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{{Related|100th Update{{!}}100th Update Preview}}
{{Patch Navigation Links
{{Patch Navigation Links
| Previous = [[Shattered Lines|Previous Patch]]
| Previous = Shattered Lines
| Next = [[Next Patch]]
|     Next = Risks and Rewards
}}
}}
'''August 2008'''
'''August 2008''' - [[Announcements - 2008/08 - Ancient Powers|Announcements Page]]


[[Image:Ancient Powers Splash Screen Mini.jpg|right|frame|<center>Click image to go right to the new stuff.</center>]]
== Land Control ==
<big>''See also [[100th Update|100th Update Preview]]''</big>
* [[Land Control]] introduced with players now able to take control of keeps.
== Turbine Announcements ==


=== Teaser Images ===
== Loot Tier 7 ==
{|
* New higher stat weapons and armor added.
|[[Image:100th patch Turbine Teaser Image.jpg|thumb|Turbine Teaser Image]]
* Found in [[Mana Forge]] and [[Faction Stronghold]] chests.
|[[Image:100th patch Turbine Teaser 2 Image.jpg|thumb|Turbine Teaser Image]]
* New Olthoi loot armor styles available in the higher tier
|}
** [[Olthoi Armor (Loot)]]
** [[Olthoi Alduressa Armor]].
** [[Olthoi Amuli Armor]]
** [[Olthoi Celdon Armor]]
** [[Olthoi Koujia Armor]]
* New loot [[Item Sets]] available
** [[Dedication Set]]
** [[Cold Proof Set]]
** [[Crafter's Set]]
** [[Soldier's Set]]
** [[Reinforced Set]]


==== August 25th Teaser Images ====
== User Interface Updates ==
Special thanks to Frelorn for all his hard work!
* When a character is ID'd in game the faction will be displayed and if the same faction as yourself it will be green text, if an opposing faction, red text.
{| border=0 cellpadding=5
* Society Channel added for chat with other members of your society.
|[[Image:100th 01.jpg|100x100px]]
|[[Image:100th 02.jpg|100x100px]]
|[[Image:100th 03.jpg|100x100px]]
|[[Image:100th 04.jpg|100x100px]]
|[[Image:100th 05.jpg|100x100px]]
|-
|[[Image:100th 06.jpg|100x100px]]
|[[Image:100th 07.jpg|100x100px]]
|[[Image:100th 08.jpg|100x100px]]
|[[Image:100th 09.jpg|100x100px]]
|[[Image:100th 10.jpg|100x100px]]
|-
|[[Image:100th 11.jpg|100x100px]]
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|[[Image:100th 15.jpg|100x100px]]
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|[[Image:100th 16.jpg|100x100px]]
|[[Image:100th 17.jpg|100x100px]]
|}


== Other Changes ==
* The Viamontian Town Criers and Mainland Town Criers have merged together.
* [[Attribute and Skill Redistribution]] timers reset.
{{Magic|The Temples of Forgetfulness and Enlightenment have had the timer for their use reset due to gameplay changes made in the August 2008 update.}}


----
== New Quests ==
=== Teaser - [http://ac.turbine.com/index.php?option=com_content&view=article&id=407-ancient-powers&catid=74-2008&Itemid=68 Link] ===
* [[Society Armor]]
* [[Land Control]]


War had finally come to Freebooter Isle. The tropical fortress resounded with the shrieks of combatants, the cries of the wounded, and the ever-present hum of magical energy. Even as the keep’s foundation stones shook with the magical energy unleashed by both besieging and defending forces, two men sat in the deepest subterranean fortress levels and enjoyed a quiet drink in the last few undisturbed moments they had.
* [[Celestial Hand Initiation]]
<br><br>The two men were old friends, comrades in a long-ago war on another world, and had not seen each other in years. Still, they seemed to be uninterested in making conversation or trading stories about their adventures, as was the usual conduct of two Aluvian veterans meeting over mugs of beer. Instead, they both seemed to be more curious about listening to, and analyzing, the sounds of battle that filtered down to them through the many passageways that led to the surface from this room.
* [[Eldrytch Web Initiation]]
<br><br>There was one particularly deep, resounding boom from above, followed by a moment of silence. Then, rising above the piteous cries of the wounded and dying, there came the staccato beat of many boots, running down stone corridors.
* [[Radiant Blood Initiation]]
<br><br>The taller of the two men stood up and adjusted his weapon belt. He tipped his cap to his companion. “That’ll be it, then,” he said. “The gate’s gone, the flags will be up shortly I’m sure, and you’ll soon have some new temporary business partners.”
* [[Shambling Archivist Destroyer]]
<br><br>The other man, still seated, nodded his head. “Aye, I’m sure they’ll be down here soon enough, demanding to confiscate me stocks and expectin’ the laird o’ the castle treatment, just for clearin’ the front yard of all that scaly trash.”
* [[Dark Isle Delivery]]
<br><br>His companion shrugged melodramatically. “You could give it up, MacTavish. Just accept my offer. In the days to come, with so many people to play off against each other, there will be riches beyond even your greediest dreams. High risk, high reward, never boring. And you’re guaranteed an equity position in the group, of course…”
* [[Defeating Vaeshok]]
<br><br>“’Tis a tempting offer, old friend,” MacTavish said. “But I’m too old to get back into the game. Either that or I’ve gotten too soft here, working for the Shrouds. I’m content to leave the risk to the young bucks now and just take a percentage off what they bring in.” He stretched elaborately, popping and cracking a few joints as he did so, as if to punctuate his point about his advancing age.
* [[Undead Jaw Collection]]
<br><br>“What a pity,” the other man said as he stepped away from the table. “I could have taught you the secrets to life and death, a secret known only to a handful of people on this odd, troubled world. Knowledge I haven’t yet shared with any of my eager acolytes.”
* [[Wight Blade Sorcerer Kill Task]]
<br><br>MacTavish shook his head. “Even more reason to turn ye down. I’ve only just gotten used to the lifestones… I know me limits. I know I’m just a smuggler and a brigand, I know I’ve not got the courage or the craziness to take on such power. In truth, I wonder what that power will do to yer own head,” he said, chuckling lightly to try and take some of the sting or challenge out of his words. When he looked around, though, his friend was gone. Even with a smuggler’s keen senses, he’d not heard the man depart.
* [[Adept Test]] (Advancement Quest)
<br><br>All for the best, he reflected. He finished his beer. “Say hello to me cousins, when ye see them again,” he muttered to the darkness as he stood.There was a sound from the far end of the complex, the extended shriek of a great door moving on rusted hinges. That was followed shortly by the tromp of several boot heels as a small party entered the tunnels, presumably a delegation from the victorious conquerors of Freebooter Isle, coming to claim the entire island as their own.
* [[Graveyard Delivery]]
<br><br>Out of the dark corridors stepped a man and a woman, at the head of a column of soldiers in red and gold armor. The man was, by his form and bearing, an old warrior and a commander of soldiers. He was Gharu’ndim, and his age and scars marked him as a veteran of the Gharu’ndim resistance against the Viamontian invasions back on their home world of Ispar. He was dressed in elaborate plate armor, the color and ornamentation of which reflected his rank as a senior officer of his Society. The giant mace in his right hand still steamed from the blood and ichor of the Moarsmen he’d slain on his way to clearing the path into the fortress.
* [[Tracing The Stone]]
<br><br>The woman was older, well into her elder years, and wearing a simple grey robe that carried not a hint of decoration or even a badge of rank. Even so, MacTavish recognized her as Nuhmudira, blood sorceress, former member of Queen Elysa’s royal council. She was the warlord in charge of this group.She carried herself with the same kind of arrogant self-assurance and cold-eyed stare as that of his friend who’d just left walked… And no wonder, MacTavish thought, as they both had mastered the same secrets to life and death…
* [[Dark Isle Scouting]]
<br><br>The old woman’s gaze swept the room until it settled upon him. “You are the smuggler captain MacTavish?” she asked in an imperious voice that echoed the underground chamber.
* [[Falatacot Report Collector]]
<br><br>“That’s me, milady,” MacTavish nodded pleasantly. “I’ll guess ye’re the witch Nuhmudira that I’ve heard so much of.”
* [[Black Coral Collection]]
<br><br>Nuhmudira gazed blankly at him, not even bothering to acknowledge his question, and pressed on with her own agenda. “Where is he?”
* [[Knight Test]] (Advancement Quest)
<br><br>“Ye’ll have to be more specific than that, milady. Where is who?” He was being more insolent than he strictly needed to be, and that was probably because he was still buoyed up by drinks with his famously arrogant and self-assured friend. He sat back down and leaned back in his chair, kicking his boot heels up on the table.
* [[Defeating Bandit Mana Hunter Boss]]
<br><br>“You know exactly who I mean,” the woman hissed. “The assassin, Oswald! He was just in here, and he skulked out just before my troops could get down here to capture him. Don’t try and lie to protect him, I can smell his stink still in this room.” She looked to the soldier who stood next to her.“General Tamiar, have your men secure the entire facility. I want no one leaving or entering without my warrant.”
* [[Glowing Jungle Lily Collector]]
<br><br>The general bowed and turned to issue orders to the troops who’d entered behind them. Nuhmudira stepped forward to confront MacTavish, who was still lounging insolently in his chair. “Aye, me friend was down here. I see ye’re already familiar with him. We were just downing a couple o’ brews and talking about old times. We were in the wars together, back on Ispar, ye see.”
* [[Glowing Moar Gland Collector]]
<br><br>Nuhmudira sneered. “I know all about your war service with Oswald, knifing Viamontian scouts in the back as they marched throughout your benighted country of drunken ruffians and half-civilized brutes. I’m more interested in why you’re treating with him now, placing yourself in a very precarious position with my own occupying forces here.”
* [[Blessed Moarsman Kill Task]]
<br><br>MacTavish laughed. “Don’t think to threaten me like that, lady,” he cautioned her. “I’m not some apprentice ye can order about and abuse. I’ve got me own backers who look out for me, and I imagine we’ve got some wares in our stocks that even yer own soldiers, well supplied as they must be, will find useful. So it wouldn’t be in yer best interests to kill me and cut off yer supply of such rare and wonderful items…”
* [[Mana-Infused Jungle Flower Collector]]
<br><br>Nuhmudira stared down at the insolent smuggler with unconcealed contempt. “My people have given me a briefing on why it is we should tolerate your presence on this island, and they have even convinced me that you are too useful to kill outright. But I will suffer none of your insolence, and if I find even a hint that you are colluding with Oswald against me, I will bleed you on an altar and bribe your masters to forget the inconvenience.Because even they have a price, smuggler.”
* [[Lord Test]] (Advancement Quest)
<br><br>The surety of her words and the dangerous gleam in her eyes made MacTavish sit up and adopt a slightly more polite posture. “Aye, I’ll keep it respectful from here on out, milady,” he said. He was about to say more when there was a series of explosions from outside and a rumble that shook the walls of the underground redoubt. Shouted commands rang out from the corridors as Nuhmudira’s soldiers ran back to the surface, alerting each other to the presence of another group of invaders on Freebooter Isle. The old woman barked a couple of commands at the soldiers nearest her, preparing to head back up herself.
* [[Magshuth Moarsmen Kill Task]]
<br><br>MacTavish smiled broadly as he addressed Nuhmudira again. “As I was saying, I’ll be respectful from here on out, and I look forward to a mutually beneficial arrangement between yer Society and the trade consortium who backs me… Provided ye can hold the island against yer own competition, milady. Looks like there’s someone out there taking issue with yer plans for domination. Worry not though, I’ll be here, ready to do business… with whoever comes back down the corridor.”
* [[Moguth Moarsman Kill Task]]
<br><br>Furious, Nuhmudira trudged back up the tunnels to organize the defense of the keep, even as the smuggler captain’s laughter echoed bitterly in her ears.
* [[Shoguth Moarsman Kill Task]]
* [[Coral Tower Destroyer]]
* [[High Priest of T'thuun Kill Task]]
* [[Moarsman Spawning Pools]]
* [[Artifact Collection]]
* [[Master Test]] (Advancement Quest)


