Wardley and the Wights: Difference between revisions

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{{Quest Summary
{{Quest Summary
  |   Patch Introduced = [[Master of Design]]
  |               Level = 180
  |     Related Quests =
  |   Recommended Level =  
|            Updated =
  |          Quest Type = Small Fellowship
|
  |          Kill Task =  
|          Live Image =  Live.jpg
  |         Starts With = [[Halvor]]
|  Live Image Caption =  
|          Starts At = [[Cabin by the Frozen Valley]] at 83.8N, 4.3W
  |          Quest Type = Solo/Group
  |              Route =  
  |          Kill Task = False
  |        Repeat Timer = 20 Hours
  |     Start Location = Halvor 83.8N, 4.3W
  |    Time to Complete =  
  |              Timer = 6 Days
  |          Contracts = [[Contract for Wardley and the Wights]]
|    Time to Complete = 30-mins-1hr
|  Level Restrictions = 180+
|  Level Suggestions = 180+
  |        Item Rewards =  
  |    Luminance Reward = 10,500
|      Max XP Reward = 100,000,000
|              Titles =  
  |          Hub Quest =  
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
}}
== Quest Overview ==
== Overview ==


== Walk Through ==
== Walkthrough & Notes ==
# Go to the [[Cabin by the Frozen Valley]] near the [[Frozen Valley]] at 83.8N, 4.3W. Talk to [[Halvor]]. He will send you to look for his brother Wardley's camp.
# Go to the [[Cabin by the Frozen Valley]] near the [[Frozen Valley]] at 83.8N, 4.3W. Talk to [[Halvor]]. He will send you to look for his brother Wardley's camp.
# Go to [[85.7N, 7.1W - Wardley's Camp|Wardley's Camp]] at 85.7N 7.1W and pick up the [[Note from Wardley]]. It will tell you to look for a cave to the west.
# Go to [[85.7N, 7.1W - Wardley's Camp|Wardley's Camp]] at 85.7N 7.1W and pick up the {{Itemlink|Note from Wardley}}. It will tell you to look for a cave to the west.
# Follow the instructions and go to the [[Frozen Wight Lair]] portal at 85.3N 7.5W.
# Follow the instructions and go to the [[Frozen Wight Lair]] portal at 85.3N 7.5W.
# Kill [[Frozen Wight]]s to get a [[Door Key (Frozen Wight Lair 1)|Door Key]].
# Kill [[Frozen Wight]]s to get a {{Itemlink|Door Key (Frozen Wight Lair 1)|Door Key}}.
# Follow a down ramp in the middle of the first big room through to the other side where you will find a locked door. Use the key.
# Follow a down ramp in the middle of the first big room through to the other side where you will find a locked door. Use the key.
# You will continue to find a series of keys that unlock doors to allow you to proceed further into the dungeon.  
# You will continue to find a series of keys that unlock doors to allow you to proceed further into the dungeon.
#:Doors are resistance 800 and are pickable also with high [[Lockpick]] and a [[Vagabond's Gift]] spell.
## {{Itemlink|Door Key (Frozen Wight Lair 2)|Door Key}} - from the [[Frozen Wight Sorcerer]] near the Reinforced Door
#:There are 6 keys total, 5 to be used before the next step. See the [[Wardley and the Wights#Notes|Notes]] section for known drops.
## {{Itemlink|Door Key (Frozen Wight Lair 3)|Door Key}} - from the [[Frozen Wight]] between the first door and the Reinforced Door
## {{Itemlink|Door Key (Frozen Wight Lair 4)|Door Key}} - from the [[Frozen Wight Sorcerer]] E room at 4 way bridge
## {{Itemlink|Door Key (Frozen Wight Lair 5)|Door Key}} - from the [[Frozen Wight Captain]] W room at 4 way bridge
## {{Itemlink|Door Key (Frozen Wight Lair 6)|Door Key}} - from the [[Frozen Wight Captain]] just after the jump
#* Note: Doors are resistance 800 and are pickable also with high [[Lockpick]] and a [[Vagabond's Gift]] spell.  
# You will come to an area where you have to jump across to another passageway. If you don't have lockpick, find another key on the local Wights on the other side of the jump.
# You will come to an area where you have to jump across to another passageway. If you don't have lockpick, find another key on the local Wights on the other side of the jump.
# Shortly after that you will come to a locked door, open it with the last key. You will fing an open room with a [[Frozen Wight High Acolyte]]. He drops 3 pieces ([[Wardley's Necklace]], [[Wardley's Shirt]], [[Wardley's Boots]]). Each person must pick up ONE of the items (and you can only pick up one)
# Shortly after that you will come to a locked door, open it with the last key. You will find an open room with a [[Frozen Wight High Acolyte]]. He drops 3 pieces: {{Itemlink|Wardley's Boots}}, {{Itemlink|Wardley's Shirt}} and {{Itemlink|Wardley's Necklace}}. Each person must pick up one of the items (you can't loot more than 1).
#* There is also a [[Large Tome]] on the desk with a 27 day timer that you can pick up. Take it to [[Zaikhal]] to be translated by [[Kuyiza bint Zayi the Translator]].
#* There is also a {{Itemlink|Large Tome}} on the desk that you can pick up. Take it to [[Zaikhal]] to be translated by [[Kuyiza bint Zayi the Translator]].
# Then head to the [[Encampment near Neftet]] and give the translated [[Book 2 The Gurogs and the beginnings of the Plan|Book]] to [[Sir Daeglan]].
# Return the items to [[Halvor]] for your rewards.
#* <font color=red>'''Warning:'''</font> ''[[Sir Daeglan]] does not return the [[Book 2 The Gurogs and the beginnings of the Plan|Book]], so if you intend to read it ensure you do so before handing it in.''
# Give the translated book, [[Book 2 The Gurogs and the beginnings of the Plan]], to [[Sir Daeglan]] at [[Encampment near Neftet]] for an additional luminance reward.
# Return the items to [[Halvor]].


