Alchemy Gems: Difference between revisions
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{{Related|Crafting | {{Related|Crafting|:Category:Alchemy}} | ||
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{{Exemplar ToC|Crafting}} | {{Exemplar ToC|Crafting}} | ||
Introduced in the [[Into the Darkness]] event, '''Alchemy Gems''', which offer an alternative to Life Magic buffs, were created as a result of [[Hiro, Arcanum Artificer]]'s research, with a little help from Ciandra. The process is described in [[The New Alchemy]]. Creation uses [[Alchemy]]. Creation is a standard crafting skill check. After crafted, the gems can be given and traded. | |||
Life protection gems can also be acquired through certain quests. See [[Spell Gems]] for a list. | |||
== Crafting Steps == | |||
The ingame text, [[The New Alchemy]], also lists lists the steps necessary to make Alchemy Gems. | |||
=== Creating the Aqua Vitae (Living Water) === | === Creating the Aqua Vitae (Living Water) === | ||
# Obtain a [[Crucible]] from [[Archmage Zarri ibn Khaybi]] in [[Xarabydun]] at 41.9S, 16.2E | # Obtain a [[Crucible]] from [[Archmage Zarri ibn Khaybi]] in [[Xarabydun]] at 41.9S, 16.2E | ||
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#: The Herb determines the level of the spell | #: The Herb determines the level of the spell | ||
#: <font color=green>You add the [herb] to the mixture, successfully predicting the correct timing.</font> | #: <font color=green>You add the [herb] to the mixture, successfully predicting the correct timing.</font> | ||
#::[[Eyebright]] - Level III - | #::[[Eyebright]] - Level III - [[#Lesser Alchemy Gems (Level III)|Lesser Alchemy Gems]] - Final Crafting Difficulty At 50%: 125 | ||
#::[[Henbane]] - Level IV - | #::[[Henbane]] - Level IV - [[#Alchemy Gems (Level IV)|Alchemy Gems]] - Final Crafting Difficulty At 50%: 175 | ||
#::[[Amaranth]] - Level V - | #::[[Amaranth]] - Level V - [[#Improved Alchemy Gems (Level V)|Improved Alchemy Gems]] - Final Crafting Difficulty At 50%: 225 | ||
#::[[Frankincense]] - Level VI - | #::[[Frankincense]] - Level VI - [[#Greater Alchemy Gems (Level VI)|Greater Alchemy Gems]] - Final Crafting Difficulty At 50%: 275 | ||
#::[[Hyssop]] - Level VII - [[Adept's | #::[[Hyssop]] - Level VII - [[#Adept's Alchemy Gems (Level VII)|Adept's Alchemy Gems]] - Final Crafting Difficulty At 50%: 325 | ||
# Use [[Aqua Vitae]] on the Potion and Herb Crucible to create a Treated Potion and Herb Crucible | # Use [[Aqua Vitae]] on the Potion and Herb Crucible to create a Treated Potion and Herb Crucible | ||
#: <font color=green>You add the aqua vitae to the mix, the formula bubbles and appears ready for application to a crushed powder.</font> | #: <font color=green>You add the aqua vitae to the mix, the formula bubbles and appears ready for application to a crushed powder.</font> | ||
# Use the Treated Potion and Herb Crucible on a Powdered Gem to create | # Use the Treated Potion and Herb Crucible on a Powdered Gem to create '''two''' Alchemy Gems. | ||
#: <font color=green>The powder congeals into a gem-like substance. The process is a success!</font> | #: <font color=green>The powder congeals into a gem-like substance. The process is a success!</font> | ||
:'''Failing any of the skill checks destroys the mixture.''' | |||
::<font color=green>You fail to time the cibation correctly and fail the process. | |||
::You fail to surmise the correct time for cibation and ruin the mixture. | |||