----
== New Events ==
=== Rollout - [<Rollout Link to Turbine> Link] ===
* [[Blighted Moarsmen Raids]]
----
=== Release Notes - [http://ac.turbine.com/index.php?option=com_content&view=article&id=405-august-2008-release-notes&catid=74-2008&Itemid=68 Link] ===
Greetings and welcome to the 100th content update for Asheron’s Call! This is a special time for all of here at Turbine, having reached this most incredible milestone. With this update we wanted to make sure we did something special for the players. For the longest time, the one thing we have been asked for was an Elder Game system. So with this update, we are giving players the beginnings of that system. We are also giving our PvP players something to fight over, with two new PvP controllable towns.
<br><br>The entire staff here at Turbine is proud to be able to release this update to our players as a small token of our appreciation for everyone who has heard the call over the years. So lets get in to all the new and exciting things coming this month in Asheron’s Call!


==== Societies are Coming! ====
== Updated Quests ==
A new faction system has been introduced with this update. Players wishing to join one of the three new Societies will speak with one of the Society Recruiters located in the capital cities of Dereth. The Celestial Hand will be in Hebian-to, the Eldrytch Web will be in Cragstone, and the Radiant Blood recruiter will be located in Zaikhal. Once players choose which society they wish to join, they will begin their journey with the initiate quests. The recruiters for each society will have all the details a player will need to make their choice as to which side to join. When a player completes the tasks set out by one of these recruiters, they will be well rewarded and then instructed on how to claim their rewards.
* [[Tainted Ley Line Nodes]] Updated - All six nodes completed and Node Golems in place for all servers.
<br><br>As part of this new system, some creatures will now be able to discern which faction you and they are a part of. NPC’s who are part of your faction will not attack you, however if you get too close to those belonging to another faction, they will attack. These NPC’s can and will also attack each other, if they come in contact.
 
<br><br>Deception and Assess Person now have another use for players involved in the Faction system. All players who join a faction will display which faction they belong to in their description panel. Based on a skill check of Assess Person and Deception, some players may be able to “hide” which faction they are a part of. This ability can be particularly useful in conjunction with the new Land Control elements of the game.
== New Locations ==
* [[Ancient Cloister]]
* [[Celestial Hand Stronghold]]
* [[Corrupted Catacombs]]
* [[Eldrytch Web Stronghold]]
* [[Mana Forge]]
** [[Cragstone]] - 25.7N 48.3E
** [[Hebian-To]] - 39.8S 81.2E
** [[Zaikhal]] - 13.4N 0.5E
* [[Massilor's Crypt]]
* [[Moarsmen Priory]]
* [[Northwatch Castle]]
* [[Northwatch Castle Black Market]]
* [[Radiant Blood Stronghold]]
* [[Rogue Delvings]]
* [[Statue of Transport]]
* [[The Pit of Heretics]]
* [[Temple Door]]
* [[Vaeshok's Cave]]
* [[Wight Barrow]]
 
* [[Freebooter Isle]] (access via [[Statue of Transport]] - 82.6S, 88.8E) (180+ [[Knight]] Faction Rank)
** [[Bandit Magma Tubes]]
** [[Catacombs of Tar'Kelyn]]
** [[Deru Tree of Degar'Alesh]]
** [[Freebooter Keep]]
** [[Freebooter Keep Black Market]]
** [[Ruins of Degar'Alesh]]
** [[Ithaenc Archipelago (Portal)]]
 
* [[Moarsman Island]]
** [[Acolyte's Chamber]]
** [[Artifact Collection]]
** [[Chamber of the High Priest's First]]
** [[Chamber of the High Priest's Second]]
** [[Chamber of the High Priest's Third]]
** [[Moarsman Spawning Pool]]s
** [[Temple of Tthuun]]
** [[Nyr'leha shrine]]s
*** 92.9S, 55.5W - [[Shrine of the Sacred Deep Water]]
*** 93.5S, 57.4W - [[Shrine of the Blood Pearl]]
*** 92.2S, 52.8W - [[Shrine of the Temple Horn]]
*** 92.6S, 54.1W - [[Shrine of the Coral's Heart]]
*** 91.0s, 51.9W - [[Shrine of the Eye of T'thuun]]
*** 92.5S, 48.6W - [[Shrine of the Skull of Mishfain]]
*** 93.3S, 51.0W - [[Shrine of the Finger Bone of Mishfain]]
*** 93.4S, 52.9W - [[Shrine of the Scroll of Prophecy]]
*** 92.2S, 51.2W - [[Shrine of Hagrafash's Tooth Necklace]]
*** 93.6S, 54.4W - [[Shrine of the Spear of Baalforth, the Slayer]]
 
== Updated Locations ==
* [[Graveyard]] - Extended to the south valley with many more rat spawns.
 
== New NPCs ==
* [[Arcanum Broker]]
* [[Arcanum Mana-smith]]
* [[Arturus of the Eldrytch Web]]
* [[Ayesha of the Radiant Blood]]
* [[Kirina of the Celestial Hand]]
* [[Gaston Shadowbound]]
* [[Massilor the Withered]]
 
* [[Northwatch Castle Black Market]] NPCs
** [[Arqubal the Archmage]]
** [[Ilnorra Denasta]]
** [[Janaris bint Bazheer]]
** [[Master Mehkar al-Qalam]]
** [[Purser Narissa Pelton]]
 
* [[Freebooter Keep Black Market]] NPCs
** [[Hacha Jien the Archmage]]
** [[Lormish Littlefinger]]
** [[Master MacTavish]]
** [[Pak Li-Shung]]
** [[Purser Jak Halftoes]]
 
* [[Celestial Hand Stronghold]] NPCs
** [[Aldrion of the Celestial Hand]]
** [[Ali bin Qasid]]
** [[Alicia Bladesworn]]
** [[Aurellia du Cinghalle]]
** [[Balon Strongarm]]
** [[Boroth Bearhand]]
** [[Celestial Hand Quartermaster]]
** [[Commendations Officer]]
** [[Eccai Marinni]]
** [[Erline the Fleet]]
** [[Farnor the Archmage]]
** [[Francesca du Orza]]
** [[Gavin Hammerstone]]
** [[Giovanni di Alduressa]]
** [[Giri bint Ashud]]
** [[Hidoshi Kawara]]
** [[Jentha Strongarm]]
** [[Kanji Hatashiya]]
** [[Kaymor ibn Dumandi]]
** [[Kieran Stronghammer]]
** [[Kiko]]
** [[Kojina]]
** [[Marconi di Bellenesse]]
** [[Mashira bint Tamur]]
** [[Philonius Porbandar]]
** [[Promotions Officer]]
** [[Shishalti bint Jaffa]]
** [[Shopkeeper Polly]]
** [[Streza du Vorchass]]
** [[Sudeko Nojiri]]
** [[Turiq al Qorra]]
** [[Society Breastplate Armorsmith]]
** [[Society Gauntlets Armorsmith]]
** [[Society Girth Armorsmith]]
** [[Society Greaves Armorsmith]]
** [[Society Helm Armorsmith]]
** [[Society Pauldrons Armorsmith]]
** [[Society Sollerets Armorsmith]]
** [[Society Tassets Armorsmith]]
** [[Society Vambraces Armorsmith]]
** [[Society Vault Keeper]]
 
