Talk:Turbine Developers: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>An Adventurer
No edit summary
imported>Kid
(Very confusing - Crowley)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
It's probably unrealistic to pin down exact time periods for when people worked at Turbine, so put any years they are known to have worked at Turbine (preferably AC related) and this will at least give a general idea for the period when a developer was active on AC. --[[User:Tlosk|Tlosk]] 12:54, 5 November 2008 (CST)
{{Post
| Indent = :
| To =
| Text = I was reading a discussion on the AC boards about who exactly is on the dev team. Would it be useful to have a section on the current dev team? We know the team consists of at least Crowley, Django, Frelorn, NoWorries, and Severlin, and we know what most of their positions are. And there are some devs who may still work on AC but do not post often, like Kintani and Speed.
--[[User:An Adventurer|An Adventurer]] 10:48, 14 April 2009 (CDT)
}}


I'd like to suggest an in-game reference section for each dev that has one - knath names, crazed human names, camping mastery/inept chests, and so on. --[[User:An Adventurer|An Adventurer]] 13:01, 5 November 2008 (CST)
----
 
{{Post
| Indent = :
| To =
| Text = I'd like to suggest an in-game reference section for each dev that has one - knath names, crazed human names, camping mastery/inept chests, and so on. --[[User:An Adventurer|An Adventurer]] 13:01, 5 November 2008 (CST)
}}
{{Post
| Indent = ::
| Text = That'd be a good thing to add. --[[User:Tlosk|Tlosk]] 21:00, 7 November 2008 (CST)
}}
 
----
 
{{Post
| Indent = :
| To =
| Text = It's probably unrealistic to pin down exact time periods for when people worked at Turbine, so put any years they are known to have worked at Turbine (preferably AC related) and this will at least give a general idea for the period when a developer was active on AC. --[[User:Tlosk|Tlosk]] 12:54, 5 November 2008 (CST)
}}
 
== Very confusing - Crowley ==
 
Clearly there is Jim Crowley and Dave "Crowley" Javier - Dave being the one that works as producer on Asheron's Call, Jim Crowley being the current CEO of Turbine. This article was VERY confusing because Jim Crowley has NEVER worked on Asheron's Call so I don't know where you guys got the information that he did. And there are no 'in-game references' to him. There is, however, an in-game reference to the AC1 producer Dave "Crowley". Anyways, its fixed and it puzzled me at first.

Latest revision as of 17:51, 18 April 2009

I was reading a discussion on the AC boards about who exactly is on the dev team. Would it be useful to have a section on the current dev team? We know the team consists of at least Crowley, Django, Frelorn, NoWorries, and Severlin, and we know what most of their positions are. And there are some devs who may still work on AC but do not post often, like Kintani and Speed. --An Adventurer 10:48, 14 April 2009 (CDT)



I'd like to suggest an in-game reference section for each dev that has one - knath names, crazed human names, camping mastery/inept chests, and so on. --An Adventurer 13:01, 5 November 2008 (CST)

That'd be a good thing to add. --Tlosk 21:00, 7 November 2008 (CST)



It's probably unrealistic to pin down exact time periods for when people worked at Turbine, so put any years they are known to have worked at Turbine (preferably AC related) and this will at least give a general idea for the period when a developer was active on AC. --Tlosk 12:54, 5 November 2008 (CST)

Very confusing - Crowley

Clearly there is Jim Crowley and Dave "Crowley" Javier - Dave being the one that works as producer on Asheron's Call, Jim Crowley being the current CEO of Turbine. This article was VERY confusing because Jim Crowley has NEVER worked on Asheron's Call so I don't know where you guys got the information that he did. And there are no 'in-game references' to him. There is, however, an in-game reference to the AC1 producer Dave "Crowley". Anyways, its fixed and it puzzled me at first.