Radar: Difference between revisions

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{{Related|User Interface}}
{{Related|User Interface}}
== Radar ==
[[File:Radar Live.jpg]]


The radar is located in the upper-right corner of the screen. Its position can vary depending on whether you have a panel open and if you have enabled the stretch UI option.
The '''radar''' (also known as the compass) is located in the upper-right corner of the screen. Its position can vary depending on whether you have a panel open and if you have enabled the stretch UI option.


The Radar displays your heading, your field of view, and information about objects around you in the form of colored dots.
The Radar displays your heading, your field of view, and information about objects around you in the form of colored blips.


=== Radar Dots ===
==Radar blip==
* White - A [[Non Player Killer]], a fellow player.
* White - A [[Non Player Killer]], a fellow player.
* Yellow - A [[Non Player Character]], or NPC.
* Yellow - A [[Non Player Character]], or NPC.
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* Blue - A [[lifestone]].
* Blue - A [[lifestone]].
* Red - A [[Player Killer]].
* Red - A [[Player Killer]].
* Pink - Formerly used for [[Sentinels]], the pink dot is now used to show a [[Player Killer Lite | Player Killer-Lite]].
* Pink - Formerly used for [[Sentinels]], the pink blip is now used to show a [[Player Killer Lite | Player Killer-Lite]].
* Green - A member of your [[Fellowships]]. A triangle pointing up is the fellowship leader. A triangle pointing down is any other member.
* Green - A member of your [[Fellowships]]. A triangle pointing up is the fellowship leader. A triangle pointing down is any other member.
* Light Blue - Formerly used for [[Advocates]], the light blue dot is now used to show a Turbine-controlled [[Envoys and the Code of Conduct|Envoy]] or any other special character controlled by Turbine employees.
* Light Blue - Formerly used for [[Advocates]], the light blue blip is now used to show a Turbine-controlled [[Envoys and the Code of Conduct|Envoy]] or any other special character controlled by Turbine employees.
If the color of a dot is slightly dimmed, that indicated that the object in question is above or below you.
If the color of a blip is slightly dimmed, that indicated that the object in question is above or below you.
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In addition to the dots white, pink and red dots will show up as a hollow square instead if the player is in your allegiance. Hostile players will show up as an X if you are also a player killer and they are not in your allegiance.
In addition to the colored blips; white, pink and red blips will also show up as a hollow square if the player is in your allegiance.


== Images ==
==Images==
Click image for full size.
Click image for full size.
<gallery widths=200px heights=120px perrow=4>
<gallery widths=200px heights=120px perrow=4>
File:Radar Live.jpg|The Radar
File:Radar (Show Coordinates) Live.jpg|With the "Show Coordinates By the Radar" option enabled
File:Radar (Show Coordinates) Live.jpg|With the "Show Coordinates By the Radar" option enabled
File:Radar (Stretch UI) Live.jpg|With the "Stretch UI" and show coordinates options enabled
File:Radar (Stretch UI) Live.jpg|With the "Stretch UI" and show coordinates options enabled
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</gallery>
</gallery>


== Notes ==
==Update History==
* In [[Keep Your Enemies Closer]], an option was added to display a player's coordinates below the radar.
{{Update History|
* In [[Fever Dreams]], other members of a player's allegiance were changed to show up as squares instead of circles on the radar.
* In [[Persuasion]], the radar was updated to display all creatures in the vicinity regardless of whether they are moving or not.
* In [[Castling]], leaders of a fellowship now display as triangles on the radar.
* In [[Visions in the Darkness]], the following changes were made:
** The charge radius was removed (red circle in the center of the radar).
** The radar blips for fellowship members now appear as green downward-pointing triangles and the leader as an upward-pointing triangle.
** PK and PKL player blips were changed to red and pink Xs respectively (later changed back to blips due to negative feedback).


[[Category:Game Concept]]
[[Keep Your Enemies Closer]]
* Option added for displaying player coordinates below the radar.
 
[[Fever Dreams]]
* Members of your allegiance now appear as squares instead of circles on the radar.
 
[[Persuasion]]
* Radar now displays all creatures in the vicinity regardless of whether they are moving or not.
 
[[Castling]]
* Leaders of a fellowship now display as triangles on the radar.
 
[[Visions in the Darkness]]
* Charge radius removed (red circle in the center of the radar).
* Radar blips for fellowship members now appear as green downward-pointing triangles and the leader as an upward-pointing triangle.
* PK and PKL player blips changed to red and pink Xs respectively (later changed back to blips due to negative feedback).
}}
 
[[Category:User Interface]]

Latest revision as of 18:31, 8 March 2013

Related topics: User Interface

The radar (also known as the compass) is located in the upper-right corner of the screen. Its position can vary depending on whether you have a panel open and if you have enabled the stretch UI option.

The Radar displays your heading, your field of view, and information about objects around you in the form of colored blips.

Radar blip

If the color of a blip is slightly dimmed, that indicated that the object in question is above or below you.
In addition to the colored blips; white, pink and red blips will also show up as a hollow square if the player is in your allegiance.

Images

Click image for full size.

Update History


Keep Your Enemies Closer

  • Option added for displaying player coordinates below the radar.

Fever Dreams

  • Members of your allegiance now appear as squares instead of circles on the radar.

Persuasion

  • Radar now displays all creatures in the vicinity regardless of whether they are moving or not.

Castling

  • Leaders of a fellowship now display as triangles on the radar.

Visions in the Darkness

  • Charge radius removed (red circle in the center of the radar).
  • Radar blips for fellowship members now appear as green downward-pointing triangles and the leader as an upward-pointing triangle.
  • PK and PKL player blips changed to red and pink Xs respectively (later changed back to blips due to negative feedback).