AC2:Tumerok: Difference between revisions
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Introduction
The game's Character Creation screen officially introduces the Tumeroks as being "deeply in tune with the spirits of the world around them. Primal ferocity drives them in battle, making them wild and dangerous foes".
AC1 Origins
The Tumeroks are a tribal, lizard-like race, perfectly suited to Omishan's rainforest climate - however, Omishan is not their original home. The Tumeroks of AC1 called their home world Ezheret-Hazahtu, though they only inhabited the world called Ezheret. Their world was a moon, a satellite to the much larger planet Hazahtu, also called "The Blind Eye" for it appeared to the Tumeroks as a giant, cloudy grey-blue orb. Legend tells that when the eye of Hazahtu loses its occlusion, the Tumeroks will be judged for their stewardship of the world.
Ezheret is hot, humid, and prone to extended periods of foul weather. Gales and hurricanes are frequent, perhaps due to the unusual sparseness of dry land. The Tumerok tribes are spread across myriad archipelagos, separated by hours or days of journey by boat. This partly explains why drumming is so predominant in their culture; since it is difficult to stay in direct daily contact, friends and relations will stand on shores across from each other and pound their drums to communicate across the water. This “drum talking” is also used to stay in contact while riding out inclement weather.
The Tumeroks share Ezheret with the scavenger Drudges, as well as the perpetually warring Banderlings and Mosswarts.
In AC1, the Tumeroks were presented as enemies only, corrupted by the Virindi, wild warriors living in desert regions. In AC2, they are a playable race, allies of the Humans and Lugians, and call the much more suitable continent of Omishan their home.
Style & Classes
- Tumerok Melee
- Classes:
- Tumerok Missile
- Classes:
- Tumerok Magic
Additional Information
Tumerok Names Tumerok names are composed of three parts in a specific order: xuta (tribe) name, given name, and title/role within the xuta, according to the following set of roles:
Tah' - chieftain
Nua - veteran warrior
Awa - warrior
'Itea - archer
Ona - scout
Aua - elder shaman (literally spirit [au] companion [ua])
Auri - shaman (literally spirit [au] summoner [ri])
Rea - hunter
Khe - drum-speaker
Ura - merchant
Puh - outcast or rebel (literally "closed-mouth")
So, for example, if Manu is a warrior (Awa) of the Hea xuta, he is called Hea Manuawa.
The word "tumerok" is not their name for themselves. Tumeroks refer to themselves as Tonk, a sound that has spiritual significance to them. It is not yet known what "tumerok" actually means, although the revulsion with which they react to it suggests it is an insult.