Strength: Difference between revisions

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imported>Tlosk
imported>Arkalor
(Redirected page to Attributes#Strength)
 
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== Description ==
#REDIRECT[[Attributes#Strength]]
Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded.
 
== Skills Affected By Strength ==
{| style="text-align:left;" cellpadding="3" cellspacing="0" border="1"
!width="150"|Skill
!width="200"|Formula
|-
|[[Axe_(Skill)|Axe]]
|(Strength + Coordination) / 3
|-
|[[Mace_(Skill)|Mace]]
|(Strength + Coordination) / 3
|-
|[[Spear_(Skill)|Spear]]
|(Strength + Coordination) / 3
|-
|[[Staff_(Skill)|Staff]]
|(Strength + Coordination) / 3
|-
|[[Sword_(Skill)|Sword]]
|(Strength + Coordination) / 3
|-
|[[Unarmed Combat_(Skill)|Unarmed Combat]]
|(Strength + Coordination) / 3
|-
|[[Jump_(Skill)|Jump]]
|(Strength + Coordination) / 3
|-
|[[Weapon Tinkering_(Skill)|Weapon Tinkering]]
|(Focus + Strength) / 2
|-
|}
 
[[Category:Game Concept]]
[[Category:Attribute]]

Latest revision as of 05:57, 19 September 2015