Quickness: Difference between revisions

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imported>Tlosk
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imported>Arkalor
(Redirected page to Attributes#Quickness)
 
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== Description ==
#REDIRECT[[Attributes#Quickness]]
Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.
 
== Skills Affected By Quickness ==
{| style="text-align:left;" cellpadding="3" cellspacing="0" border="1"
!width="150"|Skill
!width="200"|Formula
|-
|[[Dagger_(Skill)|Dagger]]
|(Quickness + Coordination) / 3
|-
|[[Melee Defense_(Skill)|Melee Defense]]
|(Coordination + Quickness) / 3
|-
|[[Missile Defense_(Skill)|Missile Defense]]
|(Coordination + Quickness) / 5
|-
|[[Run_(Skill)|Run]]
|Quickness
|-
|}
 
== [[Spell Stacking]] ==
 
{|border=1 cellpadding=3 cellspacing=0
|+'''Spells stack vertically and override horizontally.'''
| +50 || [[Bobo's Quickening]]
| +45 || [[Quickness Other Incantation]]
| +40 || [[Hastening]]
| +35 || [[Quickness Self VI]]
| +30 || [[Quickness Self V]]
|-
| +20 || [[Epic Quickness]]
| +15 || [[Major Quickness]]
| +10 || [[Moderate Quickness]]
| +5 || [[Minor Quickness]]
| ||
|-
| +3 || [[Dark Reflexes]]
| ||
| ||
| ||
| ||
|-
| +250 || [[Prodigal Quickness]]
| ||
| ||
| ||
| ||
|-
|}
 
 
[[Category:Game Concept]]
[[Category:Attribute]]

Latest revision as of 06:57, 19 September 2015