Forgotten Tunnels of Nyr'leha: Difference between revisions

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{{Quest Summary
{{Quest Summary
  |   Patch Introduced = [[Quiet Before the Storm]]
  |               Level = 180
  |     Related Quests =  
  |   Recommended Level =  
  |             Updated =
  |       Society Rank = Lord
|
  |          Quest Type = Fellowship
|          Live Image =  Live.jpg
  |          Kill Task =  
|  Live Image Caption =  
  |         Starts With = [[Jin Kyong]] ([[Celestial Hand|CH]])<br>[[Chun Hei]] ([[Eldrytch Web|EW]])<br>[[Myung Hee]] ([[Radiant Blood|RB]])
  |          Quest Type = Solo/Group
  |           Starts At = [[Celestial Hand Nyr'leha Beach Fort]] at 92.1S, 50.3W<br>[[Eldrytch Web Nyr'leha Beach Fort]] at 91.4S 53.8W<br>[[Radiant Blood Nyr'leha Beach Fort]] at 93.6S 51.8W
  |          Kill Task = False
  |               Route =  
  |     Start Location = [[Moarsman City]]
  |       Repeat Timer = 20 Hours
|               Timer = 13 Days
  |   Time to Complete =  
|   Time to Complete = 1 Hour
  |          Contracts = [[Contract for Forgotten Tunnels of Nyr'leha]]
| Level Restrictions = 180+
  |   Level Suggestions = 180+
|        Item Rewards = [[Shield of the Celestial Hand]]<br>[[Shield of the Eldrytch Web]]<br>[[Shield of the Radiant Blood]]
  |       Max XP Reward = 200,000,000
  |             Titles = None
  |           Hub Quest =
|
|  Link Walk Through = True
  |          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
}}
== Quest Overview ==
== Overview ==
Explore a buried temple on west [[Moarsman City]] island to find four crystals that disrupt energy field generators long enough for you to retrieve two artifacts. Your society rewards you with a society shield.


== Walk Through ==
* You must be at least a [[Lord]] in one of the three [[Societies of Dereth]] to do this quest (and a [[Master]] to wield the shield).
# Head to your society's beach fort on Moarsman City and speak to the appropriate NPC:
 
