Lord Mhoire Quest: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Atarax
imported>Zen1605
 
(40 intermediate revisions by 11 users not shown)
Line 1: Line 1:
[[Image:Lord Cynreft Mhoire (skeleton).jpg|right]]
{{Quest Summary
[[Image:Guardian Statue (live).jpg|right]]
|    Patch Introduced = [[Strange Sightings]]
|      Related Quests = [[Paragon Weapons]]
|            Updated = [[Risks and Rewards]]<br>[[Gears of Change]]<br>[[Loss]]<br>[[Spring 2014]]
|
|          Live Image = Lord Cynreft Mhoire (Skeleton) Live.jpg
|  Live Image Caption = Lord Cynreft Mhoire (Skeleton)
|          Quest Type = Group
|          Kill Task = False
|     Start Location = [[Lord Mhoire's Tomb]] at 64.6S 44.1W in [[Graveyard]].
|              Timer = None
|  Level Restrictions = 50+
|  Level Suggestions = 200+
|          Contracts =
|        Item Rewards = 3-5+ [[Ancient Mhoire Coin | Ancient Mhoire Coins]]<br>[[Mana Forge Key]]
|    Luminance Reward = None
|          MMD Reward = None
|      Max XP Reward = None
|              Titles = Hero of House Mhoire
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = False
|  Link Title Rewards = True
|        Link Images = True
|  Link Lore & Dialog = True
|          Link Notes = True
}}
== Quest Overview ==
Enter the locked tomb of Lord Mhoire and defeat the corrupted [[Lord Cynreft Mhoire]] and his hordes of skeletons and undead.  This quest is commonly referred to as Graveyard Colosseum (Graveyard Colo, GY colo), due to the waves of skeletons and undead that must be defeated.


{|border=1 cellpadding=3 width=300
To begin this quest, you must obtain an [[Ornate Bone Key]], which spawn on creatures throughout the [[Graveyard]] at [[time|night]].  Higher drop rates have been reported for [[Pyre Champion]]s, [[Wight Blade Sorcerer]]s, and [[Wight Captain]]s. You can also get keys via the [[Disturbance in the Ley Lines]] quest. 
!colspan="2"|Quest Summary
|-
|Quest type || Group
|-
|XP Reward || None
|-
|XP Cap || N/A
|-
|Item Reward || 3-5+ [[Ancient Mhoire Coin | Ancient Mhoire Coins]]
|-
|Title Reward || Hero of House Mhoire
|-
|Starting location || [[Lord Mhoire's Tomb]] at 64.6S 44.1W in [[Graveyard]].
|-
|Timer || None
|-
|Level Restrictions || 50+
|-
|Level Suggestions || 200+
|-
|Introduced in: || [[Strange Sightings]]
|}


== Requirements ==
This quest has no timer and can be done repeatedly.  A new key is required to start the quest each time. As with most quests in Graveyard, it is easier to complete this quest by gathering and starting it during the daytime.
* To begin this quest, you must obtain a [[Ornate Bone Key]], which spawn on creatures throughout the [[Graveyard]] at [[time|night]].
**'''Note:''' Higher drop rates have been reported for [[Pyre Champion]]s, [[Wight Blade Sorcerer]]s, and [[Wight Captain]]s.


The rewards NPC for this quest rewards only 10 players per completion.  Consider bringing only a single fellowship, or planning how to rotate who gets rewards when completing multiple times in a row.  You can log out characters inside the dungeon if desired.  This quest is the fastest way to get [[Ancient Mhoire Coin]]s as 3-5 are given as part of the reward and the quest can be repeated immediately.
This quest is directly tied to the first portion of [[The Jester]] quest.  Consider doing that quest after this one, as it involves getting a key with a timer during this quest.
 
== Walk Through ==
== Walk Through ==
'''Note:''' See the ''Tips'' section below before starting this quest.
# Have one or more characters obtain an [[Ornate Bone Key]].  These are found on creatures found in the Graveyard at night and from the [[Disturbance in the Ley Lines]] quest.
 
