Major Chilling Isparian Wand: Difference between revisions
From Drunkapedia
imported>Sanddh mNo edit summary |
imported>Immortalbob (Updated to reflect Forces of Nature changes to pvp mod.) |
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| Damage vs. Monsters = 14.0 | | Damage vs. Monsters = 14.0 | ||
| Buffed Damage vs. Monsters = 21.0 | | Buffed Damage vs. Monsters = 21.0 | ||
| Damage vs. Players = | | Damage vs. Players = 7.0 | ||
| Buffed Damage vs. Players = 10.5 | | Buffed Damage vs. Players = 10.5 | ||
| | | | ||
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== Notes == | == Notes == | ||
* ?? | * ?? | ||
Latest revision as of 14:44, 20 August 2018
Introduced: | The Risen Princess | Related Quests: | Isparian Weapons Quest |
- Value: 8,000
- Burden: 150
- Bonus to Melee Defense: +10.0% (+27.0%)
- Spells: Major War Magic Aptitude, Inner Calm, Icy Blessing, Nuhmudira's Blessing, Aura of Cragstone's Will, Aura of Infected Spirit Caress
- Properties: Fire Elemental Slayer, Attuned, Bonded, Biting Strike, Ivoryable
- Wield requires base War Magic 310
- Activation requires Arcane Lore: 170
- Bonus to Mana Conversion: +4%
- Damage bonus for Cold war spells:
- vs. Monsters: +14.0% (+21.0%)
- vs. Players: +7.0% (+10.5%)
- This item cannot be sold.
- Spellcraft: 300
- Mana: 500
- Mana Cost: 1 point per 40 seconds.
- This weapon seems tough to master.
Notes
- ??