Ceramic Salvage: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Tlosk
(New page: {|width=300 border=1 cellspacing=0 cellpadding=3 ! colspan=3|Image:Salvaged Ceramic Icon.png Salvaged Ceramic |- |colspan=3 align="center"|''A tile of ceramic material salvaged from ol...)
 
imported>Arkalor's Bot
m (clean up)
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{|width=300 border=1 cellspacing=0 cellpadding=3
{{Intro
! colspan=3|[[Image:Salvaged Ceramic Icon.png]] Salvaged Ceramic
| Patch Introduced = [[Repercussions]]
|-
|  Related Quests = [[Salvaging]]
|colspan=3 align="center"|''A tile of ceramic material salvaged from old items. Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
|          Updated = [[Festivus]], [[Master of Design]]
|-
}}
!Value
{{Item
|align="center"| Variable
|              Name = Ceramic Salvage (100)
|-
|         Icon Image = Ceramic Salvage Icon.png
!Burden
|        Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =
|-
|             Value = Variable
!Special Properties
|            Burden = 100
|align="center"| [[Bonded]]
|       Description = A tile of ceramic material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|        Additional = Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
!Notes
| Special Properties = [[Bonded]]
|align="center"| Uses [[Armor Tinkering]] skill to apply.
|     Cannot Be Sold =
|}
}}
==Notes==
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* Uses [[Armor Tinkering]] skill to apply.
* Salvaged Ceramic got a use during the [[Repercussions]] event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2


[[Category:Crafting]]
[[Category:Armor Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Armor Tinkering]]

Latest revision as of 00:16, 9 December 2014

Introduced:  Repercussions Related Quests:  Salvaging Updated:  Festivus, Master of Design
Ceramic Salvage (100)
  • Value: Variable
  • Burden: 100
  • Properties: Bonded
  • Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
  • A tile of ceramic material salvaged from old items.

    Workmanship: Variable

    Salvaged from ?? items

Notes

  • Does not stack.
  • In Master of Design the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
  • Uses Armor Tinkering skill to apply.
  • Salvaged Ceramic got a use during the Repercussions event. Since the Festivus event, it increases the armor protection by 0.4 instead of 0.2