Quiddity Weapons Quest: Difference between revisions
From Drunkapedia
imported>Arkalor No edit summary |
imported>Arkalor's Bot m (tooltip links, replaced: {{Icon Link Small| → {{Itemlink| (4)) |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Quest Summary | {{Quest Summary | ||
| | | Level = 40 | Recommended Level = | ||
| Quest Type = Small Fellowship | |||
| Starts With = | |||
| Starts At = 23.3S, 46.0W | |||
| | | Route = [[Mansion]] to [[Portal to Izji Qo's Temple]] or give [[Sake]] to the [[Drunken Madman]] near [[Baishi]] | ||
| Repeat Timer = 20 Hours | |||
| | | Time to Complete = | ||
| | | Contracts = | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
== | == Overview == | ||
* The quest involves gathering the parts to a key and then using it to unlock a singularity trove containing a [[Quiddity Ingot]]. The ingot can then be used to obtain one of the [[Quiddity Weapons]]. | |||
* The quest involves gathering the parts to a key and then using it to unlock a singularity trove containing a [[Quiddity Ingot]]. | |||
== | == Walkthrough & Notes == | ||
=== Part 1: Creating the Martinate Trove Key === | |||
=== Creating the Martinate Trove Key === | ==== Ring of a Singularity Key ==== | ||
=== Ring of a Singularity Key === | |||
# First make your way to the The [[Malignant Tabernacle]] located at 23.3S, 46.0W. | # First make your way to the The [[Malignant Tabernacle]] located at 23.3S, 46.0W. | ||
#* | #* Note: There is an [[Exploration Marker]] just outside the dungeon. | ||
# This dungeon is fairly linear (keep going down) and contains Elementals and Dual Elementals. Make your way to a large open room - the Elementals in this room drop the | # This dungeon is fairly linear (keep going down) and contains Elementals and Dual Elementals. Make your way to a large open room - the Elementals in this room drop the {{Itemlink|Ring of a Singularity Key}}. | ||
=== Teeth of a Singularity Key === | ==== Teeth of a Singularity Key ==== | ||
# For the second part of the key you need to go to [[Venemous Nidus]] at 13.1S, 91.8W. | # For the second part of the key you need to go to [[Venemous Nidus]] at 13.1S, 91.8W. | ||
#* Route: Take the [[Northwest Direlands Portal]] from [[Aerlinthe Island]].. | #* Route: Take the [[Northwest Direlands Portal]] from [[Aerlinthe Island]].. | ||
# From the drop, head east and then take your first right. Head straight south and down a ramp. Hug the right wall and continue down a series of ramps until you reach a pit. Jump down and make your way south into a large room. This room contain Simulacra - once you have cleared the room find the way out on the west wall. | # From the drop, head east and then take your first right. Head straight south and down a ramp. Hug the right wall and continue down a series of ramps until you reach a pit. Jump down and make your way south into a large room. This room contain Simulacra - once you have cleared the room find the way out on the west wall. | ||
# In this next area Hollow Olthoi await - kill them to find | # In this next area Hollow Olthoi await - kill them to find {{Itemlink|Teeth of a Singularity Key}}. | ||
# Once you have the Teeth you can combine it with the Ring to make a | # Once you have the Teeth you can combine it with the Ring to make a {{Itemlink|Martinate Trove Key}}. | ||
=== Martinate Singularity Trove === | === Part 2: Unlocking a Martinate Singularity Trove === | ||
# Make your way to the [[Convergent Median]] dungeon found south of the Direlands at at 87.1S, 40.3W. | # Make your way to the [[Convergent Median]] dungeon found south of the Direlands at at 87.1S, 40.3W. | ||
#* Route: A shorcut can be made by taking a [[South Direlands Portal]]. | #* Route: A shorcut can be made by taking a [[South Direlands Portal]]. | ||
Line 53: | Line 32: | ||
