Skill Credit: Difference between revisions

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{{Links Header|[[Attributes]] -  [[Attribute Costs]] - [[Skills]] - [[Skill Costs]] - [[Skill Credit|Skill Credits]] - [[Level Costs]] - [[Attribute and Skill Redistribution|Redistribution]]}}
#redirect[[Skills#Skill Credits]][[Category:Game Mechanics]][[Category:Character]]
 
Skill credits are used to obtain new [[:Category:Skill|skills and abilities]]. Each skill has two credit costs, the cost to train, and the cost to specialize. A skill must be trained first in order to be specialized. At character creation you are given 52 skill credits, any credits unused during creation will be carried over and be available to use later.
 
'''Additional credits''' are given at certain level milestones, the table below details these. There are two additional skill credits available with special quests. The first is available at level 35, see [[Hunting Aun Ralirea]] for details. The second is available at level 90 by completing the [[Chasing Oswald]] quest. Past level 200 you can use [[Luminance|Luminance Points]] to purchase 2 additional skill credits (1 million points per credit).
 
Including all precreation credits, all leveling credits, and all quest credits, a character can have '''102 total skill credits''' to use for skills and abilities.
 
Postcreation, it is possible to untrain skills and be refunded the skill credits and experience points spent, as well as to specialize skills, see [[Skill Specialization]] and [[Skill Sellback]] for more details.
 
 
{|border=0
|-valign=top
|
{|class=wikitable
!Level
!Total Credits
|-
! 2
|align=center| 1
|-
! 3
|align=center| 2
|-
! 4
|align=center| 3
|-
! 5
|align=center| 4
|-
! 6
|align=center| 5
|-
! 7
|align=center| 6
|-
! 8
|align=center| 7
|-
! 9
|align=center| 8
|-
! 10
|align=center| 9
|-
! 12
|align=center| 10
|-
! 14
|align=center| 11
|-
! 16
|align=center| 12
|-
! 18
|align=center| 13
|-
! 20
|align=center| 14
|-
! 23
|align=center| 15
|-
! 26
|align=center| 16
|-
|}
|
{|class=wikitable
!Level
!Total Credits
|-
! 29
|align=center| 17
|-
! 32
|align=center| 18
|-
! 35
|align=center| 19
|-
! 40
|align=center| 20
|-
! 45
|align=center| 21
|-
! 50
|align=center| 22
|-
! 55
|align=center| 23
|-
! 60
|align=center| 24
|-
! 65
|align=center| 25
|-
! 70
|align=center| 26
|-
! 75
|align=center| 27
|-
! 80
|align=center| 28
|-
! 85
|align=center| 29
|-
! 90
|align=center| 30
|-
! 95
|align=center| 31
|-
! 100
|align=center| 32
|-
|}
|
{|class=wikitable
!Level
!Total Credits
|-
! 105
|align=center| 33
|-
! 110
|align=center| 34
|-
! 115
|align=center| 35
|-
! 120
|align=center| 36
|-
! 125
|align=center| 37
|-
! 130
|align=center| 38
|-
! 140
|align=center| 39
|-
! 150
|align=center| 40
|-
! 160
|align=center| 41
|-
! 180
|align=center| 42
|-
! 200
|align=center| 43
|-
! 225
|align=center| 44
|-
! 250
|align=center| 45
|-
! 275
|align=center| 46
|-
|}
|}
 
== Notes ==
* In [[Twilight's Gleaming]], a skill credit was now gained at level 32.
* In [[Dark Majesty]], an additional skill credit became available through the [[Hunting Aun Ralirea]] quest.
* In [[Throne of Destiny]], another additional skill credit became available for those that had completed the [[Chasing Oswald]] quest.
 
[[Category:Game Mechanic]]

Latest revision as of 17:25, 8 April 2014