Fletching: Difference between revisions

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See [[Ammunition]]
{{Related|Skills|Crafting}}


See [[Alchemy]] for oil recipes.
{{Exemplar ToC|Crafting}}
{|{{Format|Panel}}
!bgcolor=#1A9B00 colspan=2| {{Icon|Fletching}} <big>Fletching</big>
|-
|width=150px| Description
| Lets you make and modify arrows and quarrels.
|-
| Formula
| ([[Coordination]] + [[Focus]]) / 3
|-
| Base Status
| Unusable
|-
| Cost to Train
| 4
|-
| Cost to Specialize
| 4
|-
| Buffs
| [[Fletching Mastery (Spell)]], [[Coordination (Spell)]], [[Focus (Spell)]]
|-
| Debuffs
| [[Fletching Ineptitude (Spell)]], [[Clumsiness (Spell)]], [[Bafflement (Spell)]]
|-
|}
Fletching allows you to craft [[Ammunition]] to use with [[Bows]], [[Crossbows]], and [[Atlatls and Thrown Weapons|Atlatls]], and to apply special alchemy oils to arrow heads to grant them elemental damage and increase their damage.


whittle + wrapped = 50 heads
== Starting Equipment ==
* {{Icon Link|Bundle of Arrowheads}} (3x30)
* {{Icon Link|Bundle of Arrowshafts}} (30)
* {{Icon Link|Bundle of Atlatl Dart Shafts}} (30)
* {{Icon Link|Bundle of Quarrelshafts}} (30)


Bundle of heads + bundle of shafts = 250 arrows
==Categories==
<categorytree mode=pages depth=0>Fletching</categorytree>


== Recipes ==
==Update History==
* In the [[The Child of Daralet]] event, barbed ammunition could be crafted with the introduction of the [[Barbed Fletching Tool]].
* In the [[The Changing of the Ways]] event, Fletching was greatly improved with the addition of wrapped bundles of fletching supplies and concentrated alchemy ingredients.
* In the [[Persuasion]] event, Fletching was updated with the ability to craft Deadly Ammunition, which is superior to Greater Ammunition in damage. In addition, atlatl fletching was also introduced.
* In the [[A Swelling Tide]] event, Fletching was updated with the ability to craft Deadly Barbed Ammunition.
* In the [[Masked Memories]] event, Fletching was updated with the addition of [[Wrapped Bundle of Greater Deadly Blunt Arrowheads]] and [[Wrapped Bundle of Olthoi Acid Arrowheads]].
* In the [[Lost City of Neftet]] event, Fletching was updated with the addition of [[Bundle of Prismatic Arrowheads]] and [[Wrapped Bundle of Prismatic Arrowheads]].


Arrow Head type + Bloodseeker Oil = Greater Arrow Heads
{{Skills}}
  Quicksilver = Bloodseeker Oil
[[Category:Crafting Skills]]
Arrow Head type + Elemental Oil = Elemental Arrow Heads
  Brimstone = Acid
  Turpeth = Fire
  Colcothar = Frost
  Cobalt = Lightning
 
Greater Arrow head of any type + Elemental Oil = Greater Arrow Heads
  You can't increase the damage of elemental arrows by using a higher damage arrow type like armor piercing.
  It's best to use regular arrow heads for this.
 
Greater Arrow heads + Bloodhunter Oil = Deadly Arrow Heads
  Stibnite = Bloodhunter Oil
Greater Elemental Arrow Heads + Bloodhunter Oil = Deadly Elemental Arrow Heads
[[Category:Fletching]]
[[Category:Stub]]
[[Category:Ammunition]]

Latest revision as of 07:26, 29 October 2018

Related topics: Skills, Crafting

Fletching
Description Lets you make and modify arrows and quarrels.
Formula (Coordination + Focus) / 3
Base Status Unusable
Cost to Train 4
Cost to Specialize 4
Buffs Fletching Mastery (Spell), Coordination (Spell), Focus (Spell)
Debuffs Fletching Ineptitude (Spell), Clumsiness (Spell), Bafflement (Spell)

Fletching allows you to craft Ammunition to use with Bows, Crossbows, and Atlatls, and to apply special alchemy oils to arrow heads to grant them elemental damage and increase their damage.

Starting Equipment

Categories

Update History

Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat