Emerald Salvage: Difference between revisions

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imported>Tlosk
(New page: {|width=300 border=1 cellspacing=0 cellpadding=3 ! colspan=3|Image:Salvaged Emerald Icon.png Salvaged Emerald |- |colspan=3 align="center"|''Chips of emerald material salvaged from old...)
 
imported>Arkalor's Bot
m (clean up)
 
(5 intermediate revisions by 3 users not shown)
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{|width=300 border=1 cellspacing=0 cellpadding=3
{{Intro
! colspan=3|[[Image:Salvaged Emerald Icon.png]] Salvaged Emerald
| Patch Introduced = [[Repercussions]]
|-
|  Related Quests = [[Salvaging]]
|colspan=3 align="center"|''Chips of emerald material salvaged from old items. Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
|          Updated = [[A Swelling Tide]], [[Master of Design]]
|-
}}
!Value
{{Item
|align="center"| Variable
|              Name = Emerald Salvage (100)
|-
|         Icon Image = Emerald Salvage Icon.png
!Burden
|        Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =
|-
|             Value = Variable
!Special Properties
|            Burden = 100
|align="center"| [[Bonded]]
|       Description = Chips of emerald material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|        Additional = Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
!Notes
| Special Properties = [[Bonded]]
|align="center"| Uses [[Weapon Tinkering]] skill to apply.
|     Cannot Be Sold =
|}
}}
==Notes==
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* Uses [[Weapon Tinkering]] skill to apply.
* Salvaged Emerald got a use during the [[A Swelling Tide]] event


[[Category:Crafting]]
[[Category:Weapon Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Weapon Tinkering]]

Latest revision as of 00:17, 9 December 2014

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide, Master of Design
Emerald Salvage (100)
  • Value: Variable
  • Burden: 100
  • Properties: Bonded
  • Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
  • Chips of emerald material salvaged from old items.

    Workmanship: Variable

    Salvaged from ?? items

Notes