Shadow Nightmare: Difference between revisions

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  |            Boss =  
  |            Boss =  
  |          Level = 135
  |          Level = 135
  |        Strength = 280
  |        Strength = 160
  |      Endurance = 300
  |      Endurance = 180
  |    Coordination = 280
  |    Coordination = 200
  |      Quickness = 300
  |      Quickness = 220
  |          Focus = 360
  |          Focus = 180
  |            Self = 380
  |            Self = 130
  |          Health = 525
  |          Health = 580
  |        Stamina = 600
  |        Stamina = 700
  |            Mana = 620
  |            Mana = 630
  |  Melee Defense =  
  |  Melee Defense =  
  |    Melee Attack =  
  |    Melee Attack =  
  | Missile Defense =  
  | Missile Defense =  
  |  Missile Attack =  
  |  Missile Attack =  
  |  Magic Defense = 359
  |  Magic Defense =  
  |    Magic Attack =  
  |    Magic Attack =  
  |              XP = 75,000
  |              XP = 250,000
|      Luminance = 0
|      Loot Tier = 6
  |      Weaknesses = Fire, Slash
  |      Weaknesses = Fire, Slash
  |        Attacks = Bludgeon
  |        Attacks = Bludgeon
  |        Trophies = {{Creature Trophy List|Dark Shard}}
  |        Trophies = {{Creature Item List|Sturdy Iron Key|Dark Shard|Twisted Dark Key|Ancient Empyrean Trinket}}  
}}
}}
== Notes ==
== Notes ==

Latest revision as of 12:20, 4 June 2013

Introduced:  Mired Hearts
Shadow Nightmare
Class Shadow
Level 135
XP 250,000
Luminance 0
Loot Tier 6
Attacks Bludgeon
Weaknesses Fire, Slash
Strength 160
Endurance 180
Coordination 200
Quickness 220
Focus 180
Self 130
Health 580
Stamina 700
Mana 630
Advanced Stats
Melee Attack
Melee Defense
Missile Attack
Missile Defense
Magic Attack
Magic Defense

Trophies

Notes

Shadow Nightmare Spawns

Data courtesy of Mob Tracker. Zoomable color

maps available with downloadable Viewer.