#* [[Jin Kyong]] - 92.1S, 50.3W ([[Celestial Hand Nyr'leha Beach Fort]])
== Walkthrough & Notes ==
#* [[Chun Hei]] - 91.4S 53.8W ([[Eldrytch Web Nyr'leha Beach Fort]])
# Head to your society's beach fort on Moarsman City and speak to the appropriate listed NPC.
#* [[Myung Hee]] - 93.6S 51.8W ([[Radiant Blood Nyr'leha Beach Fort]])
# Head to the [[Forgotten Tunnels]]. There are three different locations, they all go to the same dungeon, just drop you in a different corner of a triangular layout. It makes no difference which portal you use (see below for more details):
# Head to the [[Forgotten Tunnels]]. There are three different locations, they all go to the same dungeon, just drop you in a different corner of a triangular layout. It makes no difference which portal you use (see below for more details):
#* 92.9S, 56.4W
#* 92.9S, 56.4W
Line 39: Line 24:
#* 93.6S, 56.6W
#* 93.6S, 56.6W
# You will need four gems for your group (2 purple and 2 orange), designate one person to pick up gems and have only that person pick them up (all gems need to be on the same person).
# You will need four gems for your group (2 purple and 2 orange), designate one person to pick up gems and have only that person pick them up (all gems need to be on the same person).
# From the drop either stick left or stick right (you follow a circular path around the triangular shaped dungeon). You will pass 4 rooms with a spawn of sclavus or moarsman, the guardian drops a key that opens side room that holds one of the four crystals. You will also pass two rooms with golems, for the moment just save the two keys that drop on the golem guardians.
# From the drop either stick left or stick right (you follow a circular path around the triangular shaped dungeon). You will pass 4 rooms with a spawn of sclavus or moarsman. In each room a guardian drops a key ({{Itemlink|Key (Guardian Moarsman)}} and {{Itemlink|Key (Guardian Sclavus)}}) that opens a small side room with one of the four crystals. You will also pass two rooms with golems, for the moment just save the two keys that drop on the golem guardians.
# Once you have all four gems (2 orange and 2 purple) and the two keys from the golem rooms, head back a golem room (one is on the east side of dungeon and one is on the west side).
#* NOTE: While all the keys are named "Key" and have 2 uses, each room's key is unique and will only open that room's door, so you will need to kill all six Guardians.
# Use the key to open the door and use the lever, have the person that picked up all the gems go up the ramp and jump (normal jump straight across room). The rest of the group should continue circling until they come back to the other golem room, use key to get to lever, now everyone go up ramp and join the gem holder.
# Once you have all four gems (2 {{Itemlink|Orange Energy Crystal}}s and 2 {{Itemlink|Purple Energy Crystal}}s) and the two {{Itemlink|Key (Guardian Golem)|Key}}s from the golem rooms, head back a golem room (one is on the east side of dungeon and one is on the west side).
## Directions for person holding all 4 gems: The jump leads into a large room with walkways above a pit full of Slithis. The east and west walkways lead to the two guardian golem rooms. The north and south walkways lead to rooms with the Energy Field Generators. The two levers (one in each golem room) open the north and south doors respectively). Check which one opened first and jump across to the field generator. Each side takes 2 of the gems, hand and it will take both). Then use a low power tap jump to return to the slithis area (if you use too much power you will hit your head and fall into the pit with no way back up).
# Use the key to open the door and use the lever, have the person that picked up all the gems go up the ramp and jump (normal jump straight across the room). The rest of the group should continue circling until they come back to the other golem room, use that room's key to get to lever, now everyone go up ramp and and jump across to join the gems holder.
# Once the main group has used the other golem lever, the last door will be open (north or south). The gem holder jumps across and hands the remaining two gems then tap jumps back to the slithis area. Everyone should now jump down and use the Energy Ring in the middle of the slithis. This will give everyone an [[Energy Ring]] (handing in the four gems drops the fields and makes the ring usable, if the fields are still up you won't get a ring in your pack).
## Directions for person holding all 4 gems: The jump leads into a large room with walkways above a pit full of Slithis. The east and west walkways lead to the two guardian golem rooms. The north and south walkways lead to rooms with the Energy Field Generators. The two levers (one in each golem room) open the north and south doors respectively). Check which one opened first and jump across to the field generator. Each side takes 2 of the gems (North two orange and South two purple). Hand one gem and it will take both of that color). Then use a low power tap jump to return to the slithis area (if you use too much power you will hit your head and fall into the pit with no way back up).
# You now need to return to the drop area (each drop from each of the three portals has two lever doors by the drop). All three drops (all six doors) lead up to the same location. It is possible that using the ring opens these doors, or perhaps a lever plate somewhere ('''It seems to be that just using the energy ring in the slithis room opens the doors at the entrance. After using the ring, we had enough time to portal back to the island, run to the dungeon, and dropped down to discover the doors opened. Nobody else had passed through the dungeon, so this was our best guess. Awaiting other attempts to confirm for sure''').
# Once the main group has used the other golem lever, the last door will be open (north or south). The gem holder jumps across and hands the remaining two gems then tap jumps back to the slithis area. Everyone should now jump down and use the Energy Ring in the middle of the slithis. This will give everyone an {{Itemlink|Energy Ring}} (handing in the four gems drops the fields and makes the ring usable, if the fields are still up you won't get a ring in your pack).
# Once you've opened one of the doors by the any of the three drops, go up (using a gem style lever to open a door midway) until you come to a large room with a ramp, go up the ramp and jump down (an invisible floor keeps you from falling onto the spikes).
# You now need to return to the drop area (each drop from each of the three portals has two lever doors by the drop). All three drops (all six doors) lead up to the same location. Handing in the four gems and using the energy ring starts a 5 minute timer. When this timer is up all the lever doors at the bottom of the three dungeon portal drops will open and stay open for 3–5 minutes. If you use a faction statue/portal you have enough time to run back to the dungeon and still make the door. If you jumped back across the pits, just wait at one of the six doors for it to open.
# Go up (using a gem style lever to open a door midway) until you come to a large room with a ramp, go up the ramp and jump down (an invisible floor keeps you from falling onto the spikes).
# Continue and kill the [[Guardian of The Secret Keeper]] who opens the two doors by him, they both go to the same place.
# Continue and kill the [[Guardian of The Secret Keeper]] who opens the two doors by him, they both go to the same place.
# Kill [[The Secret Keeper]]. Loot the [[Glimmering Shard]] (drops 9, 13 day timer).
# Kill [[The Secret Keeper]]. Loot a {{Itemlink|Glimmering Shard}} (he drops 9).
# Return to your fort on Moarmman City and give the ring or shard to the NPC (he takes both and gives you xp and the shield for your faction).
# Return to your faction's fort on Moarsman City island outside (there are no surface portals, you will need to return normally) and give the ring or shard to the NPC (he takes both and gives you xp and the shield for your faction).
# The shields are givable, but if you don't want it at all, you can turn it in to the fort NPC for a small amount of xp (3.5 mill).


