Staff of the Nomads: Difference between revisions

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From the [[Staff of the Nomads (Quest)]] introduced in the [[Should the Stars Fall]] event and updated several times since.
{{Intro
| Patch Introduced = [[Should the Stars Fall]] [[Staff of the Nomads/Should the Stars Fall|(See Version)]]
|  Related Quests = [[Staff of the Nomads Quest]]
|          Updated = [[A Perfect Paradox]], [[A Gathering of Colors]], [[Master of Arms]]
}}
{{Melee Weapon
|        Weapon Type = Staff
|      Weapon Skill = Finesse Weapons
|              Name = Staff of the Nomads
|        Icon Image = Staff of the Nomads Icon.png
|        Live Image = Staff of the Nomads Live.jpg
| Live Image Caption = Staff of the Nomads
|
|              Value = 11,508
|            Burden = 580
|        Description = A sturdy wooden staff, worn smooth. It is inscribed, "I found this branch scoured clean by the winds in the High Desert of my birth; a gift rendered unto me by Isishaa, a god of the devouring sands. In eternal debt to his forbearance, I wield this weapon. When he calls, my bones shall fall into his dry embrace as this tree once did."
| Special Properties = [[Biting Strike]]
|
|            Damage = 25.9 - 37
|      Buffed Damage =
|            Element = Fire
|              Speed = Average (40)
|      Buffed Speed =
|    Bonus to Attack = 15
|      Buffed Attack =
|  Bonus to Defense = 15.0
|    Buffed Defense =
|  Bonus to Missile =
|    Bonus to Magic =
|
|          Level Req =
|    Base Weapon Req = 325
|  Buffed Weapon Req =
|        Special Req =
|
|            Spells = [[Finesee Weapon Mastery Other VI]], [[Aura of Blood Drinker Self VI]], [[Endurance Other VI]], [[Magic Resistance Other VI]], [[Warrior's Greater Vigor]], [[Sprint Other VI]], [[Armor Other VI]], [[Coordination Other VI]]
|    Activation Reqs =
|        Spellcraft = 260
|              Mana = 1854
|          Mana Cost = 20
|    Cannot Be Sold = True
}}
== Notes ==
* Originally dropped by [[Anadil of Shakrassekor]].
{{Recipe Table
|        Ingredient 1 = Splintered Staff (Necropolis)
|        Ingredient 2 = Splintered Staff (Lightless Catacombs)
|              Result = Staff of the Nomads
}}
{{event|As you bring the two halves of the staff together, the wood seems to grow together again.}}
* WCID: 23542


{|border=1 cellspacing=0 cellpadding=5 width=300 style=background:#F0F0F0
== Gallery ==
|colspan=2 align=center|'''Staff of the Nomads
<gallery>
|-
File:Staff of the Nomads Live.jpg|Current version
|align=center| Value: 11,508<br>580 Burden Units
File:Staff of the Nomads (Should the Stars Fall) Live.jpg|Should the Stars Fall version
|width=40 align=center| [[Image:Staff of the Nomads Icon.png]]
</gallery>
|-
|colspan=2| A sturdy wooden staff, worn smooth. It is inscribed, "I found this branch scoured clean by the winds in the High Desert of my birth; a gift rendered unto me by Isishaa, a god of the devouring sands. In eternal debt to his forbearance, I wield this weapon. When he calls, my bones shall fall into his dry embrace as this tree once did."
<br>Damage: 7 - 10, Bludgeoning
<br>Speed: Average (40)
<br>Uses Staff Skill
<br>Bonus to Attack Skill: +2%
<br>Bonus to Defense Skill: +4.0%
<br><br>Casts the following spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
<br><br>Activation Requirements: Arcane Lore: 180, Staff: 280
<br>Spellcraft: 260
<br>Mana: 854
<br>Mana Cost: 1 point per 30 seconds.


|-
== Update History ==
|}
{{Update History|
[[A Perfect Paradox]]
* Damage type changed from Bludgeoning to Fire.
* Base damage increased from 7 - 10 to 10.5 - 15.
* Attack modifier increased from +2% to +15%.
* Defense modifier increased from +4% to +15%.
* [[Biting Strike]] property added.
* Spells updated.
** Old spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
** New spells: Staff Mastery Other VI, Blood Drinker VI, Endurance Other VI, Magic Resistance Other VI, Warrior's Greater Vigor, Sprint Other VI, Armor Other VI, Coordination Other VI
* Staff: 280 activation requirement changed to Staff: 325 base wield requirement.
* Arcane Lore: 180 activation requirement removed., Staff: 280


== Notes ==
[[A Gathering of Colors]]
* Icon updated.
* Old icon: [[File:Staff of the Nomads (Should the Stars Fall) Icon.png]]


[[Category:Weapon]]
[[Master of Arms]]
[[Category:Staff]]
* Weapon type changed from Staff to Finesse Weapons (Staff).
* Base damage increased from 10.5 - 15 to 25.9 - 37.
* The spell Staff Mastering Other VI updated to Finesse Weapon Mastery Other VI.
* Wield requirement changed from Staff: 325 to Finesse Weapons: 325
}}

Latest revision as of 11:21, 14 December 2017

Introduced:  Should the Stars Fall (See Version) Related Quests:  Staff of the Nomads Quest Updated:  A Perfect Paradox, A Gathering of Colors, Master of Arms
Staff of the Nomads
Staff of the Nomads

Notes

  1. Use Splintered Staff (Necropolis) on Splintered Staff (Lightless Catacombs) to create Staff of the Nomads.
    • + =

As you bring the two halves of the staff together, the wood seems to grow together again.
  • WCID: 23542

Gallery

Update History

A Perfect Paradox

  • Damage type changed from Bludgeoning to Fire.
  • Base damage increased from 7 - 10 to 10.5 - 15.
  • Attack modifier increased from +2% to +15%.
  • Defense modifier increased from +4% to +15%.
  • Biting Strike property added.
  • Spells updated.
    • Old spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
    • New spells: Staff Mastery Other VI, Blood Drinker VI, Endurance Other VI, Magic Resistance Other VI, Warrior's Greater Vigor, Sprint Other VI, Armor Other VI, Coordination Other VI
  • Staff: 280 activation requirement changed to Staff: 325 base wield requirement.
  • Arcane Lore: 180 activation requirement removed., Staff: 280

A Gathering of Colors

  • Icon updated.
  • Old icon:

Master of Arms

  • Weapon type changed from Staff to Finesse Weapons (Staff).
  • Base damage increased from 10.5 - 15 to 25.9 - 37.
  • The spell Staff Mastering Other VI updated to Finesse Weapon Mastery Other VI.
  • Wield requirement changed from Staff: 325 to Finesse Weapons: 325