Game Mechanics: Difference between revisions
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{{Related|:Category:Game Mechanic}} | {{Related|:Category:Game Mechanic}} | ||
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==Death and Vitae== | ==Death and Vitae== | ||
* [[Death Penalty]] | * [[Death Penalty]] | ||
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* [[Item Decay]] | * [[Item Decay]] | ||
* Item [[:Category:Special Property|Special Properties]] | * Item [[:Category:Special Property|Special Properties]] | ||
* [[Loot | * [[Loot]] | ||
** [[Loot/Stats]] | |||
** [[Loot/Spell Distribution]] | ** [[Loot/Spell Distribution]] | ||
* [[Mana Stones]] | * [[Mana Stones]] | ||
* [[Uninscription Stone]]s | * [[Uninscription Stone]]s | ||
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* [[Quest Type]] | * [[Quest Type]] | ||
==Internal Game Mechanics== | |||
* [[Weenie Properties]] | |||
[[Category:Game Mechanic]] | [[Category:Game Mechanic]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Latest revision as of 08:58, 18 June 2019
Related topics: Category:Game Mechanic
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances and Fellowships
Attributes and Skills
- Attribute Costs
- Skill Costs
- Skill Checks
- Skill Credits
- Level Costs
- Attribute and Skill Redistribution