#* It is common to have multiple keys before starting the quest. This allows the quest to be run multiple times very quickly.
# Bring the fellowship inside temple at 64.6S 44.1W (guarded by two [[Guardian Statue]]s).
# Gather your group inside the building at 64.6S 44.1W in the [[Graveyard]] (guarded by two [[Guardian Statue]]s).
# The quest leader should '''talk''' to one of the [[Guardian Statue]]s outside the temple and '''click Yes''' to spawn With a portal to [[Lord Mhoire's Tomb]].
#* '''Tip:''' If it is night, don't attack creatures while inside the building, as it will get the attention of the entire graveyard and block the entrance.
#* '''Note:''' This portal only lasts about 30 seconds, so everyone must be close and ready to enter the portal immediately after it spawns.
# One person with a key should '''talk''' to the [[Guardian Statue]] outside the temple and '''click Yes''' to use the key and spawn a portal to [[Lord Mhoire's Tomb]].
# Once inside, the person that used the key must speak with the [[Shade of Parieth]] NPC to begin the quest.
#* '''Note:''' The correct statue is the one on the right when facing the building, or on the left if you are inside the building.
#* '''Tip:''' Archers & Mages can perch on top of the [[Sealed Vault]] to avoid getting hit by melee attacks.
#* '''Important:''' The portal only lasts about 30 seconds, so everyone must be close and ready to enter the portal immediately after it spawns.
# The fellowship must now defeat 5 waves of skeletons and undeads to beat the quest:
# Once inside, move to one of the far corners of the room.  Missile weapon characters and mages should jump up onto the tombs.
## '''Round 1:''' [[Pyre Minion]]s - Mages imperil, while archers and melee attack
# When all are ready, the person that used the key must speak with the [[Shade of Parieth]] NPC to begin the quest.  
## '''Round 2:''' [[Wight]]s, [[Wight Captain]]s, [[Wight Blade Sorcerer]]s - Mages imperil, while archers and melee attack.
#* '''Note:''' If you died outside AFTER using a key, you are still flagged to activate the quest inside.  You will need to either use another key to get back in, or have someone else come out and turn in a key.
##* '''Tip:''' Kill Sorcerers first.
# The battle consists of 5 waves of enemies which each spawn after the last has been cleared.
## '''Round 1:''' [[Pyre Minion]]s
## '''Round 2:''' [[Wight]]s, [[Wight Captain]]s, [[Wight Blade Sorcerer]]s
## '''Round 3:''' [[Pyre Minion]]s  
## '''Round 3:''' [[Pyre Minion]]s  
## '''Round 4:''' [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s
## '''Round 4:''' [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s
##* '''Tip:''' Kill Pyre Champions first.
## '''Round 5:''' [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s, [[Lord Cynreft Mhoire]], [[Pillar of Fire | Pillars of Fire]]
## '''Round 5:''' [[Pyre Minion]]s, [[Pyre Skeleton]]s, [[Pyre Champion]]s, [[Lord Cynreft Mhoire]], [[Pillar of Fire | Pillars of Fire]]
##* '''Tip:''' Ignore Lord Mhoire until everything else is dead.  Kill Pillars of Fire quickly when they spawn.
# For the last round, ignore [[Lord Cynreft Mhoire]] until everything else is dead.  Missile toons and mages should kill the [[Pillar of Fire | Pillars of Fire]] as soon as they spawn, as they can be very dangerous if they target the same character.  The pillars will continue to respawn throughout the fight (supposedly whenever a critical hit lands on Lord Cynreft).  Make sure they are taken down quickly.
# When [[Lord Cynreft Mhoire]] dies, the Lord Cynreft Mhoire NPC (ghost) spawns near the middle of the room. Speak to the NPC to obtain [[Lord Cynreft Mhoire's Key]], which opens the [[Sealed Vault]] on the North wall.
# When [[Lord Cynreft Mhoire]] dies, the [[Lord Cynreft Mhoire (NPC)]] (ghost) spawns near the middle of the room. Speak to the NPC to obtain 3-5 [[Ancient Mhoire Coin]]s and [[Lord Cynreft Mhoire's Key]], which opens the [[Sealed Vault]] on the north wall.  The NPC only gives out 10 rewards per completion, so if you have a large group you should designate who is getting rewards.
#*'''Note:''' [[Lord Cynreft Mhoire]]'s corpse typically contains a [[Mhoire Coin]]s and somtimes a [[Jester Card]].
#* '''Note:''' [[Lord Cynreft Mhoire]]'s corpse typically contains [[Mhoire Coin]]s and sometimes a [[Jester's Cards|Jester Card]].
# <font color=green>[Optional] </font> If you are also flagging for [[The Jester]] quest, give the Lord Mhoire NPC the [[Pleading Letter]].  If you have done this previously, Lord Mhoire will automatically give you a new [[Jester Prison Key]] when you talk to him for rewards.  The key has a 24-hour timer (real time) on it. 
# Loot the [[Sealed Vault]] using your key if desired.  It contains [[Loot/Tier 7|tier 7 loot]], an ancient emblem which can be exchanged for a [[Mana Forge Key]] at any Mana Forge, and [[Lord Cynreft Mhoire's Signet Ring]] used in the [[Paragon Weapons]] quest.
# If your group has more [[Ornate Bone Key]]s, everyone except whoever is turning in the next key can remain in the dungeon.  The key dropper needs to return to Graveyard and give another key to the Guardian Statue to setup the next run.  This is also a good time to bring in additional players or alternate characters if desired.   
#* '''Note:''' If your group is wiped out during the quest, there is no way to get back inside.  The quest resets 1 hour after the key was given to the Guardian Statue.  You must wait until the timer expires before trying again or recovering corpses.
 
