Training Halls: Difference between revisions

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{{Related|Character Creation|User Interface}}
{{Related|Character Creation|User Interface}}
{{Quest Summary
{{Quest Summary
  |   Patch Introduced = [[Release]]
  | nocat = true
  |     Related Quests = [[Training Academy Quest]]
  |               Level = 1-5
  |             Updated = [[The Paths of Destruction]],<br>[[Crests of a Turbulent Sea]],<br>[[The First Strike]]
  |   Recommended Level =  
|
  |          Quest Type = Solo
|          Live Image = Training Halls Live.jpg
  |          Kill Task =  
|  Live Image Caption =  
  |         Starts With =
  |          Quest Type = Solo/Group
|          Starts At = [[Starter Outposts]]
  |          Kill Task = False
  |       Repeat Timer = Non Repeatable
  |     Start Location = [[Starter Outposts]]
  |               Timer = None
  |    Time to Complete =  
  |    Time to Complete =  
|  Level Restrictions = 1 - 5
|  Level Suggestions =
  |          Contracts =  
  |          Contracts =  
|        Item Rewards = [[Healing Tonic]]
|    Luminance Reward =
|      Max XP Reward = 75
|              Titles =
|          Hub Quest =
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = False
|  Link Title Rewards = False
|        Link Images = True
|  Link Lore & Dialog = True
|          Link Notes = True
}}
}}
== Quest Overview ==
== Overview ==
The Training Halls were the location of the original tutorial quest designed to familiarise players with the basic game mechanics of Asheron's Call.
The Training Halls were the location of the original tutorial quest designed to familiarise players with the basic game mechanics of Asheron's Call.


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== Walkthrough ==
== Walkthrough ==
* Enter the Training Halls portal at any of the [[Starter Outposts]].
* Read the {{Icon Link Small|Welcome Letter}} and Enter the Training Halls portal at the [[Starter Outposts]].
* Speak with the [[Greeter]] for instructions.
* Speak with the [[Greeter]] for instructions.
* Follow the glowing green arrows through the halls, you will come to a long hallway with rows of [[Straw Target Drudge]]s that you can practise your combat skills on.
* Follow the glowing green arrows through the halls, you will come to a long hallway with rows of [[Straw Target Drudge]]s that you can practise your combat skills on.
* Continue on and pick the [[Training Hall Key]] up from off the floor and unlock the door directly in front of you.
* Continue on and pick the {{Icon Link Small|Training Hall Key}} up from off the floor and unlock the door directly in front of you.
* Hand your [[Calling Stone]] to the [[Training Master]] for a [[Healing Tonic]] and 75 experience points.
* Hand your {{Icon Link Small|Calling Stone (Retired)|Calling Stone}} to the [[Training Master]] for a [[Healing Tonic]] and 75 experience points.
* Exit the hall via the surface portal nearby when finished.
* Exit the hall via the surface portal nearby when finished.


== Items ==
== Maps ==
{{Item Table|Caption=Quest Items
No maps available.
| Welcome Letter
 
| Training Hall Key
== Rewards ==
| Calling Stone (Retired)
=== Items ===
| Healing Tonic
* {{Icon Link|Healing Tonic}}
}}


{{Item Table|Caption=Starter Weapons
=== Experience ===
| Starter Budiaq
* 75
| Starter Spear
| Starter Yari
| Starter Jo
| Starter Nabut
| Starter Quarterstaff
| Starter Club
| Starter Jitte
| Starter Kasrullah
| Starter Hand Axe
| Starter Shou-ono
| Starter Tungi
| Starter Shortsword
| Starter Simi
| Starter Yaoji
| Starter Knife
| Starter Jambiya
| Starter Shortbow
| Starter Yag
| Starter Shouyumi
| Starter Crossbow
| Starter Dart
| Starter Shouken
}}


== Images ==
== Images ==
Click image for full size version.
Click image for full size version.
<gallery widths=200px heights=200px perrow=3>
<gallery widths=200px heights=200px perrow=3>
File:Training Halls Live.jpg|Advocate Tower and Entrance to a Training Hall
File:Training Halls Live 2.jpg|Reading the Welcome Letter at the Starter Outpost.
File:Training Halls Live 2.jpg|Reading the Welcome Letter at the Starter Outpost.
File:Training Halls Live 3.jpg|Entering the Training Hall portal.
File:Training Halls Live 3.jpg|Entering the Training Hall portal.
Line 87: Line 46:
</gallery>
</gallery>


== Lore & Dialog ==
== Dialog ==
<font color=darkgoldenrod>Greeter tells you, "Welcome! The Training Master is at the end of these Halls. Please follow the GLOWING ARROWS to get to the end. DOUBLE-CLICK the signs along the way to read them."</font>
=== Opening Dialog ===
----
:Greeter tells you, "Welcome! The Training Master is at the end of these Halls. Please follow the GLOWING ARROWS to get to the end. DOUBLE-CLICK the signs along the way to read them."
<font color=gray>Training Master says, "If you come across a new monster or item, use the magnifying glass to try to learn more information. Since your assesssment or appraisal skills are used, you may not learn very much if those skills are low."
 
=== Training Master ===
:Training Master says, "If you come across a new monster or item, use the magnifying glass to try to learn more information. Since your assesssment or appraisal skills are used, you may not learn very much if those skills are low."
 
:Training Master says, "Barkeeps in the main towns usually sell information about where to find adventure. Be sure to seek them out!"
 
== Update History ==
{{Update History|
[[Release]]
* Quest introduced.
 
[[The Paths of Destruction]]
* Tutorial creatures now reward 0 xp to prevent people from macroing inside the halls.


Training Master says, "Barkeeps in the main towns usually sell information about where to find adventure. Be sure to seek them out!"</font>
[[Crests of a Turbulent Sea]]
* [[Character Templates]] revised.
* New starter weapons introduced.


== Notes ==
[[The First Strike]]
* During the [[The Paths of Destruction]] event, the tutorial creatures were updated to reward 0 xp to prevent people from macroing inside the halls.
* Quest retired.
* During the [[Crests of a Turbulent Sea]] event, the [[Character Templates]] were revised and new Starter Weapons were introduced.
}}


[[Category:Dungeon]]
[[Category:Retired Quests]]
[[Category:Retired]]

Latest revision as of 02:53, 11 April 2015

Related topics: Character Creation, User Interface

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Training Halls
Level: 1-5
Type: Solo
Starts At: Starter Outposts
Repeat: Non Repeatable


Overview

The Training Halls were the location of the original tutorial quest designed to familiarise players with the basic game mechanics of Asheron's Call.

The halls were officially retired during the The First Strike event when six of the Starter Outposts were destroyed. The old tutorial has since been replaced with the newer Training Academy Quest.

Walkthrough

Maps

No maps available.

Rewards

Items

Experience

  • 75

Images

Click image for full size version.

Dialog

Opening Dialog

Greeter tells you, "Welcome! The Training Master is at the end of these Halls. Please follow the GLOWING ARROWS to get to the end. DOUBLE-CLICK the signs along the way to read them."

Training Master

Training Master says, "If you come across a new monster or item, use the magnifying glass to try to learn more information. Since your assesssment or appraisal skills are used, you may not learn very much if those skills are low."
Training Master says, "Barkeeps in the main towns usually sell information about where to find adventure. Be sure to seek them out!"

Update History

Release

  • Quest introduced.

The Paths of Destruction

  • Tutorial creatures now reward 0 xp to prevent people from macroing inside the halls.

Crests of a Turbulent Sea

The First Strike

  • Quest retired.