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{|border=3 cellpadding=3 cellspacing=0 align=right
{{Patch Navigation Links
!bgcolor=lightgray| [[Patches | All Patches]]
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}}
'''April 2000''' - [[Announcements - 2000/04 - Thorns of the Hopeslayer|Announcements Page]]


''Material retrieved from original Zone caches available at http://web.archive.org.
== Game Changes ==
* Pyreal Motes, Slivers, Nuggets, Bars and Ingots now have new artwork and icons.
* Night ambience is now brighter, by around 12%.
* Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away.


== New Quests ==
* [[Silifi of Crimson Stars Quest]]


----
== New Events ==
* [[The Nexus Crystal]]


[[Field Report on the Shadow Invasion]]
== New Locations ==
* [[18.4S, 12.6E - Skeleton Tent]]
* [[26.7S, 21.0E - Empyrean Standing Stones]]
* [[24.8S, 19.7E - Skeleton Bunker]]
* [[Amiantos Bethel]]
* [[Kayna bint Iswas' Home]]
* [[Nexus]]


----
== Updated Locations ==
* [[Leikotha's Crypt|Mu-miyah Crypt]] - Leikotha now found here. Originally the crypt contained just lesser and greater Mu-miyah.
* [[18.4S, 21.3E - Skeleton Tomb]] - Now contains [[The Ruby Al-Shajar]]
* [[Grievous Vault]] - Now contains [[The Ruby Mahwan]]
* [[Sylsfear Dungeon]] - Now contains [[The Ruby Al-Khur]]


''Original Link (now dead) - <nowiki>http://www.zone.com/asheronscall/news/ashenewsthorns2.asp</nowiki>
== New NPCs ==
* [[Kayna bint Iswas]]
* [[Leikotha]]


The Thorns of the Hopeslayer
== Updated NPCs ==
* [[Gertarh]] - Retired from game.
* [[Hamud ibn Rafik]] - Now a Shadow.


April 4, 2000
== New Items ==
{{Item Table|Caption=[[Armor]]
| Nexus Celdon Leggings
| Nexus Celdon Girth
| Nexus Celdon Breastplate
| Nexus Celdon Sleeves
| Nexus Koujia Leggings
| Nexus Koujia Breastplate
| Nexus Koujia Sleeves
| Nexus Amuli Leggings
| Nexus Amuli Coat
}}


The Shadows, thought by the foolish to be in retreat, reveal that they are merely gathering for a final assault upon Dereth. Reports from spies have been incoherent, as if horror has rendered them senseless. Arm now! Attack may come at any time from any quarter, at first far from civilization, but in danger of stretching nearer to home. Asaina al-Arqis and other scholars have surmised that the goal of the Shadows is not merely victory but the spread of terror and despair. Do not be lulled by early success nor disheartened by the reappearance of the enemy as their tactics change. When the battle is joined, take the fight to their captains, wherever they may lurk, and punish them. All adventurers of all skill levels will be needed, and many can hope to their names written into the annals!
{{Item Table|Caption=[[Objects]]
| Corpse of Gertarh
}}


{{Item Table|Caption=[[Quest Items]]
| Broken Haft
| Repaired Haft
| The Ruby Al-Khur
| The Ruby Al-Shajar
| The Ruby Mahwan
| The Ruby Sulmada
| The Ruby Yujazik
| Spire Key Chunk - Eastham
| Spire Key Chunk - Tou Tou
| Spire Key Chunk - Tufa
| Spire Key Chunk - Cragstone
| Spire Key Chunk - Khayyaban
| Spire Key Chunk - Sawato
| Eastern Spires Key Front
| Western Spires Key Front
| Eastern Spires Key
| Western Spires Key
| Nexus Core Gem
}}


This month's major event, "The Thorns of the Hopeslayer," is upon us. In this pivotal conflict with darkness, the actions of the players will alter the course of events on a scale never before seen in an online game. Players who make special efforts to turn the tide will have their name broadcast for all to admire. This battle is not just for those of high level - some stages will require the participation of less advanced players. Join the defense!
{{Item Table|Caption=[[Text Items]]
| Adventurer's warning
| A letter to Devana
| The Silifi of the Crimson Stars
| Mysterious Note
| Nexus Orders
| Nexus Note
}}


