Alchemy Gems: Difference between revisions

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{{Related|Crafting|Alchemy|Alchemy Items|:Category:Alchemy|:Category:Alchemy Recipe|:Category:Alchemy Guide|Gems}}
{{Related|Crafting|:Category:Alchemy}}
 
{{Intro
| Patch Introduced = [[Into the Darkness]]
|  Related Quests =
|          Updated = [[Visions in the Darkness]], [[Dance of the Dead]], [[Gaining Ground]]
}}


{{Exemplar ToC|Crafting}}
{{Exemplar ToC|Crafting}}


== Overview ==
Introduced in the [[Into the Darkness]] event, '''Alchemy Gems''', which offer an alternative to Life Magic buffs, were created as a result of [[Hiro, Arcanum Artificer]]'s research, with a little help from Ciandra. The process is described in [[The New Alchemy]]. Creation uses [[Alchemy]]. Creation is a standard crafting skill check. After crafted, the gems can be given and traded.


'''Alchemy Gems''', which offer an alternative to Life Magic buffs, were created as a result of [[Hiro, Arcanum Artificer]]'s research, with a little help from Ciandra. The process is described in [[The New Alchemy]]. Creation uses [[Alchemy]]. Creation is a standard crafting skill check. After crafted, the gems can be given and traded.
Life protection gems can also be acquired through certain quests. See [[Spell Gems]] for a list.


{{Item Table|Caption=Texts|The New Alchemy}}
== Crafting Steps ==
The ingame text, [[The New Alchemy]], also lists lists the steps necessary to make Alchemy Gems.


== Crafting Steps ==
=== Creating the Aqua Vitae (Living Water) ===
=== Creating the Aqua Vitae (Living Water) ===
# Obtain a [[Crucible]] from [[Archmage Zarri ibn Khaybi]] in [[Xarabydun]] at 41.9S, 16.2E
# Obtain a [[Crucible]] from [[Archmage Zarri ibn Khaybi]] in [[Xarabydun]] at 41.9S, 16.2E
Line 68: Line 62:
#: The Herb determines the level of the spell
#: The Herb determines the level of the spell
#: <font color=green>You add the [herb] to the mixture, successfully predicting the correct timing.</font>
#: <font color=green>You add the [herb] to the mixture, successfully predicting the correct timing.</font>
#::[[Eyebright]] - Level III - Gem of Lesser <Life Buff> - Difficulty At 50%: 125
#::[[Eyebright]] - Level III - [[#Lesser Alchemy Gems (Level III)|Lesser Alchemy Gems]] - Final Crafting Difficulty At 50%: 125
#::[[Henbane]] - Level IV - Gem of <Life Buff> - Difficulty At 50%: 175
#::[[Henbane]] - Level IV - [[#Alchemy Gems (Level IV)|Alchemy Gems]] - Final Crafting Difficulty At 50%: 175
#::[[Amaranth]] - Level V - Gem of Improved <Life Buff> - Difficulty At 50%: 225
#::[[Amaranth]] - Level V - [[#Improved Alchemy Gems (Level V)|Improved Alchemy Gems]] - Final Crafting Difficulty At 50%: 225
#::[[Frankincense]] - Level VI - Gem of Greater <Life Buff> - Difficulty At 50%: 275
#::[[Frankincense]] - Level VI - [[#Greater Alchemy Gems (Level VI)|Greater Alchemy Gems]] - Final Crafting Difficulty At 50%: 275
#::[[Hyssop]] - Level VII - [[Adept's Gem]] of <Life Buff> - Difficulty At 50%: 325
#::[[Hyssop]] - Level VII - [[#Adept's Alchemy Gems (Level VII)|Adept's Alchemy Gems]] - Final Crafting Difficulty At 50%: 325
# Use [[Aqua Vitae]] on the Potion and Herb Crucible to create a Treated Potion and Herb Crucible
# Use [[Aqua Vitae]] on the Potion and Herb Crucible to create a Treated Potion and Herb Crucible
#: <font color=green>You add the aqua vitae to the mix, the formula bubbles and appears ready for application to a crushed powder.</font>
#: <font color=green>You add the aqua vitae to the mix, the formula bubbles and appears ready for application to a crushed powder.</font>
# Use the Treated Potion and Herb Crucible on a Powdered Gem to create a spell gem
# Use the Treated Potion and Herb Crucible on a Powdered Gem to create '''two''' Alchemy Gems.
#: <font color=green>The powder congeals into a gem-like substance. The process is a success!</font>
#: <font color=green>The powder congeals into a gem-like substance. The process is a success!</font>
#: '''Note:''' If you fail the skill check, your mixture will be destroyed.
 
#:: <font color=green>You fail to time the cibation correctly and fail the process.<br>You fail to surmise the correct time for cibation and ruin the mixture.</font>
:'''Failing any of the skill checks destroys the mixture.'''
::<font color=green>You fail to time the cibation correctly and fail the process.
::You fail to surmise the correct time for cibation and ruin the mixture.
::The process was an utter failure, leaving you with a messy mass of mush to show for your efforts.</font>


==== Lesser Alchemy Gems (Level III) ====
==== Lesser Alchemy Gems (Level III) ====
Line 465: Line 462:
|}
|}


== Notes ==
== Update History ==
* In the [[Visions in the Darkness]] event, alchemy gems were updated and can now be stacked up to 25.
{{Update History|
* In the [[Dance of the Dead]] event, level VII alchemy gems were introduced.
 
* In the [[Gaining Ground]] event, the following updates were made:
[[Visions in the Darkness]]
** Stack size for Aqua Vitae increased from 125 to ???.
* Alchemy gems can now be stacked up to 25.
** Making alchemy protection gems now yields twice as many.
 
** Pyreal now creates 3x the Aqua Vitae as it did before:
[[Dance of the Dead]]
*: Pyreal Motes now create 15 Aqua Vitae instead of 5.
* Level VII alchemy gems added.
*: Pyreal Slivers now create 30 Aqua Vitae instead of 10.
*: Pyreal Nuggets now create 75-90 Aqua Vitae instead of 25-30.
*: Pyreal Bars now create 150-165 Aqua Vitae instead 50-55.
*: Quality Ingots now create 375 Aqua Vitae instead 125.


* Life Buff Gems can also be obtained by the following quests:
[[Gaining Ground]]
** [[Gift Box Quest]] - Level VI Protection Gems, for example the [[Fire Protection Gem]]
* Stack size for Aqua Vitae increased from 125 to ???.
** [[Aerbax's Prodigal Harbinger]] - Over Level 8 Protection Gems (reduces damage by 80%), for example the [[Gem of Harbinger's Flame Barrier]]
* Making alchemy protection gems now yields twice as many.
* Pyreal now creates 3x the Aqua Vitae as it did before:
** Pyreal Motes now create 15 Aqua Vitae instead of 5.
** Pyreal Slivers now create 30 Aqua Vitae instead of 10.
** Pyreal Nuggets now create 75-90 Aqua Vitae instead of 25-30.
** Pyreal Bars now create 150-165 Aqua Vitae instead 50-55.
** Quality Ingots now create 375 Aqua Vitae instead 125.
}}


[[Category:Alchemy]]
[[Category:Alchemy Guides]]
[[Category:Alchemy Recipe]]
[[Category:Crafting Guide]]
[[Category:Alchemy Guide]]
[[Category:Game Concept]]

Latest revision as of 13:12, 6 January 2015

Related topics: Crafting, Category:Alchemy

Introduced in the Into the Darkness event, Alchemy Gems, which offer an alternative to Life Magic buffs, were created as a result of Hiro, Arcanum Artificer's research, with a little help from Ciandra. The process is described in The New Alchemy. Creation uses Alchemy. Creation is a standard crafting skill check. After crafted, the gems can be given and traded.

Life protection gems can also be acquired through certain quests. See Spell Gems for a list.

Crafting Steps

The ingame text, The New Alchemy, also lists lists the steps necessary to make Alchemy Gems.

Creating the Aqua Vitae (Living Water)

  1. Obtain a Crucible from Archmage Zarri ibn Khaybi in Xarabydun at 41.9S, 16.2E
    Route: From the Town Network, take the west (Gharu'ndim) wing to Xarabydun.
  2. Use Concentrated Aqua Incanta on a Pyreal Mote, Pyreal Sliver, Pyreal Nugget, Pyreal Bar or Quality Pyreal Ingot to create different amounts of Aqua Vitae.
    The pyreal dissolves in the aqua incanta enhancing the magic.
Alchemy Item Use On Item To Produce Difficulty
At 50%
Concentrated Aqua Incanta Pyreal Mote Aqua Vitae x15 50
Concentrated Aqua Incanta Pyreal Sliver Aqua Vitae x30 60
Concentrated Aqua Incanta Pyreal Nugget Aqua Vitae x75-90 70
Concentrated Aqua Incanta Pyreal Bar Aqua Vitae x150-165 80
Concentrated Aqua Incanta Quality Ingot Aqua Vitae x375 ??? <=150

Creating the Mixtures to use with the Aqua Vitae

  1. Use the Crucible on different Spell Potions to create a Crucible with Potion
    The potion and the later added Powdered Gem determine the spell type (see Table below)
    You add the potion to the crucible.
  2. Use the Crucible with Potion on a Herb to create a Potion and Herb Crucible
    The Herb determines the level of the spell
    You add the [herb] to the mixture, successfully predicting the correct timing.
    Eyebright - Level III - Lesser Alchemy Gems - Final Crafting Difficulty At 50%: 125
    Henbane - Level IV - Alchemy Gems - Final Crafting Difficulty At 50%: 175
    Amaranth - Level V - Improved Alchemy Gems - Final Crafting Difficulty At 50%: 225
    Frankincense - Level VI - Greater Alchemy Gems - Final Crafting Difficulty At 50%: 275
    Hyssop - Level VII - Adept's Alchemy Gems - Final Crafting Difficulty At 50%: 325
  3. Use Aqua Vitae on the Potion and Herb Crucible to create a Treated Potion and Herb Crucible
    You add the aqua vitae to the mix, the formula bubbles and appears ready for application to a crushed powder.
  4. Use the Treated Potion and Herb Crucible on a Powdered Gem to create two Alchemy Gems.
    The powder congeals into a gem-like substance. The process is a success!
Failing any of the skill checks destroys the mixture.
You fail to time the cibation correctly and fail the process.
You fail to surmise the correct time for cibation and ruin the mixture.
The process was an utter failure, leaving you with a messy mass of mush to show for your efforts.

