Magic Item Tinkering: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Atarax
imported>Immortalbob
No edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Related|Skills|Crafting|Tinkering}}
{{Intro
| Patch Introduced = [[Repercussions]]
|  Related Quests =
|          Updated = [[#Update History|See Below]]
}}
{{Exemplar ToC|Crafting}}
{{Exemplar ToC|Crafting}}
{{Related|Skills|Crafting|Tinkering|Magic Item Tinkering|:Category:Magic Item Tinkering}}
{|{{Format|Panel}}
{|{{Format|Panel}}
!bgcolor=#B1CCA3 colspan=2| {{Icon|Magic Item Tinkering}} <big>Magic Item Tinkering</big>
!bgcolor=#1A9B00 colspan=2| {{Icon|Magic Item Tinkering}} <big>Magic Item Tinkering</big>
|-
|-
|bgcolor=#d0d0d0 width=150px| Description
|width=150px| Description
| Lets you add magical properties to weapons and armor.
| Lets you add magical properties to weapons and armor.
|-
|-
|bgcolor=#d0d0d0| Formula
| Formula
| [[Focus]]
| [[Focus]]
|-
|-
|bgcolor=#d0d0d0| Base Status
| Base Status
| Untrained
| Untrained
|-
|-
|bgcolor=#d0d0d0| Cost to Train
| Cost to Train
| 4
| 4
|-
|-
|bgcolor=#d0d0d0| Cost to Specialize
| Cost to Specialize
| 0 - specialized via [[Celdiseth's Essence]] augment.
| 0 - specialized via [[Celdiseth's Essence]] augment.
|-
|-
|bgcolor=#d0d0d0| Buffs
| Buffs
| [[Magic Item Tinkering Expertise (Spell)]], [[Focus (Spell)]]
| [[Magic Item Tinkering Expertise (Spell)]], [[Focus (Spell)]]
|-
|-
|bgcolor=#d0d0d0| Debuffs
| Debuffs
| [[Magic Item Tinkering Ignorance (Spell)]], [[Bafflement (Spell)]]
| [[Magic Item Tinkering Ignorance (Spell)]], [[Bafflement (Spell)]]
|-
|-
|}
|}


