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The [[Naqut Desert]], which divided the land of [[Milantos]] from the decaying [[Roulean]] Empire was where it was that the people known as Gharu'ndim lived.<ref name=Trackless>1999/11 [[Release]] - [[The Hundred Trackless Paths]]</ref>
Gharu'n is a nation on [[Ispar]]. It is the the homeland of the [[Gharu'ndim Lore|Gharu'ndim]] people.
To the north, near the [[Ironsea]], lies the City of Lore, [[Tirethas]], originally a [[Roulean]] City<ref name=Trackless>1999/11 [[Release]] - [[The Hundred Trackless Paths]]</ref><ref name=ZogblasterGharu>19991/11 [[Release]] - [[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref> , to the south, the mountain region of [[Taban]], with its main settlement [[Nishadina]] and the mines of the [[Nariyid Mountains]]<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>.
Other settlements and cities include the port of [[Mawwuz]]<ref name=ToBeAShadow>1999/11 [[Release]] - [[To Be A Shadow]]</ref>, [[Qush]]<ref name=Lashanda>1999/11 [[Release]] - [[Lashanda's Hand]]</ref> and [[Shiryaz]]<ref name=OriginsViamont>[[The Origins and Current Disposition of Viamont]]</ref>. Another landmark in Gharu'n might be th ruins of [[al-Shaghra]], the City Which Rises.<ref name=Lashanda>1999/11 [[Release]] - [[Lashanda's Hand]]</ref>


== History ==
== Locations ==
 
{|
From the Naqut Desert, [[Rakhil al-Khur]] started his conquest of the Roulean Empire to the north, after slaying the demon [[Hayyaz]]. <ref name=Trackless>1999/11 [[Release]] - [[The Hundred Trackless Paths]]</ref>
|valign=top width=200|'''Human'''
 
* [[Al-Nafalt]]
Together with [[Yasif ibn Salayyar]], he conquered a large part of the old [[Roulean]] Empire.<ref name=WingsRakhil>2005/07 [[Throne of Destiny]] - [[Wings of Rakhil]] Description</ref> When the raiders laid siege to [[Tirethas]], the City of Lore, however, Rakhil made the mistake of threatening to burn the books within her walls. Yasif struck down his king in rage, and the conquest came to a sudden end.<ref name=ZogblasterGharu>19991/11 [[Release]] - [[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>
* [[Al-Shaghra]]
 
* [[Lizistan]]
He was succeeded by his son, [[Amul ibn Rakhil]].<ref name=ToBeAShadow>1999/11 [[Release]] - [[To Be A Shadow]]</ref> Amul died heirless, poisoned at his own birthday celebration<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>, and the former court of Amul ibn Rakhil at [[al-Nafalt]] competed fifteen years for the throne.<ref>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
* [[Mawwuz]]
 
* [[Nishadina]]
No fewer than twenty-five Maliks ruled over the next hundred years. The al-Nafalt was razed, and dark times fell over the land. From across the sea, the conquest-hungry kingdom of [[Viamont]] sent armies to invade.<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>
* [[Qush]]
 
* [[Shiryaz]]
The Viamontians succeeded in the Gharu'ndim nation because of instability in the succession of the Maliks.<ref name=OriginsViamont>[[The Origins and Current Disposition of Viamont]]</ref> They set up [[Zahir ibn Ma'mun]] as a puppet while they ruled Gharu'n from afar. One by one, Zahir murdered his rivals – all save a young lord, [[Jawhar al-Shamshir]]. In the end, Jawhar defeated the puppet king and drove the Viamonters from the shores of Gharu'n. He became the new Malik, returning his kingdom to the glory it had known in Yasif's time.<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>
* [[Taban]]
 
|valign=top width=200|'''Natural'''
Led by their queen, the Malika [[Qadira bint Balj]], the Gharu'ndim are a proud and prosperous people. There is always the threat of war, from both Viamont and Milantos, but the desert kingdom is once again a place where the sharpness of a man's mind is far more valuable than that of his sword. <ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>
* [[Naqut Desert]]
 
* [[Nariyid Mountains]]
The second invasion of Gharu'n  under leadership of King [[Varicci I]] initially went well for the Viamontians. Within two years, after a siege by sea and by land, they took [[Tirethas]]. The Viamontians marched to the northern edge of the Naqut Desert, driving the Gharu'n armies before them. The Gharu'n resistance solidified around the city of [[Shiryaz]] and fought to a standstill. One morning, the guards of the northern wall looked out over the battle plain and found that the Viamontians were gone. The great army that had camped there the previous evening had vanished in the night, leaving behind only their refuse and the tracks of thousands of boots, streaming north. A crisis at home compelled the recall of the Viamontian army. <ref name=OriginsViamont>[[The Origins and Current Disposition of Viamont]]</ref>
 
