Enhanced Assault Dirk: Difference between revisions
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| Base Weapon Req = 400 | | Base Weapon Req = 400 | ||
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| Spells = [[Warrior's Vitality]], [[Honed Control]], [[Infected Caress]], [[Elysa's Sight]] | | Spells = [[Warrior's Vitality]], [[Honed Control]], [[Aura of Infected Caress]], [[Aura of Elysa's Sight]] | ||
| Activation Reqs = Arcane Lore: 120 | | Activation Reqs = Arcane Lore: 120 | ||
| Spellcraft = 400 | | Spellcraft = 400 | ||
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* Obtained by using a [[Weapon Upgrade Kit]] on an [[Assault Dirk]]. | * Obtained by using a [[Weapon Upgrade Kit]] on an [[Assault Dirk]]. | ||
* During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]] and the base damage changed from 6.5 - 26 to 15.3 - 51. The activation requirement of Dagger: 250 was removed and the Wield requirement of Level 130 was replaced by a base weapon wield requirement of 400 | * During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]] and the base damage changed from 6.5 - 26 to 15.3 - 51. The activation requirement of Dagger: 250 was removed and the Wield requirement of Level 130 was replaced by a base weapon wield requirement of 400 | ||
Latest revision as of 15:19, 12 April 2014
Introduced: | Gaining Ground | Related Quests: | Weapon Upgrade Kit, Tumerok Banners Quest | Updated: | Master of Arms |
- Value: 25,000
- Burden: 200
- Skill: Light Weapons (Dagger)
- Damage: 15.3 - 51 (21.9 - 73), Slashing/Piercing
- Speed: Fast (25)
- Bonus to Attack Skill: +15% (32%)
- Bonus to Melee Defense: +15.0%
- Spells: Warrior's Vitality, Honed Control, Aura of Infected Caress, Aura of Elysa's Sight
- Properties: Tumerok Slayer, Resistance Cleaving: Slashing
- Wield requires base Light Weapons 400
- Activation requires Arcane Lore: 120
- Spellcraft: 400.
- Mana: 600.
- Mana Cost: 1 point per 40 seconds.
- A reward for defeating the leaders of the Shreth Clan.
Notes
- Obtained by using a Weapon Upgrade Kit on an Assault Dirk.
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons and the base damage changed from 6.5 - 26 to 15.3 - 51. The activation requirement of Dagger: 250 was removed and the Wield requirement of Level 130 was replaced by a base weapon wield requirement of 400