AC2:Tumerok Magic: Difference between revisions
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==Introduction== | ==Introduction== | ||
[[File:TumerokDrums.jpg|right|thumb|300px|Tumerok Drums - Official Turbine Concept Artwork]] | [[File:TumerokDrums.jpg|right|thumb|300px|Tumerok Drums - Official Turbine Concept Artwork]] |
Latest revision as of 14:12, 7 October 2010
[http://www.ac2wiki.de/wiki/index.php?title={{#replace:AC2:Tumerok Magic | _}} This page on AC2Wiki.] |
Introduction
Tumerok mages use rhythmic drumming to call upon lightning to harm their enemies. Tumerok Base Magic tree has many lightning base vigour drains, as well as burning lightning health drains, also a numbing, a bleed and a disease attack.
Despite whether you wield a drum or another weapon, if you are a Tumerok, you will find the Magic tree extremely useful. Tumerok Magic contains the base Heal and vigour heal (Revitalize), which many Tumeroks will find essential skills to have, no matter what other tree they might otherwise specialize in. Here you will also find Tumerok race specific aura buffs: Esprit, and Acumen. Winged Feet provides a weak group run buff, while Wingfoot (yes similar naming) provides the AC2:2/5 self run speed buff.
Thornskin, also quite useful skill, provides a Tumerok with a 2/5 buff that reflects a portion of any attacker's damage, while Interlope can reduce a portion of incoming damage.
From the Tumerok Base Magic skill tree, a character has access to the two specialized classes - the Invoker and the Healer.
If you play either specialized magic class, even if you take no other skills from the base Magic tree, you will want to take, as appropriate while leveling, the Magic Master, Magic Grandmaster, and Magic Paragon skills. These extremely important skills will improve your chance to hit with and defend against magic attacks.
Tumerok Magic Skill Tree
Skills
Skill | Description | Level | Skill Credits |
---|---|---|---|
Magic Master | "Increases the chance to hit with and defend against magic attacks. Each point of this skill increases magic accuracy by 2.4 points and magic evasion by 2 points." | 2 | 1 |
Magic Grandmaster | "Increases the chance to hit with and defend against magic attacks. Each point of this skill increases magic accuracy by 4.4 points and magic evasion by 4 points." | 15 | 3 |
Magic Paragon | "Increases the chance to hit with and defend against magic attacks. Each point of this skill increases magic accuracy by 6.4 points and magic evasion by 6 points. Training in this skill will bar the following skills from being trained: Melee Paragon, Missile Paragon." | 20 | 5 |
Skill | Description | Level | Skill Credits |
---|---|---|---|
Flash | "This skill does significantly more damage when the target is vulnerable. Targets will be more vulnerable when the begin to emit golden rays. This skill cannot be raised via XP. This skill cannot be untrained." | 1 | 0 |
Harm | "A close-range attack. This skill does significantly more damage when the target is vulnerable. Target will be more vulnerable when they begin to emit golden rays. Spend XP to increase the amount of damage done." | 2 | 1 |
Lightning Bolt | "A lightning projectile. Spending XP on this skill increases both the amount of damage done and the amount of vigor lost by the target." | 3 | 1 |
Heal | "A targeted heal. Spending XP on this skill increases the amount of health regained." | 3 | 1 |
Charged Air | "An area-of-effect burning lightning attack. Spending XP on this skill increases both the amount of damage done and the amount of health lost by the target due to the burning lightning. This skill benefits from the Healer Adept skill." | 8 | 1 |
Eye of the storm | "A caster-centered, area-of-effect burning lightning attack. Spending XP on this skill increases both the amount of damage done and the amount of health lost by the target due to the burning lightning." | 8 | 1 |
Wingfoot | "A short, self-targeted run speed increase. Spending XP on this skill increases both the speed boost and the duration." | 8 | 1 |
Revitalize | "A targeted vigor heal. Spending XP on this skll increases the amount of vigor regained." | 8 | 1 |
Thunder Clap | "A lightning area-of-effect attack. Spending XP on this skill increases both the amount of damage done and the amount of vigor lost by the target. This skill benefits from the Healer Adept skill." | 13 | 1 |
Embolism | "A disease attack. Spending XP on this skill increases both the amount of damage done and the amount of vigor lost by the target. This skill benefits from the Healer Adept skill.." | 13 | 1 |
Thronskin | "A self-targeted skill that causes a portion of incoming damage to be reflected back to the attacker. Spending XP on this skill increases the amount of damage reflected." | 13 | 1 |
Esprit | "Lowers the amount of vigor used by the target. Spending XP on this skill decreases the amount of vigor used by the target, and increases the duration." | 13 | 1 |
Splinter Bone | "A bloodletting attack. Spending XP on this skill increases the amount of damage done. This skill benefits from the Healer Adept skill." | 18 | 2 |
Compound Fracture | "A numbing attack. Spending XP on this skill increases the amount of damage done, the duration, and the magnitude of this effect." | 18 | 2 |
Acumen | "Increases damage done by the target. Spending XP on this skill increases both the damage boost and the duration." | 18 | 2 |
Ionize | "A powerful burning lightning attack. Spending XP on this skill increases both the amount of damage done and the health lost by the target due to the burning lightning. This skill benefits from the Invoker Adept skill." | 23 | 2 |
Interlope | "A self-targeted skill that negates some of the damage the user suffers. Spending XP on this skill increases the amount of damage negated." | 23 | 2 |
Winged Feet | "Increases the run speed of the user's nearby fellows. Spending XP on this skill increases both the run speed and the duration." | 23 | 2 |