# Once you arrive in the dungeon, head west to a dead end. Turn to face north and go down a ramp and then go east and down another ramp. | # Once you arrive in the dungeon, head west to a dead end. Turn to face north and go down a ramp and then go east and down another ramp. | ||
# You should end in a large room with a large ring in the middle. Take the north or south exit and head down the ramp. Make your way east killing both Duals and Virindi. | # You should end in a large room with a large ring in the middle. Take the north or south exit and head down the ramp. Make your way east killing both Duals and Virindi. | ||
# Both corridors lead to a large open room, filled with more Duals, Virindi, and some Hollow Olthoi. Dispatch these and then make your way toward the door in the middle of the east side wall. Make your way through it and you will reach the final room. There is section in the middle of the room containing [[Martinate Singularity Trove]]. Use your key and grab the Ingot. | # Both corridors lead to a large open room, filled with more Duals, Virindi, and some Hollow Olthoi. Dispatch these and then make your way toward the door in the middle of the east side wall. Make your way through it and you will reach the final room. There is section in the middle of the room containing [[Martinate Singularity Trove]]. Use your key and grab the {{Itemlink|Quiddity Ingot}}. | ||
=== | === Part 3: Obtaining the Quiddity Weapon === | ||
# The inscription on the Ingot gives you the coordinates 32.0N, 43.2W. Go here to receive your weapon by giving the Ingot to the appropriate [[Virindi Crafters|Virindi Crafter]]. | # The inscription on the Ingot gives you the coordinates 32.0N, 43.2W. Go here to receive your weapon by giving the Ingot to the appropriate [[Virindi Crafters|Virindi Crafter]]. | ||
#* Route: Head to [[Qalaba'r]] and take the [[Axefall Glen]] settlement portal at 74.9S, 17.6E. | #* Route: Head to [[Qalaba'r]] and take the [[Axefall Glen]] settlement portal at 74.9S, 17.6E. | ||
=== Enhancing | === Part 4: Enhancing the Quiddity Weapon === | ||
# Purchase a [[Weapon Upgrade Kit Containment Gem]] from [[Colosseum Coin Collector]], [[Hisham al-Evv]], | # Purchase a [[Weapon Upgrade Kit Containment Gem]] from [[Colosseum Coin Collector]], [[Hisham al-Evv]], [[Hurnmel the Smith]], [[Lintareal]] or [[Panhsj]] | ||
# Use the gem to obtain a [[Weapon Upgrade Kit]] (givable/tradeable) and add to the weapon to create the enhanced version. | # Use the gem to obtain a [[Weapon Upgrade Kit]] (givable/tradeable) and add to the weapon to create the enhanced version. | ||
== Maps == | == Dungeons & Maps == | ||
{{Dungeon Table | {{Dungeon Table | ||
| Table Rows = | | Table Rows = | ||
Line 83: | Line 62: | ||
}} | }} | ||
== | == Rewards == | ||
=== Items === | |||
* {{Icon Link|Quiddity Weapons}} | |||
{{ | |||
}} | |||
== Images == | == Images == | ||
Line 134: | Line 74: | ||
== Lore & Dialog == | == Lore & Dialog == | ||
=== Virindi crafter === | |||
:Crafter of Axes tells you, "You are made of flesh, and are therefore the one whom I seek. Grant me the ore delivered by the Quiddity, and I will make what you desire. | |||
:Crafter of Axes tells you, "Odd... you are not as the master described. Your epidermis is fair and supple. | |||
Crafter of Axes tells you, "Odd... you are not as the master described. Your epidermis is fair and supple. | |||
=== | === Handing in Quiddity Ingot to a Virindi crafter === | ||
:You give Crafter of Axes Quiddity Ingot | |||
:Crafter of Axes tells you, "Here is the item you seek. Use it on our enemies. | |||
:Crafter of Axes gives you Axe of the Quiddity | |||
== Update History == | |||
{{Update History| | |||
[[Persuasion]] | |||
* Quest introduced. | |||
[[A Perfect Paradox]] | |||
* Atlatl weapon added. | |||
[[Gaining Ground]] | |||
* Two handed weapon added. | |||
[[The Quest for Freedom]] | |||
* Repeat timer changed from 27 days to 20 hours. | |||
}} | |||
== | == Trivia == | ||
The [[Quiddity Ingot]] originally spawned on raids made up of [[Dark Marionette]]s, [[Tusker]]s and [[Virindi Master]]s during the [[Lost in the New Horizon]] event. These raids were admin triggered. See [[2001/07 - Virindi Death Squads]] for details. | |||
Latest revision as of 13:46, 21 November 2014
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Quiddity Weapons Quest | |
---|---|
Level: | 40 |
Type: | Small Fellowship |
Starts At: | 23.3S, 46.0W |
Route: | Mansion to Portal to Izji Qo's Temple or give Sake to the Drunken Madman near Baishi |
Repeat: | 20 Hours |
Overview
- The quest involves gathering the parts to a key and then using it to unlock a singularity trove containing a Quiddity Ingot. The ingot can then be used to obtain one of the Quiddity Weapons.
Walkthrough & Notes
Part 1: Creating the Martinate Trove Key
Ring of a Singularity Key
- First make your way to the The Malignant Tabernacle located at 23.3S, 46.0W.
- Note: There is an Exploration Marker just outside the dungeon.
- This dungeon is fairly linear (keep going down) and contains Elementals and Dual Elementals. Make your way to a large open room - the Elementals in this room drop the Ring of a Singularity Key.
Teeth of a Singularity Key
- For the second part of the key you need to go to Venemous Nidus at 13.1S, 91.8W.
- Route: Take the Northwest Direlands Portal from Aerlinthe Island..
- From the drop, head east and then take your first right. Head straight south and down a ramp. Hug the right wall and continue down a series of ramps until you reach a pit. Jump down and make your way south into a large room. This room contain Simulacra - once you have cleared the room find the way out on the west wall.
- In this next area Hollow Olthoi await - kill them to find Teeth of a Singularity Key.
- Once you have the Teeth you can combine it with the Ring to make a Martinate Trove Key.
Part 2: Unlocking a Martinate Singularity Trove
- Make your way to the Convergent Median dungeon found south of the Direlands at at 87.1S, 40.3W.
- Route: A shorcut can be made by taking a South Direlands Portal.
- This dungeon is the most dangerous of the three containing Dual Elementals, Hollow Olthoi, Martinate Simulacra, and Virindi.
- Once you arrive in the dungeon, head west to a dead end. Turn to face north and go down a ramp and then go east and down another ramp.
- You should end in a large room with a large ring in the middle. Take the north or south exit and head down the ramp. Make your way east killing both Duals and Virindi.
- Both corridors lead to a large open room, filled with more Duals, Virindi, and some Hollow Olthoi. Dispatch these and then make your way toward the door in the middle of the east side wall. Make your way through it and you will reach the final room. There is section in the middle of the room containing Martinate Singularity Trove. Use your key and grab the Quiddity Ingot.
Part 3: Obtaining the Quiddity Weapon
- The inscription on the Ingot gives you the coordinates 32.0N, 43.2W. Go here to receive your weapon by giving the Ingot to the appropriate Virindi Crafter.
- Route: Head to Qalaba'r and take the Axefall Glen settlement portal at 74.9S, 17.6E.
Part 4: Enhancing the Quiddity Weapon
- Purchase a Weapon Upgrade Kit Containment Gem from Colosseum Coin Collector, Hisham al-Evv, Hurnmel the Smith, Lintareal or Panhsj
- Use the gem to obtain a Weapon Upgrade Kit (givable/tradeable) and add to the weapon to create the enhanced version.
Dungeons & Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
Malignant Tabernacle | 23.3S, 46.0W | -- | 536C |
Venemous Nidus | 13.1S, 91.8W | -- | 536E |
Convergent Median | 87.1S, 40.3W | -- | 536B |
Rewards
Items
Images
-
Sirrocco
-
Altered Olthoi
-
Martinate Singularity Troves
Lore & Dialog
Virindi crafter
- Crafter of Axes tells you, "You are made of flesh, and are therefore the one whom I seek. Grant me the ore delivered by the Quiddity, and I will make what you desire.
- Crafter of Axes tells you, "Odd... you are not as the master described. Your epidermis is fair and supple.
Handing in Quiddity Ingot to a Virindi crafter
- You give Crafter of Axes Quiddity Ingot
- Crafter of Axes tells you, "Here is the item you seek. Use it on our enemies.
- Crafter of Axes gives you Axe of the Quiddity
Update History
|
Trivia
The Quiddity Ingot originally spawned on raids made up of Dark Marionettes, Tuskers and Virindi Masters during the Lost in the New Horizon event. These raids were admin triggered. See 2001/07 - Virindi Death Squads for details.