== Maps ==
== Dungeons & Maps ==
{{Dungeon Table
{{Dungeon Table
  | Table Rows =  
  | Table Rows =  
Line 53: Line 39:
  |    Coordinates = 85.3N 7.5W
  |    Coordinates = 85.3N 7.5W
  |  Wiki Map File =  
  |  Wiki Map File =  
|      ACmaps ID =
| Other Site Name =
| Other Site Link =
}}
}}
}}
}}


== Items ==  
== Rewards ==
{{Item Table|Caption=Quest Items|Note from Wardley|Door Key (Frozen Wight Lair 1)|Door Key (Frozen Wight Lair 2)|Door Key (Frozen Wight Lair 3)|Door Key (Frozen Wight Lair 4)|Door Key (Frozen Wight Lair 5)|Door Key (Frozen Wight Lair 6)|Wardley's Boots|Wardley's Shirt|Wardley's Necklace|Large Tome}}
{{Rewards Table
 
|       Quest Task =  
{{Item Table|Caption=Rewards|Book 2 The Gurogs and the beginnings of the Plan}}
|     Item Reward =
 
* {{Icon Link|Book 2: The Gurogs and the beginnings of the Plan}}
== Experience Rewards ==
  |   Max XP Reward = 100,000,000 | Percent of Level =  | Level Cap =  
{{Quest Experience Table
| Luminance Reward = 10,500
| Repeat Differs = False
|    Title Reward =
|    Table Rows =
{{Quest Task
  |     Description = Hand one of Wardley's possession to Halvor.
|          Max XP = 100,000,000
| Percent of Level = ??
  |       Level Cap = ??
}}
}}
{{Rewards Table
|      Quest Task = Give translated text to [[Sir Daeglan]]
|      Item Reward =
|    Max XP Reward =  | Percent of Level =  |  Level Cap =
| Luminance Reward = 500
|    Title Reward =
}}
}}