::The process was an utter failure, leaving you with a messy mass of mush to show for your efforts.</font> | |||
==== Lesser Alchemy Gems (Level III) ==== | ==== Lesser Alchemy Gems (Level III) ==== | ||
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== | == Update History == | ||
{{Update History| | |||
* | [[Visions in the Darkness]] | ||
* Alchemy gems can now be stacked up to 25. | |||
[[Dance of the Dead]] | |||
* Level VII alchemy gems added. | |||
* | [[Gaining Ground]] | ||
** | * Stack size for Aqua Vitae increased from 125 to ???. | ||
** | * Making alchemy protection gems now yields twice as many. | ||
* Pyreal now creates 3x the Aqua Vitae as it did before: | |||
** Pyreal Motes now create 15 Aqua Vitae instead of 5. | |||
** Pyreal Slivers now create 30 Aqua Vitae instead of 10. | |||
** Pyreal Nuggets now create 75-90 Aqua Vitae instead of 25-30. | |||
** Pyreal Bars now create 150-165 Aqua Vitae instead 50-55. | |||
** Quality Ingots now create 375 Aqua Vitae instead 125. | |||
}} | |||
[[Category:Alchemy | [[Category:Alchemy Guides]] | ||
Latest revision as of 13:12, 6 January 2015
Related topics: Crafting, Category:Alchemy
Introduced in the Into the Darkness event, Alchemy Gems, which offer an alternative to Life Magic buffs, were created as a result of Hiro, Arcanum Artificer's research, with a little help from Ciandra. The process is described in The New Alchemy. Creation uses Alchemy. Creation is a standard crafting skill check. After crafted, the gems can be given and traded.
Life protection gems can also be acquired through certain quests. See Spell Gems for a list.
Crafting Steps
The ingame text, The New Alchemy, also lists lists the steps necessary to make Alchemy Gems.
Creating the Aqua Vitae (Living Water)
- Obtain a Crucible from Archmage Zarri ibn Khaybi in Xarabydun at 41.9S, 16.2E
- Route: From the Town Network, take the west (Gharu'ndim) wing to Xarabydun.
- Use Concentrated Aqua Incanta on a Pyreal Mote, Pyreal Sliver, Pyreal Nugget, Pyreal Bar or Quality Pyreal Ingot to create different amounts of Aqua Vitae.
- The pyreal dissolves in the aqua incanta enhancing the magic.
Alchemy Item Use On Item To Produce Difficulty
At 50%Concentrated Aqua Incanta Pyreal Mote Aqua Vitae x15 50 Concentrated Aqua Incanta Pyreal Sliver Aqua Vitae x30 60 Concentrated Aqua Incanta Pyreal Nugget Aqua Vitae x75-90 70 Concentrated Aqua Incanta Pyreal Bar Aqua Vitae x150-165 80 Concentrated Aqua Incanta Quality Ingot Aqua Vitae x375 ??? <=150
Creating the Mixtures to use with the Aqua Vitae
- Use the Crucible on different Spell Potions to create a Crucible with Potion
- The potion and the later added Powdered Gem determine the spell type (see Table below)
- You add the potion to the crucible.
- Use the Crucible with Potion on a Herb to create a Potion and Herb Crucible
- The Herb determines the level of the spell
- You add the [herb] to the mixture, successfully predicting the correct timing.
- Eyebright - Level III - Lesser Alchemy Gems - Final Crafting Difficulty At 50%: 125
- Henbane - Level IV - Alchemy Gems - Final Crafting Difficulty At 50%: 175
- Amaranth - Level V - Improved Alchemy Gems - Final Crafting Difficulty At 50%: 225
- Frankincense - Level VI - Greater Alchemy Gems - Final Crafting Difficulty At 50%: 275
- Hyssop - Level VII - Adept's Alchemy Gems - Final Crafting Difficulty At 50%: 325
- Use Aqua Vitae on the Potion and Herb Crucible to create a Treated Potion and Herb Crucible
- You add the aqua vitae to the mix, the formula bubbles and appears ready for application to a crushed powder.
