Scepter of Might: Difference between revisions

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  | Patch Introduced = [[A Reign of Stone]]
  | Patch Introduced = [[A Reign of Stone]]
  |  Related Quests = [[Arm, Mind, Heart Quest]]
  |  Related Quests = [[Arm, Mind, Heart Quest]]
|          Updated = [[A New Threat]], [[Master of Arms]]
| Retired Versions = [[Scepter of Might (Retired)|1]]
}}
}}
{{Melee Weapon
{{Melee Weapon
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  |              Name = Scepter of Might
  |              Name = Scepter of Might
  |        Icon Image = Scepter of Might Icon.png
  |        Icon Image = Scepter of Might Icon.png
  |        Live Image = Live.jpg
  |        Live Image = Scepter of Might Live.jpg
  | Live Image Caption =  
  | Live Image Caption = Scepter of Might
  |  
  |  
  |              Value = 2,500
  |              Value = 2,500
  |            Burden = 800
  |            Burden = 800
  |        Description = A large carved scepter, it is made from both stone and gems. It seems to refract light, magnifying the multifaceted gems into miniature suns.
  |        Description = A large carved scepter, it is made from both stone and gems. It seems to refract light, magnifying the multifaceted gems into miniature suns.
  | Special Properties = [[Biting Strike]]
  | Special Properties = [[Crushing Blow]]
  |  
  |  
  |            Damage = 17 - 34
  |            Damage = 17 - 34
  |      Buffed Damage =  
  |      Buffed Damage = 23 - 46
  |            Element = Bludgeoning
  |            Element = Bludgeoning
  |              Speed = 80
  |              Speed = Very Slow (80)
  |      Buffed Speed =  
  |      Buffed Speed =  
  |    Bonus to Attack =  
  |    Bonus to Attack =  
  |      Buffed Attack =  
  |      Buffed Attack =  
  |  Bonus to Defense =  
  |  Bonus to Defense =10
  |    Buffed Defense =  
  |    Buffed Defense =  
  |  Bonus to Missile =  
  |  Bonus to Missile =  
  |    Bonus to Magic =  
  |    Bonus to Magic =  
  |  
  |  
|    Player Attuned =
  |          Level Req =  
  |          Level Req =  
  |    Base Weapon Req = 250
  |    Base Weapon Req = 250
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}}
}}
== Notes ==
== Notes ==
* During the [[A New Threat]] event, the stats and spells were updated.
* Can be [[Scepter of Might (Enhanced)|enhanced]] via the [[Aerbax's Prodigal Lugian]] quest.  
* Can be [[Scepter of Might (Enhanced)|enhanced]] via the [[Aerbax's Prodigal Lugian]] quest.  
* During the [[Master of Arms]] event, the skill was changed from Mace to [[Heavy Weapons]] and the damage upped from 14.5 - 29 to 17 - 34
 
[[Category:Biting Strike]]
== Update History ==
{{Update History|
[[A New Threat]]
* Damage increased from 9 - 18 to 14.5 - 29.
* Melee Defense: 180 requirement removed.
* Axe: 250 base wield requirement added.
* Arcane Lore: 90 activation requirement added.
* Biting Strike property added.
* Spells updated.
** Old spells: Fire Protection Self V, Blood Drinker III, Armor Self III, Strength Self III
** New spells: Fire Protection Self V, Blood Drinker IV, Armor Self IV, Strength Self IV
 
[[Master of Arms]]
* Weapon skill changed from Mace to [[Heavy Weapons]].
* Damage increased from 14.5 - 29 to 17 - 34.
}}

Latest revision as of 07:11, 13 October 2018

Introduced:  A Reign of Stone Related Quests:  Arm, Mind, Heart Quest
Scepter of Might
  • Value: 2,500
  • Burden: 800
  • Skill: Heavy Weapons (Mace)
  • Damage: 17 - 34 (23 - 46), Bludgeoning
  • Speed: Very Slow (80)
  • Bonus to Melee Defense: +10%
  • Spells: Fire Protection Self V, Blood Drinker IV, Armor Self IV, Strength Self IV
  • Properties: Crushing Blow
  • Wield requires base Heavy Weapons 250
  • Activation requires Arcane Lore: 90
  • Spellcraft: 250.
  • Mana: 350.
  • Mana Cost: 1 point per 20 seconds.
  • A large carved scepter, it is made from both stone and gems. It seems to refract light, magnifying the multifaceted gems into miniature suns.
Scepter of Might

Notes

Update History

A New Threat

  • Damage increased from 9 - 18 to 14.5 - 29.
  • Melee Defense: 180 requirement removed.
  • Axe: 250 base wield requirement added.
  • Arcane Lore: 90 activation requirement added.
  • Biting Strike property added.
  • Spells updated.
    • Old spells: Fire Protection Self V, Blood Drinker III, Armor Self III, Strength Self III
    • New spells: Fire Protection Self V, Blood Drinker IV, Armor Self IV, Strength Self IV

Master of Arms

  • Weapon skill changed from Mace to Heavy Weapons.
  • Damage increased from 14.5 - 29 to 17 - 34.