== Materials ==
== See Also ==
{|class=wikitable
* [[:Category:Magic Item Tinkering]]
!width=150|Material
* [[:Category:Tinkering Guide]]
!Modification
* [[Tinkering Items]]
|-
| [[Image:Salvaged Sunstone Icon.png]] [[Salvaged Sunstone|Sunstone]]
|Apply this material to a treasure-generated weapon to imbue the target with [[Armor Rending]]. Armor Rending gives the item the ability to ignore some of its opponent's armor. The amount of armor it ignores depends on the attack skill of the wielder.
|-
| [[Image:Salvaged Fire Opal Icon.png]] [[Salvaged Fire Opal|Fire Opal]]
|Apply this material to a weapon or magic-casting implement to imbue the target with [[Crippling Blow]]. Crippling Blow increases the amount of damage that the item does when it critically hits its opponent. The amount of extra damage depends on the attack skill of the wielder.
|-
| [[Image:Salvaged Black Opal Icon.png]] [[Salvaged Black Opal|Black Opal]]
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with [[Critical Strike]]. Critical Strike increases the chance that the item critically hits its opponent. The increase in chance depends on the attack skill of the wielder.
|-
| [[Image:Salvaged Smoky Quartz Icon.png]] [[Salvaged Smoky Quartz|Smoky Quartz]]
|Apply this material to a piece of magical treasure-generated jewelery to imbue the target with [[Minor Coordination]]. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Rose Quartz Icon.png]] [[Salvaged Rose Quartz|Rose Quartz]]
|Apply this material to a treasure-generated jewelry to imbue the target with [[Minor Quickness]]. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Red Jade Icon.png]] [[Salvaged Red Jade|Red Jade]]
|Apply this material to a treasure-generated jewelry to imbue the target with [[Minor Health Gain]]. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Opal Icon.png]] [[Salvaged Opal|Opal]]
|Apply this material to a treasure-generated magic caster to increase its mana conversion bonus by 1%.
|-
| [[Image:Salvaged Malachite Icon.png]] [[Salvaged Malachite|Malachite]]
|Apply this material to a piece of magical treasure-generated jewelry to imbue the target with [[Warrior's Vigor]]. This will also raise the Arcane Lore difficulty and the Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Lavender Jade Icon.png]] [[Salvaged Lavender Jade|Lavender Jade]]
|Apply this material to a piece of magical treasure-generated jewelry to imbue the target with [[Minor Mana Gain]]. This will also raise the Arcane Lore difficulty and the Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Lapis Lazuli Icon.png]] [[Salvaged Lapis Lazuli|Lapis Lazuli]]
|Apply this material to a treasure-generated jewelry to imbue the target with [[Minor Willpower]]. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Hematite Icon.png]] [[Salvaged Hematite|Hematite]]
|Apply this material to a piece of magical treasure-generated jewelry to imbue the target with [[Warrior's Vitality]]. This will also raise the Arcane Lore difficulty and the Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Green Garnet Icon.png]] [[Salvaged Green Garnet|Green Garnet]]
|Apply this material to a treasure-generated magic caster that has an elemental damage bonus in order to increase the elemental damage bonus by 1% vs. monsters and 0.25% vs. players.
|-
| [[Image:Salvaged Citrine Icon.png]] [[Salvaged Citrine|Citrine]]
|Apply this material to a piece of magical treasure-generated jewelery to imbue the target with [[Minor Stamina Gain]]. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Carnelian Icon.png]] [[Salvaged Carnelian|Carnelian]]
|Apply this material to a piece of magical treasure-generated jewelery to imbue the target with [[Minor Strength]]. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Bloodstone Icon.png]] [[Salvaged Bloodstone|Bloodstone]]
|Apply this material to a treasure-generated jewelry to imbue the target with [[Minor Endurance]]. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Azurite Icon.png]] [[Salvaged Azurite|Azurite]]
|Apply this material to a treasure-generated jewelry to imbue the target with [[Wizard's Intellect]]. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
|-
| [[Image:Salvaged Agate Icon.png]] [[Salvaged Agate|Agate]]
|Apply this material to a treasure-generated jewelry to imbue the target with [[Minor Focus]]. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
|-
|}


== Notes ==
== Update History ==
* Originally the Appraise Magic Item skill at a cost of 4 to train, 4 to specialize.
* Originally the Appraise Magic Item skill at a cost of 4 to train, 4 to specialize.
* During the [[Repercussions]] event, when appraisal of items was removed, the skill became Magic Item Tinkering.
* During the [[Repercussions]] event, when appraisal of items was removed, the skill became Magic Item Tinkering.
Line 93: Line 43:


{{Skills}}
{{Skills}}
[[Category:Skill]]
[[Category:Crafting Skills]]
[[Category:Tinkering Skill]]

Latest revision as of 07:26, 29 October 2018

Related topics: Skills, Crafting, Tinkering

Introduced:  Repercussions Updated:  See Below
Magic Item Tinkering
Description Lets you add magical properties to weapons and armor.
Formula Focus
Base Status Untrained
Cost to Train 4
Cost to Specialize 0 - specialized via Celdiseth's Essence augment.
Buffs Magic Item Tinkering Expertise (Spell), Focus (Spell)
Debuffs Magic Item Tinkering Ignorance (Spell), Bafflement (Spell)

See Also

Update History

  • Originally the Appraise Magic Item skill at a cost of 4 to train, 4 to specialize.
  • During the Repercussions event, when appraisal of items was removed, the skill became Magic Item Tinkering.
  • During the Mired Hearts event, the icons of imbued weapons were updated and now have unique backgrounds.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat