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Rating is a modifier to incoming and outgoing damage, healing, mana consumption, mana charging, and aetheria surging. 
{{Player Character Links}}


For Example:
Introduced in the [[Gears of Change]] event, '''Rating''' is a modifier that can be added to a number of different categories for each character.  A character's rating in each category can be enhanced in a variety of ways.  See the individual rating pages for details.


The formula for Damage Rating is: (100 + <total damage rating>)/100
In the [[Balance of Power]] event, [[Loot/Tier 8|tier 8 loot]] was introduced which can have bonuses to ratings on individual equippable items.


Because of this formula, each point in damage rating is equal to a 1% increase in damage.
{| class="wikitable"
 
! Name
So, if you have 10 Damage Rating, (100 +10)/100 = 1.1 (or a 10% increase)
! Description
 
Multiply that by the amount of damage you do to see the damage modifier in action.
 
Taking this into account, if you do 100 damage, it would change to 110 damage.  (100 * 1.1 = 110)
 
<i>Note: Damage output in game already reflects the modifier.</i>
 
Listed below are all known types of rating, and the ways to increase/decrease them.
 
== Damage Rating ==
Damage rating increases all damage done to a target, including critical hits.<Br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">
Formula: (100 + <total damage rating>)/100 = 1.xx modifier to damage
</pre><section end=Scroll /><br>
 
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
|-
 
|[[Damage Rating]] || Damage rating increases all damage done to a target, including critical hits.
|[[Augmented Damage]]
| +1 Damage Rating
| +3 Damage Rating
| Item
| [[Gearcrafting]]
|-
|-
 
| [[Critical Damage Rating]] || Critical Damage Rating increases Critical Hit damage done to a target.
|[[Aura of Destruction]]
| +1 Damage Rating
| +5 Damage Rating
| Innate
| [[Luminance]]
|-
|-
 
| [[Damage Resistance Rating]] || Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
|[[Aura of Valor]]
| +1 Damage Rating
| +5 Damage Rating
| Innate
| [[Luminance]]
|-
|-
 
| [[Critical Damage Resistance Rating]] || Critical Damage Resistance Rating decreases Critical Hit damage received.
|[[Frenzy of the Slayer]]
| +3 Damage Rating
| N/A
| Innate
| [[Augmentation Gems]]
|-
|-
 
| [[Damage Over Time Resistance Rating]] || Decreases the effectiveness of Damage Over Time spells cast upon the user.
|[[Luminous Crystal of Surging Strength]]
| +20 Damage Rating
| N/A
| 15 Seconds
| [[Luminance]]
|-
|-
 
| [[Health Drain Resistance Rating]] || Decreases the effect of drain spells cast upon the target.
|[[Rare Damage Boost]]
|-
| +1 Damage Rating
| [[Healing Boost Rating]] ||Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
| +10 Damage Rating
| Item
| [[Rares]]
|-
|-
 
| [[Aetheria Surge Rating]] || Increases the chance that Aetheria will surge.
|[[Sigil of Destruction]]
| +1 Damage Rating
| +10 Damage Rating
| Item
| [[Aetheria]]
|-
|-
 
| [[Mana Charge Rating]] || Increases the amount of mana released from mana stones into magical items.
|[[Surge of Destruction]]
| +20 Damage Rating
| N/A
| 10 Seconds
| [[Aetheria]]
|-
|-
 
| [[Mana Reduction Rating]] || Decreases the amount of mana consumed in equipped magical items.
|<b>Total Possible</b>
|
| 76 Damage Rating
|  
|  
|-
|-
 
| [[Damage Reduction Rating]] || Debuff applied to decrease the effective damage rating of the target.
|}
* Note: Total possible includes consumable items, and surges.
 