{{Item Table|Caption=[[Weapons]]
| Silifi of Crimson Stars
}}


----
== New Creatures ==
{{Creature Class|Crystal
| Nexus Crystal
| Nexus Fragment
}}


''Original Link (now dead) - <nowiki>http://www.zone.com/asheronscall/news/ashenewsapril4build.asp</nowiki>
{{Creature Class|Shadow
| A Shadow of Black Ferah
| A Shadow of Ler Rhan
| Nexus Shadow
| Nexus Shadow Captain
| Shadow Captain
| Shadow Sprite
| Eastham Spire Shadow
| Cragstone Spire Shadow
| Tou-Tou Spire Shadow
| Sawato Spire Shadow
| Khayyaban Spire Shadow
| Tufa Spire Shadow
}}


Asheron's Call Build Notes, April 4
{{Creature Class|Skeleton
| Skeleton Lord (50)
}}


Here are all the tiny little details of the game update that was made on April 4, 2000. This list is culled from "check-in" notes submitted by the game developers themselves. Things of greatest note are listed first.
{{Creature Class|Undead
| Tortured Soul
}}


Some changes are not in these build notes, because that would spoil the fun of finding all that has been added or changed! Some changes include major new things players can do to drive our evolving story forward, which we won't entirely reveal here. As usual, the Town Criers, Barkeeps, and Scribes may know the latest news! Also, the trades of crafting and selling are always in flux, so changes to prices and abilities of items are not always detailed here.
== New Dialog ==
;Town Crier
{{Dialog|
|Town Crier tells you, "News! The floating Shadow Spires that burst from the depths of the earth last month still float passively. Mages report that when the earth quakes, the currents of magic that run through the land shift a little more towards them."


Detailed Notes for builds 2311-2318:
|Town Crier tells you, "News! Experienced adventurers report being ripped from their daily activity and magically brought to the howling Shadow Spires. There they have been questioned by some unseen inquisitor."
 
