Ranger Lord Mhoire: Difference between revisions

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{{Quest Summary
{{Quest Summary
  |   Patch Introduced = [[Risks and Rewards]]
  |               Level = Any
  |     Related Quests =
  |   Recommended Level = 150+
|            Updated =  
  |          Quest Type = Fellowship
|
  |           Kill Task =  
  |          Live Image = Corrupted Pyre Oak Live.jpg
  |         Starts With =  
  | Live Image Caption = <center>The Corrupted Pyre Oak</center>
  |          Starts At = The [[Burning Wood]] in the [[Graveyard]]
  |         Quest Type = Solo/Group
  |              Route =  
  |          Kill Task = False
  |       Repeat Timer = 20 Hours
|      Start Location = The [[Burning Wood]] in the [[Graveyard]]
  |   Time to Complete =  
  |              Timer = None
  | Level Restrictions = None
  |   Level Suggestions = 150+
  |          Contracts =  
  |          Contracts =  
|        Item Rewards = [[Mana Forge Key]]
|    Luminance Reward = None
|          MMD Reward = None
|      Max XP Reward = None
|              Titles = Warden of the Burning Wood
|
|  Link Walk Through = True
|          Link Maps = False
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = True
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
}}
== Overview ==
* The [[Corrupted Pyre Oak]] is a rare spawn boss creature found in the [[Burning Wood]] section of the Graveyard that only appears in the nighttime hours (Gloaming to Dawnsong).


== Quest Overview ==
== Walkthrough & Notes ==
The [[Corrupted Pyre Oak]] is a rare spawn boss creature found in the [[Burning Wood]] section of the Graveyard that only appears in the nighttime hours (Gloaming to Dawnsong).
 
 
== Walk Through ==
# Keep a look out for the [[Corrupted Pyre Oak]]. It spawns in the [[Burning Wood]] area of the Graveyard, the valley to the southwest. It is found right near the edge of the Graveyard around 66.5S, 44.8W. Remember that it only spawns during the night and disappears at Dawnsong.  
# Keep a look out for the [[Corrupted Pyre Oak]]. It spawns in the [[Burning Wood]] area of the Graveyard, the valley to the southwest. It is found right near the edge of the Graveyard around 66.5S, 44.8W. Remember that it only spawns during the night and disappears at Dawnsong.  
#* '''Note:''' When it is spawned a [[Corrupted Frost Grave]] will appear in the main section of the Graveyard notifying you that the golem is up.
# If you are lucky enough to be around when he spawns immediately summon reinforcements. It is not easy to fight alone and has a great deal of health.  
# If you are lucky enough to be around when he spawns immediately summon reinforcements. It is not easy to fight alone and has a great deal of health.  
#* The golem spawns with a number of [[Corrupted Pyre Spark]]s that cast level 8 Fire Vulns so it is best to avoid them completely. It also has many of the normal spawns of Pyre Skeletons near it.
#* The golem spawns with a number of [[Corrupted Pyre Spark]]s that cast level 8 Fire Vulns so it is best to avoid them completely. It also has many of the normal spawns of Pyre Skeletons near it.
# The absolute best way to kill it is for archers kill it from afar with using Spectral Bows with Lightning Arrows (Raider Lightning Arrows preferably). Archers should be able to find a spot outside the agro range of the creatures (Sparks and Skeletons) where they can fire on the golem. The Sparks will not defend the golem. Mages should just support the archers and debuff the golem. Melees should also just heal because it is normally too dangerous to jump down into the fray.
# The absolute best way to kill it is for archers kill it from afar with using Spectral Bows with Lightning Arrows (Raider Lightning Arrows preferably). Archers should be able to find a spot outside the agro range of the creatures (Sparks and Skeletons) where they can fire on the golem. The Sparks will not defend the golem. Mages should just support the archers and debuff the golem. Melees should also just heal because it is normally too dangerous to jump down into the fray.
#* The Pyre Oak's most dangerous attacks are fire attacks including Flame Wave and Fire Bomb. When fire vulned these spells do tremendous damage and can even one shot you.
#* The Pyre Oak's most dangerous attacks are fire attacks including Flame Wave and Fire Bomb. When fire vulned these spells do tremendous damage and can even one shot you.
# When the Pyre Oak dies an NPC, [[Ranger Lord Grymar Mhoire]], spawns that hands out [[Lord Grymar Mhoire's Key]]. He only has 10 keys to give. After he hands 10 keys the NPC disappears. You do not need to participate in the fight to get a key. After the NPC disppears a pile of [[Noble Remains]] appears where he was and it remains until Dawnsong.
# When the Pyre Oak dies an NPC, [[Ranger Lord Grymar Mhoire]], spawns that hands out {{Itemlink|Lord Grymar Mhoire's Key}}.
#* The Pyre Oak drops a treasure pile when it dies that has a good chance of having a [[Jester Card]] or [[Ancient Mhoire Coin]] on it.   
# Once you have a key go to the [[Burnt and Twisted Stump]] located just behind the bunker near where the Golem and NPC were at 66.3S, 44.8W.
# Once you have a key go to the [[Burnt and Twisted Stump]] located just behind the bunker near where the Golem and NPC were at 66.3S, 44.8W. Unlock the Stump and loot the [[Ancient Mhoire Coin]]s (3 to 5 coins) and the [[Lord Grymar's Ancient Emblem of Mhoire]] inside. 
# Unlock the Stump and loot your rewards.
#Take the emblem to a [[Arcanum Mana-smith]] at one of the [[Mana Forge]]s for a single use [[Mana Forge Key]] in return.
 
