Player Factions: Difference between revisions

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{{Links Header|;[[:Category:Gameplay|Gameplay]] topics<br>
#redirect[[Grouping]][[Category:Gameplay]]
 
[[Allegiances]] - [[Combat]] - [[Crafting]] - [[Fellowships]] - [[Game Mechanics]] - [[Hobbies]] - [[Housing]]<br><br>[[Magic]] - [[Player Factions]] - [[Player Versus Player]] - [[Trading]] - [[Travelling]]}}
 
'''Player Factions''' are groups established in the lore that players can join to take a bigger part in the game world.
 
==Societies of Dereth==
''Main article: [[Societies of Dereth]]''
 
Each Society has its own ideals and beliefs as to what should happen on Dereth and beyond. Players are given the chance to discover the principles of each Society and choose which group they want to join.
 
Once you have joined a joined a society you can begin earning [[Commendation Ribbons]] to gain access to tests to advance in society rank. Players in the top ranks gain entry to the [[Society Armor]] set and the landmasses [[Moarsman Isle]] and [[Freebooter Isle]]. You can also earn trade tokens to purchase various items such as society covers for [[Tailoring]] and writs that can be exchanged for keys to the society vaults.
 
The [[Land Control]] feature is also linked to the societies with each society attempting to gain control of various keeps.
 
* {{Icon Link|Celestial Hand}}
* {{Icon Link|Eldrytch Web}}
* {{Icon Link|Radiant Blood}}
 
==The War of Blood and Shadow Factions==
During the [[The War of Blood and Shadow]] story arc, factions were introduced to allow players to choose which side of the conflict they wanted to support. Unlike with the Societies of Dereth, these factions do not have much of an impact on gameplay and the main incentive to join one is the eventual access to the faction chapterhouse and the [[Red Rune Weapons]] set.
 
* {{Icon Link|Rossu Morta}}
* {{Icon Link|Whispering Blade}}
 
==See also==
* [[Factions]]
 
[[Category:Game Mechanic]]
[[Category:Gameplay]]

Latest revision as of 12:15, 13 April 2014

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