=== Royalty and Rulers ===
{|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0
! Name || Bloodline || Rank/Title || Years of reign
|-
| [[Rakhil al-Khur]]<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>
|| Unknown|| Malik || ?? RC - 977 RC
|-
| [[Amul ibn Rakhil]]<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref> <ref name=ToBeAShadow>1999/11 [[Release]] - [[To Be A Shadow]]</ref>
|| Son of Rakhil || Malik || 977 RC - 1003 RC
|-
| (100 years of chaos with 25 Maliks from 1003 RC - 1103 RC)
|-
| [[Tu'azar ibn Amul]]<ref name=ToBeAShadow>1999/11 [[Release]] - [[To Be A Shadow]]</ref>  || Son of Amul?? || Malik || somewhere before 1019 RC?? (death of his Vizier [[Mansur al-Rajan]]
|-
| [[Ladriya bint Daum ]]<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>  || Unknown || Malika || 1018 RC - ?? RC
|-
| [[Taraj al-Saum]]<ref>1999/11 [[Release]] - [[Zogblaster Archive/Heritage Groups/Gharu'ndim/Lashanda's Hand]]</ref>  || Unknown || Malik || ?? RC - ?? RC
|-
| [[Zahir ibn Ma'mun]]<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>  || Unknown || Malik || somewhere before 1103 RC??
|-
| [[Jawhar al-Shamshir]]<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>  || Unknown || Malik || 1103 RC ?? - ?? RC
|-
| [[Qadira bint Balj]]<ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>  || Unknown || Malika || ?? RC - ?? RC
|-
|}
|}


=== In [[Dereth]] ===
== Geography ==
When they first came to Dereth Island, the Gharu'ndim found it already occupied by the Aluvians, another people from their world. There was little conflict, however, for the Gharu'ndim were glad to live in the island's badlands and deserts. They have maintained peaceful relations with the Aluvians, as well as island's newest occupants, the Sho. As they try to find their place in this strange new land, the Gharu'ndim look to the proverbs of Yasif ibn Salayyar for guidance. <ref name=ZogblasterGharu>[[Zogblaster Archive/Heritage Groups/Gharu'ndim]]</ref>
* In the time prior to the birth of the Gharu'ndim nation, the Naqut desert was described as dividing the land of Milantos and the decaying Roulean Empire. <ref name=Trackless>1999/11 [[Release]] - [[The Hundred Trackless Paths]]</ref>
 
* The ancient empire of Roulea was located north, across the Naqut, from the Gharu'ndim homelands.<ref name=Trackless /><ref name=ZogblasterGharuIntro>1999/?? Pre-[[Release]] - [[Zogblaster Archive/Heritage Groups/Gharu'ndim|Zogblaster Archive: Gharu'ndim Introduction]]</ref> The Gharu'ndim swept across the Naqut and half of Roulea was conquered. The conquest ended with the seige of Tirethas, and the nation of Gharu'n was born.<ref name=ZogblasterGharuIntro/>
== Culture ==
* Viamont is across the sea from Gharu'n.<ref name=ZogblasterGharuIntro/>
Desert-dwellers who favor knowledge and trade over war and bloodshed, the Gharu'ndim are an eminently honorable, formal culture, but they also have a reputation for being somewhat distant and proud. Preferring to talk before fighting whenever possible, they speak with great politeness and formality, peppering their speech with honorifics and references to their national hero, the poet [[Yasif ibn Salayyar]].<ref>2010/06 [[Shifting Gears]] - [[Gharu'ndim (Town Network Sign)]]</ref>
* The Naqut Desert is to the southwest and on the far shore of the Ironsea from Aluvia<ref name=WinterFestivalsFromIspar>1999/12 [[Sudden Season]] - [[Microsoft Zone Archive/Asheron's Lore/Winter Festivals from Ispar|Winter Festivals from Ispar]]</ref>
 
* The Crimson Stars are visible year-round.<ref name=TheSilifiOfTheCrimsonStars>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
=== Religions and Beliefs ===
* The sea is to the north of the Naqut.<ref name=TheSilifiOfTheCrimsonStars/>
The Gharu'ndim believed in the existence of demons. Two named demons in Gharu'ndim lore are [[al-Shajar]]<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref> and [[Hayyaz]]<ref name=Trackless>1999/11 [[Release]] - [[The Hundred Trackless Paths]]</ref>. [[Al-Shajar]] is described as "storm-demon in the old stories".<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
* Taban province is on the far side of the Naqut from Tirethas.<ref name=TheSilifiOfTheCrimsonStars/>
 
