Category:Dyeable: Difference between revisions

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{{Related|Crafting|Dyeing}}
When a piece of armor or item of clothing is dyeable, it can have its color altered through [[Dyeing]]. There is no limit to the number of times an item can be dyed, however each time a dye attempt is made, there is a small chance it can fail based on the cooking skill of the dyer. A minor failure will cause a loss of 20 AL, a critical failure a loss of 50 AL. All failures result in discoloration, for metal based armor the piece will turn orange, and cloth and hide based armor will turn pink. A failed item can still be dyed the intended color, however the loss of AL is permanent.
When a piece of armor or item of clothing is dyeable, it can have its color altered through [[Dyeing]]. There is no limit to the number of times an item can be dyed, however each time a dye attempt is made, there is a small chance it can fail based on the cooking skill of the dyer. A minor failure will cause a loss of 20 AL, a critical failure a loss of 50 AL. All failures result in discoloration, for metal based armor the piece will turn orange, and cloth and hide based armor will turn pink. A failed item can still be dyed the intended color, however the loss of AL is permanent.


By default, all loot generated clothing and armor (Not shields) is dyeable. However, only certain quest and NPC crafted equipment is dyeable.
By default, all loot generated clothing and armor (Not shields) is dyeable. However, only certain quest and NPC crafted equipment is dyeable.


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[[Category:Dyeing]]
 
[[Category:Special Property]]
[[Category:Special Property]]

Latest revision as of 11:15, 6 December 2012

Related topics: Crafting, Dyeing

When a piece of armor or item of clothing is dyeable, it can have its color altered through Dyeing. There is no limit to the number of times an item can be dyed, however each time a dye attempt is made, there is a small chance it can fail based on the cooking skill of the dyer. A minor failure will cause a loss of 20 AL, a critical failure a loss of 50 AL. All failures result in discoloration, for metal based armor the piece will turn orange, and cloth and hide based armor will turn pink. A failed item can still be dyed the intended color, however the loss of AL is permanent.

By default, all loot generated clothing and armor (Not shields) is dyeable. However, only certain quest and NPC crafted equipment is dyeable.

Subcategories

This category has the following 2 subcategories, out of 2 total.

S

Pages in category "Dyeable"

The following 200 pages are in this category, out of 374 total.

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