Caul Flagging: Difference between revisions
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{{Quest Summary | {{Quest Summary | ||
| | | Level = 50 | Recommended Level = 80+ | ||
| Quest Type = Small Fellowship | |||
| Starts With = | |||
| Starts At = [[Singularity Bore]] at 64.1S, 63.8W | |||
| Route = From an accessible allegiance [[Mansion]], use a [[Dangerous Portal Device]] until you reach the centre of the [[Obsidian Plains]]. | |||
| Quest Type = | | Repeat Timer = Non Repeatable | ||
| | | Time to Complete = | ||
| | | Contracts = | ||
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}} | }} | ||
== | == Overview == | ||
* Singularity Bore flags you to be able to use the portal to Singularity Caul. Flagging consists of killing The Guardian of the Singularity. There are 4 possible routes to different Guardians. | * Singularity Bore flags you to be able to use the portal to Singularity Caul. Flagging consists of killing The Guardian of the Singularity. There are 4 possible routes to different Guardians. | ||
* The number of chain casting enemies can become overwhelming if you are not near maxxed magic defense. One way to accomplish this quest easily if your buffed magic defense is already around 250 to use a magic defense rare boosting magic defense to approximately 500. Almost no spells will get through a magic defense of 500 which makes killing the Guardian a matter of finishing before the 15 minutes on the rare are up. | * The number of chain casting enemies can become overwhelming if you are not near maxxed magic defense. One way to accomplish this quest easily if your buffed magic defense is already around 250 to use a magic defense rare boosting magic defense to approximately 500. Almost no spells will get through a magic defense of 500 which makes killing the Guardian a matter of finishing before the 15 minutes on the rare are up. | ||
== | == Walkthrough & Notes == | ||
# You need to obtain the kill on the [[Guardian of the Singularity]] to be flagged for [[Caul]]. There are 4 Guardians available in the dungeon. | # You need to obtain the kill on the [[Guardian of the Singularity]] to be flagged for [[Caul]]. There are 4 Guardians available in the dungeon. | ||
# From drop, go S and jump down a pit (two traps, a mana blight and a lightning bolt one) | # From drop, go S and jump down a pit (two traps, a mana blight and a lightning bolt one) | ||
# After the jump, go either W or E, next either N or S. At the end, each room will hold a Guardian. | # After the jump, go either W or E, next either N or S. At the end, each room will hold a Guardian. | ||
# The shortest run is to go W, next S. Enemies in the Southwest route consist of [[Drudge Bloodletter]]s, [[Ascendant Drudge]]s, and various high level virindi. | # The shortest run is to go W, next S. Enemies in the Southwest route consist of [[Drudge Bloodletter]]s, [[Ascendant Drudge]]s, and various high level virindi. | ||
# Kill the [[Guardian of the Singularity]], and loot the | # Kill the [[Guardian of the Singularity]], and loot the {{Itemlink|Quintessence Sickle}} from his corpse. | ||
# Once the guardian is dead you are flagged after you get the message about only opening the path to your doom. | # Once the guardian is dead you are flagged after you get the [[#Dialog|message]] about only opening the path to your doom. | ||
# You can now access [[Singularity Caul]] from the hall north of the dungeon drop. For the Caul island recall spell complete the [[Singularity Recall]] quest. | |||
== Maps == | == Dungeons & Maps == | ||
{{Dungeon Table | {{Dungeon Table | ||
| Table Rows = | | Table Rows = | ||
{{Dungeon Maps | {{Dungeon Maps | ||
| Dungeon = | | Dungeon = Singularity Bore | ||
| Coordinates = 64.1S, 63.8W | |||
| Wiki Map File = | | Wiki Map File = | ||
| ACmaps ID = 0291 | | ACmaps ID = 0291 | ||
}} | }} | ||
}} | }} | ||
== | == Rewards == | ||
=== Items === | |||
* {{Icon Link|Quintessence Sickle}} | |||
== | |||
{{ | |||
}} | |||
== Images == | == Images == | ||
<gallery widths=200px heights=200px perrow=3> | <gallery widths=200px heights=200px perrow=3> | ||
File:Singularity Bore Live.jpg|Portal to the Singularity Bore | |||
File:Guardian of the Singularity Live.jpg|Guardian of the Singularity | |||
</gallery> | </gallery> | ||
== | == Dialog == | ||
=== Defeating the Guardian of the Singularity === | |||
Guardian of the Singularity | :The Virindi's cloak seems to boil, as if a thousand insects were seeking to escape before it collapses. The dying Virindi shares its final thoughts with you: "Your life is forfeit, human. You simply do not know it yet. In killing me, [Player Character Name] you have gained access to your doom." | ||
The Virindi's cloak seems to boil, as if a thousand insects were seeking to escape before it collapses. The dying Virindi shares its final thoughts with you: "Your life is forfeit, human. You simply do not know it yet. In killing me, | |||
== Update History == | |||
{{Update History| | |||
[[Lost in the New Horizon]] | |||
* Quest introduced. | |||
[[Mirror, Mirror]] | |||
* | * [[Singularity Bore]] updated. | ||
}} |
Latest revision as of 12:54, 21 November 2014
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Caul Flagging | |
---|---|
Level: | 50 |
Rec. Level: | 80+ |
Type: | Small Fellowship |
Starts At: | Singularity Bore at 64.1S, 63.8W |
Route: | From an accessible allegiance Mansion, use a Dangerous Portal Device until you reach the centre of the Obsidian Plains. |
Repeat: | Non Repeatable |
Overview
- Singularity Bore flags you to be able to use the portal to Singularity Caul. Flagging consists of killing The Guardian of the Singularity. There are 4 possible routes to different Guardians.
- The number of chain casting enemies can become overwhelming if you are not near maxxed magic defense. One way to accomplish this quest easily if your buffed magic defense is already around 250 to use a magic defense rare boosting magic defense to approximately 500. Almost no spells will get through a magic defense of 500 which makes killing the Guardian a matter of finishing before the 15 minutes on the rare are up.
Walkthrough & Notes
- You need to obtain the kill on the Guardian of the Singularity to be flagged for Caul. There are 4 Guardians available in the dungeon.
- From drop, go S and jump down a pit (two traps, a mana blight and a lightning bolt one)
- After the jump, go either W or E, next either N or S. At the end, each room will hold a Guardian.
- The shortest run is to go W, next S. Enemies in the Southwest route consist of Drudge Bloodletters, Ascendant Drudges, and various high level virindi.
- Kill the Guardian of the Singularity, and loot the Quintessence Sickle from his corpse.
- Once the guardian is dead you are flagged after you get the message about only opening the path to your doom.
- You can now access Singularity Caul from the hall north of the dungeon drop. For the Caul island recall spell complete the Singularity Recall quest.
Dungeons & Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
Singularity Bore | 64.1S, 63.8W | -- | 0291 |
Rewards
Items
Images
-
Portal to the Singularity Bore
-
Guardian of the Singularity
Dialog
Defeating the Guardian of the Singularity
- The Virindi's cloak seems to boil, as if a thousand insects were seeking to escape before it collapses. The dying Virindi shares its final thoughts with you: "Your life is forfeit, human. You simply do not know it yet. In killing me, [Player Character Name] you have gained access to your doom."
Update History
|