* From Nishadina, the capital of Taban, one can see the edge of the Naqut to the north.<ref name=TheSilifiOfTheCrimsonStars/>
The Gharu'ndim practiced astrology.<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
* The Nariyid Range are the high mountains that towered over Nishadina. The Nariyid mountains are south of Nishadina.<ref name=TheSilifiOfTheCrimsonStars/>
 
* Taban is a mountainous region. The province produced enough food to feed itself, and was chiefly known for its olive groves. There were also jewels that could be mined in the mountains.<ref name=TheSilifiOfTheCrimsonStars/>
The [[Crimson Stars]], a group of five remarkable stars in the Southern Hemisphere, visible all year in Gharu'n, play an important role in the belief and the history of Gharu'n. The names of the stars of the cluster are: [[al-Shajar]], [[al-Khur]], [[Mahwan]], [[Yujazik]], and [[Sulmada]]. These names are ancient, but for that of al-Khur, which shines the brightest blood-red of them all. This star, once called [[al-Ghul]], was renamed in honor of [[Rakhil al-Khur]]. There are many strange tales told of the Crimson Stars. Some say that they speak to nomads in the desert, others that they guide the destinies of the mighty. Under the clear skies of the Naqut, more than one weary traveler has claimed to see them pulse or wander the sky, or felt that the five vermilion orbs were staring oppressively down upon them.<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
 
[[Mahwan]] is the citadel of the old Gharu'ndim gods upon the flaming mountain of [[Yujazik]].<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
 
[[Sulmada]] is the old Gharu'ndim god of dance.<ref name=Silifi>2000/04 [[Thorns of the Hopeslayer]] - [[The Silifi of the Crimson Stars]]</ref>
 
=== Customs and Traditions ===
In winter, the howling storm-winds called the Djinaya begin to gust across the [[Naqut Desert]]. The Djinaya bring with them a period the Gharun'dim call the Dusk, for the flying sand catches the light of the sun, and filters it into a dim and ruddy memory of itself. Only the boldest and most skilled mages venture out into the disorienting, blinding sandstorms. To aid travelers, the Gharun'dim erect oil lamps along their streets and near the gates of their towns. These burn with a bright, clear blue light that can be seen through the harshest weather.
The Gharun'dim celebrate the Night Feast at this time, offering shelter and hospitality to any brave enough to go visiting. During the day, men and women shut in by the storms spend their time in prayer and reflection -- prayer for fortune in the coming year, and reflection on the failings and triumphs of the preceding one. As the poet says, wisdom can be found only in quiet places. Each evening, however, the entire populations of Gharun'dim towns dress in their finest garments and gather in the marketplace. Food and drink are shared, and the most accomplished storytellers stand before the assembled host, telling wild tales of magic, whimsy, and romance for the amusement of the feasters.
 
Those traveling in the Gharun'dim lands during the Dusk will be warmly welcomed in any home, and invited to share a cup of palm wine and a tale. For the Gharun'dim, Night Feast is a time for storytelling and contemplation. <ref>[[Microsoft Zone Archive/Asheron's Lore/Winter Festivals from Ispar|Winter Festivals from Ispar]]</ref>
 
== Texts ==
{{Item Table
| Derethian Skies
| Excerpts from the Zharalim
| Lashanda's Hand
| Letter From Home (Gharu'ndim)
| Midnight Revelation
| Recalling the Calling
| The Hundred Trackless Paths
| The Silifi of the Crimson Stars
| To Be A Shadow
}}
== Town Network Signs ==
{{Item Table
| Gharu'ndim (Town Network Sign)
| Al-Arqas (Town Network Sign)
| Al-Jalima (Town Network Sign)
| Khayyaban (Town Network Sign)
| Qalaba'r (Town Network Sign)
| Samsur (Town Network Sign)
| Tufa (Town Network Sign)
| Uziz (Town Network Sign)
| Xarabydun (Town Network Sign)
| Yaraq (Town Network Sign)
| Zaikhal (Town Network Sign)
}}
 
