imported>Tlosk |
imported>Arkalor |
(12 intermediate revisions by 5 users not shown) |
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| == Description ==
| | #REDIRECT[[Attributes#Strength]] |
| Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded.
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| == Skills Affected By Strength ==
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| {| style="text-align:left;" cellpadding="3" cellspacing="0" border="1"
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| !width="150"|Skill
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| !width="200"|Formula
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| |-
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| |[[Axe_(Skill)|Axe]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Mace_(Skill)|Mace]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Spear_(Skill)|Spear]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Staff_(Skill)|Staff]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Sword_(Skill)|Sword]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Unarmed Combat_(Skill)|Unarmed Combat]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Jump_(Skill)|Jump]]
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| |(Strength + Coordination) / 3
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| |-
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| |[[Weapon Tinkering_(Skill)|Weapon Tinkering]]
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| |(Focus + Strength) / 2
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| |-
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| |}
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| [[Category:Game Concept]]
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| [[Category:Attribute]]
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