Mitts of the Hunter: Difference between revisions

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  | Patch Introduced = [[Friend and Foe]]
  | Patch Introduced = [[Friend and Foe]]
  |  Related Quests = [[Sepulcher of Nightmares]]
  |  Related Quests = [[Sepulcher of Nightmares]]
  |          Updated =  
  |          Updated = [[Road to Revenge]]
}}
}}
[[Image:Mitts of the Hunter Live.jpg|right|frame|Mitts of the Hunter]]
{{Armor
|        Armor Type = Hand Armor
|              Name = Mitts of the Hunter
|        Icon Image = Mitts of the Hunter Icon.png
|        Live Image = Mitts of the Hunter Live.jpg
| Live Image Caption = Mitts of the Hunter
|  
|             Value = 3,000
|             Burden = 300
|        Description = A set of simple dark leather and metal gauntlets. The emblem of the Order of the Raven Hand is embossed on the back of each hand.
| Special Properties = [[Dyeable]]
|            Covers = Hands
|        Armor Level = 320
|          Slashing = Average (320)
|          Piercing = Average (320)
|        Bludgeoning = Unparalleled (640)
|              Fire = Average (320)
|              Cold = Average (320)
|              Acid = Average (320)
|          Electric = Average (320)
|
| Buffed Armor Level =
| Buffed Slashing AL =
| Buffed Piercing AL =
| Buffed Bludgeon AL =
|    Buffed Fire AL =
|    Buffed Cold AL =
|    Buffed Acid AL =
| Buffed Electric AL =
|
|          Level Req = 100
|            Spells = [[Impregnability Self VI]], [[Coordination Self VI]], [[Hunter's Ward]], [[Marksman's Ken]]
|    Activation Reqs = Arcane Lore: 200
|        Spellcraft = 350
|              Mana = 3000
|          Mana Cost = 40
|    Cannot Be Sold =
}}
== Notes ==
* Dropped by [[Archon Ingfall]].
* During the [[Road to Revenge]] event the following changes were made.
** The Following spells were removed from the [[Mitts of the Hunter]] gauntlets - [[Eyeshot]] and [[Arbalester's Intuition]].
** The spell [[Marksman's Ken]] was updated to Missile Weapon skill from Bow Skill.


{|width=320 border=1 cellspacing=0 cellpadding=2
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%"
![[Image:Mitts of the Hunter Icon.png]] || colspan=3 | Mitts of the Hunter
|+ Original Palette for {{PAGENAME}}
!ACID
!Name
!Sample
!Hex
|-
|-
|colspan=4 align=center|''A set of simple dark leather and metal gauntlets. The emblem of the Order of the Raven Hand is embossed on the back of each hand.
|7829
|HunterMitts
|bgcolor=#5B4225 width=60|
|5B4225
|-
|-
!Value
|colspan=8| ''<small>The sample is only an approach of how the item looks ingame.<br> See [[User:Sanddh/Guides/Armor Color Table]] for other available palettes. </small>''
|colspan=3 align=center| 3,000p
|}
|-
 
!Burden
{{Dyed Variations|{{PAGENAME}}}}
|colspan=3 align=center| 300
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%"
|-
|+ Known Palettes for dyed {{PAGENAME}}
!AL||Slash||Pierce||Bludgeon
!ACID
|-
!Name
|align=center|'''320''' ||align=center|320 ||align=center|320 ||align=center|640
!Sample
|-
!Hex
!Fire||Cold||Acid||Lightning
|-
|align=center|320 ||align=center|320 ||align=center|320 ||align=center|320
|-
!Areas Covered
|colspan=3 align=center| Hands
|-
!Restrictions
|colspan=3 align=center| Level 100+ to wield
|-
|-
!Special Properties
|7827
|colspan=3 align=center| [[Dyeable]]
|MittsVerdalim
|bgcolor=#262626 width=60|
|262626
|-
|-
!Spells
|7831
|colspan=3 align=center| Impregnability Self VI, Coordination Self VI, Eyeshot (+10 Thrown Weapon), Hunter's Ward, Marksman's Ken, Arbalester's Intuition (+10 Crossbow)
|MittsMinalim
|bgcolor=#262626 width=60|
|262626
|-
|-
!|Activations
|7824
|colspan=3 align=center| Arcane Lore: 200
|MittsThananim
|bgcolor=#262626 width=60|
|262626
|-
|-
!|Spellcraft
|7830
|colspan=3 align=center| 350
|MittsArgenory
|bgcolor=#6C6C6C width=60|
|6C6C6C
|-
|-
!Mana
|7828
|colspan=3 align=center| 3000, 1/40sec
|MittsFail
|-
|bgcolor=#920048 width=60|
!Related Quests
|920048
|colspan=3 align=center| [[Sepulcher of Nightmares]]
|-
!Notes
|colspan=3 align=center| Dropped by [[Archon Ingfall]]
|-
|-
|colspan=8| ''<small>The sample is only an approach of how the item looks ingame.<br> See [[User:Sanddh/Guides/Armor Color Table]] for other available palettes. </small>''
|}
|}
 
* Note: the palettes for the almost all colors (except Argenory and fail-dyed) are off; the ACIDs are correct. For Argenory and fail-dyed, +38 lightness was added to better represent the ingame color
 
[[Category:Armor]]
[[Category:Hand Armor]]

Latest revision as of 20:44, 4 October 2012

Introduced:  Friend and Foe Related Quests:  Sepulcher of Nightmares Updated:  Road to Revenge
Mitts of the Hunter
  • Value: 3,000
  • Burden: 300
  • Covers Hands
  • Armor Level: 320
  • Slashing: Average (320)
  • Piercing: Average (320)
  • Bludgeoning: Unparalleled (640)
  • Fire: Average (320)
  • Cold: Average (320)
  • Acid: Average (320)
  • Electric: Average (320)
  • Nether: Average (320)
  • Spells: Impregnability Self VI, Coordination Self VI, Hunter's Ward, Marksman's Ken
  • Properties: Dyeable
  • Wield requires level 100
  • Activation requires Arcane Lore: 200
  • Spellcraft: 350
  • Mana: 3000
  • Mana Cost: 1 point per 40 seconds.
  • A set of simple dark leather and metal gauntlets. The emblem of the Order of the Raven Hand is embossed on the back of each hand.
Mitts of the Hunter

Notes

Original Palette for Mitts of the Hunter
ACID Name Sample Hex
7829 HunterMitts 5B4225
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.
Dyed Mitts of the Hunter

Lapyan
(Light Blue)

Colban
(Dark Blue)

Verdalim
(Green)

Minalim
(Mint Green)

Relanim
(Purple)

Thananim
(Black)

Hennacin
(Red)

Argenory
(White)

Berimphur
(Yellow)

Fail-Dyed
Known Palettes for dyed Mitts of the Hunter
ACID Name Sample Hex
7827 MittsVerdalim 262626
7831 MittsMinalim 262626
7824 MittsThananim 262626
7830 MittsArgenory 6C6C6C
7828 MittsFail 920048
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.
  • Note: the palettes for the almost all colors (except Argenory and fail-dyed) are off; the ACIDs are correct. For Argenory and fail-dyed, +38 lightness was added to better represent the ingame color