Lesser Alchemy Gems (Level III)

Alchemy Gem Step 1 Step 2 Step 3 Step 4
Gem of Lesser Protection + = + = + = + =
Gem of Lesser Piercing Protection + = + = + = + =
Gem of Lesser Blade Protection + = + = + = + =
Gem of Lesser Bludgeon Protection + = + = + = + =
Gem of Lesser Acid Protection + = + = + = + =
Gem of Lesser Cold Protection + = + = + = + =
Gem of Lesser Fire Protection + = + = + = + =
Gem of Lesser Lightning Protection + = + = + = + =
Gem of Lesser Regeneration + = + = + = + =
Gem of Lesser Rejuvenation + = + = + = + =
Gem of Lesser Mana Renewal + = + = + = + =

Alchemy Gems (Level IV)

Alchemy Gem Step 1 Step 2 Step 3 Step 4
Gem of Protection + = + = + = + =
Gem of Piercing Protection + = + = + = + =
Gem of Blade Protection + = + = + = + =
Gem of Bludgeon Protection + = + = + = + =
Gem of Acid Protection + = + = + = + =
Gem of Cold Protection + = + = + = + =
Gem of Fire Protection + = + = + = + =
Gem of Lightning Protection + = + = + = + =
Gem of Regeneration + = + = + = + =
Gem of Rejuvenation + = + = + = + =
Gem of Mana Renewal + = + = + = + =

Improved Alchemy Gems (Level V)

Alchemy Gem Step 1 Step 2 Step 3 Step 4
Gem of Improved Protection + = + = + = + =
Gem of Improved Piercing Protection + = + = + = + =
Gem of Improved Blade Protection + = + = + = + =
Gem of Improved Bludgeon Protection + = + = + = + =
Gem of Improved Acid Protection + = + = + = + =
Gem of Improved Cold Protection + = + = + = + =
Gem of Improved Fire Protection + = + = + = + =
Gem of Improved Lightning Protection + = + = + = + =
Gem of Improved Regeneration + = + = + = + =
Gem of Improved Rejuvenation + = + = + = + =
Gem of Improved Mana Renewal + = + = + = + =

Greater Alchemy Gems (Level VI)

Alchemy Gem Step 1 Step 2 Step 3 Step 4
Gem of Greater Protection + = + = + = + =
Gem of Greater Piercing Protection + = + = + = + =
Gem of Greater Blade Protection + = + = + = + =
Gem of Greater Bludgeon Protection + = + = + = + =
Gem of Greater Acid Protection + = + = + = + =
Gem of Greater Cold Protection + = + = + = + =
Gem of Greater Fire Protection + = + = + = + =
Gem of Greater Lightning Protection + = + = + = + =
Gem of Greater Regeneration + = + = + = + =
Gem of Greater Rejuvenation + = + = + = + =
Gem of Greater Mana Renewal + = + = + = + =

Adept's Alchemy Gems (Level VII)

Alchemy Gem Step 1 Step 2 Step 3 Step 4
Adept's Gem of Protection + = + = + = + =
Adept's Gem of Piercing Protection + = + = + = + =
Adept's Gem of Blade Protection + = + = + = + =
Adept's Gem of Bludgeon Protection + = + = + = + =
Adept's Gem of Acid Protection + = + = + = + =
Adept's Gem of Cold Protection + = + = + = + =
Adept's Gem of Fire Protection + = + = + = + =
Adept's Gem of Lightning Protection + = + = + = + =
Adept's Gem of Regeneration + = + = + = + =
Adept's Gem of Rejuvenation + = + = + = + =
Adept's Gem of Mana Renewal + = + = + = + =

Update History


Visions in the Darkness

  • Alchemy gems can now be stacked up to 25.

Dance of the Dead

  • Level VII alchemy gems added.

Gaining Ground

  • Stack size for Aqua Vitae increased from 125 to ???.
  • Making alchemy protection gems now yields twice as many.
  • Pyreal now creates 3x the Aqua Vitae as it did before:
    • Pyreal Motes now create 15 Aqua Vitae instead of 5.
    • Pyreal Slivers now create 30 Aqua Vitae instead of 10.
    • Pyreal Nuggets now create 75-90 Aqua Vitae instead of 25-30.
    • Pyreal Bars now create 150-165 Aqua Vitae instead 50-55.
    • Quality Ingots now create 375 Aqua Vitae instead 125.