dwelling, the first period's rent/maintenance is due, which is also paid at the covenant crystal. The next due date can be found on the Housing tab of the Map panel.

Decorations

Main article: Housing Items

Many items in Asheron's Call are specifically used for decorating your home. These items can be placed or "hooked" on House Hooks. Housing Items are sold by Furniture Sellers and many quest rewards are also housing items.

Spellcasting Devices

Many decorations are items known as spellcasting devices that can be hooked and then used to receive buffs or Cantrips. These items can only be obtained through certain quests.

Using House Hooks as Storage

Many types of loot items are also hookable enabling players to use the hooks as extra storage in addition to chests.

Lore

The following message was broadcast on October 29 2001 signalling that houses were now purchasable.

You hear the clarion call of horns loud in the distance. The music rises and ebbs and then a susurration of voice magically tickles your ear. "Harken, Isparian. The Agents of the Arcanum stand ready. Ancient evil stalks the land in guises long thought dead. We require your assistance to combat these monstrosities. Whether the evil be a missionary, a knight, or an inquistitor, the end should be the same. Swift and sure. They strike in the forests and in the deserts. They strike in the Dires north and south and in the Obsidian Plains. Find them and destroy them."

Images

Videos

File:Asheron's Call Overview Special Housing

Trivia

See Also

Update History


Keep Your Enemies Closer

  • First wave of player housing added to the landscape ready for the expansion.

Dark Majesty

  • Housing now purchasable.

The Gathering Storm

  • Settlement portals added to various major cities around Dereth for quickly reaching Housing Settlements.
  • Quest added to gain a token that can be exchanged for a Writ of Refuge (once-per-character) or access to a furniture shop.

Betrayal

  • Apartments introduced to meet the high demand for housing.

Waking From the Abyss

  • All characters on the account owning a house now have access to the house UI panel and the maintenance status. In addition, all characters on the account will now receive the pink warning message if maintenance has not been paid.

A New Threat

  • 30 day timer on the purchase of housing (not apartments) added to prevent the constant buying and selling of properties.

Down Twisting Paths

  • All characters on the account of a character who owns a house can now use all house management commands (except @abandon and allegiance permissions) and place items on House Hooks.