== Internet Articles ==
* [[Zogblaster Archive/Heritage Groups/Gharu'ndim]]
* [[Zogblaster Archive/Heritage Groups/Gharu'ndim/Gharu'ndim Factions]]
* [[Zogblaster Archive/Heritage Groups/Gharu'ndim/Lashanda's Hand]]
* [[Zogblaster Archive/Heritage Groups/Gharu'ndim/A Poet Vanishes]] (To Be a Shadow)
* [[AC:DM CD Lore/Ispar Texts/Gharu'ndim Heritage|AC:DM CD Lore - Gharu'ndim Heritage]]
* [[Character Creation/Racial Lore#Gharu'ndim|Character Creation - Racial Lore: Gharu'ndim]]
* [[Character Creation/Naming#Gharu'ndim|Character Creation - Naming: Gharu'ndim]]
 
== Factions ==
* [[Jaladhaqa Qalathina, the Jaladh]] - The Warriors' Brotherhood
* [[Khuraqa Tha'ratali, the al-Khuraqa]] - Children of the Eagle
* [[Ighazaqa Talina, the al-Ighaz]] - Academy of Sorcery
* [[Walim]] - The Searchers
* [[al-Sadharamad]] - The Way of Stealth
* [[Shagar Zharala, the Zharalim]] - The Order of Assassins
 
== Items ==
{{Item Table
| Silifi of Crimson Stars
| Shadow's Garb
| Veil of Darkness
| Shroud of Night
| The Poet's Mask
| Mask of the Malik
| Ibriya's Choice
| Wings of Rakhil
| Star of Gharu'n
}}
 
== Art & Images ==
<gallery widths=200px heights=200px perrow=4>
File:Zogblaster gharusketch.gif
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File:Zogblaster map gharukingdom.gif
File:Al-Arqas Sketch.jpg
File:Samsur Sketch.jpg
File:Yaraq Sketch.jpg
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</gallery>


== References ==
== References ==
<references/>
<references/>
{{Lore}}
[[Category:Lore Database Entry]]
[[Category:Lore Database Entry]]
[[Category:Ispar Location]]
[[Category:Ispar Location]]
[[Category:Culture]]

Latest revision as of 11:35, 15 June 2016

Gharu'n is a nation on Ispar. It is the the homeland of the Gharu'ndim people.

Locations

Human Natural

Geography

  • In the time prior to the birth of the Gharu'ndim nation, the Naqut desert was described as dividing the land of Milantos and the decaying Roulean Empire. [1]
  • The ancient empire of Roulea was located north, across the Naqut, from the Gharu'ndim homelands.[1][2] The Gharu'ndim swept across the Naqut and half of Roulea was conquered. The conquest ended with the seige of Tirethas, and the nation of Gharu'n was born.[2]
  • Viamont is across the sea from Gharu'n.[2]
  • The Naqut Desert is to the southwest and on the far shore of the Ironsea from Aluvia[3]
  • The Crimson Stars are visible year-round.[4]
  • The sea is to the north of the Naqut.[4]
  • Taban province is on the far side of the Naqut from Tirethas.[4]
  • From Nishadina, the capital of Taban, one can see the edge of the Naqut to the north.[4]
  • The Nariyid Range are the high mountains that towered over Nishadina. The Nariyid mountains are south of Nishadina.[4]
  • Taban is a mountainous region. The province produced enough food to feed itself, and was chiefly known for its olive groves. There were also jewels that could be mined in the mountains.[4]

References


Lore
Characters Major Characters, Minor Characters, Isparian Characters, Empyrean Characters, Creature Characters, Deity Characters
Cultures Isparian: Aluvian, Gharu'ndim, Kael Arran, Milantean, Roulean, Sho, Silveran, Souia-Vey, Viamontian.
Empyrean: Dericostian, Falatacot, Haebrean, High Desert Nomad, Yalaini.
Creatures: A'nekshay, Banderling, Burun, Drudge, Fiun, Gearknight, Lugian, Mosswart, Olthoi, Ruschk, Shadow, Tumerok, Tusker, Virindi.
Deities: Deru, Gromnatross, Kemeroi, Slithis
Worlds Auberean, Bur, Gearknight Homeworld, Ezheret-Hazahtu, Ispar, Olthoi Homeworld, Tuu
Historical Records Texts, Internet Lore Articles, Event Announcements, Utterances, AC:DM CD Lore, A Brief History for Travelers, The History of Auberean, Stormwaltz Quotes
Historical Summaries Prehistoric Auberean, Arelis Eipoth, Dericoi Eipoth, Vacari Eipoth, Rhethis Eipoth, Torethis Eipoth, Hyrethis Eipoth, Moriqui Eipoth, Portal Year Era
Miscellaneous Lore Lore Database, Continuity, Factions, Historical Sites