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Click image for full size version.
Click image for full size version.
<gallery widths=200px heights=200px perrow=3>
<gallery widths=200px heights=200px perrow=3>
File:Halvor_Live.jpg|Halvor, Wardley's brother
File:Halvor Live.jpg|Halvor, Wardley's brother
File:Frozen Wight Lair 2 Live.jpg|Central Room, ground level
File:Frozen Wight Lair 2 Live.jpg|Central Room, ground level
File:Frozen Wight Lair 4 Live.jpg|Central Room from above
File:Frozen Wight Lair 4 Live.jpg|Central Room from above
File:Frozen_Wight_High_Acolyte_Live.jpg|Frozen Wight High Acolyte
File:Frozen Wight High Acolyte Live.jpg|Frozen Wight High Acolyte
File:Large Tome Live.jpg|Large Tome
File:Large Tome Live.jpg|Large Tome
File:Sir_Daeglan_Live.png|Sir Daeglan
File:Sir Daeglan Live.jpg|Sir Daeglan
</gallery>
</gallery>


== Lore & Dialog ==
== Dialog ==
<font color=darkgoldenrod>
=== Opening Dialog ===
Halvor tells you, "My Brother, Wardley, has gone missing. He set out to survey the Frozen Valley."<br>
:Halvor tells you, "My Brother, Wardley, has gone missing. He set out to survey the Frozen Valley."
Halvor tells you, "Last I heard he was setting up camp near 85.7N, 7.1W. Please, see if you can find him. I am very concerned."<br>
:Halvor tells you, "Last I heard he was setting up camp near 85.7N, 7.1W. Please, see if you can find him. I am very concerned."
</font>
----
* (When trying to pick up one of the other items after you picked up the first)
<font color=green>You have solved this quest too many times!</font>
----


* handing Halvor the '''''Shirt''''':
=== Rewards Dialog ===
<font color=green>You allow Halvor to examine your Wardley's Shirt.<br>
:You allow Halvor to examine your Wardley's Shirt.
You hand over all of your Wardley's Necklaces.<br>
:You hand over all of your Wardley's Necklaces.
You hand over all of your Wardley's Bootss<sic>.<br>
:You hand over all of your Wardley's Boots.
You hand over all of your Wardley's Shirts.<br>
:You hand over all of your Wardley's Shirts.
<font color=darkgoldenrod>
:Halvor tells you, "Wardley wouldn't survive long out in that cold without his clothes."
Halvor tells you, "Wardley wouldn't survive long out in that cold without his clothes."<br>
:Halvor tells you, "That can only mean one thing... I will miss that man. He was always kind to me."
Halvor tells you, "That can only mean one thing... I will miss that man. He was always kind to me."<br>
:You've earned 104,939,994 experience.
</font>
:You've earned 10,599 Luminance.
You've earned 104,939,994 experience.<br>
You've earned 10,599 Luminance.</font>