* The stage is set for an unparalleled battle! Travelers, beware of Shadows, and look for heroes among you who can determine the fate of the lands of Dereth.
* "Detached characters" (which recently caused some characters to temporarily appear missing) should now be a thing of the past. All characters that were not truly deleted will now appear in your character list. Some long-past characters may show up in this way. In some rare cases, you may have more characters than can show up in your character list. If your character slots are filled and you still think a character is missing, delete an unwanted character and wait for the "temporarily unavailable" label to vanish. This will allow one "overflow" character to show up. If you still feel a character is missing, read the "State of the Code" article.
* "Infused" pyreal ingots (used for Atlan weapons) can no longer be given to others! Before, there was a loophole where a player with a high weapon skill could use a glyph to stamp (or "infuse") the ingot to yield higher quality, then give it to a not-so-skilled player, who could get a superior weapon. We had to tolerate this until we fixed a bug. Now, you can NOT give the infused ingot to anyone else -- the future owner of the Atlan weapon will have to use the glyph on it him- or herself. Note that you can still have a skilled Alchemist form the ingot to begin with, and give the ingot away. In other words, non-infused pyreal ingots still can be traded among players freely.
* Experience point distribution within fellowships is generally more fair and logical. Before, which member of the fellowship made the kill affected how much XP was generated. If the kill was made by a fellow who was much higher level than the victim, the whole group's XP was reduced. Now, just the XP for the higher-level members is reduced. However, the flipside is also true: if a low-level fellow makes the kill on a victim of equal level, that fellow will get a non-reduced share of XP, but fellows that are higher level will get reduced XP. In most fellowship adventuring, less XP will be lost than was lost with the old system.
* Fixed was a recently discovered (by us) bug that justified cries of "kill stealing." We didn't understand these protests before, since the system was designed to give loot rights to whoever did the most damage, and XP division was proportional to the amount of damage done. However, we recently realized that damage above and beyond the victim's remaining hit points were being fully counted! Therefore, player A could fight a monster with 100 hit points, gradually do 60 points of damage, then have player B swoop in, kill the monster with one 70-point blow, and find that player B got loot rights and the majority of the XP. But player B didn't really do 70 points of damage; the monster only had 40 ht points to lose. This is now fixed, and in this scenario, player B will get credit for just the 40 points of damage, while player A will get credit for 60 points, and therefore get loot rights and the majority of the XP. This is not done as a balancing measure: we honestly thought it was working this way all along. It was designed this way, therefore this is a bug that needed to be fixed.
* Due to a bug fix, Crystal creatures are now more likely to attack by using bludgeoning damage. Therefore, during melee combat, Crystal creatures may be a bit more damaging than before if you are not well protected against bludgeoning.
* New technology enables players to affect worldwide properties as part of major events. You thought events were good before? That was nothin' compared to this stuff. And this is just the beginning.
* New technology to enable announcement and log-recording of players who accomplish major tasks in worldwide event quests.
* Exitless room in Ancient Lighthouse dungeon -- added a lever to this room!
* Door facing wrong way in Mountain Fortress dungeon -- fixed.
* NPCs now will give items to you, even if your option is set not to take items from other players.
* There are rumors of a bloody assassination of a well-known master of his art . . . Surely this is not the end of this drama.
* PK players can't heal monsters with healkits anymore. This was an annoying loophole that allowed PKs to harass NPK players.
* Pyreal Motes, Slivers, Nuggets, Bars and Ingots now look like they should on the ground and in their icons. They didn't used to. They all looked like Twinkies. Now they all look different.
* Fixed the bug where locks always appraise as "trivial."
* Spring long past sprung; Bunnies not so busy.
* Night ambience is now brighter, by around 12%.
* Mana Stones now have icons that better reflect their power levels. This applies mostly to charged stones you buy from vendors. Instead of looking the same in their icons, making it harder to tell them apart in a bag of stones, they now have icons that reflect the power levels.
* Sho & Gharu'ndim bowyers buy fletching items. The bowyers in Al-Jalima, Stonehold, and Yaraq sold lockpicks as well as bowyer stuff. They will also buy lockpicks along with bowyer/fletching stuff.
* Now only you hear noise when you sell something to a vendor. You won't hear the sales of others.
* Rope bridge supports are no longer see-through in dungeons.
* Magma Golem light is brightened towards red more.
* Most Atlan Staff weapons were being held incorrectly. Too far towards the base. Fixed.
* Shoushi Grotto -- Reduced lighting in several rooms and most hallways. This dungeon was too bright.
* The undead Baron of Colier no longer leaves his Electric Long Sword on his corpse.
* Added missing acid pool to a pit in the Incunabula dungeon.
* Special vats, fonts, pools, fountains, and wells now cast their old spells on players when used. When a flask is used on these objects you will get a flask of water. Double the usage, double the fun!
* Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away.
* Target drudges in festival grounds don't give old cheese for loot now. Oops. Yes, the days of free cheese are sadly at an end. Blame the Shadows.
* Amullian coat no longer has humpback.
* Flowers have been thinned out Dereth-wide.  


----
|Town Crier tells you, "Hey, a pyreal! There really isn't much news right now, but thanks!"


|Town Crier tells you, "Yesterday I found a Wool Fez of Fealty!"


|Town Crier tells you, "The adventurers taken to the Spires were asked to make a difficult choice. There are six towns where Spires have erupted from the ground - Cragstone, Eastham, Tou-Tou, Sawato, Khayyaban, Tufa. They were asked which of those six they should like to see destroyed."


|Town Crier tells you, "For some reason, many asked if Holtburg could be put to the sword instead. Residents of that Aluvian town were not amused."


----
|Town Crier tells you, "I saw a Shadow Child killed yestereve. It called for its mother when it fell."


|Town Crier tells you, "Those taken into the Spires, after discussing their experiences with each other, believe that three distinct entities performed the questioning. I know not what this means."


|Town Crier tells you, "Wide-ranging parties report seeing fewer creatures moving in the open. It is thought that, like cattle or dogs before a thunderstorm, they have gone into hiding."


|Town Crier tells you, "The rabbits have stopped... their recent activity. Streetcorner prophets claim this is an ill omen, but they say anything is an ill omen. Larger moons? Pshaw! Surely it's just an atmospheric disturbance! ...Right?"