== Maps ==
Notes
* It is unclear why there are two field generators on the south side, perhaps it is an erroneous duplicate.
 
== Dungeons & Maps ==
{{Dungeon Table
{{Dungeon Table
  | Table Rows =  
  | Table Rows =  
Line 56: Line 46:
  |        Dungeon = Forgotten Tunnels
  |        Dungeon = Forgotten Tunnels
  |    Coordinates = 92.9S, 56.4W<br>93.1S, 56.9W<br>93.6S, 56.6W  
  |    Coordinates = 92.9S, 56.4W<br>93.1S, 56.9W<br>93.6S, 56.6W  
  |  Wiki Map File = 8B02
  |  Wiki Map File = 8B02.png
|      ACmaps ID =
| Other Site Name =
| Other Site Link =
}}
}}
 
== Items ==
{{Item Table|Caption=Quest Items
| Key (Guardian Sclavus)
| Purple Energy Crystal
| Key (Guardian Moarsman)
| Orange Energy Crystal
| Key (Guardian Golem)
| Energy Field Generator (North)
| Energy Field Generator (South)
| Glimmering Shard
}}
}}
{{Item Table
| Caption=Rewards
| Shield of the Celestial Hand
| Shield of the Eldrytch Web
| Shield of the Radiant Blood
}}
}}


== Experience Rewards ==
== Rewards ==
{{Quest Experience Table
{{Rewards Table
  | Repeat Differs = False
  |       Quest Task =  
  |     Table Rows =
  |     Item Reward =  
{{Quest Task
* One shield from your related Society
|     Description = Give ring and shard to your society NPC.
** {{Icon Link|Shield of the Celestial Hand}}
  |           Max XP = 200,000,000
** {{Icon Link|Shield of the Eldrytch Web}}
| Percent of Level = 20
** {{Icon Link|Shield of the Radiant Blood}}
  |        Level Cap = 200
* {{Icon Link|Braced Mana Forge Key}}
  |   Max XP Reward = 300,000,000 | Percent of Level = 30 | Level Cap = 200
| Luminance Reward = 15,000
|    Title Reward =
}}
}}
{{Rewards Table
|      Quest Task = Give unwanted shield to society NPC
|      Item Reward =
|    Max XP Reward = 3,500,000 | Percent of Level = Fixed |  Level Cap =
| Luminance Reward =
|    Title Reward =
}}
}}


== Images ==
== Images ==
Click image for full size version.
Click image for full size version.
<gallery widths=200px>
<gallery widths=200px heights=200px perrow=3>
File:Forgotten Tunnels Entrances Live.jpg|The three burrow entrances to the dungeon.
File:Energy Field Generator Live.jpg|Energy Field Generator
File:Energy Ring Live.jpg|Energy Ring
File:Guardian of The Secret Keeper Live.jpg|[[Guardian of The Secret Keeper]]
File:The Secret Keeper Live.jpg|[[The Secret Keeper]]
File:The Secret Keeper Live.jpg|[[The Secret Keeper]]
File:Mysterious White Mist Live.jpg|Mysterious White Mist
File:Shield of the Celestial Hand Live.jpg|[[Shield of the Celestial Hand]]
File:Shield of the Celestial Hand Live.jpg|[[Shield of the Celestial Hand]]
File:Shield of the Eldrytch Web Live.jpg|[[Shield of the Eldrytch Web]]
</gallery>
</gallery>


== Lore & Dialog ==
== Dialog ==
'''Rumors:'''
=== Opening Dialog ===
:Jin Kyong tells you, "Over on the west side of the island we have discovered a long forgotten system of tunnels under the island. At first look it appears these may be part of an ancient temple. We ask you to investigate this place and bring back to me any items of interest you may find there. But be warned, it is a dangerous place."