== Maps ==
{{Dungeon Table
| Table Rows =
{{Dungeon Maps
|        Dungeon = Lord Mhoire's Tomb
|    Coordinates = 64.6S, 44.1W
|  Wiki Map File =
|      ACmaps ID =
| Other Site Name =
| Other Site Link =
}}
}}
 
== Items ==
{{Item Table
|Caption=Quest Items
|Ornate Bone Key
|Lord Cynreft Mhoire's Key
|Lord Cynreft's Ancient Emblem of Mhoire
|Lord Cynreft Mhoire's Signet Ring
}}


==== Tips ====
{{Item Table
* Limit your group to 1 fellowship (+/- 2 people). The quest only yields 10 [[Lord Cynreft Mhoire's Key]]s.
|Caption=Rewards
* Try to run this quest during [[time|the day]] to make accessing the portal without casualties much easier.
|Ancient Mhoire Coin
* If you have more than one [[Ornate Bone Key]], the key holder can go outside and re-start the quest alone, while everyone else waits inside.
|Mana Forge Key
* '''<font color="red">Warning:</font>''' If the person with the key fails to make the portal that spawns, there is no way to activate the quest unless another key is used.
}}


== Items ==
== Title Rewards ==
{{Title Rewards Table
| Table Rows =
{{Title
| Title = Hero of House Mhoire
|  Task = Defeat [[Lord Cynreft Mhoire]] and then speak to the ghost of Lord Cynreft Mhoire
}}
}}


* [[Image:Ornate Bone Key icon.png]] [[Ornate Bone Key]]
== Images ==
* [[Image:Lord Cynreft Mhoire's Key icon.png]] [[Lord Cynreft Mhoire's Key]]
<gallery widths=200px heights=200px perrow=3>
* [[Image:Ancient Mhoire Coin icon.png]] [[Ancient Mhoire Coin]]
File:Guardian Statue (Graveyard) Live.jpg|Use the statue on the right side of the building.  
* [[Image:Lord Cynreft's Ancient Emblem of Mhoire Icon.png]] [[Lord Cynreft's Ancient Emblem of Mhoire]]
File:Ghost of Lord Mhoire Live.jpg|The NPC that appears and gives reward when spoken to.
File:Looting Mhoire's Sealed Vault.jpg|Looting Mhoire's Sealed Vault
</gallery>