* [[Eldrytch Web Stronghold]] NPCs
** [[Aisley Swiftfoot]]
** [[Alexander Bowspeaker]]
** [[Annelina Fabarin]]
** [[Boshi Sutadasuto]]
** [[Chiyo]]
** [[Commendations Officer]]
** [[Corrado Wardun]]
** [[Denada Morningthaw]]
** [[Dorn Bowspeaker]]
** [[Durvush the Dusty]]
** [[Eldrytch Web Quartermaster]]
** [[Elloisa du Cinghalle]]
** [[Garain di Spesi]]
** [[Hador the Vengeful]]
** [[Hizuki Tama]]
** [[Istonia Charson]]
** [[Keiji Sozoji]]
** [[Khadira of the Eldrytch Web]]
** [[Leisall bint Jumadd]]
** [[Luciana du Maki]]
** [[Manto Sakara]]
** [[Milos ibn Ashud]]
** [[Promotions Officer]]
** [[Qa'li al-Kesh]]
** [[Raenholm the Archmage]]
** [[Ricaldo di Alduressa]]
** [[Satsuki]]
** [[Society Breastplate Armorsmith]]
** [[Society Gauntlets Armorsmith]]
** [[Society Girth Armorsmith]]
** [[Society Greaves Armorsmith]]
** [[Society Helm Armorsmith]]
** [[Society Pauldrons Armorsmith]]
** [[Society Sollerets Armorsmith]]
** [[Society Tassets Armorsmith]]
** [[Society Vambraces Armorsmith]]
** [[Society Vault Keeper]]
** [[Shopkeep Gunderson]]
** [[Turvald Snorborgson]]
** [[Ualya bint Muyzal]]
** [[Zumaq al-Jaluzi]]
 
* [[Radiant Blood Stronghold]] NPCs
** [[Agbeart]]
** [[Akahana]]
** [[Aldoro di Belleforte]]
** [[Armand di Bellenesse]]
** [[Atsuko]]
** [[Berrando Piatelli]]
** [[Brizinna du Corcosi]]
** [[Cullum of Celdon]]
** [[Daisei Chirana]]
** [[Elesandra Trembol]]
** [[Gamri Nightshade]]
** [[Ian Foefinder]]
** [[Idaris bint Qumal]]
** [[Kalal ibn Dariz]]
** [[Kotaro Ueda]]
** [[Kylos Hunterson]]
** [[Lunbal Dolicci]]
** [[Payla bint Dumandi]]
** [[Pia du Cinghalle]]
** [[Promotions Officer]]
** [[Radiant Blood Quartermaster]]
** [[Rafin bin Fezesh]]
** [[Rheda the Watcher]]
** [[Saphine Brauno]]
** [[Shien Genda of the Radiant Blood]]
** [[Shopkeeper Lazlo]]
** [[Society Breastplate Armorsmith]]
** [[Society Gauntlets Armorsmith]]
** [[Society Girth Armorsmith]]
** [[Society Greaves Armorsmith]]
** [[Society Helm Armorsmith]]
** [[Society Pauldrons Armorsmith]]
** [[Society Sollerets Armorsmith]]
** [[Society Tassets Armorsmith]]
** [[Society Vambraces Armorsmith]]
** [[Society Vault Keeper]]
** [[Takahara Masikawa]]
** [[Ti'alla bint Ashud]]
** [[Vermilia the Archmage]]
** [[Viviana Fortiore]]
 
== Updated NPCs ==
* [[Captain Anrayl]]
* [[Captain Nyino]]
* [[Captain Sovano]]
* [[Captain Tulmada]]
 
== New Items ==
{{Item Table|Caption=[[Chests]]
| Mana Forge Advanced Equipment Chest
| Mana Forge Armor Chest
| Mana Forge Magic Chest
| Mana Forge Mixed Equipment Chest
| Mana Forge Weapon Chest
| Shard Mana Forge Equipment Chest
| Researcher's Chest
| Weapon Quartermaster's Chest
| Equipment Quartermaster's Chest
| Armor Quartermaster's Chest
| Radiant Blood Sollerets Chest
| Radiant Blood Breastplate Chest
| Radiant Blood Gauntlets Chest
| Radiant Blood Greaves Chest
| Radiant Blood Tassets Chest
| Radiant Blood Vambraces Chest
| Radiant Blood Pauldrons Chest
| Radiant Blood Girth Chest
| Radiant Blood Helm Chest
}}
 
{{Item Table|Caption=[[Consumable Items]]
| Black Market Gem of Dispelling
| Black Market Health Elixir
| Black Market Mana Elixir
| Black Market Advancement Gem
| Society Gem of Dispelling
}}
 
{{Item Table|Caption=[[Keys]]
| Shard Mana Forge Key
| Mana Forge Key
| Slimy Key
| Celestial Hand Helm Key
| Celestial Hand Sollerets Key
| Eldrytch Web Gauntlets Key
| Radiant Blood Breastplate Key
| Radiant Blood Girth Key
| Radiant Blood Greaves Key
| Radiant Blood Gauntlets Key
| Radiant Blood Helm Key
| Radiant Blood Pauldrons Key
| Radiant Blood Sollerets Key
| Radiant Blood Tassets Key
| Radiant Blood Vambraces Key
| Initiate's Treasure Key
| Donnarion's Key
| Haroush's Key
| Joroshi's Key
| Adept's Treasure Key
| Knight's Treasure Key
| Lord's Treasure Key
| Skith'Kirit's Key
| Armory Key
| Master's Treasure Key
| Vault Key
}}
 
{{Item Table|Caption=[[Exchange Items]]
| Pristine Mana Shard
| Celestial Hand Armor Writ
| Celestial Hand Initiate Armor Writ
| Eldrytch Web Armor Writ
| Eldrytch Web Initiate Armor Writ
| Radiant Blood Initiate Armor Writ
| Radiant Blood Armor Writ
| Writ of Authorization
| Celestial Hand Trade Token
| Celestial Hand Commendation Ribbon
| Eldrytch Web Trade Token
| Eldrytch Web Commendation Ribbon
| Radiant Blood Trade Token
| Radiant Blood Commendation Ribbon
| Ornate Armor Writ
}}
 
{{Item Table|Caption=[[Fletching Items]]
| Wrapped Bundle of Raider Lightning Arrowheads
}}


==== PvP Land Control ====
{{Item Table|Caption=[[Housing Items]]
Two new PK towns have been added to the game. The first of these towns is located just north of the Vesayen Isles, while the other town is located in Northern Osteth, near the top of the Dereth mainland. Each town will start out being held by a rogue faction of Moarsmen who will need to be defeated in order to gain control of the town. Players who want to control one of these towns will need to be player killers, however. Non-player killers will be able to fight the NPCs of the town, but will not be able to claim control of the town.
| Celestial Hand Banner
<br><br>Each town will have three banners that a PK must gain control of in order to take the towns. Once all three of these banners are “controlled” by the same faction, the town will be owned by that faction thus granting access to the Black Market. This portal will only be useable by the members of the controlling Society.
| Eldrytch Web Banner
<br><br>The Black Markets are the provenance of the Shroud Cabals, unscrupulous humans who have allied with the Virindi to exploit the factional chaos sown by the three new Societies. Players may use the various Vendors and NPC’s in the Black Markets to buy unique items. The Archmage and Shopkeep will also have some nice extra items unavailable elsewhere. Some of the items players will be able to purchase only in the Black markets will include XP gems which can be purchased for MMD’s and level 8 dispel gems. There are some other items of high value that these vendors will sell as well.
| Radiant Blood Banner
}}


==== New Loot Tier ====
{{Item Table|Caption=[[Objects]]
A new tier of loot is now available to players. This new tier of loot will have a base wield requirement of level 150 and will have the potential to generate with level 8 spells and or Epic level cantrips. There will also be the chance that this new tier will be part of a greater set of armor. Pieces which are part of a loot generated set will have a base level 180 requirement in order for players to equip them. Spell components for the creation of level 8 spells will also be found in this new higher loot tier. This new level of loot will mainly be found as rewards from questing, but there will also be a chance for players to collect Mana Shards off some landscape creatures, which they can then use to purchase keys to gain access to this new tier of loot. In addition, we will be adding these keys to several of our older quests in the coming months, starting in September. Here is a breakdown of how players will get keys for the new tier of loot.
| Coral Hollow
<br><br>'''Basic Mechanics'''
| Mana Foci
* Get 10 Pristine Mana Shards via hunting.
| Creeping Blight Banner of the Courtyard
* Bring the 10 Shards to the Shard Collector within one of the three Mana Forges in Cragstone, Hebian-To and Zaikhal, and get a key.
| Creeping Blight Banner of the Spire
* Use key on the chest for the desired loot.
| Creeping Blight Banner of the Tower
| Celestial Hand Banner of the Courtyard
| Celestial Hand Banner of the Spire
| Celestial Hand Banner of the Tower
| Eldrytch Web Banner of the Courtyard
| Eldrytch Web Banner of the Spire
| Eldrytch Web Banner of the Tower
| Radiant Blood Banner of the Courtyard
| Radiant Blood Banner of the Spire
| Radiant Blood Banner of the Tower
| Mhoire Carved Cenotaph
| Rock (Dark Isle)
| Shrine of the Temple Horn
}}