<font color=darkgoldenrod>Town Crier tells you, "I've heard rumors of a new discovery on the island known as Moarsmen City. I am too afraid to go there myself but maybe you'll be brave enough to check it out."  
=== Rewards Dialog ===
:You allow Jin Kyong to examine your Energy Ring.
:You hand over 1 of your Glimmering Shards.
:You hand over 1 of your Energy Rings.
:Jin Kyong gives you Shield of the Celestial Hand.
:Jin Kyong gives you Braced Mana Forge Key.
:You've earned 300,000,000 experience.
:You've earned 15,000 Luminance.
:Jin Kyong tells you, "I will send these items to our researchers immediately. You say he also mentioned something about the mist and finding white mist in the final room? This is a mystery indeed. Thank you for your efforts soldier, hopefully this all leads to a great discovery."


<br>Town Crier tells you, "The Societies have discovered long lost tunnels that travel under the island of Moarsmen City. They are asking their members to investigate them further. If you are a part of a Society, you may want to head there to provide aid to your brothers."


<br>Ulgrim the Unpleasant tells you, "More stuff happening on Moarsmen City these days, I hate a dry desert almost as much as I hate a dry town."
:You give Jin Kyong Shield of the Celestial Hand.
:Jin Kyong tells you, "You don't want this finely crafted shield? Well I shall compensate you for it instead."
:You've earned 3,500,00 experience.


<br>Ulgrim the Unpleasant tells you, "Long lost tunnels underneath Moarsmen City were found which lead to an old underground temple like area which no one knows the history of. Man, never heard something like that before..."</font>
=== Other Interactions ===
==== Showing Crystals ====
:You allow Jin Kyong to examine your Purple Energy Crystal.
:Jin Kyong tells you, "This is an interesting item indeed but I suspect it will lead you to even greater finds."


----
:You allow Jin Kyong to examine your Orange Energy Crystal.
:Jin Kyong tells you, "This is an interesting item indeed but I suspect it will lead you to even greater finds."


<font color=darkgoldenrod>Jin Kyong tells you, "Over on the west side of the island we have discovered a long forgotten system of tunnels under the island. At first look it appears these may be part of an ancient temple. We ask you to investigate this place and bring back to me any items of interest you may find there. But be warned, it is a dangerous place."</font>
==== Using Field Generator Without Both Crystals ====


<font color=green>You allow Jin Kyong to examine your Purple Energy Crystal.</font>
:You feel the energy flowing from this device as your hand nears it. You decide it is best not to touch it.
<br><font color=darkgoldenrod>Jin Kyong tells you, "This is an interesting item indeed but I suspect it will lead you to even greater finds."</font>


<font color=green>You allow Jin Kyong to examine your Orange Energy Crystal.</font>
:You allow Energy Field Generator to examine your Orange Energy Crystal.
<br><font color=darkgoldenrod>Jin Kyong tells you, "This is an interesting item indeed but I suspect it will lead you to even greater finds."</font>
:You think it would be wise to insert both crystals at the same time.


'''North Energy Field Generator:'''
==== Using North Field Generator With Both Orange Crystals ====
:You allow Energy Field Generator to examine your Orange Energy Crystal.
:You hand over all of your Orange Energy Crystals.
:You hand over all of your Orange Energy Crystals.
:You drop all of the orange crystals you have into the device.


<font color=green>You feel the energy flowing from this device as your hand nears it. You decide it is best not to touch it.</font>
==== Using South Field Generator With Both Purple Crystals ====
:You allow Energy Field Generator to examine your Purple Energy Crystal.
:You hand over all of your Purple Energy Crystals.
:You hand over all of your Purple Energy Crystals.
:You drop all of the orange crystals you have into the device.