* handing Halvor the '''''Necklace''''':
=== Giving Large Tome to Kuyiza bint Zayi the Translator ===
<font color=green>You allow Halvor to examine your Wardley's Necklace.<br>
:You give Kuyiza bint Zayi the Translator Large Tome.
You hand over all of your Wardley's Necklaces.<br>
:Kuyiza bint Zayi the Translator tells you, "The undead general who wrote this book seems to be very deeply involved in Emperor Geraine's plans. As you'll see, the information is disturbing, but may be the key needed to thwart whatever it is Emperor Geraine is up to."
You hand over all of your Wardley's Bootss<sic>.<br>
:Kuyiza bint Zayi the Translator tells you, "There's a Royal Investigator, Sir Daeglan, I believe his name is, that was researching any information he could find on Emperor Geraine's actions. He may well be interested in this."
You hand over all of your Wardley's Shirts.<br>
:Kuyiza bint Zayi the Translator tells you, "Last I heard, he was in the camp next to the Lost City of Neftet, researching the ritual site that was uncovered there."
<font color=darkgoldenrod>Halvor tells you, "Wardley would never go anywhere without that necklace. It was a gift from the woman he loved."<br>
:Kuyiza bint Zayi the Translator gives you Book 2: The Gurogs and the beginnings of the Plan.
Halvor tells you, "That can only mean one thing... I will miss that man. He was always kind to me."</font><br>
You've earned 104,939,994 experience.<br>
You've earned 10,599 Luminance.</font><br>
----
<font color=green>You allow Sir Daeglan to examine your Large Tome.</font><br>
<font color=darkgoldenrod>Sir Daeglan tells you, "While that book may indeed be of use to me, I do not know the language of the Dericost.  Bring that to the translator in Zaikhal, please."</font><br>
----
<font color=green>You give Kuyiza bint Zayi the Translator Large Tome.</font><br>
<font color=darkgoldenrod>
Kuyiza bint Zayi the Translator tells you, "The undead general who wrote this book seems to be very deeply involved in Emperor Geraine's plans. As you'll see, the information is disturbing, but may be the key needed to thwart whatever it is Emperor Geraine is up to."<br>
Kuyiza bint Zayi the Translator tells you, "There's a Royal Investigator, Sir Daeglan, I believe his name is, that was researching any information he could find on Emperor Geraine's actions. He may well be interested in this."<br>
Kuyiza bint Zayi the Translator tells you, "Last I heard, he was in the camp next to the Lost City of Neftet, researching the ritual site that was uncovered there."<br>
</font>
<font color=green>Kuyiza bint Zayi the Translator gives you Book 2: The Gurogs and the beginnings of the Plan.</font>


----
=== Giving translated text to Sir Daeglan ===
:You allow Sir Daeglan to examine your Book 2: The Gurogs and the beginnings of the Plan.
:Sir Daeglan tells you, "Well, what do we have here.  Yes, I do believe I can use this.  Thank you."
:You hand over 1 of your Book 2: The Gurogs and the beginnings of the Plans.
:You've earned 500 Luminance.
:Sir Daeglan tells you, "If you find any more texts like this, please, bring them to me.  If I can use them, I'll reward you."t


<font color=green>You allow Sir Daeglan to examine your Book 2: The Gurogs and the beginnings of the Plan.<br></font>
== Update History ==
<font color=darkgoldenrod>Sir Daeglan tells you, "Well, what do we have here.  Yes, I do believe I can use this.  Thank you."<br></font>
{{Update History|
<font color=green>You hand over 1 of your Book 2: The Gurogs and the beginnings of the Plans.<br>
[[Master of Design]]
You've earned 500 Luminance.<br></font>
* Quest introduced.
<font color=darkgoldenrod>Sir Daeglan tells you, "If you find any more texts like this, please, bring them to me.  If I can use them, I'll reward you."t</font>


== Notes ==
[[The Quest for Freedom]]
The keys probably drop on certain creatures and locations throughout the dungeon. The following drops have been confirmed to have happened at least twice:
* Repeat timer changed from 6 days to 20 hours.
* {{Icon Link|Door Key (Frozen Wight Lair 1)}} - on corpse of [[Frozen Wight]] in first big room
}}
* {{Icon Link|Door Key (Frozen Wight Lair 2)}} - on corpse of [[Frozen Wight Sorcerer]] near the Reinforced Door
* {{Icon Link|Door Key (Frozen Wight Lair 3)}} - on corpse of [[Frozen Wight Captain]] ?? near the Reinforced Door
* {{Icon Link|Door Key (Frozen Wight Lair 4)}} - on corpse of [[Frozen Wight Sorcerer]] E room at 4 way bridge
* {{Icon Link|Door Key (Frozen Wight Lair 5)}} - on corpse of [[Frozen Wight Captain]] W room at 4 way bridge
* {{Icon Link|Door Key (Frozen Wight Lair 6)}} - on corpse of [[Frozen Wight Captain]] just after the jump

Latest revision as of 10:23, 16 September 2021

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Wardley and the Wights
Level: 180
Type: Small Fellowship
Starts With: Halvor
Starts At: Cabin by the Frozen Valley at 83.8N, 4.3W
Repeat: 20 Hours
Contracts: Contract for Wardley and the Wights