- Use the Treated Potion and Herb Crucible on a Powdered Gem to create two Alchemy Gems.
- The powder congeals into a gem-like substance. The process is a success!
- Failing any of the skill checks destroys the mixture.
- You fail to time the cibation correctly and fail the process.
- You fail to surmise the correct time for cibation and ruin the mixture.
- The process was an utter failure, leaving you with a messy mass of mush to show for your efforts.
Lesser Alchemy Gems (Level III)
Alchemy Gem Step 1 Step 2 Step 3 Step 4 Gem of Lesser Protection + = + = + = + = Gem of Lesser Piercing Protection + = + = + = + = Gem of Lesser Blade Protection + = + = + = + = Gem of Lesser Bludgeon Protection + = + = + = + = Gem of Lesser Acid Protection + = + = + = + = Gem of Lesser Cold Protection + = + = + = + = Gem of Lesser Fire Protection + = + = + = + = Gem of Lesser Lightning Protection + = + = + = + = Gem of Lesser Regeneration + = + = + = + = Gem of Lesser Rejuvenation + = + = + = + = Gem of Lesser Mana Renewal + = + = + = + =
Alchemy Gems (Level IV)
Alchemy Gem Step 1 Step 2 Step 3 Step 4 Gem of Protection + = + = + = + = Gem of Piercing Protection + = + = + = + = Gem of Blade Protection + = + = + = + = Gem of Bludgeon Protection + = + = + = + = Gem of Acid Protection + = + = + = + = Gem of Cold Protection + = + = + = + = Gem of Fire Protection + = + = + = + = Gem of Lightning Protection + = + = + = + = Gem of Regeneration + = + = + = + = Gem of Rejuvenation + = + = + = + = Gem of Mana Renewal + = + = + = + =
Improved Alchemy Gems (Level V)
Alchemy Gem Step 1 Step 2 Step 3 Step 4 Gem of Improved Protection + = + = + = + = Gem of Improved Piercing Protection + = + = + = + = Gem of Improved Blade Protection + = + = + = + = Gem of Improved Bludgeon Protection + = + = + = + = Gem of Improved Acid Protection + = + = + = + = Gem of Improved Cold Protection + = + = + = + = Gem of Improved Fire Protection + = + = + = + = Gem of Improved Lightning Protection + = + = + = + = Gem of Improved Regeneration + = + = + = + = Gem of Improved Rejuvenation + = + = + = + = Gem of Improved Mana Renewal + = + = + = + =
Greater Alchemy Gems (Level VI)
Alchemy Gem Step 1 Step 2 Step 3 Step 4 Gem of Greater Protection + = + = + = + = Gem of Greater Piercing Protection + = + = + = + = Gem of Greater Blade Protection + = + = + = + = Gem of Greater Bludgeon Protection + = + = + = + = Gem of Greater Acid Protection + = + = + = + = Gem of Greater Cold Protection + = + = + = + = Gem of Greater Fire Protection + = + = + = + = Gem of Greater Lightning Protection + = + = + = + = Gem of Greater Regeneration + = + = + = + = Gem of Greater Rejuvenation + = + = + = + = Gem of Greater Mana Renewal + = + = + = + =
Adept's Alchemy Gems (Level VII)
Alchemy Gem Step 1 Step 2 Step 3 Step 4 Adept's Gem of Protection + = + = + = + = Adept's Gem of Piercing Protection + = + = + = + = Adept's Gem of Blade Protection + = + = + = + = Adept's Gem of Bludgeon Protection + = + = + = + = Adept's Gem of Acid Protection + = + = + = + = Adept's Gem of Cold Protection + = + = + = + = Adept's Gem of Fire Protection + = + = + = + = Adept's Gem of Lightning Protection + = + = + = + = Adept's Gem of Regeneration + = + = + = + = Adept's Gem of Rejuvenation + = + = + = + = Adept's Gem of Mana Renewal + = + = + = + =
Update History
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