#* There is no timer on picking up in the Emblem and is no longer a timer on turning in the Emblem.
Notes
* When the Corrupted Pyre Oak has spawned, a [[Corrupted Frost Grave]] will appear in the main section of the Graveyard notifying you that the golem is up.
* Ranger Lord Mhoire only gives out a maximum of 10 keys, after which he disappears.
* You do not need to participate in the fight to get a key.
* After the NPC disppears a pile of [[Noble Remains]] appears where he was and it remains until Dawnsong.
* The Pyre Oak drops a treasure pile when it dies that has a good chance of having a [[Jester Card]] or [[Ancient Mhoire Coin]] on it.   


== Items ==  
== Rewards ==
{{Item Table|Caption=Quest Items|Lord Grymar Mhoire's Key|Burnt and Twisted Stump|Lord Grymar's Ancient Emblem of Mhoire}}
{{Rewards Table
|           Quest Task = Speak to [[Ranger Lord Grymar Mhoire]] and loot [[Burnt and Twisted Stump]]
|          Item Reward =
* {{Icon Link|Lord Grymar's Ancient Emblem of Mhoire}} (Give to [[Arcanum Mana-smith]] for a MFK.
* {{Icon Link|Ancient Mhoire Coin}}s (x3-5)
|        Max XP Reward =  |        Percent of Level =  |        Level Cap =
| Repeat Max XP Reward =  | Repeat Percent of Level =  |  Repeat Level Cap =
|    Luminance Reward =
|        Title Reward = Warden of the Burning Wood
}}


{{Item Table|Caption=Rewards|Mana Forge Key|Ancient Mhoire Coin}}
== Images ==
Click image for full size version.
<gallery widths=200px heights=200px perrow=3>
File:Corrupted Pyre Oak Live.jpg|Corrupted Pyre Oak
File:Ranger Lord Grymar Mhoire Live.jpg|Ranger Lord Grymar Mhoire
</gallery>


== Title Rewards ==
== Dialog ==
{{Title Rewards Table
=== Ranger Lord Grymar Mhoire ===
| Table Rows =
:His corrupted forest form destroyed, the spirit of Lord Grymar appears.
{{Title
:Lord Grymar says, "I can linger in this wood for only a short time. Come speak gentlefolk."
| Title = Warden of the Burning Wood
|  Task = Talking to [[Ranger Lord Grymar Mhoire]]
}}
}}


