Peridot Salvage: Difference between revisions

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imported>Tlosk
(New page: {|width=300 border=1 cellspacing=0 cellpadding=3 ! colspan=3|Image:Salvaged Peridot Icon.png Salvaged Peridot |- |colspan=3 align="center"|''Chips of peridot material salvaged from old...)
 
imported>Arkalor's Bot
m (clean up)
 
(5 intermediate revisions by 3 users not shown)
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{|width=300 border=1 cellspacing=0 cellpadding=3
{{Intro
! colspan=3|[[Image:Salvaged Peridot Icon.png]] Salvaged Peridot
| Patch Introduced = [[Repercussions]]
|-
|  Related Quests = [[Salvaging]]
|colspan=3 align="center"|''Chips of peridot material salvaged from old items. Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Melee Defense.
|          Updated = [[A Swelling Tide]], [[Master of Design]]
|-
}}
!Value
{{Item
|align="center"| Variable
|              Name = Peridot Salvage (100)
|-
|         Icon Image = Peridot Salvage Icon.png
!Burden
|        Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =
|-
|             Value = Variable
!Special Properties
|            Burden = 100
|align="center"| [[Bonded]]
|       Description = Chips of peridot material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|        Additional = Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Melee Defense.
!Notes
| Special Properties = [[Bonded]]
|align="center"| Uses [[Armor Tinkering]] skill to apply.
|     Cannot Be Sold =
|}
}}
==Notes==
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* Uses [[Armor Tinkering]] skill to apply.
* Salvaged Peridot got a use during the [[A Swelling Tide]] event


[[Category:Crafting]]
[[Category:Armor Tinkering Salvage]]
[[Category:Salvage]]
[[Category:Armor Tinkering]]

Latest revision as of 00:15, 9 December 2014

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide, Master of Design
Peridot Salvage (100)
  • Value: Variable
  • Burden: 100
  • Properties: Bonded
  • Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Melee Defense.
  • Chips of peridot material salvaged from old items.

    Workmanship: Variable

    Salvaged from ?? items

Notes