== Damage Reduction Rating ==
Debuff applied to decrease the effective damage rating of the target.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total damage rating debuff>) = .xxx modifier to outgoing damage.</pre><section end=Scroll /><br>
 
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Cast By
|-
|-
 
| [[Healing Reduction Rating]] || Debuff applied to decrease the effective healing rating of the target.
|[[Weakening Curse]]
| -1 Damage Rating
| -15 Damage Rating
| 15 Seconds
| [[Void Magic]]
|-
|-
| [[Damage Resistance Reduction Rating]] || Debuff applied to decrease the effective damage resistance rating of the target.
|-
| [[Vitality Rating]] || Increases Health only. 1 Vitality Rating = +1 Health.
|}


|}
==See also==
* [[Aetheria]]
* [[Augmentations]]
* [[Combat]]
* [[Rares]]
* [[Trinket Imbuing]]
* [[Void Magic (Skill)]]


== Critical Damage Rating ==
== Notes ==
Critical Damage Rating increases Critical Hit damage done to a target.<br>
* See [[Turbine_Developers#Rob_.22Severlin.22_Ciccolini|Severlin]]'s post on the official forums for more information [http://forums.ac.turbine.com/showpost.php?p=504466&postcount=14], [http://forums.ac.turbine.com/showpost.php?p=537944&postcount=3], [http://forums.ac.turbine.com/showpost.php?p=538139&postcount=21], [http://forums.ac.turbine.com/showpost.php?p=539260&postcount=6], [http://forums.ac.turbine.com/showpost.php?p=590803&postcount=25] .
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: (100 + <total critical damage rating>)/100 = 1.xx modifier to critical damage</pre><section end=Scroll /><br>
* At this time, all increases to any rating stack with each other.
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-


|[[Aura of Glory]]
[[Category:Combat]]
| +1 Critical Damage Rating
[[Category:Game Mechanic]]
| +5 Critical Damage Rating
[[Category:Player Character]]
| Innate
[[Category:Rating]]
| [[Luminance]]
|-
 
|[[Aura of Retribution]]
| +1 Critical Damage Rating
| +5 Critical Damage Rating
| Innate
| [[Luminance]]
|-
 
|[[Hand of the Remorseless]]
| +3 Critical Damage Rating
| N/A
| Innate
| [[Augmentation Gems]]
|-
 
|[[Sigil of Fury]]
| +1 Critical Damage Rating
| +10 Critical Damage Rating
| Item
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| +23 Critical Damage Rating
|
|
|-
 
|}
 
== Damage Resistance Rating ==
Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.<Br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total damage resistance rating>) = .xxx modifier to incoming damage.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Augmented Damage Reduction]]
| +1 Damage Resistance Rating
| +3 Damage Resistance Rating
| Item
| [[Gearcrafting]]
|-
 
|[[Aura of Invulnerability]]
| +1 Damage Resistance Rating
| +5 Damage Resistance Rating
| Innate
| [[Luminance]]
|-
 
|[[Aura of Protection]]
| +1 Damage Resistance Rating
| +5 Damage Resistance Rating
| Innate
| [[Luminance]]
|-
 
|[[Iron Skin of the Invincible]]
| +3 Damage Resistance Rating
| N/A
| Innate
| [[Augmentation Gems]]
|-
 
|[[Luminous Crystal of Towering Defense]]
| +20 Damage Resistance Rating
| N/A
| 15 Seconds
| [[Luminance]]
|-
 
|[[Rare Damage Reduction]]
| +1 Damage Resistance Rating
| +10 Damage Resistance Rating
| Item
| [[Rares]]
|-
 
|[[Sigil of Defense]]
| +1 Damage Resistance Rating
| +10 Damage Resistance Rating
| Item
| [[Aetheria]]
|-
 
|[[Surge of Protection]]
| +20 Damage Resistance Rating
| N/A
| 10 Seconds
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| +76 Damage Resistance Rating
|
|
|-
 
|}
* Note: Total possible includes consumable items, and surges.
 
== Critical Damage Resistance Rating ==
Critical Damage Resistance Rating decreases Critical Hit damage received.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total critical damage resistance rating>) = .xxx modifier to critical hit damage received.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Hardening]]
| +1 Critical Damage Resistance Rating
| +5 Critical Damage Resistance Rating
| Innate
| [[Luminance]]
|-
 
|[[Aura of Temperance]]
| +1 Critical Damage Resistance Rating
| +5 Critical Damage Resistance Rating
| Innate
| [[Luminance]]
|-
 
|<b>Total Possible</b>
|
| +10 Critical Damage Resistance Rating
|
|
|-
|}
 
== Healing Boost Rating ==
Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: (100 + <total healing rating>)/100 = 1.xx modifier to healing.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Purity]]
| +1 Healing Boost Rating
| +5 Healing Boost Rating
| Innate
| [[Luminance]]
|-
 
|[[Sigil of Growth]]
| +1 Healing Boost Rating
| +10 Healing Boost Rating
| Item
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| +15 Healing Boost Rating
|
|
|-
|}
 