<font color=green>You allow Energy Field Generator to examine your Orange Energy Crystal.
==== Using the Energy Ring Without Dropping the Energy Field ====
<br>You think it would be wise to insert both crystals at the same time.</font>
:As you reach for the ring your hand burns from the fields surrounding it.


== Notes ==
==== Using the Energy Ring After Dropping the Energy Field ====
* ??
:As you try to grab the ring a new one appears in your hand.
:Energy Ring gives you Energy Ring.
 
== Update History ==
{{Update History|
[[Quiet Before the Storm]]
* Quest introduced.
 
[[Learning From Experience]]
* XP reward increased from 200,000,000 to 300,000,000.
 
[[The Quest for Freedom]]
* Repeat timer changed from 13 days to 20 hours.
}}

Latest revision as of 13:13, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Forgotten Tunnels of Nyr'leha
Level: 180
Society Rank: Lord
Type: Fellowship
Starts With: Jin Kyong (CH)
Chun Hei (EW)
Myung Hee (RB)
Starts At: Celestial Hand Nyr'leha Beach Fort at 92.1S, 50.3W
Eldrytch Web Nyr'leha Beach Fort at 91.4S 53.8W
Radiant Blood Nyr'leha Beach Fort at 93.6S 51.8W
Repeat: 20 Hours
Contracts: Contract for Forgotten Tunnels of Nyr'leha

Overview

Explore a buried temple on west Moarsman City island to find four crystals that disrupt energy field generators long enough for you to retrieve two artifacts. Your society rewards you with a society shield.

Walkthrough & Notes

  1. Head to your society's beach fort on Moarsman City and speak to the appropriate listed NPC.
  2. Head to the Forgotten Tunnels. There are three different locations, they all go to the same dungeon, just drop you in a different corner of a triangular layout. It makes no difference which portal you use (see below for more details):
    • 92.9S, 56.4W
    • 93.1S, 56.9W
    • 93.6S, 56.6W
  3. You will need four gems for your group (2 purple and 2 orange), designate one person to pick up gems and have only that person pick them up (all gems need to be on the same person).
  4. From the drop either stick left or stick right (you follow a circular path around the triangular shaped dungeon). You will pass 4 rooms with a spawn of sclavus or moarsman. In each room a guardian drops a key (Key (Guardian Moarsman) and Key (Guardian Sclavus)) that opens a small side room with one of the four crystals. You will also pass two rooms with golems, for the moment just save the two keys that drop on the golem guardians.
    • NOTE: While all the keys are named "Key" and have 2 uses, each room's key is unique and will only open that room's door, so you will need to kill all six Guardians.
  5. Once you have all four gems (2 Orange Energy Crystals and 2 Purple Energy Crystals) and the two Keys from the golem rooms, head back a golem room (one is on the east side of dungeon and one is on the west side).
  6. Use the key to open the door and use the lever, have the person that picked up all the gems go up the ramp and jump (normal jump straight across the room). The rest of the group should continue circling until they come back to the other golem room, use that room's key to get to lever, now everyone go up ramp and and jump across to join the gems holder.
    1. Directions for person holding all 4 gems: The jump leads into a large room with walkways above a pit full of Slithis. The east and west walkways lead to the two guardian golem rooms. The north and south walkways lead to rooms with the Energy Field Generators. The two levers (one in each golem room) open the north and south doors respectively). Check which one opened first and jump across to the field generator. Each side takes 2 of the gems (North two orange and South two purple). Hand one gem and it will take both of that color). Then use a low power tap jump to return to the slithis area (if you use too much power you will hit your head and fall into the pit with no way back up).
  7. Once the main group has used the other golem lever, the last door will be open (north or south). The gem holder jumps across and hands the remaining two gems then tap jumps back to the slithis area. Everyone should now jump down and use the Energy Ring in the middle of the slithis. This will give everyone an Energy Ring (handing in the four gems drops the fields and makes the ring usable, if the fields are still up you won't get a ring in your pack).
  8. You now need to return to the drop area (each drop from each of the three portals has two lever doors by the drop). All three drops (all six doors) lead up to the same location. Handing in the four gems and using the energy ring starts a 5 minute timer. When this timer is up all the lever doors at the bottom of the three dungeon portal drops will open and stay open for 3–5 minutes. If you use a faction statue/portal you have enough time to run back to the dungeon and still make the door. If you jumped back across the pits, just wait at one of the six doors for it to open.
  9. Go up (using a gem style lever to open a door midway) until you come to a large room with a ramp, go up the ramp and jump down (an invisible floor keeps you from falling onto the spikes).
  10. Continue and kill the Guardian of The Secret Keeper who opens the two doors by him, they both go to the same place.
  11. Kill The Secret Keeper. Loot a Glimmering Shard (he drops 9).
  12. Return to your faction's fort on Moarsman City island outside (there are no surface portals, you will need to return normally) and give the ring or shard to the NPC (he takes both and gives you xp and the shield for your faction).
  13. The shields are givable, but if you don't want it at all, you can turn it in to the fort NPC for a small amount of xp (3.5 mill).

