Incendiary Knight: Difference between revisions

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imported>Tlosk
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{{Intro
{{Intro
  | Patch Introduced = [[A Change in Tactics]]
  | Patch Introduced = [[A Change in Tactics]]
  |  Related Quests = [[Harbinger Quest#Easy Version|Harbinger Quest]], [[Shadowfire Stone Quest]]
  |  Related Quests = [[Weakened Harbinger Quest]], [[Shadowfire Stone Quest]]
  |          Updated =  
  |          Updated = [[The Quest for Freedom]]
}}
}}
{{Creature
{{Creature
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  |    Magic Attack =  
  |    Magic Attack =  
  |              XP = 450,000
  |              XP = 450,000
|      Luminance = 0
|      Loot Tier = 6
  |      Weaknesses = Cold
  |      Weaknesses = Cold
  |        Attacks = Fire
  |        Attacks = Fire
  |        Trophies = none
  |        Trophies = None
|        Vertical =
}}
}}
== Notes ==
== Notes ==
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* Casts fire vulns and imperils constantly.
* Casts fire vulns and imperils constantly.
* Casts counter life protection for cold.
* Casts counter life protection for cold.
* During the [[The Quest for Freedom]] event the physical damage type of Incendiary Knights was corrected from cold to fire.


{{Spawn Map|{{PAGENAME}}}} (Remove if only spawns in dungeons)
{{Spawn Map|{{PAGENAME}}}}

Latest revision as of 17:09, 12 October 2013

Introduced:  A Change in Tactics Related Quests:  Weakened Harbinger Quest, Shadowfire Stone Quest Updated:  The Quest for Freedom
Incendiary Knight
Class Elemental
Level 165
XP 450,000
Luminance 0
Loot Tier 6
Attacks Fire
Weaknesses Cold
Strength 250
Endurance 260
Coordination 250
Quickness 250
Focus 350
Self 350
Health 6130
Stamina 5260
Mana 5350
Advanced Stats
Melee Attack
Melee Defense
Missile Attack
Missile Defense
Magic Attack
Magic Defense

Trophies

None

Notes

Incendiary Knight Spawns

Data courtesy of Mob Tracker. Zoomable color

maps available with downloadable Viewer.