== Lore & Dialogue ==
== Lore & Dialog ==
<font color=green>You allow Guardian Statue to examine your Ornate Bone Key.</font><br>
<font color=green>You allow Guardian Statue to examine your Ornate Bone Key.</font><br>
<font color=green>Use the statue to insert the key into the key hole.</font><br>
<font color=green>Use the statue to insert the key into the key hole.</font><br>
Line 94: Line 139:
== Notes ==
== Notes ==
* During the [[Risks and Rewards]] event, the [[Sealed Vault]] was updated to include [[Lord Cynreft's Ancient Emblem of Mhoire]].
* During the [[Risks and Rewards]] event, the [[Sealed Vault]] was updated to include [[Lord Cynreft's Ancient Emblem of Mhoire]].
* During the [[Loss]] event, [[Lord Mhoire Quest]] (GY Colo) had several changes made to it including:
** All [[Ancient Mhoire Coin|Mhoire Coins]] removed from the [[Sealed Vault]], only gives the [[Lord Cynreft's Ancient Emblem of Mhoire]] now. NPC gives coins directly to player now.
** [[Pillar of Fire|Pillars of Fire]] now spawn at the beginning of the final wave, not just with a critical hit on [[Lord Cynreft Mhoire]].
** [[Lord Cynreft Mhoire]]'s shield is now immune to [[Item Magic]].
* As part for the [[Spring 2014]] update [[Lord Cynreft Mhoire's Signet Ring]] can be brought to [[Summercrown]] to acquire the [[Luminous Amber of the 11th Tier Paragon]].


----
----


[[Category:Quest]]
[[Category:Quest]]

Latest revision as of 18:28, 12 October 2015

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Lord Mhoire Quest
Level: ??
Type: Group
Starts At: ??
Repeat: ??

Quest Overview

Enter the locked tomb of Lord Mhoire and defeat the corrupted Lord Cynreft Mhoire and his hordes of skeletons and undead. This quest is commonly referred to as Graveyard Colosseum (Graveyard Colo, GY colo), due to the waves of skeletons and undead that must be defeated.

To begin this quest, you must obtain an Ornate Bone Key, which spawn on creatures throughout the Graveyard at night. Higher drop rates have been reported for Pyre Champions, Wight Blade Sorcerers, and Wight Captains. You can also get keys via the Disturbance in the Ley Lines quest.

This quest has no timer and can be done repeatedly. A new key is required to start the quest each time. As with most quests in Graveyard, it is easier to complete this quest by gathering and starting it during the daytime.

The rewards NPC for this quest rewards only 10 players per completion. Consider bringing only a single fellowship, or planning how to rotate who gets rewards when completing multiple times in a row. You can log out characters inside the dungeon if desired. This quest is the fastest way to get Ancient Mhoire Coins as 3-5 are given as part of the reward and the quest can be repeated immediately.

This quest is directly tied to the first portion of The Jester quest. Consider doing that quest after this one, as it involves getting a key with a timer during this quest.

