Weapon Tinkering (Skill): Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Atarax
imported>An Adventurer
m (Redirected page to Weapon Tinkering)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
=== Description ===
#redirect [[Weapon Tinkering]]
Lets you improve the properties of weapons.
 
=== Skill Costs ===
'''Train:''' 4<br>
'''Specialize:''' [[Koga's Essence]]
 
=== Formula ===
([[Focus]] + [[Strength]]) / 2
 
=== Materials ===
{| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
!width="120"|Material
!Modification
|-
|Aquamarine[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.
|-
|Black Garnet[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.
|-
|Emerald[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks.
|-
|Imperial Topaz[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks.
|-
|Jet[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks.
|-
|Red Garnet[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks.
|-
|White Sapphire[[#footnote1|*]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks.
|-
|Brass
|Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.
|-
|Granite
|Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.
|-
|Iron
|Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.
|-
|Mahogany
|Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.
|-
|Oak
|Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.
|-
|Velvet
|Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.
|-
|}
<span id="footnote1">* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.
</span>
 
[[Category:Skill]]
[[Category:Tinkering Skill]]

Latest revision as of 19:52, 28 November 2010

Redirect to: