Rynthid Assessment: Difference between revisions

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#* Route: Use [[Rynthid Recall]] or take the [[Dangerous Portal Device]] from a mansion to Center of the [[Obsidian Plains]] and run to the [[Rynthid Assessment Crystal]] located at 62.3S, 66.2W.
#* Route: Use [[Rynthid Recall]] or take the [[Dangerous Portal Device]] from a mansion to Center of the [[Obsidian Plains]] and run to the [[Rynthid Assessment Crystal]] located at 62.3S, 66.2W.
# The first room contains a [[Rynthid Assessment Entry Portal|Portal]] to the first of the tests.  This portal is randomly generated upon entry to the dungeon.  The sequence of the tests is random.  You must complete 4 tests to get to the rewards room.   
# The first room contains a [[Rynthid Assessment Entry Portal|Portal]] to the first of the tests.  This portal is randomly generated upon entry to the dungeon.  The sequence of the tests is random.  You must complete 4 tests to get to the rewards room.   
#* '''Important: Take note of the color of all portals you enter, starting with this one. The color of the portals will determine the color-coded levers at the end of the quest.  There will be a total of 4 portals that you use.'''
#* '''Important: Take note of the color of all portals you enter, starting with this one. The color of the portals will determine the color-coded levers at the end of the quest.  There will be a total of 4 portals that you use. If you choose the wrong color, you will be portaled to the surface and have to start over.'''


=== Mite Test ===
=== Mite Test ===
Line 93: Line 93:
# Proceed through a series of rooms with [[Gurog Bruiser]]s to reach the next colored portal at the end.
# Proceed through a series of rooms with [[Gurog Bruiser]]s to reach the next colored portal at the end.
#* Each room has a maze of horizontal portals which appear and disappear.  These portals will drop you back at the start of this test.  Avoid them as you move through each room.
#* Each room has a maze of horizontal portals which appear and disappear.  These portals will drop you back at the start of this test.  Avoid them as you move through each room.
=== Remoran Test ===
# Defeat a series of three remorans. '''They counter buff vulnerabilities.'''
#* '''First Spawn''': [[Remoran Sapper]]
#* '''Second Spawn''': [[Fierce Remoran Sapper]]
#* '''Third Spawn''': [[Vicious Remoran Sapper]]
# A success message will be displayed and the door at the end of the hallway will open.
# Jump across the short gap and proceed to take the next colored portal.
=== Drudge Test ===
#
#
#
#


=== Assessment Chamber  ===
=== Assessment Chamber  ===

Latest revision as of 22:34, 4 September 2016

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Rynthid Assessment
Level: ??
Type: Solo/Group
Starts At: ??
Repeat: ??

Quest Overview

The Curator of Torment is looking to test Isparians through a series of 'tests'.

4 tests must be completed in order to reach the rewards room. Each test is chosen randomly from the collection of possible tests. This quest will therefore vary each time it is completed. This also makes retrieving a corpse problematic, as there is no guarantee you can easily return to the same test.

Walk Through

  1. To begin this quest, talk to the Rynthid Assessment Crystal located at 62.3S, 66.2W. The Rynthid Assessment Crystal will portal you to the beginning of the tests.
  2. The first room contains a Portal to the first of the tests. This portal is randomly generated upon entry to the dungeon. The sequence of the tests is random. You must complete 4 tests to get to the rewards room.
    • Important: Take note of the color of all portals you enter, starting with this one. The color of the portals will determine the color-coded levers at the end of the quest. There will be a total of 4 portals that you use. If you choose the wrong color, you will be portaled to the surface and have to start over.

Mite Test

  1. Kill the Troublesome Mites to the north, west, and east. All Troublesome Mites are accompanied by three Fiesty Mites.
  2. Loot Key I, Key II, and Key III that will unlock the doors to the south.
  3. Take the colored portal to the next test.

Grievver Test

  1. Kill the 3 Grievver Violators to open the door to the next large room.
  2. Repeat the process of killing the Grievvers until you reach the next colored portal.

Wasp Test

  1. Run through the hallway directly ahead, which does acid damage if you stay in it too long.
  2. Kill the 3 Swamp Phyntos Wasps in the next room. They cast acid spells and use slashing attacks.
  3. Repeat the first two steps several more times until you reach the portal at the end.

Training Dummy Test

  1. Move past the Training Dummys that cast lightning spells across the room.
    • Beware! In the later rooms some of the dummies cast very large ring spells. It is best to identify these statues before running through the room.
  2. Hug the right side of the wall until you reach the next colored portal.

Rock Jumping Test

  1. Jump up the many rocks and then a few colored portal platforms until you reach the next colored portal at the top.
    • Beware of lightning damage on the floor during this test!

Portal Jumping Test

  1. Jump up the multi-colored portal platforms using shift jumps.
  2. Take the portal at the top of the chamber.

Moars Test

  1. Defeat a series of spawns of Moars. The moars hit with fire damage and spit acid damage.
  2. The sequence might also be:
  3. The door will open to the east when you have killed all the spawns. Jump across the pit and take the next colored portal.
A voice whispers in your head, "Well done. You may continue."

Margul Test

  1. Defeat a series of three marguls. The first 2 cast lighting and imperil and use lightning spells. The third uses void magic.
  2. A success message will be displayed and the door at the end of the hallway will open.
  3. Jump across the short gap and proceed to take the next colored portal.

Gurog Test

  1. Proceed through a series of rooms with Gurog Bruisers to reach the next colored portal at the end.
    • Each room has a maze of horizontal portals which appear and disappear. These portals will drop you back at the start of this test. Avoid them as you move through each room.

Remoran Test

  1. Defeat a series of three remorans. They counter buff vulnerabilities.
  2. A success message will be displayed and the door at the end of the hallway will open.
  3. Jump across the short gap and proceed to take the next colored portal.

Drudge Test


Assessment Chamber

  1. Now you will be required to use the colored levers that correspond with each colored portal you used. Pull the levers in order:
    • Correct.
    • Correct.
    • Correct.
    • Correct.
    • Correct. Consult the Rynthid Assessment Crystal.
  2. Speak with the Rynthid Assessment Crystal for rewards.

Maps

Dungeon Coordinates Wiki Map ACmaps
Rynthid Assessment Dungeon ?? -- --

Items

Quest Items

Key I Key II Key III

Rewards

Legendary Key

Experience Rewards

Title Rewards

Images

Click image for full size version.

Lore & Dialog

Rynthid Assessment Crystal tells you,"Subject qualifications met. Configuring facility for experiment."
Rynthid Assessment Crystal tells you,"Facility initialized. Prepare for subject analysis to commence."
Rynthid Assessment Crystal tells you,"CAUTION: Removal by death may result in the inability to return to the exact sequence."
Rynthid Assessment Crystal tells you,"All unclaimed valuables left in the facility become property of the Curator of Torment"
Rynthid Assessment Crystal tells you,"NOTE: Observation and recollection skills will be tested as the final portion of the test experience."
Rynthid Assessment Crystal tells you,"Failure will not be tolerated. Discipline will be administered with extreme prejudice."

Rynthid Assessment Crystal tells you, "Unauthorized access detected. Removal from facility commencing."

Notes

  • ??