Notes

  • It is unclear why there are two field generators on the south side, perhaps it is an erroneous duplicate.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Forgotten Tunnels 92.9S, 56.4W
93.1S, 56.9W
93.6S, 56.6W
8B02.png --

Rewards

Experience: 300,000,000 (30% up to level 200)
Luminance: 15,000
Items:
Give unwanted shield to society NPC
Experience: 3,500,000 (Fixed)

Images

Click image for full size version.

Dialog

Opening Dialog

Jin Kyong tells you, "Over on the west side of the island we have discovered a long forgotten system of tunnels under the island. At first look it appears these may be part of an ancient temple. We ask you to investigate this place and bring back to me any items of interest you may find there. But be warned, it is a dangerous place."

Rewards Dialog

You allow Jin Kyong to examine your Energy Ring.
You hand over 1 of your Glimmering Shards.
You hand over 1 of your Energy Rings.
Jin Kyong gives you Shield of the Celestial Hand.
Jin Kyong gives you Braced Mana Forge Key.
You've earned 300,000,000 experience.
You've earned 15,000 Luminance.
Jin Kyong tells you, "I will send these items to our researchers immediately. You say he also mentioned something about the mist and finding white mist in the final room? This is a mystery indeed. Thank you for your efforts soldier, hopefully this all leads to a great discovery."


You give Jin Kyong Shield of the Celestial Hand.
Jin Kyong tells you, "You don't want this finely crafted shield? Well I shall compensate you for it instead."
You've earned 3,500,00 experience.

Other Interactions

Showing Crystals

You allow Jin Kyong to examine your Purple Energy Crystal.
Jin Kyong tells you, "This is an interesting item indeed but I suspect it will lead you to even greater finds."
You allow Jin Kyong to examine your Orange Energy Crystal.
Jin Kyong tells you, "This is an interesting item indeed but I suspect it will lead you to even greater finds."

Using Field Generator Without Both Crystals

You feel the energy flowing from this device as your hand nears it. You decide it is best not to touch it.
You allow Energy Field Generator to examine your Orange Energy Crystal.
You think it would be wise to insert both crystals at the same time.

Using North Field Generator With Both Orange Crystals

You allow Energy Field Generator to examine your Orange Energy Crystal.
You hand over all of your Orange Energy Crystals.
You hand over all of your Orange Energy Crystals.
You drop all of the orange crystals you have into the device.

Using South Field Generator With Both Purple Crystals

You allow Energy Field Generator to examine your Purple Energy Crystal.
You hand over all of your Purple Energy Crystals.
You hand over all of your Purple Energy Crystals.
You drop all of the orange crystals you have into the device.

Using the Energy Ring Without Dropping the Energy Field

As you reach for the ring your hand burns from the fields surrounding it.

Using the Energy Ring After Dropping the Energy Field

As you try to grab the ring a new one appears in your hand.
Energy Ring gives you Energy Ring.

Update History

Quiet Before the Storm

  • Quest introduced.

Learning From Experience

  • XP reward increased from 200,000,000 to 300,000,000.

The Quest for Freedom

  • Repeat timer changed from 13 days to 20 hours.