Spell Economy: Difference between revisions

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(Redirected page to Magic#Spell Economy)
 
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{{Related|Magic}}
#redirect[[Magic#Spell Economy]][[Category:Magic]][[Category:Retired]]
 
Removed from the game in June 2002.
 
The Spell Economy was a unique feature of Asheron's Call that determined the effectiveness of spells depending on the use of the spell on a server-wide and personal scale. If a spell was not used often, the power of the spell increased above the normal level.
 
If a spell was over used, either by the whole server or by casting the spell in rapid time, the effectiveness of the spell decreased.
 
One example of a spell that was over used was Flame Bolt V that degraded the spell badly. To counter this at the time, Turbine added the spell [[Dark Flame]] as a quest.
 
[[Category:Magic]]
[[Category:Retired]]

Latest revision as of 10:04, 5 September 2012