'''Hunting areas that Pristine Shards will be available:'''
{{Item Table|Caption=[[Portal Gems]]
* Graveyard of Despair
| Celestial Hand Stronghold Portal Gem
* Dark Isle
| Eldrytch Web Stronghold Portal Gem
* Freebooter Isle
| Radiant Blood Stronghold Portal Gem
* Moarsman City
}}


'''Alternate key mechanics:'''
{{Item Table|Caption=[[Quest Items]]
* Society Rank Gateway Quests give Keys the first time they are completed.
| Corrupted Mana Shard
* Society Trade Tokens can be used to purchase Treasure Writs, which can be turned in for a Key once every 2 weeks
| Altered Dark Remoran Fin
| Pyre Skeleton Jaw
| Lens of Filinuvekta
| Falatacot Battle Report
| Archaeologist's Tracing Paper
| Imprinted Archaeologist's Paper
| Crystal of Perception
| Supplies for Massilor
| Black Coral
| Leatherbound Journal
| Glowing Jungle Lily
| Glowing Moar Gland
| Mana-Infused Jungle Flower
| Amulet of T'thuun
| Blood of T'thuun
| Dagger of T'thuun
| Blood Pearl
| Coral's Heart
| Eye of T'thuun
| Finger Bone of Mishfain
| Hagrafash Tooth Necklace
| Holy Symbol
| Kothmox's Staff
| Sacred Deep Water
| Scroll of Prophecy
| Skull of Mishfain
| Spear of Baalfroth, the Slayer
| Temple Horn
| Ancient Falatacot Tome of Light
| Skith'Kirit's Severed Head
| Titanic Dericost Mnemosyne
| Giant Jungle Phyntos Wasp Stinger
}}


==== Level 8 Spells ====
{{Item Table|Caption=[[Spell Components]]
Level 8 spells have been introduced into the game. To accommodate the desire of some players to have a research system in the game while at the same time accommodating others’ lack of desire to participate in a research system, we have implemented a new system for learning level 8 spells. Players may obtain quills, inks, and glyphs from our new highest tier treasure profiles which may be used to craft spells. Quills may be combined with the new Mana Scarab item (which is also the casting scarab for level 8 spells) in order to craft infused quills. Infused quills may be crafted with inks to create a combination of the two. This combination may then be crafted with a glyph to create a level 8 scroll.
| Mana Scarab
<br><br>All components may also be traded or sold to a vendor, and the scrolls may likewise be traded or sold to a vendor. We anticipate that those who wish to participate in the system will enjoy it, while those who do not will be able to obtain the scrolls they need through trading. It should also be noted that not all spells exist at the level 8 tier – notably, we have elected not to implement Creature Other buffs, Life Other buffs, Life Other imperil and vulns, the self debuffs, and the item spell Defender. In addition, the Item spell Blood Drinker 8 will appear only on treasure and will not be available as a player-castable spell. If crafting something you expected to work fails, very likely the spell simply does not exist for level 8. You will not lose components upon failed crafting, and there is no skill associated with level 8 spell crafting, so feel free to experiment safely with the various components and see what you may accomplish!
| Quill of Benevolence
| Quill of Extraction
| Quill of Infliction
| Quill of Introspection
| Alacritous Ink
| Ink of Conveyance
| Ink of Direction
| Ink of Formation
| Ink of Nullification
| Ink of Objectification
| Ink of Partition
| Ink of Separation
| Parabolic Ink
| Glyph of Alchemy
| Glyph of Arcane Lore
| Glyph of Armor
| Glyph of Armor Tinkering
| Glyph of Axe
| Glyph of Bludgeoning
| Glyph of Bow
| Glyph of Cooking
| Glyph of Coordination
| Glyph of Corrosion
| Glyph of Creature Enchantment
| Glyph of Crossbow
| Glyph of Dagger
| Glyph of Deception
| Glyph of Endurance
| Glyph of Flame
| Glyph of Fletching
| Glyph of Focus
| Glyph of Frost
| Glyph of Gearcrafting
| Glyph of Healing
| Glyph of Health
| Glyph of Item Enchantment
| Glyph of Item Tinkering
| Glyph of Jump
| Glyph of Leadership
| Glyph of Life Magic
| Glyph of Lightning
| Glyph of Lockpick
| Glyph of Loyalty
| Glyph of Magic Item Tinkering
| Glyph of Magic Defense
| Glyph of Mace
| Glyph of Mana
| Glyph of Mana Regeneration
| Glyph of Mana Conversion
| Glyph of Melee Defense
| Glyph of Missile Defense
| Glyph of Monster Appraisal
| Glyph of Person Appraisal
| Glyph of Piercing
| Glyph of Quickness
| Glyph of Regeneration
| Glyph of Run
| Glyph of Salvaging
| Glyph of Self
| Glyph of Slashing
| Glyph of Spear
| Glyph of Staff
| Glyph of Stamina
| Glyph of Stamina Regeneration
| Glyph of Strength
| Glyph of Sword
| Glyph of Two Handed Combat
| Glyph of Unarmed Combat
| Glyph of War Magic
| Glyph of Weapon Tinkering
}}


==== New Areas ====
{{Item Table|Caption=[[Text Items]]
A new landmass has appeared near the Vesayen Isles, known as Freebooter Isle. While many of the landscape features will look familiar to the region, many of the creatures that will appear on this new landmass will be changed in some way. Creatures on this island will also have a chance of dropping Mana Shards, which can be used to purchase keys for the new tier of loot. In order to gain access to this new island, players will need to join one of the new Societies.
| Aged Falatacot Scroll
<br><br>There is a new Moarsman city that has been discovered. Players will need to discover how to access this new area.
| Stained Falatacot Scroll
<br><br>The Graveyard has been expanded to help accommodate the number of players who will be hunting there for Society-related tasks.
| Tattered Falatacot Scroll
<br><br><br>So there are just some of the things we have in store for Asheron's Call in August. Please remember that along with everything listed here, there are several new quests and exciting things going into the game for the August event.
| Worn Falatacot Scroll
| Wrinkled Falatacot Scroll
| Celestial Hand Initiate's Handbook
| Eldrytch Web Initiate's Handbook
| Radiant Blood Initiate's Handbook
| Brood Mother's Reckoning (First Version)
| Brood Mother's Reckoning (Second Version)
| Brood Mother's Reckoning (Third Version)
| Brood Mother's Reckoning (Fourth Version)
| Reefhunter's Reckoning (First Version)
| Reefhunter's Reckoning (Second Version)
| Reefhunter's Reckoning (Third Version) | Benedino's Letter
| Rituals of Purification
| The Blessed Trees
| The Circle of Giving
| A Delicate Web
| The Darkest Roots
}}


== Discoveries ==
{{Item Table|Caption=[[Unwieldable Items]]
=== [[Town Crier]] Rumors ===
| Electric Baton
'''Viamontian Town Criers'''
| Lightning Longbow
| T'thuun Bow
| T'thuun Claw
| T'thuun Dagger
| T'thuun Mace
| T'thuun Shield
| T'thuun Spear
| T'thuun Sword
}}


<font color=darkgoldenrod>Town Crier tells you, "Town Crier tells you, "A great advancement! Scholars report that they have made a breakthrough and can now cast eighth-level spells! It may not be easy to learn how to cast them yourself, however..."</font><br><br>
{{Item Table|Caption=[[Weapons]]
  | Raider Lightning Arrow
  | Raider Lightning Bolt
| Raider Lightning Spike
| Raider Lightning Atlatl Dart
| Pursuit Orb
}}


<font color=green>You Give Town Crier Pyreal.</font><br>
== New Spells ==
<font color=darkgoldenrod>Town Crier tells you, "Heard about that new island of Moarsmen to the south, eh?  I know it's south of the land bridge, but I think you have to be an advanced member of one of the Societies to get there."</font><br><br>
* [[VIII Creature Scrolls]]
* [[VIII Item Scrolls]]
* [[VIII Life Scrolls]]
* [[VIII Void Scrolls]]
* [[VIII War Scrolls]]


<font color=green>You Give Town Crier Pyreal.</font><br>
== New Titles ==
<font color=darkgoldenrod>Town Crier tells you, "The three new clandestine Societies of Dereth have started recruiting!  The Celestial Hand's recruiter is stationed in Hebian-To, the Eldrytch Web's recruiter is in Cragstone, and the Radiant Blood posted their recruiter to Zaikhal."</font><br><br>
* [[Ulgrim's Happy Hundredth]]


== New Creatures ==
{{Creature Class|Blighted Moarsman
| Blind Keeper
| Brood Mother
| Gate Watcher
| High Priest's Acolyte
| High Priest's First
| High Priest's Second
| High Priest's Third
| High Priest of T'thuun
| Magshuth Moarsman
| Maguth Moarsman
| Moarsman Sacrificer
| Mogshuth Moarsman
| Moguth Moarsman
| Prior Kothmox
| Shoguth Moarsman
| Shogshuth Moarsman
| Spawn
| Spawn Watcher
| Spawnling
| Temple Guardian (Moarsman)
}}
{{Creature Class|Human
| Assassin (Level 215)
| Bandit Mana Hunter
| Bandit Mana Hunter Boss
| Benedino
| Captain Donnarion
| Captain Haroush
| Captain Joroshi
| Celestial Hand Scout
| Eldrytch Web Scout
| Radiant Blood Scout
| Master Archer
| Master Mage (Creature)
| Master Soldier
}}
{{Creature Class|Misc. Creature Class
| Coral Tower
}}
{{Creature Class|Moar
| Ardent Moar
| Blessed Moar
| Verdant Moar
}}
{{Creature Class|Moarsman
| Ardent Moarsman
| Blessed Moarsman
| Verdant Moarsman
}}
{{Creature Class|Niffis
| Ashris Niffis
}}
{{Creature Class|Phyntos Wasp
| Giant Jungle Phyntos Wasp
}}
{{Creature Class|Sclavus
| Afessa Sclavus Soldier
| Kathirik
| Sclavus Acolyte of T'thuun
| Sclavus Sacrificer
| Siessa Sclavus Soldier
| Skith'Kirit
| Temple Guardian (Sclavus)
| Tikchti
}}