:Ranger Lord Grymar Mhoire tells you, "The corruption of my spirit binds me to these trees. I can feel the burning of the wood as if it was my own flesh."
:Ranger Lord Grymar Mhoire tells you, "You have my thanks for becoming watchers of this wood, however burnt. Take my key and seek my hidden vault. The treasures there are yours."
:Ranger Lord Grymar Mhoire gives you Lord Grymar Mhoire's Key
:Ranger Lord Grymar Mhoire tells you, "I thank you for your skill and bravery."
:Ranger Lord Grymar Mhoire bestows to you the title "Warden of the Burning Wood."


=== Giving Lord Grymar's Ancient Emblem of Mhoire to Arcanum Mana-smith ===
:You allow Arcanum Mana-smith to examine your Lord Grymar's Ancient Emblem of Mhoire.
:You hand over 1 of your Lord Grymar's Ancient Emblem of Mhoires.
:Arcanum Mana-smith tells you, "Here's an interesting bit of information for you.  Mhoire had his family's emblems infused with a small bit of mana - enough that I can use it in the forges successfully.  I'll give you a key - one of the special keys, not my normal keys - in thanks."
:Arcanum Mana-smith gives you Mana Forge Key.


== Lore & Dialog ==
== Update History ==
{{Update History|
[[Risks and Rewards]]
* Quest introduced.


'''Upon death of the Corrupted Pyre Oak:'''<br>
[[Gears of Change]]
<font color=green>His corrupted forest form destroyed, the spirit of Lord Grymar appears.<br>
* Repeat timer of 13 days (Emblem hand in) removed.
Lord Grymar says, "I can linger in this wood for only a short time. Come speak gentlefolk."</font><br>
}}
----
'''Upon speaking with the NPC:'''<br>
<font color=darkgoldenrod>Ranger Lord Grymar Mhoire tells you, "The corruption of my spirit binds me to these trees. I can feel the burning of the wood as if it was my own flesh."<br>
Ranger Lord Grymar Mhoire tells you, "You have my thanks for becoming watchers of this wood, however burnt. Take my key and seek my hidden vault. The treasures there are yours."</font><br>
<font color=green>Ranger Lord Grymar Mhoire gives you Lord Grymar Mhoire's Key</font><br>
<font color=darkgoldenrod>Ranger Lord Grymar Mhoire tells you, "I thank you for your skill and bravery."</font><br>
<font color=green>Ranger Lord Grymar Mhoire bestows to you the title "Warden of the Burning Wood."</font><br>
----
'''After several keys have been given out:'''<br>
<font color=darkgoldenrod>Ranger Lord Grymar Mhoire tells you, "I am sorry hero, but I have no more keys to give."</font><br>
----
'''Handing the Emblem to an Arcanum Mana-smith:'''<br>
<font color="green">You allow Arcanum Mana-smith to examine your Lord Grymar's Ancient Emblem of Mhoire.<br></font>
<font color="green">You hand over 1 of your Lord Grymar's Ancient Emblem of Mhoires.<br></font>
<font color="darkgoldenrod">Arcanum Mana-smith tells you, "Here's an interesting bit of information for you.  Mhoire had his family's emblems infused with a small bit of mana - enough that I can use it in the forges successfully. I'll give you a key - one of the special keys, not my normal keys - in thanks."<br></font>
<font color="green">Arcanum Mana-smith gives you Mana Forge Key.<br></font>

Latest revision as of 13:47, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Ranger Lord Mhoire
Level: Any
Rec. Level: 150+
Type: Fellowship
Starts At: The Burning Wood in the Graveyard
Repeat: 20 Hours

Overview

  • The Corrupted Pyre Oak is a rare spawn boss creature found in the Burning Wood section of the Graveyard that only appears in the nighttime hours (Gloaming to Dawnsong).