----
|Town Crier tells you, "News! Minor earthquakes have intermittently rocked the land. Previously, these heralded the eruption of the Shadow Spires. Who knows what they presage now? It is as if Dereth itself recoils in horror from what is occurring..."


|Town Crier tells you, "There is a sense of oppression to the world... we can only wonder when the storm will break."
}}


== Related Articles ==
* [[Announcements - 2000/04 - Thorns of the Hopeslayer#Teaser|Teaser]]
* [[Announcements - 2000/04 - Thorns of the Hopeslayer#Rollout Article|Rollout Article]]
* [[Announcements - 2000/04 - Thorns of the Hopeslayer#Release Notes|Release Notes]]
* [[Announcements - 2000/04 - Thorns of the Hopeslayer#Letter to the Players|Letter to the Players]]
* [[Announcements - 2000/04 - Thorns of the Hopeslayer#Recap|Recap]]


== Media ==
<gallery>
File:Portaldat 200004.png|Portal.dat
</gallery>


[[Category:Patch]]
[[Category:Events]]

Latest revision as of 07:05, 13 November 2020

Previous Patch - All Patches - Next Patch

April 2000 - Announcements Page

Game Changes

  • Pyreal Motes, Slivers, Nuggets, Bars and Ingots now have new artwork and icons.
  • Night ambience is now brighter, by around 12%.
  • Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away.

New Quests

New Events

New Locations

Updated Locations

New NPCs

Updated NPCs

New Items

Nexus Celdon Leggings Nexus Celdon Girth Nexus Celdon Breastplate Nexus Celdon Sleeves Nexus Koujia Leggings Nexus Koujia Breastplate Nexus Koujia Sleeves Nexus Amuli Leggings Nexus Amuli Coat

Corpse of Gertarh

Broken Haft Repaired Haft The Ruby Al-Khur The Ruby Al-Shajar The Ruby Mahwan The Ruby Sulmada The Ruby Yujazik Spire Key Chunk - Eastham Spire Key Chunk - Tou Tou Spire Key Chunk - Tufa Spire Key Chunk - Cragstone Spire Key Chunk - Khayyaban Spire Key Chunk - Sawato Eastern Spires Key Front Western Spires Key Front Eastern Spires Key Western Spires Key Nexus Core Gem

Adventurer's warning A letter to Devana The Silifi of the Crimson Stars Mysterious Note Nexus Orders Nexus Note

Silifi of Crimson Stars

New Creatures

Crystal

Shadow

Skeleton

Undead

New Dialog

Town Crier

Town Crier tells you, "News! The floating Shadow Spires that burst from the depths of the earth last month still float passively. Mages report that when the earth quakes, the currents of magic that run through the land shift a little more towards them."

Town Crier tells you, "News! Experienced adventurers report being ripped from their daily activity and magically brought to the howling Shadow Spires. There they have been questioned by some unseen inquisitor."

Town Crier tells you, "Hey, a pyreal! There really isn't much news right now, but thanks!"

Town Crier tells you, "Yesterday I found a Wool Fez of Fealty!"

Town Crier tells you, "The adventurers taken to the Spires were asked to make a difficult choice. There are six towns where Spires have erupted from the ground - Cragstone, Eastham, Tou-Tou, Sawato, Khayyaban, Tufa. They were asked which of those six they should like to see destroyed."

Town Crier tells you, "For some reason, many asked if Holtburg could be put to the sword instead. Residents of that Aluvian town were not amused."

Town Crier tells you, "I saw a Shadow Child killed yestereve. It called for its mother when it fell."

Town Crier tells you, "Those taken into the Spires, after discussing their experiences with each other, believe that three distinct entities performed the questioning. I know not what this means."

Town Crier tells you, "Wide-ranging parties report seeing fewer creatures moving in the open. It is thought that, like cattle or dogs before a thunderstorm, they have gone into hiding."

Town Crier tells you, "The rabbits have stopped... their recent activity. Streetcorner prophets claim this is an ill omen, but they say anything is an ill omen. Larger moons? Pshaw! Surely it's just an atmospheric disturbance! ...Right?"

Town Crier tells you, "News! Minor earthquakes have intermittently rocked the land. Previously, these heralded the eruption of the Shadow Spires. Who knows what they presage now? It is as if Dereth itself recoils in horror from what is occurring..."

Town Crier tells you, "There is a sense of oppression to the world... we can only wonder when the storm will break."

Related Articles

Media