'''Mainland Town Criers'''
{{Creature Class|Shallows Shark
| Great Devourer
}}


<font color=darkgoldenrod>Town Crier tells you, "Adventurers have come across a new strong castle in the northernmost mountains of Dereth. It's called Northwatch keep, and apparently it is the site of some squabbling between the three new Societies."</font><br><br>
{{Creature Class|Undead
  | Shambling Archivist
| Vaeshok
}}


<font color=darkgoldenrod>Town Crier tells you, "News!  A mysterious organization of smugglers and thieves has opened up a couple of black market trading posts.  They claim no allegiance to any ruler or society, but they offer their business to whichever society is strong enough to control their local town."</font><br><br>
== New Dialog ==
'''Town Crier'''
{{Dialog|


<font color=darkgoldenrod>Town Crier tells you, "News!  There's been a lot of new activity on the Dark IsleIt seems the three Societies are quite interested in that island."</font><br><br>
|Town Crier tells you, "Due to the recent detente between King Varicci and Queen Elysa, all the realm's town criers share the same newsI applaud our ruler's wisdom for reaching across the Halaetan Straits to make peace with our neighbor, in this time of peril."


<font color=darkgoldenrod>Town Crier tells you, "The Empyrean Graveyard of the Direlands seems to have... expanded, and the Societies are sending more and more of their scouts through the area. A troublesome development, don't you think?"</font><br><br>
|Town Crier tells you, "The realm is united!  The realm of town criers, that is. In light of improving relations between Queen Elysa and King Varicci, and with the realm riven by mysterious and powerful secret orders, the heraldic guilds have decided to merge, and deliver the news with one voice."


<font color=darkgoldenrod>Town Crier tells you, "There's a newly discovered island to the south of Dereth.  Rumors are that it's home to a bunch of Moarsmen, but very few people seem to know how to get there..."</font><br><br>
''Free Rumors''


<font color=darkgoldenrod>Town Crier tells you, "There's a newly discovered island off the southeastern coast of Dereth, but as yet we don't seem to know how to get there or what lives there."</font><br><br>
|Town Crier tells you, "A great advancement!  Scholars report that they have made a breakthrough and can now cast eighth-level spells!  It may not be easy to learn how to cast them yourself, however..."


<font color=darkgoldenrod>Town Crier tells you, "You've heard of the three new secret societies of Dereth, yes?  The Celestial Hand, the Eldrytch Web, and the Radiant Blood have started openly recruitingThey've each sent a recruiter to one of the mainland capital cities.  I'd want to visit all three towns to speak to each recruiter and see what they're about."</font><br><br>
|Town Crier tells you, "There's a newly discovered island to the south of Dereth.  Rumors are that it's home to a bunch of Moarsmen, but very few people seem to know how to get there..."


<font color=green>You Give Town Crier Pyreal.</font><br>
|Town Crier tells you, "There's a newly discovered island off the southeastern coast of Dereth, but as yet we don't seem to know how to get there or what lives there."
<font color=darkgoldenrod>Town Crier tells you, "Have you heard about Northwatch Castle?  It's way up in the wild northern mountains, northeast of Mount Esper.  Apparently the three Societies are fighting over who gets to keep it, because whoever owns it gets access to the black market trading post there."</font><br><br>


<font color=green>You Give Town Crier Pyreal.</font><br>
|Town Crier tells you, "The Empyrean Graveyard of the Direlands seems to have... expanded, and the Societies are sending more and more of their scouts through the areaA troublesome development, don't you think?"
<font color=darkgoldenrod>Town Crier tells you, "That newly discovered Freebooter Isle, so I've heard, is home to Moars, Moarsmen, and terrifying armored Sclavus, among other things.  There's also some kind of fortress out there that the three Societies keep fighting overEven more interesting, there's a black market trading post attached to the fortress.  Too bad you have to be an advanced member of one of the Societies to get there."</font><br><br>


<font color=green>You Give Town Crier Pyreal.</font><br>
|Town Crier tells you, "NewsThere's been a lot of new activity on the Dark Isle. It seems the three Societies are quite interested in that island."
<font color=darkgoldenrod>Town Crier tells you, "The Empyrean Graveyard of the Direlands is even busier than everThe grounds seem to have mysteriously expanded somehow, and new creatures have turned up... But most interesting, the three Societies have their newest acolytes scouring the grounds there for various items."</font><br><br>


<font color=green>You Give Town Crier Pyreal.</font><br>
|Town Crier tells you, "You've heard of the three new secret societies of Dereth, yes? The Celestial Hand, the Eldrytch Web, and the Radiant Blood have started openly recruiting.  They've each sent a recruiter to one of the mainland capital cities.  I'd want to visit all three towns to speak to each recruiter and see what they're about."
<font color=darkgoldenrod>Town Crier tells you, "The realm is united!  The realm of town criers, that is. In light of improving relations between Queen Elysa and King Varicci, and with the realm riven by mysterious and powerful secret orders, the heraldic guilds have decided to merge, and deliver the news with one voice."</font><br><br>


----
|Town Crier tells you, "It seems even richer loot than ever before is available, but opportunities to get at this inconceivable level of loot seem scarce.  I wonder how to get a crack at some of that treasure?"


=== [[Ulgrim]] Rumors ===
|Town Crier tells you, "Adventurers have come across a new strong castle in the northernmost mountains of Dereth.  It's called Northwatch keep, and apparently it is the site of some squabbling between the three new Societies."


<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "You tell me there's even richer loot than we've ever seen, sitting around Dereth locked up in chests? Inconceivable!"</font><br><br>
|Town Crier tells you, "News!  A mysterious organization of smugglers and thieves has opened up a couple of black market trading posts. They claim no allegiance to any ruler or society, but they offer their business to whichever society is strong enough to control their local town."


<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Oh ho!  So the town crier guilds of the mainland and of the Viamontian realm have decided to stop competing with each other, eh?  I don't trust consolidation in the media, kid, and neither should you.  This is the latest Virindi sneak attempt to turn our brains to applesauce."</font><br><br>
''Pyreal Rumors''


<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Those new spells that everyone's going on about?  You can thank me for those.  Yep, I decided to finally get off my duff and write out a new set of spells. I know, I know, I'm such a great guy... The kind of great guy who deserves a free mug of stout now and again, I dare say."</font><br><br>
|Town Crier tells you, "Heard about that new island of Moarsmen to the south, eh? I know it's south of the land bridge, but I think you have to be an advanced member of one of the Societies to get there."


<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Oh yeah, I'm starting a secret society of my own.  It's called the Ancient and Benevolent Knights of the Empty Mug.  We quest to empty every mug in Dereth. The Celestial Hand, the Radiant Blood, the Eldrytch Web... those folks are all capable, I'm sure, but not a one of them can outdrink an Empty Mugger.  You can curry favor with our society by bringing me a mug of stout to empty."</font><br><br>
|Town Crier tells you, "The three new clandestine Societies of Dereth have started recruiting! The Celestial Hand's recruiter is stationed in Hebian-To, the Eldrytch Web's recruiter is in Cragstone, and the Radiant Blood posted their recruiter to Zaikhal."


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Town Crier tells you, "Have you heard about Northwatch Castle?  It's way up in the wild northern mountains, northeast of Mount Esper. Apparently the three Societies are fighting over who gets to keep it, because whoever owns it gets access to the black market trading post there."
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Have you seen some of these people's names? So... their mother was really a mule? So they can't reproduce then? That's probably for the best."</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Town Crier tells you, "That newly discovered Freebooter Isle, so I've heard, is home to Moars, Moarsmen, and terrifying armored Sclavus, among other thingsThere's also some kind of fortress out there that the three Societies keep fighting overEven more interesting, there's a black market trading post attached to the fortressToo bad you have to be an advanced member of one of the Societies to get there."
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Ah, you've proven yourself worthy to join the Ancient and Benevolent Knights of the Empty MugFeel free to go around and tell people that you're a Knight of the Empty MugI'd show you our secret handshake, but really it only works when you're blind, stumbling drunk."</font><br>
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Just kidding! Boy, how gullible are you?  There's no such secret society!  Really, the very idea."</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Town Crier tells you, "The Empyrean Graveyard of the Direlands is even busier than ever! The grounds seem to have mysteriously expanded somehow, and new creatures have turned up... But most interesting, the three Societies have their newest acolytes scouring the grounds there for various items."
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Don't ask me how to get to Freebooter Isle. It actually used to be my vacation home, before I lost the deed in a poker game. I'm very bitter about it, and only the sweet sweet taste of stout makes me forget.  So no, I'm not going to tell you how to get there.  I'll tell you where to go, all right, but you won't like it."</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Town Crier tells you, "The Dark Isle is alight with activity again!  The three societies are sending some of their newer recruits on missions to the island to make them prove their worth."
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "I talked to one of those Society recruiters the other day.  Asked him why he joined his Society.  He said something about wanting to secure Dereth for the greater good, defending against outside threats.  He babbled a lot.  Finally I asked him what kind of beer they serve in the Society tavern, and he had the effrontery to call me a useless drunk!  So I teleported him over Fort Tethana.  I'd rather be a useless drunk than a flattened pile of gore in the middle of Teth."</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Town Crier tells you, "The Black Market offers some incredible items that only they know how to get at their outposts on Freebooter Isle and in Northwatch CastleUnfortunately, your Society has to be in control of that location in order to gain access to the Black Market's amazing wares."
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Moarsman Island?  Yeah, I know how to get thereYou run west from here until you reach the coast, then take a left turn, follow the curve until it flattens out, then take a right and swim until you hit the shore of the new island.  Watch for the ziggurats. Simple!  Why is it so hard for people to figure out?"</font><br>
<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>


<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Oh yeah, I went up to Northwatch Castle once.  Met that fella Oswald there.  We played dice and drank a few rounds together, but ultimately I decided I didn't want to hang out there too long.  All the factional violence was starting to get a little off-putting, especially when someone got blood on my nice new white pants."</font><br>
|Town Crier tells you, "I've heard tell that there's treasure and loot out there bearing even more powerful enchantments than we've ever seen, but it's all locked up in chests... I think the Societies have the best line on getting at that loot, but there are opportunities for the unaligned to get keys as well..."