Walkthrough & Notes

  1. Keep a look out for the Corrupted Pyre Oak. It spawns in the Burning Wood area of the Graveyard, the valley to the southwest. It is found right near the edge of the Graveyard around 66.5S, 44.8W. Remember that it only spawns during the night and disappears at Dawnsong.
  2. If you are lucky enough to be around when he spawns immediately summon reinforcements. It is not easy to fight alone and has a great deal of health.
    • The golem spawns with a number of Corrupted Pyre Sparks that cast level 8 Fire Vulns so it is best to avoid them completely. It also has many of the normal spawns of Pyre Skeletons near it.
  3. The absolute best way to kill it is for archers kill it from afar with using Spectral Bows with Lightning Arrows (Raider Lightning Arrows preferably). Archers should be able to find a spot outside the agro range of the creatures (Sparks and Skeletons) where they can fire on the golem. The Sparks will not defend the golem. Mages should just support the archers and debuff the golem. Melees should also just heal because it is normally too dangerous to jump down into the fray.
    • The Pyre Oak's most dangerous attacks are fire attacks including Flame Wave and Fire Bomb. When fire vulned these spells do tremendous damage and can even one shot you.
  4. When the Pyre Oak dies an NPC, Ranger Lord Grymar Mhoire, spawns that hands out Lord Grymar Mhoire's Key.
  5. Once you have a key go to the Burnt and Twisted Stump located just behind the bunker near where the Golem and NPC were at 66.3S, 44.8W.
  6. Unlock the Stump and loot your rewards.

Notes

  • When the Corrupted Pyre Oak has spawned, a Corrupted Frost Grave will appear in the main section of the Graveyard notifying you that the golem is up.
  • Ranger Lord Mhoire only gives out a maximum of 10 keys, after which he disappears.
  • You do not need to participate in the fight to get a key.
  • After the NPC disppears a pile of Noble Remains appears where he was and it remains until Dawnsong.
  • The Pyre Oak drops a treasure pile when it dies that has a good chance of having a Jester Card or Ancient Mhoire Coin on it.

Rewards

Speak to Ranger Lord Grymar Mhoire and loot Burnt and Twisted Stump
Titles: Warden of the Burning Wood
Items:

Images

Click image for full size version.

Dialog

Ranger Lord Grymar Mhoire

His corrupted forest form destroyed, the spirit of Lord Grymar appears.
Lord Grymar says, "I can linger in this wood for only a short time. Come speak gentlefolk."
Ranger Lord Grymar Mhoire tells you, "The corruption of my spirit binds me to these trees. I can feel the burning of the wood as if it was my own flesh."
Ranger Lord Grymar Mhoire tells you, "You have my thanks for becoming watchers of this wood, however burnt. Take my key and seek my hidden vault. The treasures there are yours."
Ranger Lord Grymar Mhoire gives you Lord Grymar Mhoire's Key
Ranger Lord Grymar Mhoire tells you, "I thank you for your skill and bravery."
Ranger Lord Grymar Mhoire bestows to you the title "Warden of the Burning Wood."

Giving Lord Grymar's Ancient Emblem of Mhoire to Arcanum Mana-smith

You allow Arcanum Mana-smith to examine your Lord Grymar's Ancient Emblem of Mhoire.
You hand over 1 of your Lord Grymar's Ancient Emblem of Mhoires.
Arcanum Mana-smith tells you, "Here's an interesting bit of information for you. Mhoire had his family's emblems infused with a small bit of mana - enough that I can use it in the forges successfully. I'll give you a key - one of the special keys, not my normal keys - in thanks."
Arcanum Mana-smith gives you Mana Forge Key.

Update History

Risks and Rewards

  • Quest introduced.

Gears of Change

  • Repeat timer of 13 days (Emblem hand in) removed.