Overview

Walkthrough & Notes

  1. Go to the Cabin by the Frozen Valley near the Frozen Valley at 83.8N, 4.3W. Talk to Halvor. He will send you to look for his brother Wardley's camp.
  2. Go to Wardley's Camp at 85.7N 7.1W and pick up the Note from Wardley. It will tell you to look for a cave to the west.
  3. Follow the instructions and go to the Frozen Wight Lair portal at 85.3N 7.5W.
  4. Kill Frozen Wights to get a Door Key.
  5. Follow a down ramp in the middle of the first big room through to the other side where you will find a locked door. Use the key.
  6. You will continue to find a series of keys that unlock doors to allow you to proceed further into the dungeon.
    1. Door Key - from the Frozen Wight Sorcerer near the Reinforced Door
    2. Door Key - from the Frozen Wight between the first door and the Reinforced Door
    3. Door Key - from the Frozen Wight Sorcerer E room at 4 way bridge
    4. Door Key - from the Frozen Wight Captain W room at 4 way bridge
    5. Door Key - from the Frozen Wight Captain just after the jump
  7. You will come to an area where you have to jump across to another passageway. If you don't have lockpick, find another key on the local Wights on the other side of the jump.
  8. Shortly after that you will come to a locked door, open it with the last key. You will find an open room with a Frozen Wight High Acolyte. He drops 3 pieces: Wardley's Boots, Wardley's Shirt and Wardley's Necklace. Each person must pick up one of the items (you can't loot more than 1).
  9. Return the items to Halvor for your rewards.
  10. Give the translated book, Book 2 The Gurogs and the beginnings of the Plan, to Sir Daeglan at Encampment near Neftet for an additional luminance reward.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Frozen Wight Lair 85.3N 7.5W -- --

Rewards

Experience: 100,000,000 (??% up to level ??)
Luminance: 10,500
Items:
Give translated text to Sir Daeglan
Luminance: 500

Images

Click image for full size version.

Dialog

Opening Dialog

Halvor tells you, "My Brother, Wardley, has gone missing. He set out to survey the Frozen Valley."
Halvor tells you, "Last I heard he was setting up camp near 85.7N, 7.1W. Please, see if you can find him. I am very concerned."

Rewards Dialog

You allow Halvor to examine your Wardley's Shirt.
You hand over all of your Wardley's Necklaces.
You hand over all of your Wardley's Boots.
You hand over all of your Wardley's Shirts.
Halvor tells you, "Wardley wouldn't survive long out in that cold without his clothes."
Halvor tells you, "That can only mean one thing... I will miss that man. He was always kind to me."
You've earned 104,939,994 experience.
You've earned 10,599 Luminance.

Giving Large Tome to Kuyiza bint Zayi the Translator

You give Kuyiza bint Zayi the Translator Large Tome.
Kuyiza bint Zayi the Translator tells you, "The undead general who wrote this book seems to be very deeply involved in Emperor Geraine's plans. As you'll see, the information is disturbing, but may be the key needed to thwart whatever it is Emperor Geraine is up to."
Kuyiza bint Zayi the Translator tells you, "There's a Royal Investigator, Sir Daeglan, I believe his name is, that was researching any information he could find on Emperor Geraine's actions. He may well be interested in this."
Kuyiza bint Zayi the Translator tells you, "Last I heard, he was in the camp next to the Lost City of Neftet, researching the ritual site that was uncovered there."
Kuyiza bint Zayi the Translator gives you Book 2: The Gurogs and the beginnings of the Plan.

Giving translated text to Sir Daeglan

You allow Sir Daeglan to examine your Book 2: The Gurogs and the beginnings of the Plan.
Sir Daeglan tells you, "Well, what do we have here. Yes, I do believe I can use this. Thank you."
You hand over 1 of your Book 2: The Gurogs and the beginnings of the Plans.
You've earned 500 Luminance.
Sir Daeglan tells you, "If you find any more texts like this, please, bring them to me. If I can use them, I'll reward you."t

Update History

Master of Design

  • Quest introduced.

The Quest for Freedom

  • Repeat timer changed from 6 days to 20 hours.