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
'''Ulgrim the Unpleasant'''
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "So, did you see the Archmage in Candeth Keep? I hear her husband is out of the picture. She can buff me anytime! Hubba! Hubba!"</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
''Free Rumors''
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Why are you so interested in sheep anyway?"</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Ulgrim the Unpleasant tells you, "Oh ho!  So the town crier guilds of the mainland and of the Viamontian realm have decided to stop competing with each other, eh? I don't trust consolidation in the media, kid, and neither should youThis is the latest Virindi sneak attempt to turn our brains to applesauce."
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "You know, right around the time the town crier guilds from the mainland and the Viamontian lands decided to merge, they invited me to join their new organization. I guess they think I'm one of them because I sit here and try to tell it like it isBut I'm not one of them.  I speak higher truths.  They're all so tediously absorbed in 'reality' and 'truth' and nonsense like that."</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Ulgrim the Unpleasant tells you, "You tell me there's even richer loot than we've ever seen, sitting around Dereth locked up in chests? Inconceivable!"
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "You know what the Virindi call a Royal Atlatl with Deadly Darts?"</font><br>
<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "A Royal Atlatl with Deadly Darts. The Virindi aren't all that creative."</font><br>


<font color=green>You give Ulgrim the Unpleasant Stout.</font><br>
|Ulgrim the Unpleasant tells you, "Those new spells that everyone's going on about? You can thank me for those. Yep, I decided to finally get off my duff and write out a new set of spells. I know, I know, I'm such a great guy... The kind of great guy who deserves a free mug of stout now and again, I dare say."
<font color=darkgoldenrod>Ulgrim interrupts his quiet conversation and yells, "That's right! A hundred! Who else can say a hundred! No one's got the fortitude I do, to stand up to a hundred beers!"</font><br>


----
|Ulgrim the Unpleasant tells you, "Oh yeah, I'm starting a secret society of my own.  It's called the Ancient and Benevolent Knights of the Empty Mug.  We quest to empty every mug in Dereth.  The Celestial Hand, the Radiant Blood, the Eldrytch Web... those folks are all capable, I'm sure, but not a one of them can outdrink an Empty Mugger.  You can curry favor with our society by bringing me a mug of stout to empty."


=== New [[Quests]] ===
|Ulgrim the Unpleasant tells you, "There's so much going on!  I almost can't keep track of the new developments, what with the Societies recruiting, the black markets opening, the new islands sprouting up, new spells... My old mind is overheating.  A cool mug of stout would sure cool me off.  That was a hint, kid."


=== [[Radiant Blood]] Quests ===
''Stout Rumors''
==== [[Undead Jaw Bone Collector Task]] ====
==== [[Shambling Archivist Destroyer]] ====


== Updated Quests ==
|Ulgrim the Unpleasant tells you, "You know, right around the time the town crier guilds from the mainland and the Viamontian lands decided to merge, they invited me to join their new organization.  I guess they think I'm one of them because I sit here and try to tell it like it is.  But I'm not one of them.  I speak higher truths.  They're all so tediously absorbed in 'reality' and 'truth' and nonsense like that."
* [[Tainted Ley Line Nodes]] Updated - All six nodes completed and Node Golems in place for all servers.
 
|Ulgrim the Unpleasant tells you, "I hear there's even more going on at the Graveyard these days.  I even heard that the Graveyard's borders have expanded.  Pretty scary, isn't it?  You wouldn't think that, in a land where everyone's kinda immortal, that mortuaries would be a growth industry."
 
|Ulgrim the Unpleasant tells you, "Ah, you've proven yourself worthy to join the Ancient and Benevolent Knights of the Empty Mug.  Feel free to go around and tell people that you're a Knight of the Empty Mug.  I'd show you our secret handshake, but really it only works when you're blind, stumbling drunk."
|Ulgrim the Unpleasant tells you, "Just kidding!  Boy, how gullible are you?  There's no such secret society!  Really, the very idea."


----
|Ulgrim the Unpleasant tells you, "Don't ask me how to get to Freebooter Isle.  It actually used to be my vacation home, before I lost the deed in a poker game.  I'm very bitter about it, and only the sweet sweet taste of stout makes me forget.  So no, I'm not going to tell you how to get there.  I'll tell you where to go, all right, but you won't like it."


=== New NPCs ===
|Ulgrim the Unpleasant tells you, "I talked to one of those Society recruiters the other day. Asked him why he joined his Society. He said something about wanting to secure Dereth for the greater good, defending against outside threats. He babbled a lot. Finally I asked him what kind of beer they serve in the Society tavern, and he had the effrontery to call me a useless drunk!  So I teleported him over Fort Tethana. I'd rather be a useless drunk than a flattened pile of gore in the middle of Teth."
* [[Arcanum Broker]] - 13.4N 0.5E in [[Zaikhal]]
* [[Arcanum Mana-smith]] - 13.4N 0.5E in [[Zaikhal]]
* [[Arturus of the Eldrytch Web]] - 26.3N 49.6E in [[Cragstone]]
* [[Ayesha of the Radiant Blood]] - 12.8N 0.7E in [[Zaikhal]]
* [[Kirina of the Celestial Hand]] - 39.7S 83.6E in [[Hebian-To]]


===== [[Radiant Blood Stronghold]] NPCs =====
|Ulgrim the Unpleasant tells you, "Moarsman Island?  Yeah, I know how to get there.  You run west from here until you reach the coast, then take a left turn, follow the curve until it flattens out, then take a right and swim until you hit the shore of the new island.  Watch for the ziggurats.  Simple!  Why is it so hard for people to figure out?"
* [[Agbeart]]
* [[Akahana]]
* [[Aldoro di Belleforte]]
* [[Armand di Bellenesse]]
* [[Atsuko]]
* [[Berrando Piatelli]]
* [[Cullum of Celdon]]
* [[Daisei Chirana]]
* [[Elesandra Trembol]]
* [[Ian Foefinder]]
* [[Idaris bint Qumal]]
* [[Kalal ibn Dariz]]
* [[Kotaro Ueda]]
* [[Kylos Hunterson]]
* [[Lunbal Dolicci]]
* [[Payla bint Dumandi]]
* [[Pia du Cinghalle]]
* [[Promotions Officer]]
* [[Radiant Blood Quartermaster]]
* [[Rafin bin Fezesh]]
* [[Rheda the Watcher]]
* [[Saphine Brauno]]
* [[Shien Genda of the Radiant Blood]]
* [[Takahara Masikawa]]
* [[Ti'alla bint Ashud]]
* [[Vermilla the Archmage]]
* [[Viviana Fortiore]]


----
|Ulgrim the Unpleasant tells you, "Oh yeah, I went up to Northwatch Castle once.  Met that fella Oswald there.  We played dice and drank a few rounds together, but ultimately I decided I didn't want to hang out there too long.  All the factional violence was starting to get a little off-putting, especially when someone got blood on my nice new white pants."


=== New Locations ===
|Ulgrim the Unpleasant tells you, "You know my cousin MacTavish runs one of the black market outposts, right?  He's such a thief. If it weren't for my other cousins MacDugal and MacNiall, MacTavish would be the black sheep of the family. They're all black sheep too. So maybe I'm the white sheep. Or the grey sheep. Yeah, my nephew Ardry would be the white sheep, if he weren't spattered with blood and mud all the time."
* [[Freebooter Isle]]
|Ulgrim the Unpleasant tells you, "Why are you so interested in sheep anyway?"
* [[Moarsman City]]
* [[Graveyard]] Expanded
* [[Corrupted Catacombs]] - 23.9S, 54.1E near [[Sawato]] (180+)
* [[Celestial Hand Stronghold]] - 39.7S 83.6E in [[Hebian-To]] (180+)
* [[Eldrytch Web Stronghold]] - 26.3N, 49.6E in [[Cragstone]] (180+)
* [[Radiant Blood Stronghold]] - 12.8N, 0.7E in [[Zaikhal]] (180+)
----


=== New Items ===
|Ulgrim the Unpleasant tells you, "Ulgrim the Archmage, Master of Time and Space, Leader of the Virindi Resistance, Master Tinkerer, Seer of Truths, Lord of the Jewelry, Supreme Peppermint Cook, Celebrations Advisor to the Queen, Chess Grandmaster, the Shadow Tested, Virindi Regulator and Beer Lord. Yes, that fits nicely with my other titles."
* [[Corrupted Mana Shard]]
* [[Initiate's Treasure Key]]
* [[Quill of Introspection]]
* [[Mana Forge Advanced Equipment Chest]]
* [[Mana Forge Armor Chest]]
* [[Mana Forge Magic Chest]]
* [[Mana Forge Mixed Equipment Chest]]
* [[Mana Forge Weapon Chest]]
* [[Mana Scarab]]
* [[Radiant Blood Armor Writ]]
* [[Radiant Blood Banner]]
* [[Radiant Blood Initiate's Handbook]]
* [[Society Gem of Dispelling]]
* [[Shard Mana Forge Equipment Chest]]
* [[Shiny Key]]
* [[Writ of Authorization]]
----


=== New [[Titles]] ===
|Ulgrim the Unpleasant tells you, "Oh yeah, you'll need a Mana Scarab to cast those fancy new spells.  Don't ask me how to get them.  Once I invented those new spells, I thought it would be too showy if I went around using them all the time, so I don't even carry a Mana Scarab with me.  I am the soul of moderation.  Now get me another drink, kid!"


|Ulgrim the Unpleasant tells you, "Feels like I've been here a hundred years.  The actual number is probably closer to 8 or 9 years, but yeah, it feels like a hundred years.  I think I'll perk myself up by trying to drink a hundred mugs of stout today.  A hundred stouts for a hundred years!  Doesn't that sound grand?"
|Ulgrim interrupts his quiet conversation and yells, "That's right!  A hundred!  Who else can say a hundred!  No one's got the fortitude I do, to stand up to a hundred beers!"


