Emerald Salvage: Difference between revisions

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imported>Arkalor's Bot
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  | Patch Introduced = [[Repercussions]]
  | Patch Introduced = [[Repercussions]]
  |  Related Quests = [[Salvaging]]
  |  Related Quests = [[Salvaging]]
  |          Updated = [[A Swelling Tide]]
  |          Updated = [[A Swelling Tide]], [[Master of Design]]
}}
}}
{{Crafting
{{Item
  |              Name = Salvaged Emerald (100)
  |              Name = Emerald Salvage (100)
  |        Icon Image = Salvaged Emerald Icon.png
  |        Icon Image = Emerald Salvage Icon.png
  |        Live Image =  Live.jpg
  |        Live Image =  Live.jpg
  | Live Image Caption =  
  | Live Image Caption =  
Line 12: Line 12:
  |            Burden = 100
  |            Burden = 100
  |        Description = Chips of emerald material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
  |        Description = Chips of emerald material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
  |   Description Two = Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
  |         Additional = Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
  | Special Properties = [[Bonded]]
  | Special Properties = [[Bonded]]
  |    Cannot Be Sold =  
  |    Cannot Be Sold =  
}}
}}
==Notes==
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* Uses [[Weapon Tinkering]] skill to apply.
* Uses [[Weapon Tinkering]] skill to apply.
* Salvaged Emerald got a use during the [[A Swelling Tide]] event
* Salvaged Emerald got a use during the [[A Swelling Tide]] event


 
[[Category:Weapon Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Weapon Tinkering]]

Latest revision as of 00:17, 9 December 2014

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide, Master of Design
Emerald Salvage (100)
  • Value: Variable
  • Burden: 100
  • Properties: Bonded
  • Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
  • Chips of emerald material salvaged from old items.

    Workmanship: Variable

    Salvaged from ?? items

Notes