Critical Strike: Difference between revisions

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imported>An Adventurer
m (changed category to special property, will create Spec. prop. page which will be game concept)
imported>An Adventurer
(Redirecting to Category:Critical Strike)
 
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Critical Strike increases the chance that the item critically hits its opponent (normally it's 10% of hits are criticals). The increase in chance depends on the attack skill of the wielder. Add Crippling Blow to a loot weapon using [[Magic Item Tinkering]] to apply a bag of [[Salvaged Black Opal]].
#redirect [[:Category:Critical Strike]]
 
Formulas:
 
Melee Weapon Chance of Critical = (Weapon Skill - 100)/600
 
Missile Weapon Critical Multipler = (Weapon Skill - 60)/600
 
For example, with a base Sword skill of 400, 50% of hits would be criticals. And with a base Bow Skill of 360, 50% of hits would be criticals.
 
[[Category:Special Property]]

Latest revision as of 12:30, 18 June 2008