Walk Through

  1. Have one or more characters obtain an Ornate Bone Key. These are found on creatures found in the Graveyard at night and from the Disturbance in the Ley Lines quest.
    • It is common to have multiple keys before starting the quest. This allows the quest to be run multiple times very quickly.
  2. Gather your group inside the building at 64.6S 44.1W in the Graveyard (guarded by two Guardian Statues).
    • Tip: If it is night, don't attack creatures while inside the building, as it will get the attention of the entire graveyard and block the entrance.
  3. One person with a key should talk to the Guardian Statue outside the temple and click Yes to use the key and spawn a portal to Lord Mhoire's Tomb.
    • Note: The correct statue is the one on the right when facing the building, or on the left if you are inside the building.
    • Important: The portal only lasts about 30 seconds, so everyone must be close and ready to enter the portal immediately after it spawns.
  4. Once inside, move to one of the far corners of the room. Missile weapon characters and mages should jump up onto the tombs.
  5. When all are ready, the person that used the key must speak with the Shade of Parieth NPC to begin the quest.
    • Note: If you died outside AFTER using a key, you are still flagged to activate the quest inside. You will need to either use another key to get back in, or have someone else come out and turn in a key.
  6. The battle consists of 5 waves of enemies which each spawn after the last has been cleared.
    1. Round 1: Pyre Minions
    2. Round 2: Wights, Wight Captains, Wight Blade Sorcerers
    3. Round 3: Pyre Minions
    4. Round 4: Pyre Minions, Pyre Skeletons, Pyre Champions
    5. Round 5: Pyre Minions, Pyre Skeletons, Pyre Champions, Lord Cynreft Mhoire, Pillars of Fire
  7. For the last round, ignore Lord Cynreft Mhoire until everything else is dead. Missile toons and mages should kill the Pillars of Fire as soon as they spawn, as they can be very dangerous if they target the same character. The pillars will continue to respawn throughout the fight (supposedly whenever a critical hit lands on Lord Cynreft). Make sure they are taken down quickly.
  8. When Lord Cynreft Mhoire dies, the Lord Cynreft Mhoire (NPC) (ghost) spawns near the middle of the room. Speak to the NPC to obtain 3-5 Ancient Mhoire Coins and Lord Cynreft Mhoire's Key, which opens the Sealed Vault on the north wall. The NPC only gives out 10 rewards per completion, so if you have a large group you should designate who is getting rewards.
  9. [Optional] If you are also flagging for The Jester quest, give the Lord Mhoire NPC the Pleading Letter. If you have done this previously, Lord Mhoire will automatically give you a new Jester Prison Key when you talk to him for rewards. The key has a 24-hour timer (real time) on it.
  10. Loot the Sealed Vault using your key if desired. It contains tier 7 loot, an ancient emblem which can be exchanged for a Mana Forge Key at any Mana Forge, and Lord Cynreft Mhoire's Signet Ring used in the Paragon Weapons quest.
  11. If your group has more Ornate Bone Keys, everyone except whoever is turning in the next key can remain in the dungeon. The key dropper needs to return to Graveyard and give another key to the Guardian Statue to setup the next run. This is also a good time to bring in additional players or alternate characters if desired.
    • Note: If your group is wiped out during the quest, there is no way to get back inside. The quest resets 1 hour after the key was given to the Guardian Statue. You must wait until the timer expires before trying again or recovering corpses.

Maps

Dungeon Coordinates Wiki Map ACmaps
Lord Mhoire's Tomb 64.6S, 44.1W -- --

Items

Quest Items

Ornate Bone Key Lord Cynreft Mhoire's Key Lord Cynreft's Ancient Emblem of Mhoire Lord Cynreft Mhoire's Signet Ring

Rewards

Ancient Mhoire Coin Mana Forge Key

Title Rewards

Images

Lore & Dialog

You allow Guardian Statue to examine your Ornate Bone Key.
Use the statue to insert the key into the key hole.
As the bone key slides into the keyhole you hear a whispered voice.
"This key will lead you to my tomb. I await you, if you believe your group has the strength to defeat me. Use this key and you will have only a short time to pass through into my final resting place."
You hand over 1 of your Ornate Bone Keys.
The bone key turns with a loud click and crumbles to dust.


Shade of Parieth tells you, "Lord Cynreft has summoned me here to warn off those who would disturb him. I hope you are prepared!"
Shade of Parieth says, "Prepare yourselves! The Royal Guard of Lord Cynreft come forth to protect him! You have one hour to defeat the guard and battle Lord Cynreft Mhoire!"
Shade of Parieth tells you, "I await the one who used Lord Cynreft's key. If the one is not among you then begone."


Despoilers! You will not lure me from my resting place!


His corrupted form destroyed, the spirit of Lord Cynreft appears.
Lord Cynreft says, "My time on this world is brief! Speak with me quickly heroes."


You hand over all of your Jester Prison Keys.
Lord Cynreft Mhoire gives you Jester Prison Key.
Lord Cynreft Mhoire tells you, "You have my thanks. My spirit is free from the corruption of this place. I feel at peace. I can only hope that I am not drawn once again into the corruption."
Lord Cynreft Mhoire tells you, "I can only assume I have you to thank for this brief respite. Take this key. It will open a hidden cache of royal treasure hidden in the graveyard. Search for it."
Lord Cynreft Mhoire gives you Lord Cynreft Mhoire's Key.
Lord Cynreft Mhoire tells you, "Again I thank you for what you have obviously done."
Lord Cynreft Mhoire bestows to you the title "Hero of House Mhoire."


The Sealed Vault has been unlocked.
Your key is used up.
You open the ancient vault of Lord Cynreft.

Notes