----
|Grand Masterful Poobah Ulgrim has accepted <Player Name> into the Order of the Empty Mug and conferred the title Happy Hundredth upon the lucky supplicant!
=== New Creatures ===
|Ulgrim the Unpleasant tells you, "Ooh, you're a lucky one, and you know why?  You've given me my hundredth stout of the day!  Or close enough, anyway.  I stopped counting after about fifty.  You actually get to join the Knights of the Empty Mug.  Membership confers no bonuses other than a neat title."
[[Sclavus Acolyte of T'thuun]] - Level 215
|Ulgrim the Unpleasant tells you, "Here's a toast to you, kid."
----


=== Known Issues ===
}}


----
== Related Articles ==
* [[Announcements - 2008/08 - Ancient Powers#Teaser|Teaser]]
* [[Announcements - 2008/08 - Ancient Powers#Rollout Article|Rollout Article]]
* [[Announcements - 2008/08 - Ancient Powers#Release Notes|Release Notes]]


=== Splash Screen ===
== Media ==
[[Image:200808_AC_Splash.jpg]]
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[[Category:Patch]]
[[Category:Events]]

Latest revision as of 07:05, 13 November 2020

Related topics: 100th Update Preview

Previous Patch - All Patches - Next Patch

August 2008 - Announcements Page

Land Control

  • Land Control introduced with players now able to take control of keeps.

Loot Tier 7

User Interface Updates

  • When a character is ID'd in game the faction will be displayed and if the same faction as yourself it will be green text, if an opposing faction, red text.
  • Society Channel added for chat with other members of your society.

Other Changes

The Temples of Forgetfulness and Enlightenment have had the timer for their use reset due to gameplay changes made in the August 2008 update.

New Quests

New Events

Updated Quests

New Locations

Updated Locations

  • Graveyard - Extended to the south valley with many more rat spawns.

New NPCs

Updated NPCs

New Items

Mana Forge Advanced Equipment Chest Mana Forge Armor Chest Mana Forge Magic Chest Mana Forge Mixed Equipment Chest Mana Forge Weapon Chest Shard Mana Forge Equipment Chest Researcher's Chest Weapon Quartermaster's Chest Equipment Quartermaster's Chest Armor Quartermaster's Chest Radiant Blood Sollerets Chest Radiant Blood Breastplate Chest Radiant Blood Gauntlets Chest Radiant Blood Greaves Chest Radiant Blood Tassets Chest Radiant Blood Vambraces Chest Radiant Blood Pauldrons Chest Radiant Blood Girth Chest Radiant Blood Helm Chest

Black Market Gem of Dispelling Black Market Health Elixir Black Market Mana Elixir Black Market Advancement Gem Society Gem of Dispelling

Shard Mana Forge Key Mana Forge Key Slimy Key Celestial Hand Helm Key Celestial Hand Sollerets Key Eldrytch Web Gauntlets Key Radiant Blood Breastplate Key Radiant Blood Girth Key Radiant Blood Greaves Key Radiant Blood Gauntlets Key Radiant Blood Helm Key Radiant Blood Pauldrons Key Radiant Blood Sollerets Key Radiant Blood Tassets Key Radiant Blood Vambraces Key Initiate's Treasure Key Donnarion's Key Haroush's Key Joroshi's Key Adept's Treasure Key Knight's Treasure Key Lord's Treasure Key Skith'Kirit's Key Armory Key Master's Treasure Key Vault Key

Pristine Mana Shard Celestial Hand Armor Writ Celestial Hand Initiate Armor Writ Eldrytch Web Armor Writ Eldrytch Web Initiate Armor Writ Radiant Blood Initiate Armor Writ Radiant Blood Armor Writ Writ of Authorization Celestial Hand Trade Token Celestial Hand Commendation Ribbon Eldrytch Web Trade Token Eldrytch Web Commendation Ribbon Radiant Blood Trade Token Radiant Blood Commendation Ribbon Ornate Armor Writ

Wrapped Bundle of Raider Lightning Arrowheads

Celestial Hand Banner Eldrytch Web Banner Radiant Blood Banner

Coral Hollow Mana Foci Creeping Blight Banner of the Courtyard Creeping Blight Banner of the Spire Creeping Blight Banner of the Tower Celestial Hand Banner of the Courtyard Celestial Hand Banner of the Spire Celestial Hand Banner of the Tower Eldrytch Web Banner of the Courtyard Eldrytch Web Banner of the Spire Eldrytch Web Banner of the Tower Radiant Blood Banner of the Courtyard Radiant Blood Banner of the Spire Radiant Blood Banner of the Tower Mhoire Carved Cenotaph Rock (Dark Isle) Shrine of the Temple Horn

Celestial Hand Stronghold Portal Gem Eldrytch Web Stronghold Portal Gem Radiant Blood Stronghold Portal Gem

Corrupted Mana Shard Altered Dark Remoran Fin Pyre Skeleton Jaw Lens of Filinuvekta Falatacot Battle Report Archaeologist's Tracing Paper Imprinted Archaeologist's Paper Crystal of Perception Supplies for Massilor Black Coral Leatherbound Journal Glowing Jungle Lily Glowing Moar Gland Mana-Infused Jungle Flower Amulet of T'thuun Blood of T'thuun Dagger of T'thuun Blood Pearl Coral's Heart Eye of T'thuun Finger Bone of Mishfain Hagrafash Tooth Necklace Holy Symbol Kothmox's Staff Sacred Deep Water Scroll of Prophecy Skull of Mishfain Spear of Baalfroth, the Slayer Temple Horn Ancient Falatacot Tome of Light Skith'Kirit's Severed Head Titanic Dericost Mnemosyne Giant Jungle Phyntos Wasp Stinger

Mana Scarab Quill of Benevolence Quill of Extraction Quill of Infliction Quill of Introspection Alacritous Ink Ink of Conveyance Ink of Direction Ink of Formation Ink of Nullification Ink of Objectification Ink of Partition Ink of Separation Parabolic Ink Glyph of Alchemy Glyph of Arcane Lore Glyph of Armor Glyph of Armor Tinkering Glyph of Axe Glyph of Bludgeoning Glyph of Bow Glyph of Cooking Glyph of Coordination Glyph of Corrosion Glyph of Creature Enchantment Glyph of Crossbow Glyph of Dagger Glyph of Deception Glyph of Endurance Glyph of Flame Glyph of Fletching Glyph of Focus Glyph of Frost Glyph of Gearcrafting Glyph of Healing Glyph of Health Glyph of Item Enchantment Glyph of Item Tinkering Glyph of Jump Glyph of Leadership Glyph of Life Magic Glyph of Lightning

Aged Falatacot Scroll Stained Falatacot Scroll Tattered Falatacot Scroll Worn Falatacot Scroll Wrinkled Falatacot Scroll Celestial Hand Initiate's Handbook Eldrytch Web Initiate's Handbook Radiant Blood Initiate's Handbook Brood Mother's Reckoning (First Version) Brood Mother's Reckoning (Second Version) Brood Mother's Reckoning (Third Version) Brood Mother's Reckoning (Fourth Version) Reefhunter's Reckoning (First Version) Reefhunter's Reckoning (Second Version) Reefhunter's Reckoning (Third Version) Benedino's Letter Rituals of Purification The Blessed Trees The Circle of Giving A Delicate Web The Darkest Roots

Electric Baton Lightning Longbow T'thuun Bow T'thuun Claw T'thuun Dagger T'thuun Mace T'thuun Shield T'thuun Spear T'thuun Sword

Raider Lightning Arrow Raider Lightning Bolt Raider Lightning Spike Raider Lightning Atlatl Dart Pursuit Orb

New Spells

New Titles

New Creatures

Blighted Moarsman

Human

Misc. Creature Class

Moar

Moarsman

Niffis

Phyntos Wasp

Sclavus

Shallows Shark

Undead

New Dialog

Town Crier

Town Crier tells you, "Due to the recent detente between King Varicci and Queen Elysa, all the realm's town criers share the same news. I applaud our ruler's wisdom for reaching across the Halaetan Straits to make peace with our neighbor, in this time of peril."

