Bound Singularity Dagger: Difference between revisions
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| Base Weapon Req = 250 | | Base Weapon Req = 250 | ||
| Spells = [[Blood Drinker VI]], [[Coordination Other VI]], [[Heart Seeker VI]] | | Spells = [[Aura of Blood Drinker VI]], [[Coordination Other VI]], [[Aura of Heart Seeker VI]] | ||
| Activation Reqs = Arcane Lore: 200 | | Activation Reqs = Arcane Lore: 200 | ||
| Spellcraft = 200 | | Spellcraft = 200 | ||
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* Obtained by handing a [[Singularity Dagger]] to the [[Virindi Castaway]] in the [[Black Dominion]] dungeon. | * Obtained by handing a [[Singularity Dagger]] to the [[Virindi Castaway]] in the [[Black Dominion]] dungeon. | ||
* Can be upgraded to a [[Ultimate Singularity Dagger]] by handing the bound weapon to the [[Executor Assistant]] in the [[Martinate Holding]] dungeon. | * Can be upgraded to a [[Ultimate Singularity Dagger]] by handing the bound weapon to the [[Executor Assistant]] in the [[Martinate Holding]] dungeon. | ||
[[Category:Slayer]] | |||
[[Category:Multi-Strike]] | |||
[[Category:Crushing Blow]] | [[Category:Crushing Blow]] | ||
[[Category:Biting Strike]] | [[Category:Biting Strike]] | ||
Latest revision as of 08:12, 30 November 2021
Introduced: | Treaties in Stone | Related Quests: | Singularity Weapons Quest |
- Value: 0
- Burden: 135
- Skill: Finesse Weapons (Dagger)
- Damage: 1.8 - 6 (7.8 - 26), Slashing/Piercing
- Speed: Fast (20)
- Bonus to Attack Skill: +7% (22.0%)
- Bonus to Melee Defense: +7.0%
- Spells: Aura of Blood Drinker VI, Coordination Other VI, Aura of Heart Seeker VI
- Properties: Virindi Slayer, Multi-Strike, Attuned, Bonded, Crushing Blow, Biting Strike
- Wield requires base Finesse Weapons 250
- Activation requires Arcane Lore: 200
- Spellcraft: 200.
- Mana: 700.
- Mana Cost: 1 point per 30 seconds.
- A dagger imbued with Singularity energy.
Notes
- Obtained by handing a Singularity Dagger to the Virindi Castaway in the Black Dominion dungeon.
- Can be upgraded to a Ultimate Singularity Dagger by handing the bound weapon to the Executor Assistant in the Martinate Holding dungeon.