== Healing Reduction Rating ==
Debuff applied to decrease the effective healing rating of the target.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: 100/(100 + <total healing reduction rating>) = .xxx modifier to healing.</pre><section end=Scroll /><br>
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Cast By
|-
 
|[[Festering Curse]]
| 10 Healing Reduction Rating
| 45 Healing Reduction Rating
| 30 Seconds
| [[Void Magic]]
|-
 
|[[Surge of Festering]]
| 20 Healing Reduction Rating
| N/A
| 20 Seconds
| [[Aetheria]]
|-
 
|<b>Total Possible</b>
|
| 65 Healing Reduction Rating
|
|
|-
|}
* Note: Total possible includes aetheria surge.
 
== Mana Reduction Rating ==
Decreases the amount of mana consumed in equipped magical items.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: Mana Usage = 100/(100 + Mana Reduction Rating)</pre><section end=Scroll /><br>
=== Luminance ===
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Mana Flow]]
| +1 Mana Reduction Rating
| +5 Mana Reduction Rating
| Innate
| [[Luminance]]
|-
 
|}
== Mana Charge Rating ==
Increases the amount of mana released from mana stones into magical items.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Mana Charge Rating>)/100 = 1.xx modifier to Mana Charges.</pre><section end=Scroll /><br>
=== Luminance ===
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Mana Infusion]]
| +1 Mana Charge Rating
| +5 Mana Charge Rating
| Innate
| [[Luminance]]
|-
 
|}
 
== Aetheria Surge Rating ==
Increases the chance that Aetheria will surge.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Aetheria Surge Rating>)/100 = 1.xx modifier to Aetheria Surges.</pre><section end=Scroll /><br>
=== Luminance ===
:{|class="wikitable sortable"
!Name
!Rating
!Max Rating
!Duration
!Obtained From
|-
 
|[[Aura of Aetheric Vision]]
| +1 Aetheria Surge Rating
| +5 Aetheria Surge Rating
| Innate
| [[Luminance]]
|-
 
|}
 
== Notes ==
* See [[Severlin]]'s post on the official forums for more information [http://forums.ac.turbine.com/showpost.php?p=504466&postcount=14].

Latest revision as of 13:28, 13 December 2020

Main game topics: Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events
Sub-topics: Attributes | Skills | XP | Stat Redistribution | Rating | Augmentations |
Weapon Mastery | Equipment | Barbers and Hairstyles | Tailoring | Titles


Introduced in the Gears of Change event, Rating is a modifier that can be added to a number of different categories for each character. A character's rating in each category can be enhanced in a variety of ways. See the individual rating pages for details.

In the Balance of Power event, tier 8 loot was introduced which can have bonuses to ratings on individual equippable items.

Name Description
Damage Rating Damage rating increases all damage done to a target, including critical hits.
Critical Damage Rating Critical Damage Rating increases Critical Hit damage done to a target.
Damage Resistance Rating Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
Critical Damage Resistance Rating Critical Damage Resistance Rating decreases Critical Hit damage received.
Damage Over Time Resistance Rating Decreases the effectiveness of Damage Over Time spells cast upon the user.
Health Drain Resistance Rating Decreases the effect of drain spells cast upon the target.
Healing Boost Rating Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
Aetheria Surge Rating Increases the chance that Aetheria will surge.
Mana Charge Rating Increases the amount of mana released from mana stones into magical items.
Mana Reduction Rating Decreases the amount of mana consumed in equipped magical items.
Damage Reduction Rating Debuff applied to decrease the effective damage rating of the target.
Healing Reduction Rating Debuff applied to decrease the effective healing rating of the target.
Damage Resistance Reduction Rating Debuff applied to decrease the effective damage resistance rating of the target.
Vitality Rating Increases Health only. 1 Vitality Rating = +1 Health.

See also

Notes

  • See Severlin's post on the official forums for more information [1], [2], [3], [4], [5] .
  • At this time, all increases to any rating stack with each other.