Town Crier tells you, "The realm is united! The realm of town criers, that is. In light of improving relations between Queen Elysa and King Varicci, and with the realm riven by mysterious and powerful secret orders, the heraldic guilds have decided to merge, and deliver the news with one voice."

Free Rumors

Town Crier tells you, "A great advancement! Scholars report that they have made a breakthrough and can now cast eighth-level spells! It may not be easy to learn how to cast them yourself, however..."

Town Crier tells you, "There's a newly discovered island to the south of Dereth. Rumors are that it's home to a bunch of Moarsmen, but very few people seem to know how to get there..."

Town Crier tells you, "There's a newly discovered island off the southeastern coast of Dereth, but as yet we don't seem to know how to get there or what lives there."

Town Crier tells you, "The Empyrean Graveyard of the Direlands seems to have... expanded, and the Societies are sending more and more of their scouts through the area. A troublesome development, don't you think?"

Town Crier tells you, "News! There's been a lot of new activity on the Dark Isle. It seems the three Societies are quite interested in that island."

Town Crier tells you, "You've heard of the three new secret societies of Dereth, yes? The Celestial Hand, the Eldrytch Web, and the Radiant Blood have started openly recruiting. They've each sent a recruiter to one of the mainland capital cities. I'd want to visit all three towns to speak to each recruiter and see what they're about."

Town Crier tells you, "It seems even richer loot than ever before is available, but opportunities to get at this inconceivable level of loot seem scarce. I wonder how to get a crack at some of that treasure?"

Town Crier tells you, "Adventurers have come across a new strong castle in the northernmost mountains of Dereth. It's called Northwatch keep, and apparently it is the site of some squabbling between the three new Societies."

Town Crier tells you, "News! A mysterious organization of smugglers and thieves has opened up a couple of black market trading posts. They claim no allegiance to any ruler or society, but they offer their business to whichever society is strong enough to control their local town."

Pyreal Rumors

Town Crier tells you, "Heard about that new island of Moarsmen to the south, eh? I know it's south of the land bridge, but I think you have to be an advanced member of one of the Societies to get there."

Town Crier tells you, "The three new clandestine Societies of Dereth have started recruiting! The Celestial Hand's recruiter is stationed in Hebian-To, the Eldrytch Web's recruiter is in Cragstone, and the Radiant Blood posted their recruiter to Zaikhal."

Town Crier tells you, "Have you heard about Northwatch Castle? It's way up in the wild northern mountains, northeast of Mount Esper. Apparently the three Societies are fighting over who gets to keep it, because whoever owns it gets access to the black market trading post there."

Town Crier tells you, "That newly discovered Freebooter Isle, so I've heard, is home to Moars, Moarsmen, and terrifying armored Sclavus, among other things. There's also some kind of fortress out there that the three Societies keep fighting over. Even more interesting, there's a black market trading post attached to the fortress. Too bad you have to be an advanced member of one of the Societies to get there."

Town Crier tells you, "The Empyrean Graveyard of the Direlands is even busier than ever! The grounds seem to have mysteriously expanded somehow, and new creatures have turned up... But most interesting, the three Societies have their newest acolytes scouring the grounds there for various items."

Town Crier tells you, "The Dark Isle is alight with activity again! The three societies are sending some of their newer recruits on missions to the island to make them prove their worth."

Town Crier tells you, "The Black Market offers some incredible items that only they know how to get at their outposts on Freebooter Isle and in Northwatch Castle. Unfortunately, your Society has to be in control of that location in order to gain access to the Black Market's amazing wares."

Town Crier tells you, "I've heard tell that there's treasure and loot out there bearing even more powerful enchantments than we've ever seen, but it's all locked up in chests... I think the Societies have the best line on getting at that loot, but there are opportunities for the unaligned to get keys as well..."

Ulgrim the Unpleasant

Free Rumors

Ulgrim the Unpleasant tells you, "Oh ho! So the town crier guilds of the mainland and of the Viamontian realm have decided to stop competing with each other, eh? I don't trust consolidation in the media, kid, and neither should you. This is the latest Virindi sneak attempt to turn our brains to applesauce."

Ulgrim the Unpleasant tells you, "You tell me there's even richer loot than we've ever seen, sitting around Dereth locked up in chests? Inconceivable!"

Ulgrim the Unpleasant tells you, "Those new spells that everyone's going on about? You can thank me for those. Yep, I decided to finally get off my duff and write out a new set of spells. I know, I know, I'm such a great guy... The kind of great guy who deserves a free mug of stout now and again, I dare say."

Ulgrim the Unpleasant tells you, "Oh yeah, I'm starting a secret society of my own. It's called the Ancient and Benevolent Knights of the Empty Mug. We quest to empty every mug in Dereth. The Celestial Hand, the Radiant Blood, the Eldrytch Web... those folks are all capable, I'm sure, but not a one of them can outdrink an Empty Mugger. You can curry favor with our society by bringing me a mug of stout to empty."

Ulgrim the Unpleasant tells you, "There's so much going on! I almost can't keep track of the new developments, what with the Societies recruiting, the black markets opening, the new islands sprouting up, new spells... My old mind is overheating. A cool mug of stout would sure cool me off. That was a hint, kid."

Stout Rumors

Ulgrim the Unpleasant tells you, "You know, right around the time the town crier guilds from the mainland and the Viamontian lands decided to merge, they invited me to join their new organization. I guess they think I'm one of them because I sit here and try to tell it like it is. But I'm not one of them. I speak higher truths. They're all so tediously absorbed in 'reality' and 'truth' and nonsense like that."

Ulgrim the Unpleasant tells you, "I hear there's even more going on at the Graveyard these days. I even heard that the Graveyard's borders have expanded. Pretty scary, isn't it? You wouldn't think that, in a land where everyone's kinda immortal, that mortuaries would be a growth industry."

Ulgrim the Unpleasant tells you, "Ah, you've proven yourself worthy to join the Ancient and Benevolent Knights of the Empty Mug. Feel free to go around and tell people that you're a Knight of the Empty Mug. I'd show you our secret handshake, but really it only works when you're blind, stumbling drunk."

Ulgrim the Unpleasant tells you, "Just kidding! Boy, how gullible are you? There's no such secret society! Really, the very idea."

Ulgrim the Unpleasant tells you, "Don't ask me how to get to Freebooter Isle. It actually used to be my vacation home, before I lost the deed in a poker game. I'm very bitter about it, and only the sweet sweet taste of stout makes me forget. So no, I'm not going to tell you how to get there. I'll tell you where to go, all right, but you won't like it."

Ulgrim the Unpleasant tells you, "I talked to one of those Society recruiters the other day. Asked him why he joined his Society. He said something about wanting to secure Dereth for the greater good, defending against outside threats. He babbled a lot. Finally I asked him what kind of beer they serve in the Society tavern, and he had the effrontery to call me a useless drunk! So I teleported him over Fort Tethana. I'd rather be a useless drunk than a flattened pile of gore in the middle of Teth."

Ulgrim the Unpleasant tells you, "Moarsman Island? Yeah, I know how to get there. You run west from here until you reach the coast, then take a left turn, follow the curve until it flattens out, then take a right and swim until you hit the shore of the new island. Watch for the ziggurats. Simple! Why is it so hard for people to figure out?"

Ulgrim the Unpleasant tells you, "Oh yeah, I went up to Northwatch Castle once. Met that fella Oswald there. We played dice and drank a few rounds together, but ultimately I decided I didn't want to hang out there too long. All the factional violence was starting to get a little off-putting, especially when someone got blood on my nice new white pants."

Ulgrim the Unpleasant tells you, "You know my cousin MacTavish runs one of the black market outposts, right? He's such a thief. If it weren't for my other cousins MacDugal and MacNiall, MacTavish would be the black sheep of the family. They're all black sheep too. So maybe I'm the white sheep. Or the grey sheep. Yeah, my nephew Ardry would be the white sheep, if he weren't spattered with blood and mud all the time."

Ulgrim the Unpleasant tells you, "Why are you so interested in sheep anyway?"

Ulgrim the Unpleasant tells you, "Ulgrim the Archmage, Master of Time and Space, Leader of the Virindi Resistance, Master Tinkerer, Seer of Truths, Lord of the Jewelry, Supreme Peppermint Cook, Celebrations Advisor to the Queen, Chess Grandmaster, the Shadow Tested, Virindi Regulator and Beer Lord. Yes, that fits nicely with my other titles."

Ulgrim the Unpleasant tells you, "Oh yeah, you'll need a Mana Scarab to cast those fancy new spells. Don't ask me how to get them. Once I invented those new spells, I thought it would be too showy if I went around using them all the time, so I don't even carry a Mana Scarab with me. I am the soul of moderation. Now get me another drink, kid!"

Ulgrim the Unpleasant tells you, "Feels like I've been here a hundred years. The actual number is probably closer to 8 or 9 years, but yeah, it feels like a hundred years. I think I'll perk myself up by trying to drink a hundred mugs of stout today. A hundred stouts for a hundred years! Doesn't that sound grand?"

Ulgrim interrupts his quiet conversation and yells, "That's right! A hundred! Who else can say a hundred! No one's got the fortitude I do, to stand up to a hundred beers!"

Grand Masterful Poobah Ulgrim has accepted <Player Name> into the Order of the Empty Mug and conferred the title Happy Hundredth upon the lucky supplicant!

Ulgrim the Unpleasant tells you, "Ooh, you're a lucky one, and you know why? You've given me my hundredth stout of the day! Or close enough, anyway. I stopped counting after about fifty. You actually get to join the Knights of the Empty Mug. Membership confers no bonuses other than a neat title."

Ulgrim the Unpleasant tells you, "Here's a toast to you, kid."

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